forked from Mirrorlandia_minetest/minetest
3aefa5d3ce
Add 'core.LIGHT_MAX = 14' to builtin/game/constants.lua with the intention to replace misplaced 'default.LIGHT_MAX = 14' in Minetest Game. Add comment in light.h requiring the constant be changed in both places. Add lighting bug warning to note in lua_api.txt. There are hundreds of mod uses of 15 which causes a lighting bug.
28 lines
607 B
Lua
28 lines
607 B
Lua
-- Minetest: builtin/constants.lua
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--
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-- Constants values for use with the Lua API
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--
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-- mapnode.h
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-- Built-in Content IDs (for use with VoxelManip API)
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core.CONTENT_UNKNOWN = 125
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core.CONTENT_AIR = 126
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core.CONTENT_IGNORE = 127
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-- emerge.h
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-- Block emerge status constants (for use with core.emerge_area)
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core.EMERGE_CANCELLED = 0
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core.EMERGE_ERRORED = 1
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core.EMERGE_FROM_MEMORY = 2
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core.EMERGE_FROM_DISK = 3
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core.EMERGE_GENERATED = 4
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-- constants.h
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-- Size of mapblocks in nodes
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core.MAP_BLOCKSIZE = 16
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-- light.h
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-- Maximum value for node 'light_source' parameter
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core.LIGHT_MAX = 14
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