minetest/builtin/client/chatcommands.lua
2017-04-10 21:14:00 +02:00

52 lines
1.2 KiB
Lua

-- Minetest: builtin/client/chatcommands.lua
core.register_on_sending_chat_messages(function(message)
local first_char = message:sub(1,1)
if first_char == "/" or first_char == "." then
core.display_chat_message(core.gettext("issued command: ") .. message)
end
if first_char ~= "." then
return false
end
local cmd, param = string.match(message, "^%.([^ ]+) *(.*)")
if not param then
param = ""
end
if not cmd then
core.display_chat_message(core.gettext("-!- Empty command"))
return true
end
local cmd_def = core.registered_chatcommands[cmd]
if cmd_def then
core.set_last_run_mod(cmd_def.mod_origin)
local _, message = cmd_def.func(param)
if message then
core.display_chat_message(message)
end
else
core.display_chat_message(core.gettext("-!- Invalid command: ") .. cmd)
end
return true
end)
core.register_chatcommand("list_players", {
description = "List online players",
func = function(param)
local players = table.concat(core.get_player_names(), ", ")
core.display_chat_message("Online players: " .. players)
end
})
core.register_chatcommand("disconnect", {
description = "Exit to main menu",
func = function(param)
core.disconnect()
end,
})