forked from Mirrorlandia_minetest/minetest
fb0c431864
Support for animation blending, though for some reason it doesn't work. Don't enable animation transitions by default for many reaosons Object property to store individual bone positions. LUA can specify a bone name followed by a bone position. No functionality yet. Bone rotation to be added in the following commit Same system for bone rotation, plus a few other things I missed |
||
---|---|---|
.. | ||
gpl-2.0.txt | ||
lua_api.txt | ||
mapformat.txt | ||
minetest.6 | ||
minetestserver.6 | ||
protocol.txt |