forked from Mirrorlandia_minetest/minetest
399 lines
11 KiB
Lua
399 lines
11 KiB
Lua
--Minetest
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--Copyright (C) 2022 rubenwardy
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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local make = {}
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-- This file defines various component constructors, of the form:
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--
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-- make.component(setting)
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--
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-- `setting` is a table representing the settingtype.
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--
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-- A component is a table with the following:
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--
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-- * `full_width`: (Optional) true if the component shouldn't reserve space for info / reset.
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-- * `info_text`: (Optional) string, informational text shown in an info icon.
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-- * `setting`: (Optional) the setting.
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-- * `max_w`: (Optional) maximum width, `avail_w` will never exceed this.
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-- * `resettable`: (Optional) if this is true, a reset button is shown.
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-- * `get_formspec = function(self, avail_w)`:
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-- * `avail_w` is the available width for the component.
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-- * Returns `fs, used_height`.
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-- * `fs` is a string for the formspec.
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-- Components should be relative to `0,0`, and not exceed `avail_w` or the returned `used_height`.
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-- * `used_height` is the space used by components in `fs`.
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-- * `on_submit = function(self, fields, parent)`:
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-- * `fields`: submitted formspec fields
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-- * `parent`: the fstk element for the settings UI, use to show dialogs
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-- * Return true if the event was handled, to prevent future components receiving it.
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local function get_label(setting)
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local show_technical_names = core.settings:get_bool("show_technical_names")
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if not show_technical_names and setting.readable_name then
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return fgettext(setting.readable_name)
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end
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return setting.name
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end
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local function is_valid_number(value)
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return type(value) == "number" and not (value ~= value or value >= math.huge or value <= -math.huge)
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end
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function make.heading(text)
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return {
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full_width = true,
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get_formspec = function(self, avail_w)
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return ("label[0,0.6;%s]box[0,0.9;%f,0.05;#ccc6]"):format(core.formspec_escape(text), avail_w), 1.2
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end,
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}
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end
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--- Used for string and numeric style fields
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---
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--- @param converter Function to coerce values from strings.
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--- @param validator Validator function, optional. Returns true when valid.
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--- @param stringifier Function to convert values to strings, optional.
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local function make_field(converter, validator, stringifier)
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return function(setting)
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return {
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info_text = setting.comment,
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setting = setting,
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get_formspec = function(self, avail_w)
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local value = core.settings:get(setting.name) or setting.default
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self.resettable = core.settings:has(setting.name)
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local fs = ("field[0,0.3;%f,0.8;%s;%s;%s]"):format(
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avail_w - 1.5, setting.name, get_label(setting), core.formspec_escape(value))
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fs = fs .. ("button[%f,0.3;1.5,0.8;%s;%s]"):format(avail_w - 1.5, "set_" .. setting.name, fgettext("Set"))
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return fs, 1.1
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end,
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on_submit = function(self, fields)
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if fields["set_" .. setting.name] or fields.key_enter_field == setting.name then
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local value = converter(fields[setting.name])
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if value == nil or (validator and not validator(value)) then
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return true
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end
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if setting.min then
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value = math.max(value, setting.min)
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end
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if setting.max then
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value = math.min(value, setting.max)
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end
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core.settings:set(setting.name, (stringifier or tostring)(value))
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return true
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end
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end,
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}
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end
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end
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make.float = make_field(tonumber, is_valid_number, function(x)
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local str = tostring(x)
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if str:match("^[+-]?%d+$") then
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str = str .. ".0"
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end
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return str
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end)
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make.int = make_field(function(x)
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local value = tonumber(x)
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return value and math.floor(value)
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end, is_valid_number)
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make.string = make_field(tostring, nil)
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function make.bool(setting)
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return {
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info_text = setting.comment,
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setting = setting,
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get_formspec = function(self, avail_w)
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local value = core.settings:get_bool(setting.name, core.is_yes(setting.default))
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self.resettable = core.settings:has(setting.name)
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local fs = ("checkbox[0,0.25;%s;%s;%s]"):format(
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setting.name, get_label(setting), tostring(value))
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return fs, 0.5
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end,
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on_submit = function(self, fields)
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if fields[setting.name] == nil then
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return false
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end
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core.settings:set_bool(setting.name, core.is_yes(fields[setting.name]))
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return true
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end,
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}
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end
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function make.enum(setting)
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return {
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info_text = setting.comment,
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setting = setting,
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max_w = 4.5,
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get_formspec = function(self, avail_w)
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local value = core.settings:get(setting.name) or setting.default
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self.resettable = core.settings:has(setting.name)
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local labels = setting.option_labels or {}
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local items = {}
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for i, option in ipairs(setting.values) do
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items[i] = core.formspec_escape(labels[option] or option)
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end
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local selected_idx = table.indexof(setting.values, value)
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local fs = "label[0,0.1;" .. get_label(setting) .. "]"
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fs = fs .. ("dropdown[0,0.3;%f,0.8;%s;%s;%d;true]"):format(
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avail_w, setting.name, table.concat(items, ","), selected_idx, value)
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return fs, 1.1
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end,
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on_submit = function(self, fields)
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local old_value = core.settings:get(setting.name) or setting.default
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local idx = tonumber(fields[setting.name]) or 0
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local value = setting.values[idx]
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if value == nil or value == old_value then
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return false
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end
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core.settings:set(setting.name, value)
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return true
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end,
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}
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end
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function make.path(setting)
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return {
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info_text = setting.comment,
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setting = setting,
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get_formspec = function(self, avail_w)
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local value = core.settings:get(setting.name) or setting.default
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self.resettable = core.settings:has(setting.name)
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local fs = ("field[0,0.3;%f,0.8;%s;%s;%s]"):format(
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avail_w - 3, setting.name, get_label(setting), core.formspec_escape(value))
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fs = fs .. ("button[%f,0.3;1.5,0.8;%s;%s]"):format(avail_w - 3, "pick_" .. setting.name, fgettext("Browse"))
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fs = fs .. ("button[%f,0.3;1.5,0.8;%s;%s]"):format(avail_w - 1.5, "set_" .. setting.name, fgettext("Set"))
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return fs, 1.1
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end,
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on_submit = function(self, fields)
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local dialog_name = "dlg_path_" .. setting.name
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if fields["pick_" .. setting.name] then
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local is_file = setting.type ~= "path"
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core.show_path_select_dialog(dialog_name,
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is_file and fgettext_ne("Select file") or fgettext_ne("Select directory"), is_file)
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return true
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end
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if fields[dialog_name .. "_accepted"] then
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local value = fields[dialog_name .. "_accepted"]
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if value ~= nil then
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core.settings:set(setting.name, value)
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end
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return true
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end
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if fields["set_" .. setting.name] or fields.key_enter_field == setting.name then
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local value = fields[setting.name]
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if value ~= nil then
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core.settings:set(setting.name, value)
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end
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return true
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end
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end,
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}
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end
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function make.v3f(setting)
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return {
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info_text = setting.comment,
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setting = setting,
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get_formspec = function(self, avail_w)
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local value = vector.from_string(core.settings:get(setting.name) or setting.default)
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self.resettable = core.settings:has(setting.name)
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-- Allocate space for "Set" button
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avail_w = avail_w - 1
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local fs = "label[0,0.1;" .. get_label(setting) .. "]"
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local field_width = (avail_w - 3*0.25) / 3
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fs = fs .. ("field[%f,0.6;%f,0.8;%s;%s;%s]"):format(
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0, field_width, setting.name .. "_x", "X", value.x)
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fs = fs .. ("field[%f,0.6;%f,0.8;%s;%s;%s]"):format(
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field_width + 0.25, field_width, setting.name .. "_y", "Y", value.y)
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fs = fs .. ("field[%f,0.6;%f,0.8;%s;%s;%s]"):format(
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2 * (field_width + 0.25), field_width, setting.name .. "_z", "Z", value.z)
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fs = fs .. ("button[%f,0.6;1,0.8;%s;%s]"):format(avail_w, "set_" .. setting.name, fgettext("Set"))
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return fs, 1.4
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end,
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on_submit = function(self, fields)
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if fields["set_" .. setting.name] or
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fields.key_enter_field == setting.name .. "_x" or
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fields.key_enter_field == setting.name .. "_y" or
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fields.key_enter_field == setting.name .. "_z" then
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local x = tonumber(fields[setting.name .. "_x"])
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local y = tonumber(fields[setting.name .. "_y"])
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local z = tonumber(fields[setting.name .. "_z"])
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if is_valid_number(x) and is_valid_number(y) and is_valid_number(z) then
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core.settings:set(setting.name, vector.new(x, y, z):to_string())
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else
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core.log("error", "Invalid vector: " .. dump({x, y, z}))
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end
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return true
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end
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end,
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}
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end
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function make.flags(setting)
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local checkboxes = {}
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return {
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info_text = setting.comment,
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setting = setting,
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get_formspec = function(self, avail_w)
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local fs = {
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"label[0,0.1;" .. get_label(setting) .. "]",
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}
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local value = core.settings:get(setting.name) or setting.default
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self.resettable = core.settings:has(setting.name)
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checkboxes = {}
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for _, name in ipairs(value:split(",")) do
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name = name:trim()
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if name:sub(1, 2) == "no" then
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checkboxes[name:sub(3)] = false
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elseif name ~= "" then
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checkboxes[name] = true
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end
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end
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local columns = math.max(math.floor(avail_w / 2.5), 1)
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local column_width = avail_w / columns
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local x = 0
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local y = 0.55
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for _, possible in ipairs(setting.possible) do
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if possible:sub(1, 2) ~= "no" then
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if x >= avail_w then
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x = 0
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y = y + 0.5
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end
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local is_checked = checkboxes[possible]
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fs[#fs + 1] = ("checkbox[%f,%f;%s;%s;%s]"):format(
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x, y, setting.name .. "_" .. possible,
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core.formspec_escape(possible), tostring(is_checked))
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x = x + column_width
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end
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end
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return table.concat(fs, ""), y + 0.25
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end,
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on_submit = function(self, fields)
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local changed = false
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for name, _ in pairs(checkboxes) do
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local value = fields[setting.name .. "_" .. name]
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if value ~= nil then
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checkboxes[name] = core.is_yes(value)
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changed = true
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end
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end
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if changed then
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local values = {}
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for _, name in ipairs(setting.possible) do
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if name:sub(1, 2) ~= "no" then
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if checkboxes[name] then
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table.insert(values, name)
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else
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table.insert(values, "no" .. name)
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end
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end
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end
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core.settings:set(setting.name, table.concat(values, ","))
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end
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return changed
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end
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}
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end
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local function noise_params(setting)
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return {
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info_text = setting.comment,
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setting = setting,
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get_formspec = function(self, avail_w)
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-- The "defaults" noise parameter flag doesn't reset a noise
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-- setting to its default value, so we offer a regular reset button.
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self.resettable = core.settings:has(setting.name)
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local fs = "label[0,0.4;" .. get_label(setting) .. "]" ..
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("button[%f,0;2.5,0.8;%s;%s]"):format(avail_w - 2.5, "edit_" .. setting.name, fgettext("Edit"))
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return fs, 0.8
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end,
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on_submit = function(self, fields, tabview)
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if fields["edit_" .. setting.name] then
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local dlg = create_change_mapgen_flags_dlg(setting)
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dlg:set_parent(tabview)
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tabview:hide()
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dlg:show()
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return true
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end
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end,
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}
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end
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make.filepath = make.path
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make.noise_params_2d = noise_params
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make.noise_params_3d = noise_params
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return make
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