forked from Mirrorlandia_minetest/minetest
Align meaning of 'exposure' variable across different stages Put 'exposure' variable behind ENABLE_AUTO_EXPOSURE |
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opengl_fragment.glsl | ||
opengl_vertex.glsl |
Align meaning of 'exposure' variable across different stages Put 'exposure' variable behind ENABLE_AUTO_EXPOSURE |
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.. | ||
opengl_fragment.glsl | ||
opengl_vertex.glsl |