minetest/src/mapgen
2024-02-17 15:35:33 +01:00
..
cavegen.cpp Cavegen y biome check (#13472) 2023-06-05 11:59:22 +02:00
cavegen.h Cavegen y biome check (#13472) 2023-06-05 11:59:22 +02:00
CMakeLists.txt Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
dungeongen.cpp Spacing fixes 2022-04-08 14:55:21 +01:00
dungeongen.h Dungeons: Clean up parameters, improve structure variety (#8918) 2019-09-14 23:02:07 +01:00
mapgen_carpathian.cpp Avoid generating the same chunk more than once with multiple emerge threads. 2020-11-26 20:31:20 -08:00
mapgen_carpathian.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen_flat.cpp Spacing fixes 2022-04-08 14:55:21 +01:00
mapgen_flat.h Mapgen Flat: Add caverns, disabled by default (#9913) 2020-08-05 05:00:00 +01:00
mapgen_fractal.cpp Enforce limits of settings that could cause buggy behaviour (#12450) 2022-07-09 22:32:08 +02:00
mapgen_fractal.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen_singlenode.cpp Skip liquid updates in MapgenSinglenode if not applicable 2023-08-14 18:16:36 +02:00
mapgen_singlenode.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen_v5.cpp Avoid generating the same chunk more than once with multiple emerge threads. 2020-11-26 20:31:20 -08:00
mapgen_v5.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen_v6.cpp Add flag to control mgv6 temple generation (#14293) 2024-01-30 21:52:04 +01:00
mapgen_v6.h Add flag to control mgv6 temple generation (#14293) 2024-01-30 21:52:04 +01:00
mapgen_v7.cpp Fix some minor code issues all over the place 2020-12-24 13:44:54 +01:00
mapgen_v7.h Move Mapgen V7 river generation into the main generation loop (#10639) 2020-11-20 16:11:19 +00:00
mapgen_valleys.cpp Fix broken BiomeGen abstraction (#11107) 2021-03-23 15:43:26 +01:00
mapgen_valleys.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen.cpp Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
mapgen.h Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
mg_biome.cpp Fix undefined behaviors (#14365) 2024-02-15 11:05:42 +01:00
mg_biome.h Cavegen y biome check (#13472) 2023-06-05 11:59:22 +02:00
mg_decoration.cpp Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
mg_decoration.h Implement check_offset for decorations 2023-06-15 10:36:46 +02:00
mg_ore.cpp Spacing fixes 2022-04-08 14:55:21 +01:00
mg_ore.h Fix function override warnings in mg_ore.h 2021-03-06 14:21:08 +01:00
mg_schematic.cpp Introduce std::string_view into wider use (#14368) 2024-02-17 15:35:33 +01:00
mg_schematic.h Fix typos and en_US/en_GB inconsistency in various files (#12902) 2022-11-09 11:57:19 -05:00
treegen.cpp Store MapEditEvent blocks in a vector (#13071) 2022-12-24 12:21:59 -05:00
treegen.h Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00