forked from Mirrorlandia_minetest/minetest
ef6feca501
* mod can create a ModMetadata object where store its values and retrieve it. * Modmetadata object can only be fetched at mod loading * Save when modified using same time as map interval or at server stop * add helper function to get mod storage path * ModMetadata has exactly same calls than all every other Metadata
28 lines
1.0 KiB
CMake
28 lines
1.0 KiB
CMake
set(common_SCRIPT_LUA_API_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/l_areastore.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_itemstackmeta.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_metadata.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_object.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_particles.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_rollback.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_server.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_storage.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_util.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_vmanip.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_settings.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_http.cpp
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PARENT_SCOPE)
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set(client_SCRIPT_LUA_API_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp
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PARENT_SCOPE)
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