minetest/src/util
kwolekr ed10005d38 GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
Add core.clear_registered_schematics() and refactor schematics somewhat
2015-03-31 01:11:51 -04:00
..
base64.cpp Move sha1.hpp and base64.hpp to util/ 2015-02-21 14:03:27 +01:00
base64.h Move sha1.hpp and base64.hpp to util/ 2015-02-21 14:03:27 +01:00
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
container.h MutexedQueue inherits must use std::deque instead of std::list 2015-03-17 17:12:20 +01:00
directiontables.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
directiontables.h Update Copyright Years 2013-02-24 20:15:24 +01:00
hex.h Move hex.h to util/ 2015-02-21 14:32:35 +01:00
mathconstants.h Define M_PI on MSVC 2012-07-21 03:36:34 +03:00
numeric.cpp GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager 2015-03-31 01:11:51 -04:00
numeric.h GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager 2015-03-31 01:11:51 -04:00
pointedthing.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
pointedthing.h Update Copyright Years 2013-02-24 20:15:24 +01:00
pointer.h Bunch of small fixes (coding style, very unlikely errors, warning messages) 2014-04-19 11:56:19 +02:00
serialize.cpp For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
serialize.h serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() 2014-11-21 22:33:48 +10:00
sha1.cpp Move sha1.hpp and base64.hpp to util/ 2015-02-21 14:03:27 +01:00
sha1.h Move sha1.hpp and base64.hpp to util/ 2015-02-21 14:03:27 +01:00
string.cpp For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
string.h Fix Android text bug (no text displaying) 2015-03-07 20:51:07 +10:00
thread.h MutexedQueue inherits must use std::deque instead of std::list 2015-03-17 17:12:20 +01:00
timetaker.cpp Fix unit reported by TimeTaker (was always ms) 2014-10-09 11:15:03 +02:00
timetaker.h Add varying levels of precision to TimeTaker 2013-03-29 16:53:15 -04:00