minetest/src/client
ShadowNinja e4bff8be94 Clean up threading
* Rename everything.
    * Strip J prefix.
    * Change UpperCamelCase functions to lowerCamelCase.
  * Remove global (!) semaphore count mutex on OSX.
  * Remove semaphore count getter (unused, unsafe, depended on internal
    API functions on Windows, and used a hack on OSX).
  * Add `Atomic<type>`.
  * Make `Thread` handle thread names.
  * Add support for C++11 multi-threading.
  * Combine pthread and win32 sources.
  * Remove `ThreadStarted` (unused, unneeded).
  * Move some includes from the headers to the sources.
  * Move all of `Event` into its header (allows inlining with no new includes).
  * Make `Event` use `Semaphore` (except on Windows).
  * Move some porting functions into `Thread`.
  * Integrate logging with `Thread`.
  * Add threading test.
2015-08-23 22:04:06 -04:00
..
clientlauncher.cpp Clean up threading 2015-08-23 22:04:06 -04:00
clientlauncher.h Optional reconnect functionality 2015-07-23 07:38:13 +02:00
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
inputhandler.h Misc. minor fixes 2015-07-10 15:58:57 -04:00
tile.cpp Clean up threading 2015-08-23 22:04:06 -04:00
tile.h tileable flags are needed also without shaders because of filters 2015-08-20 03:42:22 +02:00