forked from Mirrorlandia_minetest/minetest
d3ee617f37
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
161 lines
3.4 KiB
Lua
161 lines
3.4 KiB
Lua
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local health_bar_definition =
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{
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hud_elem_type = "statbar",
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position = { x=0.5, y=1 },
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text = "heart.png",
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number = 20,
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direction = 0,
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size = { x=24, y=24 },
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offset = { x=(-10*24)-25, y=-(48+24+10)},
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}
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local breath_bar_definition =
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{
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hud_elem_type = "statbar",
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position = { x=0.5, y=1 },
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text = "bubble.png",
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number = 20,
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direction = 0,
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size = { x=24, y=24 },
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offset = {x=25,y=-(48+24+10)},
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}
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local hud_ids = {}
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local function initialize_builtin_statbars(player)
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if not player:is_player() then
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return
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end
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local name = player:get_player_name()
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if name == "" then
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return
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end
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if (hud_ids[name] == nil) then
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hud_ids[name] = {}
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end
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if player:hud_get_flags().healthbar then
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if hud_ids[name].id_healthbar == nil then
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health_bar_definition.number = player:get_hp()
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hud_ids[name].id_healthbar = player:hud_add(health_bar_definition)
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end
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else
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if hud_ids[name].id_healthbar ~= nil then
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player:hud_remove(hud_ids[name].id_healthbar)
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hud_ids[name].id_healthbar = nil
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end
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end
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if (player:get_breath() < 11) then
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if player:hud_get_flags().breathbar then
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if hud_ids[name].id_breathbar == nil then
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hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
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end
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else
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if hud_ids[name].id_breathbar ~= nil then
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player:hud_remove(hud_ids[name].id_breathbar)
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hud_ids[name].id_breathbar = nil
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end
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end
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elseif hud_ids[name].id_breathbar ~= nil then
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player:hud_remove(hud_ids[name].id_breathbar)
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hud_ids[name].id_breathbar = nil
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end
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end
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local function cleanup_builtin_statbars(player)
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if not player:is_player() then
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return
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end
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local name = player:get_player_name()
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if name == "" then
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return
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end
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hud_ids[name] = nil
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end
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local function player_event_handler(player,eventname)
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assert(player:is_player())
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local name = player:get_player_name()
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if name == "" then
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return
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end
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if eventname == "health_changed" then
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initialize_builtin_statbars(player)
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if hud_ids[name].id_healthbar ~= nil then
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player:hud_change(hud_ids[name].id_healthbar,"number",player:get_hp())
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return true
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end
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end
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if eventname == "breath_changed" then
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initialize_builtin_statbars(player)
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if hud_ids[name].id_breathbar ~= nil then
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player:hud_change(hud_ids[name].id_breathbar,"number",player:get_breath()*2)
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return true
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end
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end
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if eventname == "hud_changed" then
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initialize_builtin_statbars(player)
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return true
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end
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return false
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end
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function minetest.hud_replace_builtin(name, definition)
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if definition == nil or
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type(definition) ~= "table" or
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definition.hud_elem_type ~= "statbar" then
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return false
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end
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if name == "health" then
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health_bar_definition = definition
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for name,ids in pairs(hud_ids) do
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local player = minetest.get_player_by_name(name)
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if player and hud_ids[name].id_healthbar then
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player:hud_remove(hud_ids[name].id_healthbar)
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initialize_builtin_statbars(player)
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end
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end
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return true
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end
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if name == "breath" then
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breath_bar_definition = definition
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for name,ids in pairs(hud_ids) do
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local player = minetest.get_player_by_name(name)
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if player and hud_ids[name].id_breathbar then
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player:hud_remove(hud_ids[name].id_breathbar)
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initialize_builtin_statbars(player)
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end
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end
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return true
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end
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return false
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end
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minetest.register_on_joinplayer(initialize_builtin_statbars)
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minetest.register_on_leaveplayer(cleanup_builtin_statbars)
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minetest.register_playerevent(player_event_handler)
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