minetest/doc
MirceaKitsune fb0c431864 Allow the LUA API to set animations to meshes as well as the animation speed. Also update animations only when needed.
Support for animation blending, though for some reason it doesn't work.

Don't enable animation transitions by default for many reaosons

Object property to store individual bone positions. LUA can specify a bone name followed by a bone position. No functionality yet. Bone rotation to be added in the following commit

Same system for bone rotation, plus a few other things I missed
2012-11-25 18:14:15 +02:00
..
gpl-2.0.txt Working version before block send priorization update 2010-11-27 17:18:34 +02:00
lua_api.txt Allow the LUA API to set animations to meshes as well as the animation speed. Also update animations only when needed. 2012-11-25 18:14:15 +02:00
mapformat.txt Improve node timer format (map format version 25) and update mapformat.txt 2012-07-24 15:03:46 +03:00
minetest.6 Add output levels --info and --trace (--verbose is now more verbose) 2012-03-22 14:10:37 +02:00
minetestserver.6 Add output levels --info and --trace (--verbose is now more verbose) 2012-03-22 14:10:37 +02:00
protocol.txt dissector branch: fix for doc/protocol.txt: CONTROLTYPE_DISCO is 3 2011-08-25 21:32:48 +02:00