forked from Mirrorlandia_minetest/minetest
53eedd3ba4
This is just a chat window with the / text pre-loaded.
112 lines
2.6 KiB
C++
112 lines
2.6 KiB
C++
/*
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Minetest-c55
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Copyright (C) 2010-11 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2011 Ciaran Gultnieks <ciaran@ciarang.com>
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Copyright (C) 2011 teddydestodes <derkomtur@schattengang.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef GUIKEYCHANGEMENU_HEADER
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#define GUIKEYCHANGEMENU_HEADER
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#include "common_irrlicht.h"
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#include "utility.h"
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#include "modalMenu.h"
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#include "client.h"
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#include "gettext.h"
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#include "keycode.h"
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#include <string>
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enum
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{
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GUI_ID_BACK_BUTTON = 101, GUI_ID_ABORT_BUTTON, GUI_ID_SCROLL_BAR,
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//buttons
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GUI_ID_KEY_FORWARD_BUTTON,
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GUI_ID_KEY_BACKWARD_BUTTON,
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GUI_ID_KEY_LEFT_BUTTON,
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GUI_ID_KEY_RIGHT_BUTTON,
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GUI_ID_KEY_USE_BUTTON,
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GUI_ID_KEY_FLY_BUTTON,
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GUI_ID_KEY_FAST_BUTTON,
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GUI_ID_KEY_JUMP_BUTTON,
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GUI_ID_KEY_CHAT_BUTTON,
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GUI_ID_KEY_CMD_BUTTON,
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GUI_ID_KEY_SNEAK_BUTTON,
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GUI_ID_KEY_INVENTORY_BUTTON,
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GUI_ID_KEY_DUMP_BUTTON,
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GUI_ID_KEY_RANGE_BUTTON
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};
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class GUIKeyChangeMenu: public GUIModalMenu
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{
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public:
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GUIKeyChangeMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent,
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s32 id, IMenuManager *menumgr);
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~GUIKeyChangeMenu();
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void removeChildren();
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/*
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Remove and re-add (or reposition) stuff
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*/
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void regenerateGui(v2u32 screensize);
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void drawMenu();
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bool acceptInput();
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bool OnEvent(const SEvent& event);
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private:
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void init_keys();
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bool resetMenu();
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gui::IGUIButton *forward;
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gui::IGUIButton *backward;
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gui::IGUIButton *left;
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gui::IGUIButton *right;
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gui::IGUIButton *use;
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gui::IGUIButton *sneak;
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gui::IGUIButton *jump;
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gui::IGUIButton *inventory;
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gui::IGUIButton *fly;
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gui::IGUIButton *fast;
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gui::IGUIButton *range;
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gui::IGUIButton *dump;
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gui::IGUIButton *chat;
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gui::IGUIButton *cmd;
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s32 activeKey;
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KeyPress key_forward;
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KeyPress key_backward;
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KeyPress key_left;
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KeyPress key_right;
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KeyPress key_use;
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KeyPress key_sneak;
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KeyPress key_jump;
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KeyPress key_inventory;
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KeyPress key_fly;
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KeyPress key_fast;
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KeyPress key_range;
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KeyPress key_chat;
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KeyPress key_cmd;
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KeyPress key_dump;
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};
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#endif
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