minetest/builtin
paramat f470cb7270 Zoom: Set zoom FOV per-player using a player object property
Remove player object property 'can zoom'.
Add player object property 'zoom fov'.
Remove clientside setting for 'zoom fov'.
Object property default is 15 degrees in creative mode, zoom disabled
in survival mode.

Needed due to zoom now loading and/or generating distant world
according to zoom FOV.

Update object properties serialisation version to 3.
2017-12-04 02:25:10 +00:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client [CSM] Add callback on open inventory (#5793) 2017-10-02 22:09:49 +02:00
common core.rotate_node: Run callbacks like with any regular placed node (#6648) 2017-11-21 20:21:52 +01:00
fstk Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
game Make core.auth_table private and structure builtin/auth.lua 2017-12-01 09:30:03 +01:00
mainmenu Mainmenu: Improve button alignment 2017-11-19 00:24:40 +00:00
profiler Profiler: Fix var args not being passed to callback register function 2017-10-14 18:28:56 +01:00
init.lua Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
settingtypes.txt Zoom: Set zoom FOV per-player using a player object property 2017-12-04 02:25:10 +00:00