.. |
cloud.png
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before adding day/night lighting
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2010-12-18 13:10:37 +02:00 |
coalstone.png
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crafting system!
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2010-12-22 16:30:23 +02:00 |
crack.png
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changes to handing of digging (non backwards-compatible i guess)
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2010-12-23 22:35:53 +02:00 |
fontlucida.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
grass2.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
grass_footsteps.png
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
grass.png
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
leaves.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
mese.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
mud_with_grass.png
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
mud.png
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in before messing with face drawing orientation
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2010-12-14 00:21:18 +02:00 |
pauseMenu.gui
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some work-in-progress
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2010-12-22 03:33:58 +02:00 |
player_back.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
player.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
rat.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
sign_back.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
sign.png
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base stuff for item->object conversion
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2010-12-24 03:08:05 +02:00 |
skybox1_source.png
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
skybox1.png
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
skybox2.png
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added images
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2010-12-13 03:22:02 +02:00 |
skybox3.png
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added images
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2010-12-13 03:22:02 +02:00 |
stone_with_arrow.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
stone.png
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
tf.jpg
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Initial files
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2010-11-27 01:02:21 +02:00 |
torch_on_ceiling.png
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added images
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2010-12-13 03:22:02 +02:00 |
torch_on_floor.png
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added images
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2010-12-13 03:22:02 +02:00 |
torch.png
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added images
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2010-12-13 03:22:02 +02:00 |
tree_top.png
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grass edges workin'
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2010-12-14 00:29:32 +02:00 |
tree.png
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in before messing with face drawing orientation
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2010-12-14 00:21:18 +02:00 |
water_old.png
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Initial files
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2010-11-27 01:02:21 +02:00 |
water.png
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better water
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2010-11-30 15:35:03 +02:00 |