minetest/po/fr/minetest.po
2017-05-21 17:40:59 +02:00

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# French translations for minetest-c55 package.
# Copyright (C) 2011 celeron
# This file is distributed under the same license as the minetest-c55 package.
# Cyriaque 'Cisoun' Skrapits <cysoun@gmail.com>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: 0.0.0\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-05-21 17:40+0200\n"
"PO-Revision-Date: 2016-11-27 10:39+0000\n"
"Last-Translator: Onyx Steinheim <thevoxelmanonyx@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/minetest/minetest/"
"fr/>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 2.10-dev\n"
#: builtin/client/init.lua
msgid "Respawn"
msgstr "Réapparaître"
#: builtin/client/init.lua
msgid "You died."
msgstr "Vous êtes mort."
#: builtin/fstk/ui.lua
msgid "An error occured in a Lua script, such as a mod:"
msgstr "Une erreur est survenue dans un script Lua, il peut s'agir d'un mod :"
#: builtin/fstk/ui.lua
msgid "An error occured:"
msgstr "Une erreur est survenue :"
#: builtin/fstk/ui.lua
msgid "Main menu"
msgstr "Menu principal"
#: builtin/fstk/ui.lua builtin/mainmenu/store.lua
msgid "Ok"
msgstr "OK"
#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr "Se reconnecter"
#: builtin/fstk/ui.lua
msgid "The server has requested a reconnect:"
msgstr "Le serveur souhaite rétablir une connexion :"
#: builtin/mainmenu/common.lua src/game.cpp
msgid "Loading..."
msgstr "Chargement..."
#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr "La version du protocole ne correspond pas. "
#: builtin/mainmenu/common.lua
msgid "Server enforces protocol version $1. "
msgstr "Le serveur impose la version $1 du protocole. "
#: builtin/mainmenu/common.lua
msgid "Server supports protocol versions between $1 and $2. "
msgstr "Le serveur supporte les versions de protocole entre $1 et $2. "
#: builtin/mainmenu/common.lua
msgid "Try reenabling public serverlist and check your internet connection."
msgstr ""
"Rechargez la liste des serveurs publics et vérifiez votre connexion Internet."
#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgstr "Nous supportons seulement la version du protocole $1."
#: builtin/mainmenu/common.lua
msgid "We support protocol versions between version $1 and $2."
msgstr "Nous supportons seulement les versions du protocole entre $1 et $2."
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua
#: builtin/mainmenu/dlg_rename_modpack.lua
#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp
#: src/guiPasswordChange.cpp src/keycode.cpp
msgid "Cancel"
msgstr "Annuler"
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua
#, fuzzy
msgid "Dependencies:"
msgstr "Dépend de :"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable MP"
msgstr "Désactiver les packs de mods"
#: builtin/mainmenu/dlg_config_world.lua
#, fuzzy
msgid "Disable all"
msgstr "Désactiver les packs de mods"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable MP"
msgstr "Activer le pack de mods"
#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable all"
msgstr "Tout activer"
#: builtin/mainmenu/dlg_config_world.lua
msgid ""
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
"chararacters [a-z0-9_] are allowed."
msgstr ""
"Échec du chargement du mod \"$1\" car il contient des caractères non-"
"autorisés.\n"
"Seuls les caractères alphanumériques [a-z0-9_] sont autorisés."
#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr "Mod :"
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua
msgid "Optional dependencies:"
msgstr ""
#: builtin/mainmenu/dlg_config_world.lua
#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp
msgid "Save"
msgstr "Enregistrer"
#: builtin/mainmenu/dlg_config_world.lua
msgid "World:"
msgstr "Sélectionner un monde :"
#: builtin/mainmenu/dlg_config_world.lua
msgid "enabled"
msgstr "activé"
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr "Le monde \"$1\" existe déjà"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
msgstr "Créer"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download a subgame, such as minetest_game, from minetest.net"
msgstr "Téléchargez un jeu, comme minetest_game, depuis minetest.net"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download one from minetest.net"
msgstr "Téléchargez-en un depuis minetest.net"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Game"
msgstr "Jeu"
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr "Générateur de terrain"
#: builtin/mainmenu/dlg_create_world.lua
msgid "No worldname given or no game selected"
msgstr "Nom du monde manquant ou aucun jeu sélectionné"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Seed"
msgstr "Graine"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Warning: The minimal development test is meant for developers."
msgstr "Avertissement : le jeu minimal est fait pour les développeurs."
#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
msgstr "Nom du monde"
#: builtin/mainmenu/dlg_create_world.lua
msgid "You have no subgames installed."
msgstr "Vous n'avez pas de jeux installés."
#: builtin/mainmenu/dlg_delete_mod.lua
msgid "Are you sure you want to delete \"$1\"?"
msgstr "Êtes-vous sûr de vouloir supprimer \"$1\" ?"
#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua
#: builtin/mainmenu/tab_local.lua src/keycode.cpp
msgid "Delete"
msgstr "Supprimer"
#: builtin/mainmenu/dlg_delete_mod.lua
msgid "Modmgr: failed to delete \"$1\""
msgstr "Le gestionnaire de mods n'a pas pu supprimer \"$1\""
#: builtin/mainmenu/dlg_delete_mod.lua
msgid "Modmgr: invalid modpath \"$1\""
msgstr "Gestionnaire de mods : chemin de mod invalide \"$1\""
#: builtin/mainmenu/dlg_delete_world.lua
msgid "Delete World \"$1\"?"
msgstr "Supprimer le monde \"$1\" ?"
#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Accept"
msgstr "Accepter"
#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Rename Modpack:"
msgstr "Renommer le pack de mods :"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "\"$1\" is not a valid flag."
msgstr "\"$1\" n'est pas un drapeau valide."
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "(No description of setting given)"
msgstr "(Aucune description donnée de l'option)"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "< Back to Settings page"
msgstr "< Revenir aux paramètres"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Browse"
msgstr "Naviguer"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Disabled"
msgstr "Désactivé"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Edit"
msgstr "Modifier"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Enabled"
msgstr "Activé"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Format is 3 numbers separated by commas and inside brackets."
msgstr ""
"Le format est composé de 3 nombres séparés par des virgules et entre "
"parenthèses."
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid ""
"Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, "
"<octaves>, <persistence>"
msgstr ""
"Format : <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, "
"<octaves>, <persistence>"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Games"
msgstr "Jeux"
#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_mods.lua
msgid "Mods"
msgstr "Mods"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Optionally the lacunarity can be appended with a leading comma."
msgstr ""
"Éventuellement, l'option \"lacunarity\" peut être jointe par une virgule "
"d'en-tête."
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Please enter a comma seperated list of flags."
msgstr "Veuillez séparer les drapeaux par des virgules dans la liste."
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Please enter a valid integer."
msgstr "Veuillez entrer un nombre entier valide."
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Please enter a valid number."
msgstr "Veuillez entrer un nombre valide."
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Possible values are: "
msgstr "Les valeurs possibles sont : "
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Restore Default"
msgstr "Réinitialiser"
#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/store.lua
#: builtin/mainmenu/tab_online.lua
msgid "Search"
msgstr "Rechercher"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Select path"
msgstr "Sélectionner un chemin"
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Show technical names"
msgstr "Montrer les noms techniques"
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "The value must be at least $1."
msgstr "La valeur doit être supérieure à $1."
#: builtin/mainmenu/dlg_settings_advanced.lua
#, fuzzy
msgid "The value must not be larger than $1."
msgstr "La valeur doit être inférieure à $1."
#: builtin/mainmenu/modmgr.lua
msgid ""
"\n"
"Install Mod: unsupported filetype \"$1\" or broken archive"
msgstr ""
"\n"
"Installation d'un mod : type de fichier non supporté \"$1\" ou archive "
"endommagée"
#: builtin/mainmenu/modmgr.lua
msgid "Failed to install $1 to $2"
msgstr "Échec de l'installation de $1 vers $2"
#: builtin/mainmenu/modmgr.lua
msgid "Install Mod: file: \"$1\""
msgstr "Installation d'un mod : fichier : \"$1\""
#: builtin/mainmenu/modmgr.lua
msgid "Install Mod: unable to find real modname for: $1"
msgstr ""
"Installation d'un mod : impossible de trouver le vrai nom du mod pour : $1"
#: builtin/mainmenu/modmgr.lua
msgid "Install Mod: unable to find suitable foldername for modpack $1"
msgstr ""
"Installation un mod : impossible de trouver un nom de dossier valide pour le "
"pack de mods $1"
#: builtin/mainmenu/modmgr.lua
msgid "Subgame Mods"
msgstr ""
#: builtin/mainmenu/store.lua
msgid "Close store"
msgstr "Fermer le magasin"
#: builtin/mainmenu/store.lua
msgid "Downloading $1, please wait..."
msgstr "Téléchargement de $1, veuillez patienter..."
#: builtin/mainmenu/store.lua
msgid "Install"
msgstr "Installer"
#: builtin/mainmenu/store.lua
msgid "Page $1 of $2"
msgstr "Page $1 de $2"
#: builtin/mainmenu/store.lua
msgid "Rating"
msgstr "Évaluation"
#: builtin/mainmenu/store.lua
msgid "Shortname:"
msgstr "Nom court :"
#: builtin/mainmenu/store.lua
msgid "Successfully installed:"
msgstr "Installé avec succès :"
#: builtin/mainmenu/store.lua
msgid "Unsorted"
msgstr "Non-trié"
#: builtin/mainmenu/store.lua
msgid "re-Install"
msgstr "Réinstaller"
#: builtin/mainmenu/tab_credits.lua
msgid "Active Contributors"
msgstr "Contributeurs actifs"
#: builtin/mainmenu/tab_credits.lua
msgid "Core Developers"
msgstr "Développeurs principaux"
#: builtin/mainmenu/tab_credits.lua
msgid "Credits"
msgstr "Crédits"
#: builtin/mainmenu/tab_credits.lua
msgid "Previous Contributors"
msgstr "Anciens contributeurs"
#: builtin/mainmenu/tab_credits.lua
msgid "Previous Core Developers"
msgstr "Anciens développeurs"
#: builtin/mainmenu/tab_local.lua
#, fuzzy
msgid "Announce Server"
msgstr "Annoncer le serveur"
#: builtin/mainmenu/tab_local.lua
msgid "Bind Address"
msgstr "Adresse à assigner"
#: builtin/mainmenu/tab_local.lua
msgid "Configure"
msgstr "Configurer"
#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
msgid "Creative Mode"
msgstr "Mode créatif"
#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua
msgid "Enable Damage"
msgstr "Activer les dégâts"
#: builtin/mainmenu/tab_local.lua
#, fuzzy
msgid "Host Game"
msgstr "Cacher le jeu"
#: builtin/mainmenu/tab_local.lua
#, fuzzy
msgid "Host Server"
msgstr "Serveur"
#: builtin/mainmenu/tab_local.lua
#, fuzzy
msgid "Local Game"
msgstr "Installation locale"
#: builtin/mainmenu/tab_local.lua
msgid "Name/Password"
msgstr "Nom / Mot de passe"
#: builtin/mainmenu/tab_local.lua
msgid "New"
msgstr "Nouveau"
#: builtin/mainmenu/tab_local.lua
msgid "No world created or selected!"
msgstr "Aucun monde créé ou sélectionné !"
#: builtin/mainmenu/tab_local.lua
#, fuzzy
msgid "Play Game"
msgstr "Nom du joueur"
#: builtin/mainmenu/tab_local.lua
msgid "Port"
msgstr "Port"
#: builtin/mainmenu/tab_local.lua
msgid "Select World:"
msgstr "Sélectionner un monde :"
#: builtin/mainmenu/tab_local.lua
msgid "Server Port"
msgstr "Port du serveur"
#: builtin/mainmenu/tab_mods.lua
msgid "Installed Mods:"
msgstr "Mods installés :"
#: builtin/mainmenu/tab_mods.lua
msgid "Mod information:"
msgstr "Informations du mod :"
#: builtin/mainmenu/tab_mods.lua
msgid "No dependencies."
msgstr ""
#: builtin/mainmenu/tab_mods.lua
msgid "No mod description available"
msgstr "Pas de description du mod disponible"
#: builtin/mainmenu/tab_mods.lua
msgid "Rename"
msgstr "Renommer"
#: builtin/mainmenu/tab_mods.lua
msgid "Select Mod File:"
msgstr "Sélectionner le fichier du mod :"
#: builtin/mainmenu/tab_mods.lua
msgid "Uninstall selected mod"
msgstr "Désinstaller le mod sélectionné"
#: builtin/mainmenu/tab_mods.lua
msgid "Uninstall selected modpack"
msgstr "Désinstaller le pack de mods sélectionné"
#: builtin/mainmenu/tab_online.lua
msgid "Address / Port"
msgstr "Adresse / Port :"
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Connect"
msgstr "Rejoindre"
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Creative mode"
msgstr "Mode créatif"
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Damage enabled"
msgstr "Dégâts activés"
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Del. Favorite"
msgstr "Supprimer favori :"
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Favorite"
msgstr "Favori"
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Name / Password"
msgstr "Nom / Mot de passe"
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "Ping"
msgstr ""
#: builtin/mainmenu/tab_online.lua
#, fuzzy
msgid "Play Online"
msgstr "Nom du joueur"
#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua
msgid "PvP enabled"
msgstr "Combat activé"
#: builtin/mainmenu/tab_settings.lua
msgid "2x"
msgstr "2x"
#: builtin/mainmenu/tab_settings.lua
msgid "3D Clouds"
msgstr "Nuages en 3D"
#: builtin/mainmenu/tab_settings.lua
msgid "4x"
msgstr "4x"
#: builtin/mainmenu/tab_settings.lua
msgid "8x"
msgstr "8x"
#: builtin/mainmenu/tab_settings.lua
msgid "Advanced Settings"
msgstr "Réglages avancés"
#: builtin/mainmenu/tab_settings.lua
msgid "Antialiasing:"
msgstr "Anti-crénelage :"
#: builtin/mainmenu/tab_settings.lua
msgid "Are you sure to reset your singleplayer world?"
msgstr "Êtes-vous sûr de vouloir réinitialiser votre monde ?"
#: builtin/mainmenu/tab_settings.lua
msgid "Autosave screen size"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
msgid "Bilinear Filter"
msgstr "Filtrage bilinéaire"
#: builtin/mainmenu/tab_settings.lua
msgid "Bump Mapping"
msgstr "Placage de relief"
#: builtin/mainmenu/tab_settings.lua
msgid "Change keys"
msgstr "Changer les touches"
#: builtin/mainmenu/tab_settings.lua
msgid "Connected Glass"
msgstr "Verre unifié"
#: builtin/mainmenu/tab_settings.lua
msgid "Fancy Leaves"
msgstr "Arbres détaillés"
#: builtin/mainmenu/tab_settings.lua
msgid "Mipmap"
msgstr "MIP mapping"
#: builtin/mainmenu/tab_settings.lua
msgid "Mipmap + Aniso. Filter"
msgstr "MIP map + anisotropie"
#: builtin/mainmenu/tab_settings.lua
msgid "No"
msgstr "Non"
#: builtin/mainmenu/tab_settings.lua
msgid "No Filter"
msgstr "Aucun filtre"
#: builtin/mainmenu/tab_settings.lua
msgid "No Mipmap"
msgstr "Sans MIP map"
#: builtin/mainmenu/tab_settings.lua
msgid "Node Highlighting"
msgstr "Surbrillance des blocs"
#: builtin/mainmenu/tab_settings.lua
msgid "Node Outlining"
msgstr "Non-surbrillance des blocs"
#: builtin/mainmenu/tab_settings.lua builtin/mainmenu/tab_texturepacks.lua
msgid "None"
msgstr "Aucun"
#: builtin/mainmenu/tab_settings.lua
msgid "Normal Mapping"
msgstr "Mappage de texture"
#: builtin/mainmenu/tab_settings.lua
msgid "Opaque Leaves"
msgstr "Arbres minimaux"
#: builtin/mainmenu/tab_settings.lua
msgid "Opaque Water"
msgstr "Eau opaque"
#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
msgid "Parallax Occlusion"
msgstr "Occlusion parallaxe"
#: builtin/mainmenu/tab_settings.lua
msgid "Particles"
msgstr "Activer les particules"
#: builtin/mainmenu/tab_settings.lua
msgid "Reset singleplayer world"
msgstr "Réinitialiser le monde"
#: builtin/mainmenu/tab_settings.lua
#, fuzzy
msgid "Screen:"
msgstr "Capture d'écran"
#: builtin/mainmenu/tab_settings.lua
msgid "Settings"
msgstr "Réglages"
#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
msgid "Shaders"
msgstr "Shaders"
#: builtin/mainmenu/tab_settings.lua
msgid "Simple Leaves"
msgstr "Arbres simples"
#: builtin/mainmenu/tab_settings.lua
msgid "Smooth Lighting"
msgstr "Lumière douce"
#: builtin/mainmenu/tab_settings.lua
msgid "Texturing:"
msgstr "Textures :"
#: builtin/mainmenu/tab_settings.lua
msgid "To enable shaders the OpenGL driver needs to be used."
msgstr ""
"Pour activer les textures nuancées, le pilote OpenGL doit être utilisé."
#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
msgid "Tone Mapping"
msgstr "mappage tonal"
#: builtin/mainmenu/tab_settings.lua
msgid "Touchthreshold (px)"
msgstr "Sensibilité du toucher (px)"
#: builtin/mainmenu/tab_settings.lua
msgid "Trilinear Filter"
msgstr "Filtrage trilinéaire"
#: builtin/mainmenu/tab_settings.lua
msgid "Waving Leaves"
msgstr "Feuilles ondulantes"
#: builtin/mainmenu/tab_settings.lua
msgid "Waving Plants"
msgstr "Plantes ondulantes"
#: builtin/mainmenu/tab_settings.lua
msgid "Waving Water"
msgstr "Eau ondulante"
#: builtin/mainmenu/tab_settings.lua
msgid "Yes"
msgstr "Oui"
#: builtin/mainmenu/tab_simple_main.lua
msgid "Config mods"
msgstr "Configurer les mods"
#: builtin/mainmenu/tab_simple_main.lua
msgid "Main"
msgstr "Principal"
#: builtin/mainmenu/tab_simple_main.lua
msgid "Start Singleplayer"
msgstr "Démarrer une partie solo"
#: builtin/mainmenu/tab_texturepacks.lua
msgid "No information available"
msgstr "Pas d'information disponible"
#: builtin/mainmenu/tab_texturepacks.lua
msgid "Select texture pack:"
msgstr "Sélectionner un pack de textures :"
#: builtin/mainmenu/tab_texturepacks.lua
msgid "Texturepacks"
msgstr "Packs de textures"
#: src/client.cpp
msgid "Connection timed out."
msgstr "Connexion perdue."
#: src/client.cpp
msgid "Done!"
msgstr "Terminé !"
#: src/client.cpp
msgid "Initializing nodes"
msgstr "Initialisation des blocs"
#: src/client.cpp
msgid "Initializing nodes..."
msgstr "Initialisation des blocs..."
#: src/client.cpp
msgid "Loading textures..."
msgstr "Chargement des textures..."
#: src/client.cpp
msgid "Rebuilding shaders..."
msgstr "Reconstruction des textures nuancées..."
#: src/client/clientlauncher.cpp
msgid "Connection error (timed out?)"
msgstr "Erreur de connexion (perte de connexion ?)"
#: src/client/clientlauncher.cpp
msgid "Could not find or load game \""
msgstr "Impossible de trouver ou charger le jeu"
#: src/client/clientlauncher.cpp
msgid "Invalid gamespec."
msgstr "gamespec invalide."
#: src/client/clientlauncher.cpp
msgid "Main Menu"
msgstr "Menu principal"
#: src/client/clientlauncher.cpp
msgid "No world selected and no address provided. Nothing to do."
msgstr "Pas de monde sélectionné et pas d'adresse fournie. Rien à faire."
#: src/client/clientlauncher.cpp
msgid "Player name too long."
msgstr "Nom du joueur trop long."
#: src/client/clientlauncher.cpp
msgid "Please choose a name!"
msgstr ""
#: src/client/clientlauncher.cpp
msgid "Provided world path doesn't exist: "
msgstr "Le chemin du monde spécifié n'existe pas : "
#: src/fontengine.cpp
msgid "needs_fallback_font"
msgstr ""
"needs_fallback_font (besoin ou pas des caractères spéciaux dans une police)"
#: src/game.cpp
msgid ""
"\n"
"Check debug.txt for details."
msgstr ""
"\n"
"Voir debug.txt pour plus d'informations."
#: src/game.cpp
#, fuzzy
msgid "- Address: "
msgstr "Adresse à assigner"
#: src/game.cpp
#, fuzzy
msgid "- Creative Mode: "
msgstr "Mode créatif"
#: src/game.cpp
#, fuzzy
msgid "- Damage: "
msgstr "Dégâts"
#: src/game.cpp
msgid "- Mode: "
msgstr ""
#: src/game.cpp
#, fuzzy
msgid "- Port: "
msgstr "Port"
#: src/game.cpp
#, fuzzy
msgid "- Public: "
msgstr "Public"
#: src/game.cpp
msgid "- PvP: "
msgstr ""
#: src/game.cpp
#, fuzzy
msgid "- Server Name: "
msgstr "Nom du serveur"
#: src/game.cpp
msgid "Change Keys"
msgstr "Changer les touches"
#: src/game.cpp
msgid "Change Password"
msgstr "Changer votre mot de passe"
#: src/game.cpp
msgid "Connecting to server..."
msgstr "Connexion au serveur..."
#: src/game.cpp
msgid "Continue"
msgstr "Continuer"
#: src/game.cpp
#, fuzzy, c-format
msgid ""
"Controls:\n"
"- %s: move forwards\n"
"- %s: move backwards\n"
"- %s: move left\n"
"- %s: move right\n"
"- %s: jump/climb\n"
"- %s: sneak/go down\n"
"- %s: drop item\n"
"- %s: inventory\n"
"- Mouse: turn/look\n"
"- Mouse left: dig/punch\n"
"- Mouse right: place/use\n"
"- Mouse wheel: select item\n"
"- %s: chat\n"
msgstr ""
"Contrôles:\n"
"- ZQSD : se déplacer\n"
"- Espace : sauter/grimper\n"
"- Maj. : marcher lentement/descendre\n"
"- A : lâcher l'objet en main\n"
"- I : inventaire\n"
"- Souris : tourner/regarder\n"
"- Souris gauche : creuser/attaquer\n"
"- Souris droite : placer/utiliser\n"
"- Molette souris : sélectionner objet\n"
"- T : discuter\n"
#: src/game.cpp
msgid "Creating client..."
msgstr "Création du client..."
#: src/game.cpp
msgid "Creating server..."
msgstr "Création du serveur..."
#: src/game.cpp
msgid ""
"Default Controls:\n"
"No menu visible:\n"
"- single tap: button activate\n"
"- double tap: place/use\n"
"- slide finger: look around\n"
"Menu/Inventory visible:\n"
"- double tap (outside):\n"
" -->close\n"
"- touch stack, touch slot:\n"
" --> move stack\n"
"- touch&drag, tap 2nd finger\n"
" --> place single item to slot\n"
msgstr ""
"Touches par défaut :\n"
"Sans menu visible :\n"
"- un seul appui : touche d'activation\n"
"- double-appui : placement / utilisation\n"
"- Glissement du doigt : regarder autour\n"
"Menu / Inventaire visible :\n"
"- double-appui (en dehors) : fermeture\n"
"- objet(s) dans l'inventaire : déplacement\n"
"- appui, glissement et appui : pose d'un seul item par emplacement\n"
#: src/game.cpp
msgid "Exit to Menu"
msgstr "Quitter vers le menu"
#: src/game.cpp
msgid "Exit to OS"
msgstr "Quitter le jeu"
#: src/game.cpp
msgid "Game info:"
msgstr ""
#: src/game.cpp
#, fuzzy
msgid "Game paused"
msgstr "Nom du jeu"
#: src/game.cpp
#, fuzzy
msgid "Hosting server"
msgstr "Création du serveur..."
#: src/game.cpp
msgid "Item definitions..."
msgstr "Définitions des items..."
#: src/game.cpp
msgid "KiB/s"
msgstr "Ko/s"
#: src/game.cpp
msgid "Media..."
msgstr "Média..."
#: src/game.cpp
msgid "MiB/s"
msgstr "Mo/s"
#: src/game.cpp
msgid "Node definitions..."
msgstr "Définitions des blocs..."
#: src/game.cpp
msgid "Off"
msgstr ""
#: src/game.cpp
msgid "On"
msgstr ""
#: src/game.cpp
#, fuzzy
msgid "Remote server"
msgstr "Port distant"
#: src/game.cpp
msgid "Resolving address..."
msgstr "Résolution de l'adresse..."
#: src/game.cpp
msgid "Shutting down..."
msgstr "Fermeture du jeu..."
#: src/game.cpp
msgid "Singleplayer"
msgstr "Solo"
#: src/game.cpp
msgid "Sound Volume"
msgstr "Volume du son"
#: src/game.cpp
#, c-format
msgid "Volume changed to %d%%"
msgstr ""
#: src/game.cpp
msgid "Volume changed to 0%"
msgstr ""
#: src/game.cpp
msgid "Volume changed to 100%"
msgstr ""
#: src/game.cpp src/guiFormSpecMenu.cpp
msgid "ok"
msgstr "ok"
#: src/guiFormSpecMenu.cpp
msgid "Enter "
msgstr "Entrer "
#: src/guiFormSpecMenu.cpp
msgid "Proceed"
msgstr "Procéder"
#: src/guiKeyChangeMenu.cpp
msgid "\"Use\" = climb down"
msgstr "\"Use\" = descendre"
#: src/guiKeyChangeMenu.cpp
msgid "Backward"
msgstr "Reculer"
#: src/guiKeyChangeMenu.cpp
msgid "Chat"
msgstr "Chatter"
#: src/guiKeyChangeMenu.cpp
msgid "Command"
msgstr "Commande"
#: src/guiKeyChangeMenu.cpp
msgid "Console"
msgstr "Console"
#: src/guiKeyChangeMenu.cpp
msgid "Dec. volume"
msgstr ""
#: src/guiKeyChangeMenu.cpp
msgid "Double tap \"jump\" to toggle fly"
msgstr "Double-appui sur \"saut\" pour voler"
#: src/guiKeyChangeMenu.cpp
msgid "Drop"
msgstr "Lâcher"
#: src/guiKeyChangeMenu.cpp
msgid "Forward"
msgstr "Avancer"
#: src/guiKeyChangeMenu.cpp
#, fuzzy
msgid "Inc. volume"
msgstr "Volume du son"
#: src/guiKeyChangeMenu.cpp
msgid "Inventory"
msgstr "Inventaire"
#: src/guiKeyChangeMenu.cpp
msgid "Jump"
msgstr "Sauter"
#: src/guiKeyChangeMenu.cpp
msgid "Key already in use"
msgstr "Touche déjà utilisée"
#: src/guiKeyChangeMenu.cpp
msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)"
msgstr "Raccourcis"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Left"
msgstr "Gauche"
#: src/guiKeyChangeMenu.cpp
#, fuzzy
msgid "Local command"
msgstr "Commandes de chat"
#: src/guiKeyChangeMenu.cpp
msgid "Mute"
msgstr ""
#: src/guiKeyChangeMenu.cpp
#, fuzzy
msgid "Next item"
msgstr "Suivant"
#: src/guiKeyChangeMenu.cpp
msgid "Prev. item"
msgstr ""
#: src/guiKeyChangeMenu.cpp src/settings_translation_file.cpp
msgid "Print stacks"
msgstr "Afficher les stacks"
#: src/guiKeyChangeMenu.cpp
msgid "Range select"
msgstr "Distance de vue"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Right"
msgstr "Droite"
#: src/guiKeyChangeMenu.cpp
msgid "Sneak"
msgstr "Marcher lentement"
#: src/guiKeyChangeMenu.cpp
msgid "Toggle Cinematic"
msgstr "Mode cinématique"
#: src/guiKeyChangeMenu.cpp
msgid "Toggle fast"
msgstr "Mode rapide"
#: src/guiKeyChangeMenu.cpp
msgid "Toggle fly"
msgstr "Voler"
#: src/guiKeyChangeMenu.cpp
msgid "Toggle noclip"
msgstr "Mode sans collision"
#: src/guiKeyChangeMenu.cpp
msgid "Use"
msgstr "Utiliser"
#: src/guiKeyChangeMenu.cpp src/keycode.cpp
msgid "Zoom"
msgstr "Zoomer"
#: src/guiKeyChangeMenu.cpp
msgid "press key"
msgstr "appuyez sur une touche"
#: src/guiPasswordChange.cpp
msgid "Change"
msgstr "Changer"
#: src/guiPasswordChange.cpp
msgid "Confirm Password"
msgstr "Confirmer le mot de passe"
#: src/guiPasswordChange.cpp
msgid "New Password"
msgstr "Nouveau mot de passe"
#: src/guiPasswordChange.cpp
msgid "Old Password"
msgstr "Ancien mot de passe"
#: src/guiPasswordChange.cpp
msgid "Passwords do not match!"
msgstr "Les mots de passe ne correspondent pas !"
#: src/guiVolumeChange.cpp
msgid "Exit"
msgstr "Quitter"
#: src/guiVolumeChange.cpp
msgid "Sound Volume: "
msgstr "Volume du son : "
#: src/keycode.cpp
msgid "Apps"
msgstr "Applications"
#: src/keycode.cpp
msgid "Back"
msgstr "Retour"
#: src/keycode.cpp
msgid "Caps Lock"
msgstr ""
#: src/keycode.cpp
msgid "Clear"
msgstr "Vider"
#: src/keycode.cpp
msgid "Control"
msgstr "Contrôle"
#: src/keycode.cpp
msgid "Down"
msgstr "Bas"
#: src/keycode.cpp
msgid "End"
msgstr "Fin"
#: src/keycode.cpp
#, fuzzy
msgid "Erase EOF"
msgstr "Écraser l'OEF"
#: src/keycode.cpp
msgid "Execute"
msgstr "Exécuter"
#: src/keycode.cpp
msgid "Help"
msgstr "Aide"
#: src/keycode.cpp
msgid "Home"
msgstr "Origine"
#: src/keycode.cpp
#, fuzzy
msgid "IME Accept"
msgstr "Accepter"
#: src/keycode.cpp
#, fuzzy
msgid "IME Convert"
msgstr "Convertir"
#: src/keycode.cpp
#, fuzzy
msgid "IME Escape"
msgstr "Échap"
#: src/keycode.cpp
#, fuzzy
msgid "IME Mode Change"
msgstr "Changer de mode"
#: src/keycode.cpp
#, fuzzy
msgid "IME Nonconvert"
msgstr "Non converti"
#: src/keycode.cpp
msgid "Insert"
msgstr "Insérer"
#: src/keycode.cpp
msgid "Left Button"
msgstr "Bouton gauche"
#: src/keycode.cpp
msgid "Left Control"
msgstr "Contrôle gauche"
#: src/keycode.cpp
msgid "Left Menu"
msgstr "Menu gauche"
#: src/keycode.cpp
msgid "Left Shift"
msgstr "Shift gauche"
#: src/keycode.cpp
msgid "Left Windows"
msgstr "Windows gauche"
#: src/keycode.cpp
msgid "Menu"
msgstr "Menu"
#: src/keycode.cpp
msgid "Middle Button"
msgstr "Bouton du milieu"
#: src/keycode.cpp
msgid "Next"
msgstr "Suivant"
#: src/keycode.cpp
msgid "Num Lock"
msgstr "Verr Num"
#: src/keycode.cpp
msgid "Numpad *"
msgstr "Pavé num. *"
#: src/keycode.cpp
msgid "Numpad +"
msgstr "Pavé num. +"
#: src/keycode.cpp
msgid "Numpad -"
msgstr "Pavé num. -"
#: src/keycode.cpp
#, fuzzy
msgid "Numpad ."
msgstr "Pavé num. *"
#: src/keycode.cpp
msgid "Numpad /"
msgstr "Pavé num. /"
#: src/keycode.cpp
msgid "Numpad 0"
msgstr "Pavé num. 0"
#: src/keycode.cpp
msgid "Numpad 1"
msgstr "Pavé num. 1"
#: src/keycode.cpp
msgid "Numpad 2"
msgstr "Pavé num. 2"
#: src/keycode.cpp
msgid "Numpad 3"
msgstr "Pavé num. 3"
#: src/keycode.cpp
msgid "Numpad 4"
msgstr "Pavé num. 4"
#: src/keycode.cpp
msgid "Numpad 5"
msgstr "Pavé num. 5"
#: src/keycode.cpp
msgid "Numpad 6"
msgstr "Pavé num. 6"
#: src/keycode.cpp
msgid "Numpad 7"
msgstr "Pavé num. 7"
#: src/keycode.cpp
msgid "Numpad 8"
msgstr "Pavé num. 8"
#: src/keycode.cpp
msgid "Numpad 9"
msgstr "Pavé num. 9"
#: src/keycode.cpp
msgid "OEM Clear"
msgstr "OEM Clear"
#: src/keycode.cpp
msgid "Pause"
msgstr "Pause"
#: src/keycode.cpp
msgid "Play"
msgstr "Jouer"
#: src/keycode.cpp
msgid "Print"
msgstr "Imprimer"
#: src/keycode.cpp
msgid "Prior"
msgstr "Précédent"
#: src/keycode.cpp
msgid "Return"
msgstr "Retour"
#: src/keycode.cpp
msgid "Right Button"
msgstr "Bouton droit"
#: src/keycode.cpp
msgid "Right Control"
msgstr "Contrôle droite"
#: src/keycode.cpp
msgid "Right Menu"
msgstr "Menu droite"
#: src/keycode.cpp
msgid "Right Shift"
msgstr "Shift droit"
#: src/keycode.cpp
msgid "Right Windows"
msgstr "Windows droite"
#: src/keycode.cpp
msgid "Scroll Lock"
msgstr "Verr. défilement"
#: src/keycode.cpp
msgid "Select"
msgstr "Sélectionner"
#: src/keycode.cpp
msgid "Shift"
msgstr "Shift"
#: src/keycode.cpp
msgid "Sleep"
msgstr "Mise en veille"
#: src/keycode.cpp
msgid "Snapshot"
msgstr "Capture d'écran"
#: src/keycode.cpp
msgid "Space"
msgstr "Espace"
#: src/keycode.cpp
msgid "Tab"
msgstr "Tabulation"
#: src/keycode.cpp
msgid "Up"
msgstr "Haut"
#: src/keycode.cpp
msgid "X Button 1"
msgstr "Bouton X 1"
#: src/keycode.cpp
msgid "X Button 2"
msgstr "Bouton X 2"
#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
"Used to move a suitable spawn area of low land close to (0, 0).\n"
"The default is suitable for mandelbrot sets, it needs to be edited for julia "
"sets.\n"
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
msgstr ""
"(X,Y,Z) décalage de fractale à partir du centre du monde en unités "
"\"d'échelle\".\n"
"Utilisé pour déplacer une zone de frai convenable à proximité des basses "
"terres (0, 0).\n"
"La valeur par défaut est adaptée pour les ensembles de Mandelbrot, elle doit "
"être modifiée pour les ensembles de julia.\n"
"Portée environ -2 à 2. A multiplier par \"l'échelle\" pour le décalage dans "
"les nœuds."
#: src/settings_translation_file.cpp
msgid ""
"0 = parallax occlusion with slope information (faster).\n"
"1 = relief mapping (slower, more accurate)."
msgstr ""
"0 = occlusion parallaxe avec des informations de pente (plus rapide).\n"
"1 = cartographie en relief (plus lent, plus précis)."
#: src/settings_translation_file.cpp
msgid "3D clouds"
msgstr "Nuages 3D"
#: src/settings_translation_file.cpp
msgid "3D mode"
msgstr "Mode écran 3D"
#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"3D noise defining mountain structure and height.\n"
"Also defines structure of floatland mountain terrain."
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"3D support.\n"
"Currently supported:\n"
"- none: no 3d output.\n"
"- anaglyph: cyan/magenta color 3d.\n"
"- interlaced: odd/even line based polarisation screen support.\n"
"- topbottom: split screen top/bottom.\n"
"- sidebyside: split screen side by side.\n"
"- pageflip: quadbuffer based 3d."
msgstr ""
"Support 3D.\n"
"Options :\n"
"- aucun : pas de sortie 3D.\n"
"- anaglyphe : couleur 3D bleu turquoise/violet.\n"
"- entrelacé : polarisation basée sur des lignes avec support de l'écran.\n"
"- horizontal : partage de l'écran horizontal.\n"
"- vertical : partage de l'écran vertical.\n"
"- pageflip: 3D basé sur quadbuffer."
#: src/settings_translation_file.cpp
msgid ""
"A chosen map seed for a new map, leave empty for random.\n"
"Will be overridden when creating a new world in the main menu."
msgstr ""
"Une graine de génération de terrain pour un nouveau monde, laisser vide pour "
"une graine aléatoire.\n"
"Sera annulé lors de la création d'un nouveau monde dans le menu."
#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server crashes."
msgstr ""
"Un message qui sera affiché à tous les joueurs quand le serveur s'interrompt."
#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server shuts down."
msgstr ""
"Un message qui sera affiché à tous les joueurs quand le serveur sinterrompt."
#: src/settings_translation_file.cpp
msgid "Absolute limit of emerge queues"
msgstr "Limite absolue des files émergentes"
#: src/settings_translation_file.cpp
msgid "Acceleration in air"
msgstr "Accélération en l'air"
#: src/settings_translation_file.cpp
msgid "Active Block Management interval"
msgstr "intervalle de gestion des blocs actifs"
#: src/settings_translation_file.cpp
msgid "Active Block Modifier interval"
msgstr "Intervalle du modificateur de bloc actif"
#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr "Modificateurs de bloc actif"
#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr "Portée des mapblocks actifs"
#: src/settings_translation_file.cpp
msgid "Active object send range"
msgstr "Portée des objets actifs envoyés"
#: src/settings_translation_file.cpp
msgid ""
"Address to connect to.\n"
"Leave this blank to start a local server.\n"
"Note that the address field in the main menu overrides this setting."
msgstr ""
"Adresse où se connecter.\n"
"Laisser vide pour démarrer un serveur local.\n"
"Notez que le champ de l'adresse dans le menu principal passe outre ce "
"réglage."
#: src/settings_translation_file.cpp
msgid "Adds particles when digging a node."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k "
"screens."
msgstr ""
"Ajuster la résolution de votre écran (non-X11 / Android seulement) ex. pour "
"les écrans 4k."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Adjust the gamma encoding for the light tables. Higher numbers are "
"brighter.\n"
"This setting is for the client only and is ignored by the server."
msgstr ""
"Ajuster la correction gamma. Les valeurs plus basses sont plus claires.\n"
"Ce paramètre s'applique au client seulement et est ignoré par le serveur."
#: src/settings_translation_file.cpp
msgid "Advanced"
msgstr "Avancé"
#: src/settings_translation_file.cpp
msgid "Altitude Chill"
msgstr "Refroidissement en altitude"
#: src/settings_translation_file.cpp
msgid "Always fly and fast"
msgstr "Toujours voler et être rapide"
#: src/settings_translation_file.cpp
msgid "Ambient occlusion gamma"
msgstr "Occlusion gamma ambiente"
#: src/settings_translation_file.cpp
msgid "Amplifies the valleys"
msgstr "Amplifier les vallées"
#: src/settings_translation_file.cpp
msgid ""
"Android systems only: Tries to create inventory textures from meshes\n"
"when no supported render was found."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Anisotropic filtering"
msgstr "Filtrage anisotrope"
#: src/settings_translation_file.cpp
msgid "Announce server"
msgstr "Annoncer le serveur"
#: src/settings_translation_file.cpp
msgid ""
"Announce to this serverlist.\n"
"If you want to announce your ipv6 address, use serverlist_url = v6.servers."
"minetest.net."
msgstr ""
"Annoncer à la liste des serveurs publics.\n"
"Si vous voulez annoncer votre adresse IPv6, utilisez serverlist_url = v6."
"servers.minetest.net."
#: src/settings_translation_file.cpp
msgid "Apple trees noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Approximate (X,Y,Z) scale of fractal in nodes."
msgstr "Série Julia: échelles (X,Y,Z) en blocs."
#: src/settings_translation_file.cpp
msgid "Ask to reconnect after crash"
msgstr "Demander de se reconnecter après une coupure de connexion"
#: src/settings_translation_file.cpp
msgid ""
"At this distance the server will aggressively optimize which blocks are sent "
"to clients.\n"
"Small values potentially improve performance a lot, at the expense of "
"visible rendering glitches.\n"
"(some blocks will not be rendered under water and in caves, as well as "
"sometimes on land)\n"
"Setting this to a value greater than max_block_send_distance disables this "
"optimization.\n"
"Stated in mapblocks (16 nodes)"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Automaticaly report to the serverlist."
msgstr ""
"Déclarer automatiquement votre serveur à la liste des serveurs publics."
#: src/settings_translation_file.cpp
msgid "Autorun key"
msgstr "Touche pour courir"
#: src/settings_translation_file.cpp
msgid "Backward key"
msgstr "Reculer"
#: src/settings_translation_file.cpp
msgid "Base terrain height"
msgstr "Hauteur du terrain de base"
#: src/settings_translation_file.cpp
msgid "Basic"
msgstr "Principal"
#: src/settings_translation_file.cpp
msgid "Basic Privileges"
msgstr "Privilèges par défaut"
#: src/settings_translation_file.cpp
msgid "Beach noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Beach noise threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Bilinear filtering"
msgstr "Filtrage bilinéaire"
#: src/settings_translation_file.cpp
msgid "Bind address"
msgstr "Adresse à assigner"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Biome API temperature and humidity noise parameters"
msgstr "Mapgen V6 : paramètres de bruit de l'humidité"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Biome noise"
msgstr "Bruit des rivières"
#: src/settings_translation_file.cpp
msgid "Bits per pixel (aka color depth) in fullscreen mode."
msgstr "Bits par pixel (profondeur de couleur) en mode plein-écran."
#: src/settings_translation_file.cpp
msgid "Build inside player"
msgstr "Placement de bloc à la position du joueur"
#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr "Intégré"
#: src/settings_translation_file.cpp
msgid "Bumpmapping"
msgstr "Bump mapping"
#: src/settings_translation_file.cpp
msgid "Camera smoothing"
msgstr "Lissage du mouvement de la caméra"
#: src/settings_translation_file.cpp
msgid "Camera smoothing in cinematic mode"
msgstr "Lissage du mouvement de la caméra en mode cinématique"
#: src/settings_translation_file.cpp
msgid "Camera update toggle key"
msgstr "Touche de mise à jour de la caméra"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Cave noise"
msgstr "Bruit de cave #1"
#: src/settings_translation_file.cpp
msgid "Cave noise #1"
msgstr "Bruit de cave #1"
#: src/settings_translation_file.cpp
msgid "Cave noise #2"
msgstr "Bruit de grotte #2"
#: src/settings_translation_file.cpp
msgid "Cave width"
msgstr "Largeur de la grotte"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Cave1 noise"
msgstr "Bruit de cave #1"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Cave2 noise"
msgstr "Bruit de cave #1"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Cavern limit"
msgstr "Largeur de la grotte"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Cavern noise"
msgstr "Bruit de cave #1"
#: src/settings_translation_file.cpp
msgid "Cavern taper"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Cavern threshold"
msgstr "Seuil du générateur de cartes avec de faibles collines"
#: src/settings_translation_file.cpp
msgid "Caves and tunnels form at the intersection of the two noises"
msgstr "Les grottes et tunnels se forment à l'intersection de deux bruits"
#: src/settings_translation_file.cpp
msgid "Chat key"
msgstr "Chatter"
#: src/settings_translation_file.cpp
msgid "Chat toggle key"
msgstr "Afficher le chat"
#: src/settings_translation_file.cpp
msgid "Chatcommands"
msgstr "Commandes de chat"
#: src/settings_translation_file.cpp
msgid ""
"Choice of 18 fractals from 9 formulas.\n"
"1 = 4D \"Roundy\" mandelbrot set.\n"
"2 = 4D \"Roundy\" julia set.\n"
"3 = 4D \"Squarry\" mandelbrot set.\n"
"4 = 4D \"Squarry\" julia set.\n"
"5 = 4D \"Mandy Cousin\" mandelbrot set.\n"
"6 = 4D \"Mandy Cousin\" julia set.\n"
"7 = 4D \"Variation\" mandelbrot set.\n"
"8 = 4D \"Variation\" julia set.\n"
"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n"
"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n"
"11 = 3D \"Christmas Tree\" mandelbrot set.\n"
"12 = 3D \"Christmas Tree\" julia set.\n"
"13 = 3D \"Mandelbulb\" mandelbrot set.\n"
"14 = 3D \"Mandelbulb\" julia set.\n"
"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n"
"16 = 3D \"Cosine Mandelbulb\" julia set.\n"
"17 = 4D \"Mandelbulb\" mandelbrot set.\n"
"18 = 4D \"Mandelbulb\" julia set."
msgstr ""
"Choix de 18 fractales provenant de 9 formules.\n"
"1 = réglage Mandelbrot \"Roundy\" 4D.\n"
"2 = réglage Julia \"Roundy\" 4D.\n"
"3 = réglage Mandelbrot \"Squarry\" 4D.\n"
"4 = réglage Julia \"Squarry\" 4D.\n"
"5 = réglage Mandelbrot \"Cousin Mandy\" 4D.\n"
"6 = réglage Julia \"Cousin Mandy\" 4D.\n"
"7 = réglage Mandelbrot \"Variation\" 4D.\n"
"8 = réglage Julia \"Variation\" 4D.\n"
"9 = réglage Mandelbrot \"Mandelbrot/Mandelbar\" 3D.\n"
"10 = réglage Julia \"Mandelbrot/Mandelbar\" 3D.\n"
"11 = réglage Mandelbrot \"Christmas Tree\" 3D.\n"
"12 = réglage Julia \"Christmas Tree\" 3D.\n"
"13 = réglage Mandelbrot \"Mandelbulb\" 3D.\n"
"14 = réglage Julia \"Mandelbulb\" 3D.\n"
"15 = réglage Mandelbrot \"Cosine Mandelbulb\" 3D.\n"
"16 = réglage Julia \"Cosine Mandelbulb\" 3D.\n"
"17 = réglage Mandelbrot \"Mandelbulb\" 4D.\n"
"18 = réglage Julia \"Mandelbulb\" 4D."
#: src/settings_translation_file.cpp
msgid "Chunk size"
msgstr "Taille des chunks"
#: src/settings_translation_file.cpp
msgid "Cinematic mode"
msgstr "Mode cinématique"
#: src/settings_translation_file.cpp
msgid "Cinematic mode key"
msgstr "Mode cinématique"
#: src/settings_translation_file.cpp
msgid "Clean transparent textures"
msgstr "Textures transparentes filtrées"
#: src/settings_translation_file.cpp
msgid "Client"
msgstr "Client"
#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr "Client et Serveur"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Client modding"
msgstr "Client"
#: src/settings_translation_file.cpp
msgid "Climbing speed"
msgstr "Vitesse d'escalade du joueur"
#: src/settings_translation_file.cpp
msgid "Cloud height"
msgstr "Hauteur des nuages"
#: src/settings_translation_file.cpp
msgid "Cloud radius"
msgstr "Niveau de détails des nuages"
#: src/settings_translation_file.cpp
msgid "Clouds"
msgstr "Nuages"
#: src/settings_translation_file.cpp
msgid "Clouds are a client side effect."
msgstr "Les nuages ont un effet sur le client exclusivement."
#: src/settings_translation_file.cpp
msgid "Clouds in menu"
msgstr "Nuages dans le menu"
#: src/settings_translation_file.cpp
msgid "Colored fog"
msgstr "Brume colorée"
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
"Liste des mods de confiance séparés par des virgules qui sont autorisés à "
"accéder\n"
"aux API HTTP, leur permettant d'envoyer et de télécharger des données vers/"
"depuis Internet."
#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
"Liste séparée par des virgules des mods de confiance qui sont autorisés à "
"accéder aux fonctions non\n"
"sécurisées même lorsque l'option de sécurisation des mods est activée (via "
"request_insecure_environment())."
#: src/settings_translation_file.cpp
msgid "Command key"
msgstr "Commande"
#: src/settings_translation_file.cpp
msgid "Connect glass"
msgstr "Verre unifié"
#: src/settings_translation_file.cpp
msgid "Connect to external media server"
msgstr "Se connecter à un serveur de média externe"
#: src/settings_translation_file.cpp
msgid "Connects glass if supported by node."
msgstr "Unifier le verre si le bloc le permet."
#: src/settings_translation_file.cpp
msgid "Console alpha"
msgstr "Opacité du fond de la console de jeu"
#: src/settings_translation_file.cpp
msgid "Console color"
msgstr "Couleur de la console de jeu"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Console height"
msgstr "Console de jeu"
#: src/settings_translation_file.cpp
msgid "Console key"
msgstr "Console de jeu"
#: src/settings_translation_file.cpp
msgid "Continuous forward"
msgstr "Avancer en continu"
#: src/settings_translation_file.cpp
msgid "Continuous forward movement (only used for testing)."
msgstr "Mouvement avant permanent (seulement utilisé pour des tests)."
#: src/settings_translation_file.cpp
msgid "Controls"
msgstr "Touches de contrôle"
#: src/settings_translation_file.cpp
msgid ""
"Controls length of day/night cycle.\n"
"Examples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays "
"unchanged."
msgstr ""
"Durée complet du cycle jour/nuit.\n"
"Exemples : 72 = 20 minutes, 360 = 4 minutes, 1 = 24 heures, 0 = jour ou nuit "
"reste figé(e)."
#: src/settings_translation_file.cpp
msgid "Controls steepness/depth of lake depressions."
msgstr "Contrôle l'élévation/profondeur des dépressions lacustres."
#: src/settings_translation_file.cpp
msgid "Controls steepness/height of hills."
msgstr "Contrôle l'élévation/hauteur des collines."
#: src/settings_translation_file.cpp
msgid ""
"Controls the density of floatland mountain terrain.\n"
"Is an offset added to the 'np_mountain' noise value."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Controls width of tunnels, a smaller value creates wider tunnels."
msgstr ""
"Contrôle la largeur des tunnels, une valeur plus petite crée des tunnels "
"plus larges."
#: src/settings_translation_file.cpp
msgid "Crash message"
msgstr "Message d'interruption du serveur"
#: src/settings_translation_file.cpp
msgid ""
"Creates unpredictable lava features in caves.\n"
"These can make mining difficult. Zero disables them. (0-10)"
msgstr ""
"Crée des zones imprévisibles de lave dans les caves.\n"
"Elles rendent le minage plus difficile. 0 les désactivent. (0-10)"
#: src/settings_translation_file.cpp
msgid ""
"Creates unpredictable water features in caves.\n"
"These can make mining difficult. Zero disables them. (0-10)"
msgstr ""
"Crée des zones aquatiques imprévisibles dans les caves.\n"
"Elles rendent le minage plus difficile. 0 les désactivent. (0-10)"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Creative"
msgstr "Créer"
#: src/settings_translation_file.cpp
msgid "Crosshair alpha"
msgstr "Opacité du réticule"
#: src/settings_translation_file.cpp
msgid "Crosshair alpha (opaqueness, between 0 and 255)."
msgstr "Opacité du réticule (entre 0 et 255)."
#: src/settings_translation_file.cpp
msgid "Crosshair color"
msgstr "Couleur du réticule"
#: src/settings_translation_file.cpp
msgid "Crosshair color (R,G,B)."
msgstr "Couleur du réticule (R,G,B)."
#: src/settings_translation_file.cpp
msgid "Crouch speed"
msgstr "Vitesse du joueur en position accroupie"
#: src/settings_translation_file.cpp
msgid "DPI"
msgstr "DPI"
#: src/settings_translation_file.cpp
msgid "Damage"
msgstr "Dégâts"
#: src/settings_translation_file.cpp
msgid "Debug info toggle key"
msgstr "Infos de débogage"
#: src/settings_translation_file.cpp
msgid "Debug log level"
msgstr "Niveau de détails des infos de débogage"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Dec. volume key"
msgstr "HUD"
#: src/settings_translation_file.cpp
msgid "Dedicated server step"
msgstr "Intervalle de mise à jour des objets sur le serveur"
#: src/settings_translation_file.cpp
msgid "Default acceleration"
msgstr "Vitesse daccélération par défaut"
#: src/settings_translation_file.cpp
msgid "Default game"
msgstr "Jeu par défaut"
#: src/settings_translation_file.cpp
msgid ""
"Default game when creating a new world.\n"
"This will be overridden when creating a world from the main menu."
msgstr ""
"Jeu par défaut lors de la création d'un nouveau monde.\n"
"Sera annulé lors de la création d'un nouveau monde dans le menu."
#: src/settings_translation_file.cpp
msgid "Default password"
msgstr "Mot de passe par défaut"
#: src/settings_translation_file.cpp
msgid "Default privileges"
msgstr "Privilèges par défaut"
#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr "Format de rapport par défaut"
#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
"Only has an effect if compiled with cURL."
msgstr ""
"Délais d'interruption de cURL par défaut, établi en millisecondes.\n"
"Seulement appliqué si Minetest est compilé avec cURL."
#: src/settings_translation_file.cpp
msgid "Defines areas of 'terrain_higher' (cliff-top terrain)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Defines areas of floatland smooth terrain.\n"
"Smooth floatlands occur when noise > 0."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Defines areas of higher (cliff-top) terrain and affects steepness of cliffs."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines areas where trees have apples."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines areas with sandy beaches."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines full size of caverns, smaller values create larger caverns."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines large-scale river channel structure."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Defines location and terrain of optional hills and lakes."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Defines sampling step of texture.\n"
"A higher value results in smoother normal maps."
msgstr ""
"Niveau de lissage des normal maps.\n"
"Une valeur plus grande lisse davantage les normal maps."
#: src/settings_translation_file.cpp
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
"Détermine la distance maximale de transfert du joueur en mapblocks (0 = "
"illimité)."
#: src/settings_translation_file.cpp
msgid "Defines tree areas and tree density."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Delay between mesh updates on the client in ms. Increasing this will slow\n"
"down the rate of mesh updates, thus reducing jitter on slower clients."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr "Retard dans les blocs envoyés après la construction"
#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr "Latence d'apparition des infobulles, établie en millisecondes."
#: src/settings_translation_file.cpp
msgid "Deprecated Lua API handling"
msgstr "Traitement d'API Lua obsolète(s)"
#: src/settings_translation_file.cpp
msgid "Depth below which you'll find large caves."
msgstr "Profondeur en-dessous duquel se trouvent de grandes caves."
#: src/settings_translation_file.cpp
msgid "Depth below which you'll find massive caves."
msgstr "Profondeur en-dessous duquel se trouvent des caves massives."
#: src/settings_translation_file.cpp
msgid "Descending speed"
msgstr "Vitesse de descente du joueur"
#: src/settings_translation_file.cpp
msgid ""
"Description of server, to be displayed when players join and in the "
"serverlist."
msgstr "Description du serveur affichée sur la liste des serveurs."
#: src/settings_translation_file.cpp
msgid "Desert noise threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Deserts occur when np_biome exceeds this value.\n"
"When the new biome system is enabled, this is ignored."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Desynchronize block animation"
msgstr "Désynchroniser les textures animées par mapblock"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Digging particles"
msgstr "Activer les particules"
#: src/settings_translation_file.cpp
msgid "Disable anticheat"
msgstr "Désactiver l'anti-triche"
#: src/settings_translation_file.cpp
msgid "Disable escape sequences"
msgstr "Désactive les séquences d'échappement"
#: src/settings_translation_file.cpp
msgid ""
"Disable escape sequences, e.g. chat coloring.\n"
"Use this if you want to run a server with pre-0.4.14 clients and you want to "
"disable\n"
"the escape sequences generated by mods."
msgstr ""
"Désactive les séquences d'échappement. ex : chat coloré.\n"
"Utilisez cette option si vous voulez exécuter un serveur avec des clients "
"antérieurs à la 0. 4. 14 et que vous souhaitez désactiver\n"
"les séquences d'échappement générées par les mods."
#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr "Refuser les mots de passe vides"
#: src/settings_translation_file.cpp
msgid "Domain name of server, to be displayed in the serverlist."
msgstr "Nom de domaine du serveur affichée sur la liste des serveurs publics."
#: src/settings_translation_file.cpp
msgid "Double tap jump for fly"
msgstr "Double-appui sur \"saut\" pour voler"
#: src/settings_translation_file.cpp
msgid "Double-tapping the jump key toggles fly mode."
msgstr "Double-appui sur \"saut\" pour voler."
#: src/settings_translation_file.cpp
msgid "Drop item key"
msgstr "Lâcher"
#: src/settings_translation_file.cpp
msgid "Dump the mapgen debug infos."
msgstr "Afficher les infos de débogage de la génération de terrain."
#: src/settings_translation_file.cpp
msgid "Enable Joysticks"
msgstr "Activer souris"
#: src/settings_translation_file.cpp
msgid ""
"Enable Lua modding support on client.\n"
"This support is experimental and API can change."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable VBO"
msgstr "Activer Vertex Buffer Object: objet tampon de vertex"
#: src/settings_translation_file.cpp
msgid "Enable console window"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable creative mode for new created maps."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Enable mod security"
msgstr "Activer la sécurisation des mods"
#: src/settings_translation_file.cpp
msgid "Enable players getting damage and dying."
msgstr "Active les dégâts et la mort des joueurs."
#: src/settings_translation_file.cpp
msgid "Enable random user input (only used for testing)."
msgstr ""
"Active l'entrée aléatoire du joueur (seulement utilisé pour des tests)."
#: src/settings_translation_file.cpp
msgid ""
"Enable smooth lighting with simple ambient occlusion.\n"
"Disable for speed or for different looks."
msgstr ""
"Active l'éclairage doux avec une occlusion ambiante simple.\n"
"Désactiver pour davantage de performances."
#: src/settings_translation_file.cpp
msgid ""
"Enable to disallow old clients from connecting.\n"
"Older clients are compatible in the sense that they will not crash when "
"connecting\n"
"to new servers, but they may not support all new features that you are "
"expecting."
msgstr ""
"Activer pour empêcher les anciens clients de se connecter.\n"
"Les anciens clients sont compatibles dans le sens où ils ne s'interrompent "
"pas lors de la connexion\n"
"aux serveurs récents, mais ils peuvent ne pas supporter certaines "
"fonctionnalités."
#: src/settings_translation_file.cpp
msgid ""
"Enable usage of remote media server (if provided by server).\n"
"Remote servers offer a significantly faster way to download media (e.g. "
"textures)\n"
"when connecting to the server."
msgstr ""
"Activer l'usage d'un serveur de média distant (si pourvu par le serveur).\n"
"Les serveurs de média distants offrent un moyen significativement plus "
"rapide de télécharger\n"
"des données média (ex.: textures) lors de la connexion au serveur."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable view bobbing"
msgstr "Mouvement du bras"
#: src/settings_translation_file.cpp
msgid ""
"Enable view bobbing and amount of view bobbing.\n"
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""
"Facteur de mouvement de bras.\n"
"Par exemple : 0 = pas de mouvement, 1 = normal, 2 = double."
#: src/settings_translation_file.cpp
msgid ""
"Enable/disable running an IPv6 server. An IPv6 server may be restricted\n"
"to IPv6 clients, depending on system configuration.\n"
"Ignored if bind_address is set."
msgstr ""
"Active/désactive l'usage d'un serveur IPv6. Un serveur IPv6 peut être "
"restreint\n"
"aux clients IPv6, selon leur configuration système.\n"
"Ignoré si bind_address est paramétré."
#: src/settings_translation_file.cpp
msgid "Enables animation of inventory items."
msgstr "Active la rotation des items d'inventaire."
#: src/settings_translation_file.cpp
msgid ""
"Enables bumpmapping for textures. Normalmaps need to be supplied by the "
"texture pack\n"
"or need to be auto-generated.\n"
"Requires shaders to be enabled."
msgstr ""
"Active le bumpmapping pour les textures.\n"
"Les normalmaps peuvent être fournies par un pack de textures pour un "
"meilleur effet de relief,\n"
"ou bien celui-ci est auto-généré.\n"
"Nécessite les shaders pour être activé."
#: src/settings_translation_file.cpp
msgid "Enables caching of facedir rotated meshes."
msgstr "Active la mise en cache des meshnodes."
#: src/settings_translation_file.cpp
msgid "Enables filmic tone mapping"
msgstr "Autorise le mappage tonal cinématographique"
#: src/settings_translation_file.cpp
msgid "Enables minimap."
msgstr "Active la mini-carte."
#: src/settings_translation_file.cpp
msgid ""
"Enables on the fly normalmap generation (Emboss effect).\n"
"Requires bumpmapping to be enabled."
msgstr ""
"Active la génération à la volée des normalmaps.\n"
"Nécessite le bumpmapping pour être activé."
#: src/settings_translation_file.cpp
msgid ""
"Enables parallax occlusion mapping.\n"
"Requires shaders to be enabled."
msgstr ""
"Active l'occlusion parallaxe.\n"
"Nécessite les shaders pour être activé."
#: src/settings_translation_file.cpp
msgid "Enables view bobbing when walking."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr "Intervalle d'impression des données du moteur de profil"
#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr "Systèmes d'entité"
#: src/settings_translation_file.cpp
msgid ""
"Experimental option, might cause visible spaces between blocks\n"
"when set to higher number than 0."
msgstr ""
"Option expérimentale, peut causer un espace vide visible entre les blocs\n"
"quand paramétré avec un nombre supérieur à 0."
#: src/settings_translation_file.cpp
msgid "FPS in pause menu"
msgstr "FPS maximum sur le menu pause"
#: src/settings_translation_file.cpp
msgid "FSAA"
msgstr "FSAA"
#: src/settings_translation_file.cpp
msgid "Factor noise"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Fall bobbing factor"
msgstr "Fréquence de mouvement du bras en tombant"
#: src/settings_translation_file.cpp
msgid "Fallback font"
msgstr "Police alternative"
#: src/settings_translation_file.cpp
msgid "Fallback font shadow"
msgstr "Ombre de la police alternative"
#: src/settings_translation_file.cpp
msgid "Fallback font shadow alpha"
msgstr "Opacité de l'ombre de la police alternative"
#: src/settings_translation_file.cpp
msgid "Fallback font size"
msgstr "Taille de la police alternative"
#: src/settings_translation_file.cpp
msgid "Fast key"
msgstr "Mode rapide"
#: src/settings_translation_file.cpp
msgid "Fast mode acceleration"
msgstr "Accélération en mode rapide"
#: src/settings_translation_file.cpp
msgid "Fast mode speed"
msgstr "Vitesse en mode rapide"
#: src/settings_translation_file.cpp
msgid "Fast movement"
msgstr "Mouvement rapide"
#: src/settings_translation_file.cpp
msgid ""
"Fast movement (via use key).\n"
"This requires the \"fast\" privilege on the server."
msgstr ""
"Mouvement rapide (via la touche utiliser).\n"
"Nécessite le privilège \"fast\" sur un serveur."
#: src/settings_translation_file.cpp
msgid "Field of view"
msgstr "Champ de vision"
#: src/settings_translation_file.cpp
msgid "Field of view for zoom"
msgstr "Champ de vision du zoom"
#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr "Champ de vision en degrés."
#: src/settings_translation_file.cpp
msgid ""
"Field of view while zooming in degrees.\n"
"This requires the \"zoom\" privilege on the server."
msgstr ""
"Champ de vision en degrés pendant le zoom. \n"
"Ceci nécessite le privilège \"zoom\" sur le serveur."
#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
"the Multiplayer Tab."
msgstr ""
"Fichier localisé dans /client/serverlist contenant vos serveurs favoris dans "
"l'onglet multijoueur."
#: src/settings_translation_file.cpp
msgid "Filler Depth"
msgstr "Profondeur du remplissage"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Filler depth noise"
msgstr "Profondeur du remplissage"
#: src/settings_translation_file.cpp
msgid "Filmic tone mapping"
msgstr "Mappage tonal cinématographique"
#: src/settings_translation_file.cpp
msgid ""
"Filtered textures can blend RGB values with fully-transparent neighbors,\n"
"which PNG optimizers usually discard, sometimes resulting in a dark or\n"
"light edge to transparent textures. Apply this filter to clean that up\n"
"at texture load time."
msgstr ""
"Les textures filtrées peuvent mélanger des valeurs RGB avec des zones 100% "
"transparentes.\n"
"aboutissant parfois à des bords foncés ou clairs sur les textures "
"transparentes.\n"
"Appliquer ce filtre pour nettoyer cela au chargement de la texture."
#: src/settings_translation_file.cpp
msgid "Filtering"
msgstr "Filtrage"
#: src/settings_translation_file.cpp
msgid "First of 2 3D noises that together define tunnels."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fixed map seed"
msgstr "Graine de génération de terrain déterminée"
#: src/settings_translation_file.cpp
msgid "Floatland base height noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland base noise"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Floatland level"
msgstr "Niveau de l'eau"
#: src/settings_translation_file.cpp
msgid "Floatland mountain density"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland mountain height"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fly key"
msgstr "Voler"
#: src/settings_translation_file.cpp
msgid "Flying"
msgstr "Voler"
#: src/settings_translation_file.cpp
msgid "Fog"
msgstr "Brume"
#: src/settings_translation_file.cpp
msgid "Fog Start"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fog toggle key"
msgstr "Brume"
#: src/settings_translation_file.cpp
msgid "Font path"
msgstr "Chemin du fichier de police"
#: src/settings_translation_file.cpp
msgid "Font shadow"
msgstr "Ombre de la police"
#: src/settings_translation_file.cpp
msgid "Font shadow alpha"
msgstr "Opacité de l'ombre de la police"
#: src/settings_translation_file.cpp
msgid "Font shadow alpha (opaqueness, between 0 and 255)."
msgstr "Niveau d'opacité de l'ombre de la police (entre 0 et 255)."
#: src/settings_translation_file.cpp
msgid "Font shadow offset, if 0 then shadow will not be drawn."
msgstr ""
"Décalage de l'ombre de la police, si 0 est choisi alors l'ombre ne "
"s'affichera pas."
#: src/settings_translation_file.cpp
msgid "Font size"
msgstr "Taille de la police"
#: src/settings_translation_file.cpp
msgid "Format of screenshots."
msgstr "Format de captures d'écran."
#: src/settings_translation_file.cpp
msgid "Forward key"
msgstr "Avancer"
#: src/settings_translation_file.cpp
msgid "Fractal type"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Fraction of the visible distance at which fog starts to be rendered"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Freetype fonts"
msgstr "Polices Freetype"
#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are generated for clients, stated in mapblocks (16 "
"nodes)."
msgstr ""
"Distance maximale de génération des mapblocks (16^3 blocs) depuis la "
"position du client."
#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are sent to clients, stated in mapblocks (16 nodes)."
msgstr ""
"Distance maximale d'envoi des mapblocks aux clients, établie en mapblocks "
"(16^3 blocs)."
#: src/settings_translation_file.cpp
msgid ""
"From how far clients know about objects, stated in mapblocks (16 nodes)."
msgstr ""
"Distance maximale d'envoi de données sur les objets aux clients, établie en "
"mapblocks (16^3 blocs)."
#: src/settings_translation_file.cpp
msgid "Full screen"
msgstr "Plein écran"
#: src/settings_translation_file.cpp
msgid "Full screen BPP"
msgstr "Bits par pixel en mode plein écran"
#: src/settings_translation_file.cpp
msgid "Fullscreen mode."
msgstr "Mode plein écran."
#: src/settings_translation_file.cpp
msgid "GUI scaling"
msgstr "Taille du GUI"
#: src/settings_translation_file.cpp
msgid "GUI scaling filter"
msgstr "Filtrage des images du GUI"
#: src/settings_translation_file.cpp
msgid "GUI scaling filter txr2img"
msgstr "Filtrage txr2img du GUI"
#: src/settings_translation_file.cpp
msgid "Gamma"
msgstr "Gamma"
#: src/settings_translation_file.cpp
msgid "General"
msgstr "Général"
#: src/settings_translation_file.cpp
msgid "Generate normalmaps"
msgstr "Normal mapping"
#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr "Rappels globaux"
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Attributs de génération de terrain globaux.\n"
"Dans le générateur de terrain V6, le drapeau 'décorations' contrôle toutes "
"les décorations sauf les arbres\n"
"et l'herbe de la jungle, dans tous les autres générateurs de terrain, ce "
"drapeau contrôle toutes les décorations.\n"
"La chaîne de drapeaux modifie les paramètres par défaut du moteur.\n"
"Les drapeaux qui ne sont spécifiés dans le champ gardent leurs valeurs par "
"défaut.\n"
"Les drapeaux commençant par \"non\" sont désactivés."
#: src/settings_translation_file.cpp
msgid "Graphics"
msgstr "Options graphiques"
#: src/settings_translation_file.cpp
msgid "Gravity"
msgstr "Gravité"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Ground level"
msgstr "Niveau du sol du générateur de terrain plat"
#: src/settings_translation_file.cpp
msgid "HTTP Mods"
msgstr "Mods utilisant le protocole de transfert hypertexte"
#: src/settings_translation_file.cpp
msgid "HUD scale factor"
msgstr ""
#: src/settings_translation_file.cpp
msgid "HUD toggle key"
msgstr "HUD"
#: src/settings_translation_file.cpp
msgid ""
"Handling for deprecated lua api calls:\n"
"- legacy: (try to) mimic old behaviour (default for release).\n"
"- log: mimic and log backtrace of deprecated call (default for debug).\n"
"- error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""
"Traitement des appels d'API Lua obsolètes :\n"
"- legacy : imite l'ancien comportement (par défaut en mode release).\n"
"- log : imite et enregistre les appels obsolètes (par défaut en mode "
"debug).\n"
"- error : interruption à l'usage d'un appel obsolète (recommandé pour les "
"développeurs de mods)."
#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""
"Auto-instrumentaliser le profileur:\n"
"* Instrumentalise une fonction vide.\n"
"La surcharge sera évaluée. (l'auto-instrumentalisation ajoute 1 appel de "
"fonction à chaque fois).\n"
"* Instrumentalise léchantillonneur utilisé pour mettre à jour les "
"statistiques."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Heat blend noise"
msgstr ""
"Paramètres de bruit du mélange de température pour le générateur de terrain"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Heat noise"
msgstr "Bruit de cave #1"
#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr "Résolution verticale de la fenêtre de jeu."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Height noise"
msgstr "Windows droite"
#: src/settings_translation_file.cpp
msgid "Height on which clouds are appearing."
msgstr "Hauteur des nuages dans le jeu."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Height select noise"
msgstr "Mapgen V6 : paramètres de sélection de la hauteur de bruit"
#: src/settings_translation_file.cpp
msgid "High-precision FPU"
msgstr "FPU de haute précision"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Hill steepness"
msgstr "Élévation des collines dans le générateur de terrain plat"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Hill threshold"
msgstr "Seuil du générateur de cartes avec de faibles collines"
#: src/settings_translation_file.cpp
msgid "Homepage of server, to be displayed in the serverlist."
msgstr "Adresse web du serveur affichée sur la liste des serveurs."
#: src/settings_translation_file.cpp
msgid "Hotbar next key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Hotbar previous key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "How deep to make rivers"
msgstr "Profondeur des rivières"
#: src/settings_translation_file.cpp
msgid ""
"How large area of blocks are subject to the active block stuff, stated in "
"mapblocks (16 nodes).\n"
"In active blocks objects are loaded and ABMs run."
msgstr ""
"Largeur des aires de mapblocks qui sont sujets à être gardés actifs, établie "
"en mapblocks (16^3 blocs).\n"
"Les mapblocks actifs sont chargés et les ABMs y sont actifs."
#: src/settings_translation_file.cpp
msgid ""
"How much the server will wait before unloading unused mapblocks.\n"
"Higher value is smoother, but will use more RAM."
msgstr ""
"Délais maximum jusqu'où le serveur va attendre avant de purger les mapblocks "
"inactifs.\n"
"Une valeur plus grande est plus confortable, mais utilise davantage de "
"mémoire."
#: src/settings_translation_file.cpp
msgid "How wide to make rivers"
msgstr "Largeur des rivières"
#: src/settings_translation_file.cpp
msgid "Humidity blend noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Humidity noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Humidity variation for biomes."
msgstr ""
#: src/settings_translation_file.cpp
msgid "IPv6"
msgstr "IPv6"
#: src/settings_translation_file.cpp
msgid "IPv6 server"
msgstr "Serveur IPv6"
#: src/settings_translation_file.cpp
msgid "IPv6 support."
msgstr "Support IPv6."
#: src/settings_translation_file.cpp
msgid ""
"If FPS would go higher than this, limit it by sleeping\n"
"to not waste CPU power for no benefit."
msgstr ""
"Si le nombre d'images par seconde (FPS) veut aller au-delà de cette valeur, "
"il est limité\n"
"pour ne pas gaspiller inutilement les ressources du processeur."
#: src/settings_translation_file.cpp
msgid ""
"If disabled \"use\" key is used to fly fast if both fly and fast mode are "
"enabled."
msgstr ""
"Si désactivé la touche \"Utiliser\" est utilisée pour voler + mode rapide "
"(si ceux-ci sont activés)."
#: src/settings_translation_file.cpp
msgid ""
"If enabled the server will perform map block occlusion culling based on\n"
"on the eye position of the player. This can reduce the number of blocks\n"
"sent to the client 50-80%. The client will not longer receive most "
"invisible\n"
"so that the utility of noclip mode is reduced."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"If enabled together with fly mode, player is able to fly through solid "
"nodes.\n"
"This requires the \"noclip\" privilege on the server."
msgstr ""
"Si activé avec le mode vol, le joueur sera capable de traverser les blocs "
"solides en volant."
#: src/settings_translation_file.cpp
msgid ""
"If enabled, \"use\" key instead of \"sneak\" key is used for climbing down "
"and descending."
msgstr ""
"Si activé, la touche \"Utiliser\" est utilisée à la place de la touche "
"\"Sneak\" pour monter ou descendre."
#: src/settings_translation_file.cpp
msgid ""
"If enabled, actions are recorded for rollback.\n"
"This option is only read when server starts."
msgstr ""
"Si activé, les actions sont enregistrés pour une restauration éventuelle.\n"
"Cette option est seulement activé quand le serveur démarre."
#: src/settings_translation_file.cpp
msgid "If enabled, disable cheat prevention in multiplayer."
msgstr "Si activé, cela désactive la détection anti-triche en multijoueur."
#: src/settings_translation_file.cpp
msgid ""
"If enabled, invalid world data won't cause the server to shut down.\n"
"Only enable this if you know what you are doing."
msgstr ""
"Si activé, les données invalides du monde ne causeront pas l'interruption du "
"serveur.\n"
"Activer seulement si vous sachez ce que vous faites."
#: src/settings_translation_file.cpp
msgid "If enabled, new players cannot join with an empty password."
msgstr ""
"Si activé, les nouveaux joueurs ne pourront pas se connecter avec un mot de "
"passe vide."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "If enabled, show the server status message on player connection."
msgstr "Message du jour affiché aux joueurs lors de la connexion."
#: src/settings_translation_file.cpp
msgid ""
"If enabled, you can place blocks at the position (feet + eye level) where "
"you stand.\n"
"This is helpful when working with nodeboxes in small areas."
msgstr ""
"Si activé, vous pourrez placer des blocs à la position où vous êtes.\n"
"C'est utile quand vous travaillez avec des modèles nodebox dans des zones "
"exiguës."
#: src/settings_translation_file.cpp
msgid "If this is set, players will always (re)spawn at the given position."
msgstr "Détermine les coordonnées où les joueurs vont toujours réapparaître."
#: src/settings_translation_file.cpp
msgid "Ignore world errors"
msgstr "Ignorer les erreurs du monde"
#: src/settings_translation_file.cpp
msgid "In-Game"
msgstr "Dans le jeu"
#: src/settings_translation_file.cpp
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
msgstr "Opacité de fond de la console du jeu (entre 0 et 255)."
#: src/settings_translation_file.cpp
msgid "In-game chat console background color (R,G,B)."
msgstr "Couleur de fond de la console du jeu (R,G,B)."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)."
msgstr "Opacité de fond de la console du jeu (entre 0 et 255)."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Inc. volume key"
msgstr "Console de jeu"
#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""
"Instrument d'intégration.\n"
"Ceci est habituellement nécessaire pour les contributeurs d'intégration au "
"noyau"
#: src/settings_translation_file.cpp
msgid "Instrument chatcommands on registration."
msgstr "Instrument d'enregistrement des commandes de chat."
#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a minetest.register_*() function)"
msgstr ""
"Instrument des fonctions de rappel global enregistrées.\n"
"(tout ce que vous passez dans une fonction minetest.register_*())"
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""
"Instrumentalise la fonction d'action des modificateurs actifs de bloc lors "
"de l'enregistrement."
#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""
"Instrumentalise la fonction d'action des modificateurs de blocs chargés lors "
"de l'enregistrement."
#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr "Instrumentalise les systèmes d'entités lors de l'enregistrement."
#: src/settings_translation_file.cpp
msgid "Instrumentation"
msgstr "Instrumentalisation"
#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""
"Intervalle de sauvegarde des changements importants dans le monde, établie "
"en secondes."
#: src/settings_translation_file.cpp
msgid "Interval of sending time of day to clients."
msgstr "Intervalle d'envoi de l'heure aux clients."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Inventory image hack"
msgstr "Touche d'inventaire"
#: src/settings_translation_file.cpp
msgid "Inventory items animations"
msgstr "Animation des items d'inventaire"
#: src/settings_translation_file.cpp
msgid "Inventory key"
msgstr "Touche d'inventaire"
#: src/settings_translation_file.cpp
msgid "Invert mouse"
msgstr "Inverser la souris"
#: src/settings_translation_file.cpp
msgid "Invert vertical mouse movement."
msgstr "Inverser les mouvements verticaux de la souris."
#: src/settings_translation_file.cpp
msgid "Item entity TTL"
msgstr "Durée de vie des items abandonnés"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Iterations"
msgstr "Instrumentalisation"
#: src/settings_translation_file.cpp
msgid ""
"Iterations of the recursive function.\n"
"Controls the amount of fine detail."
msgstr ""
"Itérations de la fonction récursive.\n"
"Contrôle la quantité de détails fins."
#: src/settings_translation_file.cpp
msgid "Joystick ID"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick Type"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr "Intervalle de répétition du bouton du Joystick"
#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr "Sensibilité tronconique du joystick"
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: W component of hypercomplex constant determining julia "
"shape.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""
"Réglage Julia uniquement: composante W de la constante \"hypercomplex\" "
"déterminant la forme Julia.\n"
"N'a aucun effet sur fractales 3D.\n"
"Portée environ -2 et 2."
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: X component of hypercomplex constant determining julia "
"shape.\n"
"Range roughly -2 to 2."
msgstr ""
"Série Julia uniquement: composant X de la constante \"hypercomplex\" "
"déterminant la forme Julia.\n"
"Portée environ -2 et 2."
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: Y component of hypercomplex constant determining julia "
"shape.\n"
"Range roughly -2 to 2."
msgstr ""
"Série Julia uniquement: composante Y de la constante \"hypercomplex\" "
"determinant la forme Julia.\n"
"La portée est d'environ -2 à 2."
#: src/settings_translation_file.cpp
msgid ""
"Julia set only: Z component of hypercomplex constant determining julia "
"shape.\n"
"Range roughly -2 to 2."
msgstr ""
"Série Julia uniquement: composante Z de la constante \"hypercomplex\" "
"déterminant la forme Julia.\n"
"La portée est d'environ -2 à 2."
#: src/settings_translation_file.cpp
msgid "Julia w"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Julia x"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Julia y"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Julia z"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Jump key"
msgstr "Sauter"
#: src/settings_translation_file.cpp
msgid "Jumping speed"
msgstr "Vitesse de saut du joueur"
#: src/settings_translation_file.cpp
msgid ""
"Key for decreasing the viewing range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour diminuer le champ de vision.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for decreasing the volume.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour diminuer le champ de vision.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for dropping the currently selected item.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour jeter l'objet sélectionné.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for increasing the viewing range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour accroitre le champ de vision.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for increasing the volume.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour accroitre le champ de vision.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for jumping.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour sauter.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for moving fast in fast mode.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour se déplacer rapidement en mode rapide.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for moving the player backward.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour reculer.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for moving the player forward.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour avancer.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for moving the player left.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour se déplacer à gauche.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for moving the player right.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour se déplacer à droite.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for muting the game.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour sauter.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for opening the chat console.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour ouvrir la console de chat.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for opening the chat window to type commands.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour ouvrir la fenêtre du chat pour entrer des commandes.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for opening the chat window to type local commands.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour ouvrir la fenêtre du chat pour entrer des commandes.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for opening the chat window.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour ouvrir la fenêtre de chat.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for opening the inventory.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour ouvrir l'inventaire.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for printing debug stacks. Used for development.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour afficher les infos de débogage. Utilisé pour le développement.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for selecting the next item in the hotbar.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour ouvrir l'inventaire.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for selecting the previous item in the hotbar.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour ouvrir l'inventaire.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for sneaking.\n"
"Also used for climbing down and descending in water if aux1_descends is "
"disabled.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour se faufiler.\n"
"Egalement utilisée pour descendre et plonger dans l'eau si aux1_descends est "
"désactivé.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for switching between first- and third-person camera.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour changer de vue entre la 1ère et 3ème personne.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for taking screenshots.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour prendre des captures d'écran.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling autorun.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche dexécution automatique.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling cinematic mode.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour passer en mode cinématique.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling display of minimap.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour afficher/cacher la mini-carte.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling fast mode.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour passer en mode rapide.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling flying.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour voler.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling noclip mode.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour passer en mode \"sans-collision\".\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the camera update. Only used for development\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche de mise à jour de la caméra. Seulement utilisé pour le "
"développement.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of debug info.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour afficher/cacher les infos de débogage.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of the HUD.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour afficher/masquer le HUD ( Affichage tête haute).\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of the chat.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour afficher/cacher la zone de chat.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of the fog.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour afficher/cacher la brume.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key for toggling the display of the large chat console.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour afficher/cacher la zone de chat.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling the display of the profiler. Used for development.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour afficher/cacher la zone de profilage. Utilisé pour le "
"développement.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid ""
"Key for toggling unlimited view range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour activer/désactiver la distance de vue illimitée.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Key to use view zoom when possible.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
"Touche pour sauter.\n"
"Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
#: src/settings_translation_file.cpp
msgid "Key use for climbing/descending"
msgstr "Touche utilisée pour monter/descendre"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Lake steepness"
msgstr "Escarpement des lacs du générateur de terrain plat"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Lake threshold"
msgstr "Seuil des lacs du générateur de terrain plat"
#: src/settings_translation_file.cpp
msgid "Language"
msgstr "Langue"
#: src/settings_translation_file.cpp
msgid "Large cave depth"
msgstr "Profondeur des grandes caves"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Large chat console key"
msgstr "Console de jeu"
#: src/settings_translation_file.cpp
msgid "Lava Features"
msgstr "Fonctionnalités de la lave"
#: src/settings_translation_file.cpp
msgid "Leaves style"
msgstr "Apparence des feuilles d'arbres"
#: src/settings_translation_file.cpp
msgid ""
"Leaves style:\n"
"- Fancy: all faces visible\n"
"- Simple: only outer faces, if defined special_tiles are used\n"
"- Opaque: disable transparency"
msgstr ""
"Apparence des feuilles d'arbres :\n"
"- Détaillée : toutes les faces sont visibles\n"
"- Simple : seulement les faces externes sont visibles\n"
"- Opaque : désactive la transparence entre les feuilles"
#: src/settings_translation_file.cpp
msgid "Left key"
msgstr "Touche gauche"
#: src/settings_translation_file.cpp
msgid ""
"Length of a server tick and the interval at which objects are generally "
"updated over network."
msgstr "Temps d'intervalle entre la mise à jour des objets sur le réseau."
#: src/settings_translation_file.cpp
msgid "Length of time between ABM execution cycles"
msgstr "Durée entre les cycles dexécution ABM"
#: src/settings_translation_file.cpp
msgid "Length of time between NodeTimer execution cycles"
msgstr "Durée entre les cycles dexécution NodeTimer"
#: src/settings_translation_file.cpp
msgid ""
"Level of logging to be written to debug.txt:\n"
"- <nothing> (no logging)\n"
"- none (messages with no level)\n"
"- error\n"
"- warning\n"
"- action\n"
"- info\n"
"- verbose"
msgstr ""
"Niveau de détails des infos de débogage écrits dans debug.txt :\n"
"- <rien> (pas d'infos)\n"
"- aucun (messages sans niveau)\n"
"- erreur\n"
"- avertissement\n"
"- action\n"
"- info\n"
"- prolixe"
#: src/settings_translation_file.cpp
msgid "Limit of emerge queues on disk"
msgstr "Limite des files émergentes sur le disque"
#: src/settings_translation_file.cpp
msgid "Limit of emerge queues to generate"
msgstr "Limite des files émergentes à générer"
#: src/settings_translation_file.cpp
msgid ""
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
"Only mapchunks completely within the mapgen limit are generated.\n"
"Value is stored per-world."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Limits number of parallel HTTP requests. Affects:\n"
"- Media fetch if server uses remote_media setting.\n"
"- Serverlist download and server announcement.\n"
"- Downloads performed by main menu (e.g. mod manager).\n"
"Only has an effect if compiled with cURL."
msgstr ""
"Nombre limite de requête HTTP en parallèle. Affecte :\n"
"- L'obtention de média si le serveur utilise l'option remote_media.\n"
"- Le téléchargement de la liste des serveurs et l'annonce du serveur.\n"
"- Les téléchargements effectués par le menu (ex.: gestionnaire de mods).\n"
"Prend seulement effet si Minetest est compilé avec cURL."
#: src/settings_translation_file.cpp
msgid "Liquid fluidity"
msgstr "Fluidité des liquides"
#: src/settings_translation_file.cpp
msgid "Liquid fluidity smoothing"
msgstr "Régularité de la fluidité des liquides"
#: src/settings_translation_file.cpp
msgid "Liquid loop max"
msgstr "Itérations maximales pendant la transformation des liquides"
#: src/settings_translation_file.cpp
msgid "Liquid queue purge time"
msgstr "Délais de nettoyage d'une file de liquide"
#: src/settings_translation_file.cpp
msgid "Liquid sink"
msgstr "Facteur d'écoulement des liquides"
#: src/settings_translation_file.cpp
msgid "Liquid update interval in seconds."
msgstr "Intervalle de mise-à-jour des liquides en secondes."
#: src/settings_translation_file.cpp
msgid "Liquid update tick"
msgstr "Intervalle de mise-à-jour des liquides"
#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr "Charger le profil de jeu"
#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""
"Charge le profil du jeu pour collecter des données de profil du jeu.\n"
"Fournit une commande /profiler pour accéder au profil compilé.\n"
"Utile pour les développeurs de mod et les opérateurs de serveurs."
#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr "Chargement des modificateurs de blocs"
#: src/settings_translation_file.cpp
msgid "Main menu game manager"
msgstr "Gestionnaire du menu principal du jeu"
#: src/settings_translation_file.cpp
msgid "Main menu mod manager"
msgstr "Gestionnaire du menu principal du mod"
#: src/settings_translation_file.cpp
msgid "Main menu script"
msgstr "Script du menu principal"
#: src/settings_translation_file.cpp
msgid ""
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
msgstr ""
"Rendre la couleur de la brume et du ciel différents selon l'heure du jour "
"(aube/crépuscule) et la direction du regard."
#: src/settings_translation_file.cpp
msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles."
msgstr ""
"Rendre DirectX compatible avec LuaJIT. Désactiver si cela cause des "
"problèmes."
#: src/settings_translation_file.cpp
msgid "Makes all liquids opaque"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Map directory"
msgstr "Répertoire de la carte du monde"
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Valleys.\n"
"'altitude_chill' makes higher elevations colder, which may cause biome "
"issues.\n"
"'humid_rivers' modifies the humidity around rivers and in areas where water "
"would tend to pool,\n"
"it may interfere with delicately adjusted biomes.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Attributs spécifiques au générateur de terrain: Mapgen Valleys.\n"
"Le paramètre: 'altitude_chill' provoque un refroidissement à des altitudes "
"élevées, ce qui cause des problèmes dans les biomes.\n"
"Le paramètre 'humid_rivers' modifie l'humidité autour des rivières et dans "
"les zones où l'eau est assez présente,\n"
"cela peut interférer avec des biomes ajustés délicatement.\n"
"La chaîne de drapeaux modifie les paramètres par défaut du moteur.\n"
"Les drapeaux qui ne sont spécifiés dans le champ gardent leurs valeurs par "
"défaut.\n"
"Les drapeaux commençant par \"non\" sont utilisés pour désactiver de manière "
"explicite."
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen flat.\n"
"Occasional lakes and hills can be added to the flat world.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Attributs de terrain spécifiques à Mapgen flat.\n"
"Des lacs et des collines occasionnels peuvent être ajoutés au monde plat.\n"
"Les drapeaux qui ne sont spécifiés dans le champ ne sont pas modifiés par "
"défaut.\n"
"Les drapeaux commençant par \"non\" sont désactivés explicitement."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Map generation attributes specific to Mapgen v5.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Attributs de terrain spécifiques au Mapgen V7.\n"
"Le drapeau 'des crêtes' contrôle les rivières.\n"
"Les drapeaux qui ne sont pas spécifiés dans la chaîne de drapeau ne sont pas "
"modifiés par rapport à la valeur par défaut.\n"
"Les drapeaux commençant par \"non\" sont désactivés explicitement."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"The 'snowbiomes' flag enables the new 5 biome system.\n"
"When the new biome system is enabled jungles are automatically enabled and\n"
"the 'jungles' flag is ignored.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Attributs spécifiques à Mapgen V6.\n"
"Quand les terrains neigeux sont activés, les jungles sont activées "
"automatiquement, les drapeaux \"jungles\" sont ignorés.\n"
"Les drapeaux qui ne sont spécifiés dans le champ gardent leurs valeurs par "
"défaut.\n"
"Les drapeaux commençant par \"non\" sont désactivés explicitement."
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"The 'ridges' flag enables the rivers.\n"
"Floatlands are currently experimental and subject to change.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with 'no' are used to explicitly disable them."
msgstr ""
"Attributs de terrain spécifiques au Mapgen V7.\n"
"Le drapeau 'des crêtes' contrôle les rivières.\n"
"Les drapeaux qui ne sont pas spécifiés dans la chaîne de drapeau ne sont pas "
"modifiés par rapport à la valeur par défaut.\n"
"Les drapeaux commençant par \"non\" sont désactivés explicitement."
#: src/settings_translation_file.cpp
msgid "Map generation limit"
msgstr "Limites de génération du terrain"
#: src/settings_translation_file.cpp
msgid "Map save interval"
msgstr "Intervalle de sauvegarde de la carte"
#: src/settings_translation_file.cpp
msgid "Mapblock limit"
msgstr "Limite des mapblocks"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mapblock mesh generation delay"
msgstr "Limites de génération du terrain"
#: src/settings_translation_file.cpp
msgid "Mapblock mesh generator's MapBlock cache size MB"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapblock unload timeout"
msgstr "Délais d'interruption du déchargement des mapblocks"
#: src/settings_translation_file.cpp
msgid "Mapgen Valleys"
msgstr "Générateur de carte avec des vallées"
#: src/settings_translation_file.cpp
msgid "Mapgen debug"
msgstr "Débogage de la génération du terrain"
#: src/settings_translation_file.cpp
msgid "Mapgen flags"
msgstr "Drapeaux de génération de terrain"
#: src/settings_translation_file.cpp
msgid "Mapgen flat"
msgstr "Générateur de terrain plat"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mapgen flat specific flags"
msgstr "Drapeaux du générateur de terrain plat"
#: src/settings_translation_file.cpp
msgid "Mapgen fractal"
msgstr "Fractales du générateur de terrain"
#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr "Nom du générateur de carte"
#: src/settings_translation_file.cpp
msgid "Mapgen v5"
msgstr "Générateur de terrain V5"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mapgen v5 specific flags"
msgstr "Mapgen V6 : drapeaux"
#: src/settings_translation_file.cpp
msgid "Mapgen v6"
msgstr "Générateur de terrain V6"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mapgen v6 specific flags"
msgstr "Mapgen V6 : drapeaux"
#: src/settings_translation_file.cpp
msgid "Mapgen v7"
msgstr "Mapgen V7"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mapgen v7 specific flags"
msgstr "Mapgen V7 : drapeaux"
#: src/settings_translation_file.cpp
msgid "Massive cave depth"
msgstr "Profondeur des caves massives"
#: src/settings_translation_file.cpp
msgid "Massive cave noise"
msgstr "Bruit des caves massives"
#: src/settings_translation_file.cpp
msgid "Massive caves form here."
msgstr "Forme des caves massives."
#: src/settings_translation_file.cpp
msgid "Max block generate distance"
msgstr "Distance maximale de génération des mapblocks"
#: src/settings_translation_file.cpp
msgid "Max block send distance"
msgstr "Distance maximale d'envoi des mapblocks"
#: src/settings_translation_file.cpp
msgid "Max liquids processed per step."
msgstr "Maximum de liquides traités par étape de serveur."
#: src/settings_translation_file.cpp
msgid "Max. clearobjects extra blocks"
msgstr "Maximum d'extra-mapblocks par clearobjects"
#: src/settings_translation_file.cpp
msgid "Max. packets per iteration"
msgstr "Paquets maximum par itération"
#: src/settings_translation_file.cpp
msgid "Maximum FPS"
msgstr "FPS maximum"
#: src/settings_translation_file.cpp
msgid "Maximum FPS when game is paused."
msgstr "FPS maximum quand le jeu est en pause."
#: src/settings_translation_file.cpp
msgid "Maximum forceloaded blocks"
msgstr "Mapblocks maximum chargés de force"
#: src/settings_translation_file.cpp
msgid "Maximum hotbar width"
msgstr "Largeur maximale de la barre d'inventaire"
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent in total."
msgstr "Nombre maximal de blocs pouvant être envoyés simultanément."
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that are simultaneously sent per client."
msgstr "Nombre maximal de blocs pouvant être envoyés simultanément par client."
#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr "Nombre maximum de mapblocks qui peuvent être listés pour chargement."
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
"Set to blank for an appropriate amount to be chosen automatically."
msgstr ""
"Nombre maximum de mapblocks à lister qui doivent être générés.\n"
"Laisser ce champ vide pour un montant approprié défini automatiquement."
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
"Set to blank for an appropriate amount to be chosen automatically."
msgstr ""
"Nombre maximum de mapblocks à lister qui doivent être générés depuis un "
"fichier.\n"
"Laisser ce champ vide pour un montant approprié défini automatiquement."
#: src/settings_translation_file.cpp
msgid "Maximum number of forceloaded mapblocks."
msgstr "Nombre maximum de mapblocks chargés de force."
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of mapblocks for client to be kept in memory.\n"
"Set to -1 for unlimited amount."
msgstr ""
"Nombre maximum de mapblocks gardés dans la mémoire du client.\n"
"Définir à -1 pour un montant illimité."
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of packets sent per send step, if you have a slow connection\n"
"try reducing it, but don't reduce it to a number below double of targeted\n"
"client number."
msgstr ""
"Nombre maximum de paquets envoyés par étape d'envoi. Si vous avez une "
"connexion lente,\n"
"essayez de réduire cette valeur, mais réduisez pas cette valeur en-dessous "
"du double du nombre\n"
"de clients maximum sur le serveur."
#: src/settings_translation_file.cpp
msgid "Maximum number of players that can connect simultaneously."
msgstr "Nombre maximal de joueurs qui peuvent être connectés en même temps."
#: src/settings_translation_file.cpp
msgid "Maximum number of statically stored objects in a block."
msgstr "Nombre maximum d'objets sauvegardés dans un mapblock (16^3 blocs)."
#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr "Nombre maximal d'objets par bloc"
#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
"Useful if there's something to be displayed right or left of hotbar."
msgstr ""
"Proportion maximale de la fenêtre à utiliser pour la barre d'inventaire.\n"
"Utile quand il y a quelque chose à afficher à gauche ou à droite de la barre."
#: src/settings_translation_file.cpp
msgid "Maximum simultaneous block sends per client"
msgstr "Nombre maximal de blocs simultanés envoyés par client"
#: src/settings_translation_file.cpp
msgid "Maximum simultaneous block sends total"
msgstr "Nombre maximal de blocs simultanés envoyés"
#: src/settings_translation_file.cpp
msgid "Maximum time in ms a file download (e.g. a mod download) may take."
msgstr ""
"Délais maximaux de téléchargement d'un fichier (ex.: un mod), établi en "
"millisecondes."
#: src/settings_translation_file.cpp
msgid "Maximum users"
msgstr "Joueurs maximum"
#: src/settings_translation_file.cpp
msgid "Menus"
msgstr "Menus"
#: src/settings_translation_file.cpp
msgid "Mesh cache"
msgstr "Mise en cache des meshes"
#: src/settings_translation_file.cpp
msgid "Message of the day"
msgstr "Message du jour"
#: src/settings_translation_file.cpp
msgid "Message of the day displayed to players connecting."
msgstr "Message du jour affiché aux joueurs lors de la connexion."
#: src/settings_translation_file.cpp
msgid "Method used to highlight selected object."
msgstr "Méthodes utilisées pour l'éclairage des objets."
#: src/settings_translation_file.cpp
msgid "Minimap"
msgstr "Mini-carte"
#: src/settings_translation_file.cpp
msgid "Minimap key"
msgstr "Mini-carte"
#: src/settings_translation_file.cpp
msgid "Minimap scan height"
msgstr "Hauteur de scannage de la mini-carte"
#: src/settings_translation_file.cpp
msgid "Minimum texture size for filters"
msgstr "Taille minimum des textures à filtrer"
#: src/settings_translation_file.cpp
msgid "Mipmapping"
msgstr "Mip-mapping"
#: src/settings_translation_file.cpp
msgid "Modifies the size of the hudbar elements."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Modstore details URL"
msgstr "URL des détails du magasin de mods"
#: src/settings_translation_file.cpp
msgid "Modstore download URL"
msgstr "URL de téléchargement du magasin de mods"
#: src/settings_translation_file.cpp
msgid "Modstore mods list URL"
msgstr "URL de liste des mods du magasin de mods"
#: src/settings_translation_file.cpp
msgid "Monospace font path"
msgstr "Chemin de la police Monospace"
#: src/settings_translation_file.cpp
msgid "Monospace font size"
msgstr "Taille de la police Monospace"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mountain height noise"
msgstr "Mapgen V7 : paramètres de hauteur du bruit des montagnes"
#: src/settings_translation_file.cpp
msgid "Mountain noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mouse sensitivity"
msgstr "Sensibilité de la souris"
#: src/settings_translation_file.cpp
msgid "Mouse sensitivity multiplier."
msgstr "Facteur de sensibilité de la souris."
#: src/settings_translation_file.cpp
msgid "Mud noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Multiplier for fall bobbing.\n"
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""
"Facteur de mouvement de bras en tombant.\n"
"Exemples : 0 = aucun mouvement, 1 = normal, 2 = double."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Mute key"
msgstr "Utiliser"
#: src/settings_translation_file.cpp
msgid ""
"Name of map generator to be used when creating a new world.\n"
"Creating a world in the main menu will override this."
msgstr ""
"Nom du générateur de terrain à utiliser lorsque de la création d'un nouveau "
"monde.\n"
"Créer un nouveau monde dans le menu va annuler ce paramètre."
#: src/settings_translation_file.cpp
msgid ""
"Name of the player.\n"
"When running a server, clients connecting with this name are admins.\n"
"When starting from the main menu, this is overridden."
msgstr ""
"Nom du joueur.\n"
"Lors qu'un serveur est lancé, les clients se connectant avec ce nom sont "
"administrateurs."
#: src/settings_translation_file.cpp
msgid ""
"Name of the server, to be displayed when players join and in the serverlist."
msgstr ""
"Nom du serveur, affiché sur liste des serveurs publics et lorsque les "
"joueurs se connectent."
#: src/settings_translation_file.cpp
msgid "Network"
msgstr "Réseau"
#: src/settings_translation_file.cpp
msgid ""
"Network port to listen (UDP).\n"
"This value will be overridden when starting from the main menu."
msgstr ""
"Port du réseau à écouter (UDP).\n"
"Cette valeur est annulée en commençant depuis le menu."
#: src/settings_translation_file.cpp
msgid "New users need to input this password."
msgstr "Les nouveaux joueurs ont besoin d'entrer ce mot de passe."
#: src/settings_translation_file.cpp
msgid "Noclip"
msgstr "Sans collision"
#: src/settings_translation_file.cpp
msgid "Noclip key"
msgstr "Mode sans collision"
#: src/settings_translation_file.cpp
msgid "Node highlighting"
msgstr "Surbrillance des blocs"
#: src/settings_translation_file.cpp
msgid "NodeTimer interval"
msgstr "Intervalle de temps d'un nœud"
#: src/settings_translation_file.cpp
msgid "Noises"
msgstr "Bruits"
#: src/settings_translation_file.cpp
msgid "Normalmaps sampling"
msgstr "Échantillonnage de normalmaps"
#: src/settings_translation_file.cpp
msgid "Normalmaps strength"
msgstr "Force des normalmaps"
#: src/settings_translation_file.cpp
msgid "Number of emerge threads"
msgstr "Nombre de tâches en cours"
#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use. Make this field blank, or increase this "
"number\n"
"to use multiple threads. On multiprocessor systems, this will improve mapgen "
"speed greatly\n"
"at the cost of slightly buggy caves."
msgstr ""
"Nombre de tâches en cours à utiliser. Laisser ce champ vide, ou augmenter "
"cette valeur\n"
"pour utiliser le multi-tâches. Sur des systèmes multi-processeurs, cela va "
"améliorer grandement\n"
"la génération de terrain au détriment de quelques altérations de grottes."
#: src/settings_translation_file.cpp
msgid ""
"Number of extra blocks that can be loaded by /clearobjects at once.\n"
"This is a trade-off between sqlite transaction overhead and\n"
"memory consumption (4096=100MB, as a rule of thumb)."
msgstr ""
"Nombre d'extra-mapblocks qui peuvent être chargés par /clearobjects dans "
"l'immédiat.\n"
"C'est un compromis entre un transfert SQLite plafonné et la consommation "
"mémoire\n"
"(4096 = 100 Mo, comme règle fondamentale)."
#: src/settings_translation_file.cpp
msgid "Number of parallax occlusion iterations."
msgstr "Nombre d'itérations sur l'occlusion parallaxe."
#: src/settings_translation_file.cpp
msgid "Offset"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Opaque liquids"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Overall bias of parallax occlusion effect, usually scale/2."
msgstr "Bias général de l'occlusion parallaxe, habituellement échelle/2."
#: src/settings_translation_file.cpp
msgid "Overall scale of parallax occlusion effect."
msgstr "Echelle générale de l'effet de l'occlusion parallaxe."
#: src/settings_translation_file.cpp
msgid "Parallax occlusion"
msgstr "Occlusion parallaxe"
#: src/settings_translation_file.cpp
msgid "Parallax occlusion Scale"
msgstr "Echelle de l'occlusion parallaxe"
#: src/settings_translation_file.cpp
msgid "Parallax occlusion bias"
msgstr "Bias de l'occlusion parallaxe"
#: src/settings_translation_file.cpp
msgid "Parallax occlusion iterations"
msgstr "Nombre d'itérations sur l'occlusion parallaxe"
#: src/settings_translation_file.cpp
msgid "Parallax occlusion mode"
msgstr "Mode occlusion parallaxe"
#: src/settings_translation_file.cpp
msgid "Parallax occlusion strength"
msgstr "Force de l'occlusion parallaxe"
#: src/settings_translation_file.cpp
msgid "Path to TrueTypeFont or bitmap."
msgstr "Chemin vers police TrueType ou Bitmap."
#: src/settings_translation_file.cpp
msgid "Path to save screenshots at."
msgstr "Chemin où les captures d'écran sont sauvegardées."
#: src/settings_translation_file.cpp
msgid ""
"Path to shader directory. If no path is defined, default location will be "
"used."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Path to texture directory. All textures are first searched from here."
msgstr ""
"Chemin vers le dossier des textures. Toutes les textures sont d'abord "
"cherchées dans ce dossier."
#: src/settings_translation_file.cpp
msgid "Physics"
msgstr "Physique"
#: src/settings_translation_file.cpp
msgid ""
"Player is able to fly without being affected by gravity.\n"
"This requires the \"fly\" privilege on the server."
msgstr ""
"Le joueur est capable de voler sans être affecté par la gravité.\n"
"Nécessite le privilège \"fly\" sur un serveur."
#: src/settings_translation_file.cpp
msgid "Player name"
msgstr "Nom du joueur"
#: src/settings_translation_file.cpp
msgid "Player transfer distance"
msgstr "Distance de transfert du joueur"
#: src/settings_translation_file.cpp
msgid "Player versus Player"
msgstr "Mode combat"
#: src/settings_translation_file.cpp
msgid ""
"Port to connect to (UDP).\n"
"Note that the port field in the main menu overrides this setting."
msgstr ""
"Port où se connecter (UDP).\n"
"Notez que le champ de port dans le menu principal passe outre ce réglage."
#: src/settings_translation_file.cpp
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""
"Empêcher les mods d'exécuter des fonctions insécurisées (comme des commandes "
"système)."
#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds). 0 = "
"disable. Useful for developers."
msgstr ""
"Imprime les données de profilage du moteur à intervalles réguliers. 0 = "
"désactivation.\n"
"Utile pour les développeurs."
#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""
"Les privilèges que les joueurs ayant le privilège basic_privs peuvent "
"accorder"
#: src/settings_translation_file.cpp
msgid "Profiler"
msgstr "Profileur"
#: src/settings_translation_file.cpp
msgid "Profiler toggle key"
msgstr "Profilage"
#: src/settings_translation_file.cpp
msgid "Profiling"
msgstr "Profilage"
#: src/settings_translation_file.cpp
msgid ""
"Radius of cloud area stated in number of 64 node cloud squares.\n"
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
"corners."
msgstr ""
"Rayon de l'aire des nuages où se trouve 64 blocs carrés de nuages.\n"
"Les valeurs plus grandes que 26 entraînent une \"coupure\" nette des nuages "
"aux coins de l'aire."
#: src/settings_translation_file.cpp
msgid "Raises terrain to make valleys around the rivers"
msgstr "Élève le terrain pour former des vallées autour des rivières"
#: src/settings_translation_file.cpp
msgid "Random input"
msgstr "Entrée aléatoire"
#: src/settings_translation_file.cpp
msgid "Range select key"
msgstr "Distance d'affichage illimitée"
#: src/settings_translation_file.cpp
msgid "Remote media"
msgstr "Média distant"
#: src/settings_translation_file.cpp
msgid "Remote port"
msgstr "Port distant"
#: src/settings_translation_file.cpp
msgid "Replaces the default main menu with a custom one."
msgstr "Remplace le menu par défaut par un menu personnalisé."
#: src/settings_translation_file.cpp
msgid "Report path"
msgstr "Chemin du rapport"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Ridge noise"
msgstr "Bruit des rivières"
#: src/settings_translation_file.cpp
msgid "Ridge underwater noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Right key"
msgstr "Droite"
#: src/settings_translation_file.cpp
msgid "Rightclick repetition interval"
msgstr "Intervalle de répétition du clic droit"
#: src/settings_translation_file.cpp
msgid "River Depth"
msgstr "Profondeur des rivières"
#: src/settings_translation_file.cpp
msgid "River Noise"
msgstr "Bruit des rivières"
#: src/settings_translation_file.cpp
msgid "River Size"
msgstr "Taille des rivières"
#: src/settings_translation_file.cpp
msgid "River noise -- rivers occur close to zero"
msgstr "Bruit des rivières -- les rivières se forment près de zéro"
#: src/settings_translation_file.cpp
msgid "Rollback recording"
msgstr "Enregistrement des actions"
#: src/settings_translation_file.cpp
msgid "Round minimap"
msgstr "Mini-carte circulaire"
#: src/settings_translation_file.cpp
msgid "Sandy beaches occur when np_beach exceeds this value."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Save the map received by the client on disk."
msgstr "Sauvegarde le monde du serveur sur le disque-dur du client."
#: src/settings_translation_file.cpp
msgid "Saving map received from server"
msgstr "Sauvegarder le monde du serveur"
#: src/settings_translation_file.cpp
msgid "Scale"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Scale gui by a user specified value.\n"
"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n"
"This will smooth over some of the rough edges, and blend\n"
"pixels when scaling down, at the cost of blurring some\n"
"edge pixels when images are scaled by non-integer sizes."
msgstr ""
"Mise à l'échelle du GUI par une valeur spécifique de l'utilisateur.\n"
"Cela va lisser certains bords grossiers, et mélanger les pixels en réduisant "
"l'échelle\n"
"au détriment d'un effet de flou sur des pixels en bordure quand les images "
"sont\n"
"misent à l'échelle par des valeurs non-entières."
#: src/settings_translation_file.cpp
msgid "Screen height"
msgstr "Hauteur de la fenêtre"
#: src/settings_translation_file.cpp
msgid "Screen width"
msgstr "Largeur de la fenêtre"
#: src/settings_translation_file.cpp
msgid "Screenshot"
msgstr "Capture d'écran"
#: src/settings_translation_file.cpp
msgid "Screenshot folder"
msgstr "Dossier des captures d'écran"
#: src/settings_translation_file.cpp
msgid "Screenshot format"
msgstr "Format des captures d'écran"
#: src/settings_translation_file.cpp
msgid "Screenshot quality"
msgstr "Qualité des captures d'écran"
#: src/settings_translation_file.cpp
msgid ""
"Screenshot quality. Only used for JPEG format.\n"
"1 means worst quality; 100 means best quality.\n"
"Use 0 for default quality."
msgstr ""
"Qualité de capture d'écran. Utilisé uniquement pour le format JPEG.\n"
"1 signifie mauvaise qualité; 100 signifie la meilleure qualité.\n"
"Utilisez 0 pour la qualité par défaut."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Seabed noise"
msgstr "Bruit de cave #1"
#: src/settings_translation_file.cpp
msgid "Second of 2 3D noises that together define tunnels."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Security"
msgstr "Sécurité"
#: src/settings_translation_file.cpp
msgid "See http://www.sqlite.org/pragma.html#pragma_synchronous"
msgstr "Voir http://www.sqlite.org/pragma.html#pragma_synchronous"
#: src/settings_translation_file.cpp
msgid "Selection box border color (R,G,B)."
msgstr "Couleur des bords de sélection (R,G,B)."
#: src/settings_translation_file.cpp
msgid "Selection box color"
msgstr "Couleur des bords de sélection"
#: src/settings_translation_file.cpp
msgid "Selection box width"
msgstr "Epaisseur des bords de sélection"
#: src/settings_translation_file.cpp
msgid "Server / Singleplayer"
msgstr "Serveur / Partie solo"
#: src/settings_translation_file.cpp
msgid "Server URL"
msgstr "URL du serveur"
#: src/settings_translation_file.cpp
msgid "Server address"
msgstr "Adresse du serveur"
#: src/settings_translation_file.cpp
msgid "Server description"
msgstr "Description du serveur"
#: src/settings_translation_file.cpp
msgid "Server name"
msgstr "Nom du serveur"
#: src/settings_translation_file.cpp
msgid "Server port"
msgstr "Port du serveur"
#: src/settings_translation_file.cpp
msgid "Server side occlusion culling"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Serverlist URL"
msgstr "URL de la liste des serveurs publics"
#: src/settings_translation_file.cpp
msgid "Serverlist file"
msgstr "Fichier des serveurs publics"
#: src/settings_translation_file.cpp
msgid ""
"Set the language. Leave empty to use the system language.\n"
"A restart is required after changing this."
msgstr ""
"Détermine la langue. Laisser vide pour utiliser celui de votre système.\n"
"Un redémarrage du jeu est nécessaire pour prendre effet."
#: src/settings_translation_file.cpp
msgid ""
"Set to true enables waving leaves.\n"
"Requires shaders to be enabled."
msgstr ""
"Mettre sur \"true\" active les feuilles d'arbres mouvantes.\n"
"Nécessite les shaders pour être activé."
#: src/settings_translation_file.cpp
msgid ""
"Set to true enables waving plants.\n"
"Requires shaders to be enabled."
msgstr ""
"Mettre sur \"true\" active les plantes mouvantes.\n"
"Nécessite les shaders pour être activé."
#: src/settings_translation_file.cpp
msgid ""
"Set to true enables waving water.\n"
"Requires shaders to be enabled."
msgstr ""
"Mettre sur \"true\" active les vagues.\n"
"Nécessite les shaders pour être activé."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Shader path"
msgstr "Shaders"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Shaders allow advanced visual effects and may increase performance on some "
"video cards.\n"
"This only works with the OpenGL video backend."
msgstr ""
"Les shaders permettent des effets visuels avancés et peuvent améliorer les "
"performances sur certaines cartes graphiques.\n"
"Fonctionne seulement avec OpenGL."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Shadow limit"
msgstr "Limite des mapblocks"
#: src/settings_translation_file.cpp
msgid "Shape of the minimap. Enabled = round, disabled = square."
msgstr "Forme de la mini-carte. Activé = ronde, désactivé = carrée."
#: src/settings_translation_file.cpp
msgid "Show debug info"
msgstr "Afficher les infos de débogage"
#: src/settings_translation_file.cpp
msgid "Show entity selection boxes"
msgstr "Afficher les boîtes de sélection de l'entité"
#: src/settings_translation_file.cpp
msgid "Shutdown message"
msgstr "Message d'arrêt du serveur"
#: src/settings_translation_file.cpp
msgid ""
"Size of chunks to be generated at once by mapgen, stated in mapblocks (16 "
"nodes)."
msgstr "Taille des chunks à générer, établie en mapblocks (16^3 blocs)."
#: src/settings_translation_file.cpp
msgid ""
"Size of the MapBlock cache of the mesh generator. Increasing this will\n"
"increase the cache hit %, reducing the data being copied from the main\n"
"thread, thus reducing jitter."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Slice w"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Slope and fill work together to modify the heights"
msgstr ""
"La pente et le remplissage fonctionnent ensemble pour modifier les hauteurs"
#: src/settings_translation_file.cpp
msgid "Small-scale humidity variation for blending biomes on borders."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Small-scale temperature variation for blending biomes on borders."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Smooth lighting"
msgstr "Lumière douce"
#: src/settings_translation_file.cpp
msgid ""
"Smooths camera when looking around. Also called look or mouse smoothing.\n"
"Useful for recording videos."
msgstr ""
"Lisse les mouvement de la caméra en se déplaçant et en regardant autour.\n"
"Utile pour enregistrer des vidéos."
#: src/settings_translation_file.cpp
msgid "Smooths rotation of camera in cinematic mode. 0 to disable."
msgstr "Lisse la rotation de la caméra en mode cinématique. 0 pour désactiver."
#: src/settings_translation_file.cpp
msgid "Smooths rotation of camera. 0 to disable."
msgstr "Lisse la rotation de la caméra. 0 pour désactiver."
#: src/settings_translation_file.cpp
msgid "Sneak key"
msgstr "Déplacement lent"
#: src/settings_translation_file.cpp
msgid "Sound"
msgstr "Audio"
#: src/settings_translation_file.cpp
msgid ""
"Specifies URL from which client fetches media instead of using UDP.\n"
"$filename should be accessible from $remote_media$filename via cURL\n"
"(obviously, remote_media should end with a slash).\n"
"Files that are not present will be fetched the usual way."
msgstr ""
"Spécifie l'URL à laquelle les clients obtiennent les fichiers média au lieu "
"d'utiliser le port UDP.\n"
"$filename doit être accessible depuis $remote_media$filename via cURL "
"(évidemment, remote_media devrait\n"
"se terminer avec un slash).\n"
"Les fichiers qui ne sont pas présents seront récupérés de la manière "
"habituelle."
#: src/settings_translation_file.cpp
msgid "Static spawnpoint"
msgstr "Emplacement du spawn statique"
#: src/settings_translation_file.cpp
msgid "Status message on connection"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Steepness noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Strength of generated normalmaps."
msgstr "Force des normalmaps autogénérés."
#: src/settings_translation_file.cpp
msgid "Strength of parallax."
msgstr "Force de l'occlusion parallaxe."
#: src/settings_translation_file.cpp
msgid "Strict protocol checking"
msgstr "Vérification stricte du protocole"
#: src/settings_translation_file.cpp
msgid "Support older servers"
msgstr "Fonctionne sur d'anciens serveurs"
#: src/settings_translation_file.cpp
msgid "Synchronous SQLite"
msgstr "SQLite synchronisé"
#: src/settings_translation_file.cpp
msgid "Temperature variation for biomes."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Terrain Height"
msgstr "Hauteur du terrain"
#: src/settings_translation_file.cpp
msgid "Terrain alt noise"
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Terrain base noise"
msgstr "Hauteur du terrain"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Terrain higher noise"
msgstr "Hauteur du terrain"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Terrain noise"
msgstr "Hauteur du terrain"
#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for hills.\n"
"Controls proportion of world area covered by hills.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""
"Seuil du bruit de relief pour les collines.\n"
"Contrôle la proportion sur la superficie d'un monde recouvert de collines.\n"
"Ajuster vers 0. 0 pour une plus grande proportion."
#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for lakes.\n"
"Controls proportion of world area covered by lakes.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""
"Seuil du bruit de relief pour les lacs.\n"
"Contrôle la proportion sur la superficie d'un monde recouvert de lacs.\n"
"Ajuster vers 0. 0 pour une plus grande proportion."
#: src/settings_translation_file.cpp
msgid "Terrain persistence noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Texture path"
msgstr "Chemin des textures"
#: src/settings_translation_file.cpp
msgid "The altitude at which temperature drops by 20C"
msgstr "L'altitude à laquelle la température descend de 20°C"
#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""
"Le format par défaut dans lequel les profils seront sauvegardés,\n"
"lorsque la commande `/profiler save [format]` est entrée sans format."
#: src/settings_translation_file.cpp
msgid "The depth of dirt or other filler"
msgstr "La profondeur de la terre ou autre matériau"
#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"The file path relative to your worldpath in which profiles will be saved to."
msgstr ""
"Le chemin d'accès au fichier relatif au monde dans lequel les profils seront "
"sauvegardés.\n"
#: src/settings_translation_file.cpp
msgid "The identifier of the joystick to use"
msgstr ""
#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr "L'interface réseau que le serveur écoute."
#: src/settings_translation_file.cpp
msgid ""
"The privileges that new users automatically get.\n"
"See /privs in game for a full list on your server and mod configuration."
msgstr ""
"Les privilèges que les nouveaux joueurs obtiennent automatiquement.\n"
"Entrer /privs dans le jeu pour voir une liste complète des privilèges."
#: src/settings_translation_file.cpp
msgid "The rendering back-end for Irrlicht."
msgstr "Le pilote vidéo pour Irrlicht."
#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"ingame view frustum around."
msgstr ""
"Sensibilité de la souris pour déplacer la \n"
"vue en jeu autour du tronc."
#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
"Lower is darker, Higher is lighter. The valid range of values for this\n"
"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n"
"set to the nearest valid value."
msgstr ""
"Force (obscurité) de l'ombrage des blocs avec l'occlusion ambiante.\n"
"Les valeurs plus basses sont plus sombres, les valeurs plus hautes sont plus "
"claires.\n"
"Une gamme valide de valeurs pour ceci se situe entre 0.25 et 4.0. Si la "
"valeur est en dehors\n"
"de cette gamme alors elle sera définie à la plus proche des valeurs valides."
#: src/settings_translation_file.cpp
msgid ""
"The time (in seconds) that the liquids queue may grow beyond processing\n"
"capacity until an attempt is made to decrease its size by dumping old queue\n"
"items. A value of 0 disables the functionality."
msgstr ""
"Le temps (en secondes) où la file des liquides peut s'agrandir au-delà de "
"sa\n"
"capacité de traitement jusqu'à ce qu'une tentative soit faite pour réduire "
"sa taille en vidant\n"
"l'ancienne file d'articles. Une valeur de 0 désactive cette fonctionnalité."
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""
"L'intervalle en secondes entre des clics droits répétés lors de l'appui sur "
"le bouton droit de la souris."
#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated right clicks when holding the "
"right mouse button."
msgstr ""
"L'intervalle en secondes entre des clics droits répétés lors de l'appui sur "
"le bouton droit de la souris."
#: src/settings_translation_file.cpp
msgid "The type of joystick"
msgstr ""
#: src/settings_translation_file.cpp
msgid "This font will be used for certain languages."
msgstr "Cette police sera utilisée pour certaines langues."
#: src/settings_translation_file.cpp
msgid "Time in between active block management cycles"
msgstr "Temps entre les cycles de gestion des blocs actifs"
#: src/settings_translation_file.cpp
msgid ""
"Time in seconds for item entity (dropped items) to live.\n"
"Setting it to -1 disables the feature."
msgstr ""
"Durée en secondes pendant laquelle les objets jetés sont présents.\n"
"Définir à -1 pour désactiver cette fonctionnalité."
#: src/settings_translation_file.cpp
msgid "Time send interval"
msgstr "Intervalle d'envoi du temps"
#: src/settings_translation_file.cpp
msgid "Time speed"
msgstr "Vitesse du temps"
#: src/settings_translation_file.cpp
msgid "Timeout for client to remove unused map data from memory."
msgstr ""
"Délai pendant lequel le client supprime les données de la carte de sa "
"mémoire."
#: src/settings_translation_file.cpp
msgid ""
"To reduce lag, block transfers are slowed down when a player is building "
"something.\n"
"This determines how long they are slowed down after placing or removing a "
"node."
msgstr ""
"Pour réduire le lag, les transferts des mapblocks sont ralentis quand un "
"joueur\n"
"est en train de construire quelque chose.\n"
"Cela détermine la durée du ralentissement après placement ou destruction "
"d'un bloc."
#: src/settings_translation_file.cpp
msgid "Toggle camera mode key"
msgstr "Basculement en mode caméra"
#: src/settings_translation_file.cpp
msgid "Tooltip delay"
msgstr "Délais d'apparition des infobulles"
#: src/settings_translation_file.cpp
msgid "Trees noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Trilinear filtering"
msgstr "Filtrage trilinéaire"
#: src/settings_translation_file.cpp
msgid ""
"True = 256\n"
"False = 128\n"
"Useable to make minimap smoother on slower machines."
msgstr ""
"True = 256\n"
"False = 128\n"
"Utile pour rendre la mini-carte plus fluide sur des ordinateurs peu "
"performants."
#: src/settings_translation_file.cpp
msgid "Trusted mods"
msgstr "Mods sécurisés"
#: src/settings_translation_file.cpp
msgid ""
"Typical maximum height, above and below midpoint, of floatland mountain "
"terrain."
msgstr ""
#: src/settings_translation_file.cpp
msgid "URL to the server list displayed in the Multiplayer Tab."
msgstr "URL de la liste des serveurs affichée dans l'onglet multijoueur."
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Undersampling"
msgstr "Affichage :"
#: src/settings_translation_file.cpp
msgid ""
"Undersampling is similar to using lower screen resolution, but it applies\n"
"to the game world only, keeping the GUI intact.\n"
"It should give significant performance boost at the cost of less detailed "
"image."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Unlimited player transfer distance"
msgstr "Distance de transfert du joueur illimitée"
#: src/settings_translation_file.cpp
msgid "Unload unused server data"
msgstr "Purger les données de serveur inutiles"
#: src/settings_translation_file.cpp
msgid "Use 3D cloud look instead of flat."
msgstr "Activer les nuages 3D au lieu des nuages 2D (plats)."
#: src/settings_translation_file.cpp
msgid "Use a cloud animation for the main menu background."
msgstr ""
"Utiliser une animation de nuages pour l'arrière-plan du menu principal."
#: src/settings_translation_file.cpp
msgid "Use anisotropic filtering when viewing at textures from an angle."
msgstr ""
"Utilisation du filtrage anisotrope lors de la visualisation des textures de "
"biais."
#: src/settings_translation_file.cpp
msgid "Use bilinear filtering when scaling textures."
msgstr "Utilisation du filtrage bilinéaire."
#: src/settings_translation_file.cpp
msgid "Use key"
msgstr "Utiliser"
#: src/settings_translation_file.cpp
msgid "Use mip mapping to scale textures. May slightly increase performance."
msgstr ""
"Utilisation du mip-mapping. Peut augmenter légèrement les performances."
#: src/settings_translation_file.cpp
msgid "Use trilinear filtering when scaling textures."
msgstr "Utilisation du filtrage trilinéaire."
#: src/settings_translation_file.cpp
msgid "V-Sync"
msgstr "Synchronisation verticale"
#: src/settings_translation_file.cpp
msgid "VBO"
msgstr "VBO"
#: src/settings_translation_file.cpp
msgid "Valley Depth"
msgstr "Profondeur des vallées"
#: src/settings_translation_file.cpp
msgid "Valley Fill"
msgstr "Comblement de vallée"
#: src/settings_translation_file.cpp
msgid "Valley Profile"
msgstr "Profil des vallées"
#: src/settings_translation_file.cpp
msgid "Valley Slope"
msgstr "Inclinaison des vallées"
#: src/settings_translation_file.cpp
msgid "Valleys C Flags"
msgstr "Drapeaux de Valleys C"
#: src/settings_translation_file.cpp
msgid "Variation of biome filler depth."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Variation of hill height and lake depth on floatland smooth terrain."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Variation of maximum mountain height (in nodes)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Variation of number of caves."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Variation of terrain vertical scale.\n"
"When noise is < -0.55 terrain is near-flat."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Varies depth of biome surface nodes."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Varies roughness of terrain.\n"
"Defines the 'persistence' value for terrain_base and terrain_alt noises."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "Varies steepness of cliffs."
msgstr "Contrôle l'élévation/hauteur des collines."
#: src/settings_translation_file.cpp
msgid "Vertical screen synchronization."
msgstr "Synchronisation verticale de la fenêtre de jeu."
#: src/settings_translation_file.cpp
msgid "Video driver"
msgstr "Pilote vidéo"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "View bobbing factor"
msgstr "Mouvement du bras"
#: src/settings_translation_file.cpp
#, fuzzy
msgid "View distance in nodes."
msgstr ""
"Distance d'affichage en blocs.\n"
"Minimum à 20"
#: src/settings_translation_file.cpp
msgid "View range decrease key"
msgstr "Réduire la distance d'affichage"
#: src/settings_translation_file.cpp
msgid "View range increase key"
msgstr "Augmenter la distance d'affichage"
#: src/settings_translation_file.cpp
msgid "View zoom key"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Viewing range"
msgstr "Plage de visualisation"
#: src/settings_translation_file.cpp
msgid "Volume"
msgstr "Volume du son"
#: src/settings_translation_file.cpp
msgid ""
"W co-ordinate of the generated 3D slice of a 4D fractal.\n"
"Determines which 3D slice of the 4D shape is generated.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""
"Série Julia : coordonnée W de la couche 3D de la forme 4D.\n"
"Détermine la tranche 3D de la forme 4D qui est générée.\n"
"N'a aucun effet sur les fractales 3D.\n"
"La portée est environ entre -2 et 2."
#: src/settings_translation_file.cpp
msgid "Walking speed"
msgstr "Vitesse de marche"
#: src/settings_translation_file.cpp
msgid "Water Features"
msgstr "Caractéristiques de l'eau"
#: src/settings_translation_file.cpp
msgid "Water level"
msgstr "Niveau de l'eau"
#: src/settings_translation_file.cpp
msgid "Water surface level of the world."
msgstr "Niveau de la surface de l'eau du monde."
#: src/settings_translation_file.cpp
msgid "Waving Nodes"
msgstr "Environnement mouvant"
#: src/settings_translation_file.cpp
msgid "Waving leaves"
msgstr "Feuilles d'arbres mouvantes"
#: src/settings_translation_file.cpp
msgid "Waving plants"
msgstr "Plantes mouvantes"
#: src/settings_translation_file.cpp
msgid "Waving water"
msgstr "Vagues"
#: src/settings_translation_file.cpp
msgid "Waving water height"
msgstr "Hauteur des vagues"
#: src/settings_translation_file.cpp
msgid "Waving water length"
msgstr "Durée du mouvement des liquides"
#: src/settings_translation_file.cpp
msgid "Waving water speed"
msgstr "Vitesse de mouvement des liquides"
#: src/settings_translation_file.cpp
msgid ""
"When gui_scaling_filter is true, all GUI images need to be\n"
"filtered in software, but some images are generated directly\n"
"to hardware (e.g. render-to-texture for nodes in inventory)."
msgstr ""
"Quand gui_scaling_filter est activé, tous les images du GUI sont\n"
"filtrées dans Minetest, mais quelques images sont générées directement\n"
"par le matériel (ex.: textures des blocs dans l'inventaire)."
#: src/settings_translation_file.cpp
msgid ""
"When gui_scaling_filter_txr2img is true, copy those images\n"
"from hardware to software for scaling. When false, fall back\n"
"to the old scaling method, for video drivers that don't\n"
"properly support downloading textures back from hardware."
msgstr ""
"Quand gui_scaling_filter_txr2img est activé, c'est Minetest qui s'occupe de\n"
"la mise à l'échelle des images et non votre matériel. Si désactivé,\n"
"l'ancienne méthode de mise à l'échelle est utilisée, pour les pilotes "
"vidéos\n"
"qui ne supportent pas le chargement des textures depuis le matériel."
#: src/settings_translation_file.cpp
msgid ""
"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n"
"can be blurred, so automatically upscale them with nearest-neighbor\n"
"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
"for the upscaled textures; higher values look sharper, but require more\n"
"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n"
"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n"
"enabled."
msgstr ""
"En utilisant le filtrage bilinéaire / trilinéaire / anisotrope, les textures "
"de basse résolution\n"
"peuvent être floues en agrandissant automatiquement les textures avec une "
"interpolation précise\n"
"pour préserver les pixels hasardeux.\n"
"\n"
"Ceci détermine la taille de la texture minimale pour les textures agrandies. "
"Les valeurs plus hautes rendent\n"
"les textures plus détaillées, mais nécessitent plus de mémoire.\n"
"Les valeurs en puissance de 2 sont recommandées. Définir une valeur "
"supérieure à 1 peut ne pas\n"
"avoir un effet visible sauf si le filtrage bilinéaire / trilinéaire / "
"anisotrope est activé."
#: src/settings_translation_file.cpp
msgid ""
"Whether freetype fonts are used, requires freetype support to be compiled in."
msgstr ""
"Détermine l'utilisation des polices Freetype. Nécessite une compilation avec "
"le support Freetype."
#: src/settings_translation_file.cpp
msgid "Whether node texture animations should be desynchronized per mapblock."
msgstr "Détermine la désynchronisation des textures animées par mapblock."
#: src/settings_translation_file.cpp
msgid ""
"Whether players are shown to clients without any range limit.\n"
"Deprecated, use the setting player_transfer_distance instead."
msgstr ""
"Détermine l'exposition illimitée des noms de joueurs aux autres clients.\n"
"Obsolète : utiliser l'option player_transfer_distance à la place."
#: src/settings_translation_file.cpp
msgid "Whether to allow players to damage and kill each other."
msgstr "Détermine la possibilité des joueurs de tuer d'autres joueurs."
#: src/settings_translation_file.cpp
msgid ""
"Whether to ask clients to reconnect after a (Lua) crash.\n"
"Set this to true if your server is set up to restart automatically."
msgstr ""
"Détermine la possibilité des clients à se reconnecter après une extinction "
"du serveur.\n"
"Activez-le si votre serveur est paramétré pour redémarrer automatiquement."
#: src/settings_translation_file.cpp
msgid "Whether to fog out the end of the visible area."
msgstr "Détermine la visibilité de la brume au bout de l'aire visible."
#: src/settings_translation_file.cpp
msgid ""
"Whether to show the client debug info (has the same effect as hitting F5)."
msgstr ""
"Détermine la visibilité des infos de débogage du client (même effet que "
"taper F5)."
#: src/settings_translation_file.cpp
msgid ""
"Whether to support older servers before protocol version 25.\n"
"Enable if you want to connect to 0.4.12 servers and before.\n"
"Servers starting with 0.4.13 will work, 0.4.12-dev servers may work.\n"
"Disabling this option will protect your password better."
msgstr ""
"Supporte les anciens serveurs antérieurs au protocole version 25.\n"
"A activer si vous souhaitez vous connecter aux serveurs version 0.4.12 et "
"antérieure.\n"
"Les serveurs démarrant en 0.4.13 vont fonctionner, pas ceux en 0.4.12-dev.\n"
"La désactivation de cette option permettra de mieux protéger votre mot de "
"passe."
#: src/settings_translation_file.cpp
msgid "Width component of the initial window size."
msgstr "Résolution verticale de la fenêtre de jeu."
#: src/settings_translation_file.cpp
msgid "Width of the selectionbox's lines around nodes."
msgstr "Épaisseur des bordures de sélection autour des blocs."
#: src/settings_translation_file.cpp
msgid ""
"Windows systems only: Start Minetest with the command line window in the "
"background.\n"
"Contains the same information as the file debug.txt (default name)."
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"World directory (everything in the world is stored here).\n"
"Not needed if starting from the main menu."
msgstr ""
"Chemin du monde (tout ce qui relatif au monde est enregistré ici).\n"
"Inutile si démarré depuis le menu."
#: src/settings_translation_file.cpp
msgid "Y of flat ground."
msgstr "Coordonnée Y des terrains plats."
#: src/settings_translation_file.cpp
msgid "Y of upper limit of large pseudorandom caves."
msgstr ""
"Coordonnée Y de la limite supérieure des grandes grottes pseudo-aléatoires."
#: src/settings_translation_file.cpp
msgid "Y-distance over which caverns expand to full size."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of average terrain surface."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of cavern upper limit."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of floatland midpoint and lake surface."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of higher (cliff-top) terrain."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of lower terrain and lakebeds."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level of seabed."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Y-level to which floatland shadows extend."
msgstr ""
#: src/settings_translation_file.cpp
#, fuzzy
msgid "block send optimize distance"
msgstr "Distance maximale d'envoi des mapblocks"
#: src/settings_translation_file.cpp
msgid "cURL file download timeout"
msgstr "Délais d'interruption de cURL lors d'un téléchargement de fichier"
#: src/settings_translation_file.cpp
msgid "cURL parallel limit"
msgstr "Limite parallèle de cURL"
#: src/settings_translation_file.cpp
msgid "cURL timeout"
msgstr "Délais d'interruption de cURL"
#~ msgid "Hide mp content"
#~ msgstr "Cacher le contenu du mod"
#~ msgid "Start Game"
#~ msgstr "Démarrer"
#~ msgid "Attn"
#~ msgstr "Attente"
#~ msgid "Capital"
#~ msgstr "Verr Maj"
#~ msgid "Comma"
#~ msgstr "Virgule"
#~ msgid "CrSel"
#~ msgstr "Vider sélection"
#~ msgid "ExSel"
#~ msgstr "ExSel"
#~ msgid "Final"
#~ msgstr "Final"
#~ msgid "Junja"
#~ msgstr "Junja"
#~ msgid "Kana"
#~ msgstr "Kana"
#~ msgid "Kanji"
#~ msgstr "Kanji"
#~ msgid "Minus"
#~ msgstr "Moins"
#~ msgid "PA1"
#~ msgstr "PA1"
#~ msgid "Period"
#~ msgstr "Point"
#~ msgid "Plus"
#~ msgstr "Plus"
#~ msgid ""
#~ "Controls size of deserts and beaches in Mapgen v6.\n"
#~ "When snowbiomes are enabled 'mgv6_freq_desert' is ignored."
#~ msgstr ""
#~ "Taille des déserts et plages dans Mapgen V6.\n"
#~ "Quand les environnements neigeux sont activés, le paramètre de fréquence "
#~ "des déserts dans Mapgen V6 est ignoré."
#~ msgid ""
#~ "Determines terrain shape.\n"
#~ "The 3 numbers in brackets control the scale of the\n"
#~ "terrain, the 3 numbers should be identical."
#~ msgstr ""
#~ "Détermine la forme du terrain.\n"
#~ "Les 3 nombres entre parenthèses contrôlent l'échelle du terrain,\n"
#~ "ces nombres doivent être identiques."
#~ msgid "Mapgen biome heat noise parameters"
#~ msgstr "Mapgen : paramètres de bruit de la température"
#~ msgid "Mapgen biome humidity blend noise parameters"
#~ msgstr "Mapgen : paramètres de mélange de l'humidité"
#~ msgid "Mapgen biome humidity noise parameters"
#~ msgstr "Mapgen : paramètres de bruit de l'humidité"
#~ msgid "Mapgen flat cave width"
#~ msgstr "Ampleur de grotte du générateur de terrain plat"
#~ msgid "Mapgen flat cave1 noise parameters"
#~ msgstr "Générateur de terrain plat: paramètres de bruit grotte1"
#~ msgid "Mapgen flat cave2 noise parameters"
#~ msgstr "Générateur de terrain plat: paramètres de bruit grotte2"
#~ msgid "Mapgen flat filler depth noise parameters"
#~ msgstr "Générateur de terrain plat: paramètres de bruit sur la profondeur"
#~ msgid "Mapgen flat large cave depth"
#~ msgstr "Profondeur des grandes grottes du générateur de terrain plat"
#~ msgid "Mapgen flat terrain noise parameters"
#~ msgstr "Paramètres de bruit du générateur de terrain plat"
#~ msgid "Mapgen fractal cave width"
#~ msgstr "Ampleur des grottes du générateur de terrain Julia"
#~ msgid "Mapgen fractal cave1 noise parameters"
#~ msgstr "Mapgen V5 : paramètres de bruit cave1"
#~ msgid "Mapgen fractal cave2 noise parameters"
#~ msgstr "Mapgen V5 : paramètre de bruit cave2"
#~ msgid "Mapgen fractal filler depth noise parameters"
#~ msgstr "Mapgen V5 : paramètres de bruit sur la profondeur"
#~ msgid "Mapgen fractal fractal"
#~ msgstr "Drapeaux des fractales du générateur de terrain"
#~ msgid "Mapgen fractal iterations"
#~ msgstr "Itérations du générateur de terrain julia"
#~ msgid "Mapgen fractal julia w"
#~ msgstr "Mapgen Julia : fractale W"
#~ msgid "Mapgen fractal julia x"
#~ msgstr "Mapgen Julia : fractale X"
#~ msgid "Mapgen fractal julia y"
#~ msgstr "Mapgen Julia : fractale Y"
#~ msgid "Mapgen fractal julia z"
#~ msgstr "Mapgen Julia : fractale Z"
#~ msgid "Mapgen fractal offset"
#~ msgstr "Générateur de terrain Julia: décalages fractals"
#~ msgid "Mapgen fractal scale"
#~ msgstr "Générateur de terrain Julia: échelles fractales"
#~ msgid "Mapgen fractal seabed noise parameters"
#~ msgstr ""
#~ "Paramètres de bruit du fond marin pour le générateur de terrain julia"
#~ msgid "Mapgen fractal slice w"
#~ msgstr "Générateur de terrain Julia: couche fractale W"
#~ msgid "Mapgen v5 cave width"
#~ msgstr "Ampleur des grottes du générateur de terrain V5"
#~ msgid "Mapgen v5 cave1 noise parameters"
#~ msgstr "Paramètres du bruit cave1 du générateur de terrain v5"
#~ msgid "Mapgen v5 cave2 noise parameters"
#~ msgstr "Paramètres du bruit cave2 du générateur de terrain v5"
#~ msgid "Mapgen v5 factor noise parameters"
#~ msgstr "Paramètres du facteur de dispersion du générateur de terrain v5"
#~ msgid "Mapgen v5 filler depth noise parameters"
#~ msgstr ""
#~ "Paramètres du bruit de la profondeur de remplissage du générateur de "
#~ "terrain v5"
#~ msgid "Mapgen v5 height noise parameters"
#~ msgstr "Paramètres du bruit en altitude du générateur de terrain v5"
#~ msgid "Mapgen v6 apple trees noise parameters"
#~ msgstr "Paramètres du bruit des pommiers du générateur de terrain v6"
#~ msgid "Mapgen v6 beach frequency"
#~ msgstr "Mapgen V6 : fréquence des plages"
#~ msgid "Mapgen v6 beach noise parameters"
#~ msgstr "Mapgen V6 : paramètres de bruit des plages"
#~ msgid "Mapgen v6 biome noise parameters"
#~ msgstr "Mapgen V6 : paramètres de bruit des biomes"
#~ msgid "Mapgen v6 cave noise parameters"
#~ msgstr "Mapgen V6 : paramètres de bruit des caves"
#~ msgid "Mapgen v6 desert frequency"
#~ msgstr "Mapgen V6 : fréquence des déserts"
#~ msgid "Mapgen v6 mud noise parameters"
#~ msgstr "Mapgen V6 : paramètres de bruit de la vase"
#~ msgid "Mapgen v6 steepness noise parameters"
#~ msgstr "Mapgen V6 : paramètres de bruit des pentes"
#~ msgid "Mapgen v6 terrain altitude noise parameters"
#~ msgstr "Mapgen V6 : paramètres de bruit de l'altitude du terrain"
#~ msgid "Mapgen v6 terrain base noise parameters"
#~ msgstr "Mapgen V6 : paramètres de bruit du terrain de base"
#~ msgid "Mapgen v6 trees noise parameters"
#~ msgstr "Mapgen V6 : paramètres de bruit des arbres"
#~ msgid "Mapgen v7 cave width"
#~ msgstr "Ampleur des grottes du générateur de terrain: Mapgen V7"
#~ msgid "Mapgen v7 cave1 noise parameters"
#~ msgstr "Mapgen V7 : paramètres de bruit cave1"
#~ msgid "Mapgen v7 cave2 noise parameters"
#~ msgstr "Mapgen V7 : paramètres de bruit cave2"
#~ msgid "Mapgen v7 filler depth noise parameters"
#~ msgstr "Mapgen V7 : paramètres de bruit sur la profondeur"
#~ msgid "Mapgen v7 height select noise parameters"
#~ msgstr "Mapgen V7 : paramètres de sélection de la hauteur du bruit"
#~ msgid "Mapgen v7 mountain noise parameters"
#~ msgstr "Mapgen V7 : paramètres de bruit des montagnes"
#~ msgid "Mapgen v7 ridge noise parameters"
#~ msgstr "Mapgen V7 : paramètres de bruit des rivières"
#~ msgid "Mapgen v7 ridge water noise parameters"
#~ msgstr "Mapgen V7 : paramètres de bruit de l'eau des rivières"
#~ msgid "Mapgen v7 terrain altitude noise parameters"
#~ msgstr "Mapgen V7 : paramètres de bruit de l'altitude du terrain"
#~ msgid "Mapgen v7 terrain base noise parameters"
#~ msgstr "Mapgen V7 : paramètres du bruit du terrain de base"
#~ msgid "Mapgen v7 terrain persistation noise parameters"
#~ msgstr "Mapgen V7 : paramètres du bruit de la persistance du terrain"
#~ msgid ""
#~ "Noise parameters for biome API temperature, humidity and biome blend."
#~ msgstr ""
#~ "Paramètres de bruit pour la température, l'humidité et le mélange de "
#~ "biomes."
#~ msgid ""
#~ "Where the map generator stops.\n"
#~ "Please note:\n"
#~ "- Limited to 31000 (setting above has no effect)\n"
#~ "- The map generator works in groups of 80x80x80 nodes (5x5x5 "
#~ "MapBlocks).\n"
#~ "- Those groups have an offset of -32, -32 nodes from the origin.\n"
#~ "- Only groups which are within the map_generation_limit are generated"
#~ msgstr ""
#~ "Limite de la génération de terrain.\n"
#~ "Notes :\n"
#~ "- Limite absolue à 31000 (une valeur supérieure n'a aucun effet).\n"
#~ "- La génération de terrain fonctionne par groupes de 80^3 blocs (= 5^3 "
#~ "mapblocks).\n"
#~ "- Ces groupes ont un décalage de -32, -32 blocs depuis leur origine.\n"
#~ "- Seuls les groupes intégrant les limites définies par "
#~ "map_generation_limit sont générées"
#~ msgid "Detailed mod profile data. Useful for mod developers."
#~ msgstr ""
#~ "Profil détaillé des données du mod. Utile pour les développeurs de mods."
#~ msgid "Detailed mod profiling"
#~ msgstr "Profil détaillé des mods"
#~ msgid ""
#~ "How many blocks are flying in the wire simultaneously for the whole "
#~ "server."
#~ msgstr "Nombre maximum de mapblocks simultanés envoyés sur le serveur."
#~ msgid "How many blocks are flying in the wire simultaneously per client."
#~ msgstr "Nombre maximum de mapblocks simultanés envoyés par client."
#~ msgid "Useful for mod developers."
#~ msgstr "Utile pour les développeurs de mods."
#~ msgid "No of course not!"
#~ msgstr "Non, bien sûr que non !"
#~ msgid "Public Serverlist"
#~ msgstr "Liste de serveurs publics"
#~ msgid "Generate Normalmaps"
#~ msgstr "Normal Mapping"
#~ msgid "No!!!"
#~ msgstr "Non !"
#, fuzzy
#~ msgid ""
#~ "Map generation attributes specific to Mapgen Valleys.\n"
#~ "Flags that are not specified in the flag string are not modified from the "
#~ "default.\n"
#~ "Flags starting with \"no\" are used to explicitly disable them.\n"
#~ "\"altitude_chill\" makes higher elevations colder, which may cause biome "
#~ "issues.\n"
#~ "\"humid_rivers\" modifies the humidity around rivers and in areas where "
#~ "water would tend to pool. It may interfere with delicately adjusted "
#~ "biomes."
#~ msgstr ""
#~ "Attributs généraux de la génération de terrain.\n"
#~ "Les drapeaux qui ne sont spécifiés dans leur champ respectif gardent "
#~ "leurs valeurs par défaut."
#~ msgid "\""
#~ msgstr "\""
#~ msgid "Enable a bit lower water surface, so it doesn't "
#~ msgstr ""
#~ "Rend l'eau légèrement plus basse, de façon à ce qu'elle ne submerge pas "
#~ "le bloc complètement.\n"
#~ "Note : cette fonctionnalité est assez expérimentale et l'éclairage doux "
#~ "ne fonctionne pas dessus. "
#~ msgid "If disabled "
#~ msgstr "Si désactivé "
#~ msgid "If enabled, "
#~ msgstr "Si activé, "
#~ msgid "Restart minetest for driver change to take effect"
#~ msgstr "Redémarrez Minetest pour que le changement du pilote prenne effet"
#~ msgid "Gamemgr: Unable to copy mod \"$1\" to game \"$2\""
#~ msgstr "Gamemgr : Impossible de copier le mod \"$1\" dans le jeu \"$2\""
#~ msgid "GAMES"
#~ msgstr "JEUX"
#~ msgid "Mods:"
#~ msgstr "Mods :"
#~ msgid "new game"
#~ msgstr "nouveau jeu"
#~ msgid "EDIT GAME"
#~ msgstr "MODIFIER LE JEU"
#~ msgid "Remove selected mod"
#~ msgstr "Supprimer le mod sélectionné"
#~ msgid "<<-- Add mod"
#~ msgstr "<<-- Ajouter un mod"
#~ msgid "CLIENT"
#~ msgstr "CLIENT"
#~ msgid "START SERVER"
#~ msgstr "DÉMARRER LE SERVEUR"
#~ msgid "Name"
#~ msgstr "Nom"
#~ msgid "Password"
#~ msgstr "Mot de passe"
#~ msgid "SETTINGS"
#~ msgstr "PARAMÈTRES"
#~ msgid "Preload item visuals"
#~ msgstr "Précharger les objets"
#~ msgid "Finite Liquid"
#~ msgstr "Liquides limités"
#~ msgid "SINGLE PLAYER"
#~ msgstr "PARTIE SOLO"
#~ msgid "TEXTURE PACKS"
#~ msgstr "PACKS DE TEXTURES"
#~ msgid "MODS"
#~ msgstr "MODS"
#~ msgid "Add mod:"
#~ msgstr "Ajouter un mod :"
#~ msgid ""
#~ "Warning: Some mods are not configured yet.\n"
#~ "They will be enabled by default when you save the configuration. "
#~ msgstr ""
#~ "Attention : certains mods ne sont pas encore configurés.\n"
#~ "Ils seront activés par défaut quand vous enregistrerez la configuration. "
#~ msgid ""
#~ "Warning: Some configured mods are missing.\n"
#~ "Their setting will be removed when you save the configuration. "
#~ msgstr ""
#~ "Attention : certains mods configurés sont introuvables.\n"
#~ "Leurs réglages seront effacés quand vous enregistrerez la configuration. "
#~ msgid "Delete map"
#~ msgstr "Supprimer la carte"
#~ msgid ""
#~ "Default Controls:\n"
#~ "- WASD: Walk\n"
#~ "- Mouse left: dig/hit\n"
#~ "- Mouse right: place/use\n"
#~ "- Mouse wheel: select item\n"
#~ "- 0...9: select item\n"
#~ "- Shift: sneak\n"
#~ "- R: Toggle viewing all loaded chunks\n"
#~ "- I: Inventory menu\n"
#~ "- ESC: This menu\n"
#~ "- T: Chat\n"
#~ msgstr ""
#~ "Touches par défaut :\n"
#~ "- ZQSD : se déplacer\n"
#~ "- Clic gauche : creuser bloc\n"
#~ "- Clic droite : insérer bloc\n"
#~ "- Roulette : sélectionner objet\n"
#~ "- 0...9 : sélectionner objet\n"
#~ "- Shift : déplacement prudent\n"
#~ "- R : active la vue de tous les blocs\n"
#~ "- I : inventaire\n"
#~ "- Échap : ce menu\n"
#~ "- T : discuter\n"
#~ msgid "Failed to delete all world files"
#~ msgstr "Tous les fichiers du monde n'ont pu être supprimés"
#~ msgid "Cannot configure world: Nothing selected"
#~ msgstr "Impossible de configurer ce monde : aucune sélection active"
#~ msgid "Cannot create world: No games found"
#~ msgstr "Impossible de créer le monde : aucun jeu n'est présent"
#~ msgid "Files to be deleted"
#~ msgstr "Fichiers à supprimer"
#~ msgid "Cannot delete world: Nothing selected"
#~ msgstr "Impossible de supprimer le monde : rien n'est sélectionné"
#~ msgid "Address required."
#~ msgstr "Adresse requise."
#~ msgid "Create world"
#~ msgstr "Créer un monde"
#~ msgid "Leave address blank to start a local server."
#~ msgstr "Laisser l'adresse vide pour lancer un serveur local."
#~ msgid "Show Favorites"
#~ msgstr "Voir les serveurs favoris"
#~ msgid "Show Public"
#~ msgstr "Voir les serveurs publics"
#~ msgid "Cannot create world: Name contains invalid characters"
#~ msgstr ""
#~ "Impossible de créer le monde : le nom contient des caractères invalides"
#~ msgid "Warning: Configuration not consistent. "
#~ msgstr "Attention : configuration incorrecte. "
#~ msgid "Configuration saved. "
#~ msgstr "Configuration enregistrée. "
#~ msgid "is required by:"
#~ msgstr "est requis par :"
#~ msgid "Left click: Move all items, Right click: Move single item"
#~ msgstr ""
#~ "Clic gauche : déplacer tous les objets -- Clic droit : déplacer un objet"
#~ msgid " MB/s"
#~ msgstr " Mo/s"
#~ msgid " KB/s"
#~ msgstr " Ko/s"
#~ msgid "Downloading"
#~ msgstr "Téléchargement"
#~ msgid "Scaling factor applied to menu elements: "
#~ msgstr "Taille appliquée aux menus : "
#~ msgid "Wanted FPS"
#~ msgstr "FPS minimum"
#~ msgid "Viewing range minimum"
#~ msgstr "Distance de vue minimum"
#~ msgid "Vertical spawn range"
#~ msgstr "Portée verticale du spawn"
#~ msgid "Vertical initial window size."
#~ msgstr "Largeur initiale de la fenêtre de jeu."
#~ msgid ""
#~ "The allowed adjustment range for the automatic rendering range "
#~ "adjustment.\n"
#~ "Set this to be equal to viewing range minimum to disable the auto-"
#~ "adjustment algorithm."
#~ msgstr ""
#~ "Distance d'affichage maximum.\n"
#~ "Définir cette valeur égale à la distance de vue minimum pour désactiver\n"
#~ "l'auto-ajustement dynamique de la distance d'affichage."
#~ msgid "Preload inventory textures"
#~ msgstr "Pré-chargement des textures d'inventaire"
#~ msgid ""
#~ "Pre-generate all item visuals used in the inventory.\n"
#~ "This increases startup time, but runs smoother in-game.\n"
#~ "The generated textures can easily exceed your VRAM, causing artifacts in "
#~ "the inventory."
#~ msgstr ""
#~ "Pré-générer tous les visuels d'items utilisés dans l'inventaire.\n"
#~ "Cela augmente le temps de démarrage, mais rend les inventaires plus "
#~ "fluides.\n"
#~ "Les textures générées peuvent facilement déborder votre VRAM, causant des "
#~ "bugs dans votre inventaire."
#~ msgid "New style water"
#~ msgstr "Nouveau style de liquide"
#~ msgid ""
#~ "Minimum wanted FPS.\n"
#~ "The amount of rendered stuff is dynamically set according to this. and "
#~ "viewing range min and max."
#~ msgstr ""
#~ "Images par seconde (FPS) minimum.\n"
#~ "Le niveau de rendu est dynamiquement adapté selon ce paramètre et la "
#~ "distance de vue (minimale et maximale)."
#~ msgid ""
#~ "Maximum distance above water level for player spawn.\n"
#~ "Larger values result in spawn points closer to (x = 0, z = 0).\n"
#~ "Smaller values may result in a suitable spawn point not being found,\n"
#~ "resulting in a spawn at (0, 0, 0) possibly buried underground."
#~ msgstr ""
#~ "Distance maximum au-dessus du niveau de l'eau où le joueur apparaît.\n"
#~ "Des valeurs plus grandes aboutissent à des locations plus proches de (x = "
#~ "0, z = 0).\n"
#~ "Des valeurs plus petites peut résulter à une location de spawn non-"
#~ "trouvée, résultant\n"
#~ "à une location située à (0, 0, 0) probablement enterrée sous le sol."
#~ msgid "Mapgen fractal mandelbrot slice w"
#~ msgstr "Mapgen Mandelbrot : couche fractale W"
#~ msgid "Mapgen fractal mandelbrot scale"
#~ msgstr "Mapgen Mandelbrot : échelles fractales"
#~ msgid "Mapgen fractal mandelbrot offset"
#~ msgstr "Mapgen Mandelbrot : décalages fractals"
#~ msgid "Mapgen fractal mandelbrot iterations"
#~ msgstr "Mapgen Mandelbrot : itérations fractales"
#~ msgid ""
#~ "Map generation attributes specific to Mapgen fractal.\n"
#~ "'julia' selects a julia set to be generated instead of a mandelbrot set.\n"
#~ "Flags that are not specified in the flag string are not modified from the "
#~ "default.\n"
#~ "Flags starting with \"no\" are used to explicitly disable them."
#~ msgstr ""
#~ "Attributs de terrain spécifiques à Mapgen V7.\n"
#~ "'ridges' sont les rivières.\n"
#~ "Les drapeaux qui ne sont spécifiés dans le champ gardent leurs valeurs "
#~ "par défaut.\n"
#~ "Les drapeaux commençant par \"non\" sont désactivés."
#~ msgid ""
#~ "Mandelbrot set: W co-ordinate of the generated 3D slice of the 4D shape.\n"
#~ "Range roughly -2 to 2."
#~ msgstr ""
#~ "Série Mandelbrot : coordonnée W de la couche 3D de la forme 4D.\n"
#~ "La portée est environ entre -2 et 2."
#~ msgid ""
#~ "Mandelbrot set: Iterations of the recursive function.\n"
#~ "Controls scale of finest detail."
#~ msgstr ""
#~ "Série Mandelbrot : itérations de la fonction récursive.\n"
#~ "Contrôle l'échelle du détail le plus subtil."
#~ msgid "Mandelbrot set: Approximate (X,Y,Z) scales in nodes."
#~ msgstr "Série Mandelbrot : échelles (X,Y,Z) en blocs."
#~ msgid ""
#~ "Mandelbrot set: (X,Y,Z) offsets from world centre.\n"
#~ "Range roughly -2 to 2, multiply by m_scale for offsets in nodes."
#~ msgstr ""
#~ "Série Mandelbrot : décalages (X,Y,Z) à partir du centre du monde.\n"
#~ "La portée est environ entre -2 et 2. Multiplier par m_scale pour décaler "
#~ "en nombre de blocs."
#~ msgid ""
#~ "Key for increasing the viewing range. Modifies the minimum viewing "
#~ "range.\n"
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgstr ""
#~ "Touche pour augmenter la distance de vue. Modifie la distance de vue "
#~ "minimale.\n"
#~ "Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgid ""
#~ "Key for decreasing the viewing range. Modifies the minimum viewing "
#~ "range.\n"
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgstr ""
#~ "Touche pour réduire la distance de vue. Modifie la distance de vue "
#~ "minimale.\n"
#~ "Voir http://irrlicht.sourceforge.net/docu/namespaceirr."
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
#~ msgid ""
#~ "Julia set: W value determining the 4D shape.\n"
#~ "Range roughly -2 to 2."
#~ msgstr ""
#~ "Série Julia : valeur W déterminant la forme 4D.\n"
#~ "La portée est environ entre -2 et 2."
#~ msgid ""
#~ "Julia set: (X,Y,Z) offsets from world centre.\n"
#~ "Range roughly -2 to 2, multiply by j_scale for offsets in nodes."
#~ msgstr ""
#~ "Série Julia : décalages (X,Y,Z) à partir du centre du monde.\n"
#~ "La portée est environ entre -2 et 2. Multiplier par j_scale pour décaler "
#~ "en nombre de blocs."
#~ msgid "Enable selection highlighting for nodes (disables selectionbox)."
#~ msgstr ""
#~ "Active l'éclairage des blocs pointés (et supprime les bordures noires de "
#~ "sélection)."
#~ msgid ""
#~ "Enable a bit lower water surface, so it doesn't \"fill\" the node "
#~ "completely.\n"
#~ "Note that this is not quite optimized and that smooth lighting on the\n"
#~ "water surface doesn't work with this."
#~ msgstr ""
#~ "Rend la surface de l'eau légèrement plus basse, de façon à ce qu'elle ne "
#~ "submerge pas\n"
#~ "entièrement le bloc voisin.\n"
#~ "Cette fonctionnalité est encore expérimentale et la lumière douce "
#~ "napparaît pas à la\n"
#~ "surface de l'eau."
#~ msgid "Item textures..."
#~ msgstr "Textures d'items..."
#~ msgid ""
#~ "Map generation attributes specific to Mapgen v7.\n"
#~ "The 'ridges' flag controls the rivers.\n"
#~ "The default flags set in the engine are: mountains, ridges\n"
#~ "The flags string modifies the engine defaults.\n"
#~ "Flags that are not specified in the flag string are not modified from the "
#~ "default.\n"
#~ "Flags starting with 'no' are used to explicitly disable them."
#~ msgstr ""
#~ "Attributs spécifiques à Mapgen V7.\n"
#~ "Le drapeau 'des crêtes' contrôle les rivières.\n"
#~ "Les drapeaux par défaut définis dans le moteur sont: montagnes, crêtes.\n"
#~ "La chaîne de drapeaux modifie les paramètres par défaut du moteur.\n"
#~ "Les drapeaux qui ne sont spécifiés dans le champ gardent leurs valeurs "
#~ "par défaut.\n"
#~ "Les drapeaux commençant par \"non\" sont désactivés."
#~ msgid ""
#~ "Map generation attributes specific to Mapgen flat.\n"
#~ "Occasional lakes and hills can be added to the flat world.\n"
#~ "The default flags set in the engine are: none\n"
#~ "The flags string modifies the engine defaults.\n"
#~ "Flags that are not specified in the flag string are not modified from the "
#~ "default.\n"
#~ "Flags starting with 'no' are used to explicitly disable them."
#~ msgstr ""
#~ "Attributs de terrain spécifiques au générateur de carte plate.\n"
#~ "Lacs et collines peuvent partiellement être ajoutés à un monde plat.\n"
#~ "Aucun drapeau par défaut défini dans le moteur.\n"
#~ "La chaîne de drapeaux modifie les paramètres par défaut du moteur.\n"
#~ "Les drapeaux qui ne sont pas spécifiés dans le champ gardent leurs "
#~ "valeurs par défaut.\n"
#~ "Les drapeaux commençant par \"non\" sont désactivés."