minetest/src/emerge.h
paramat 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable
To avoid spawn search failing in new specialised mapgens
Increase spawn search range to 4000 nodes
Add getSpawnLevelAtPoint() functions to EmergeManager, class Mapgen
and all mapgens
Remove getGroundLevelAtPoint() functions from all mapgens except mgv6
(possibly to be re-added later in the correct form to return actual
ground level)
Make mgvalleys flag names consistent with other mapgens
Remove now unused 'vertical spawn range' setting
2016-02-09 07:14:45 +00:00

180 lines
4.1 KiB
C++

/*
Minetest
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef EMERGE_HEADER
#define EMERGE_HEADER
#include <map>
#include "irr_v3d.h"
#include "util/container.h"
#include "mapgen.h" // for MapgenParams
#include "map.h"
#define BLOCK_EMERGE_ALLOW_GEN (1 << 0)
#define BLOCK_EMERGE_FORCE_QUEUE (1 << 1)
#define EMERGE_DBG_OUT(x) do { \
if (enable_mapgen_debug_info) \
infostream << "EmergeThread: " x << std::endl; \
} while (0)
class EmergeThread;
class INodeDefManager;
class Settings;
class BiomeManager;
class OreManager;
class DecorationManager;
class SchematicManager;
// Structure containing inputs/outputs for chunk generation
struct BlockMakeData {
MMVManip *vmanip;
u64 seed;
v3s16 blockpos_min;
v3s16 blockpos_max;
v3s16 blockpos_requested;
UniqueQueue<v3s16> transforming_liquid;
INodeDefManager *nodedef;
BlockMakeData():
vmanip(NULL),
seed(0),
nodedef(NULL)
{}
~BlockMakeData() { delete vmanip; }
};
// Result from processing an item on the emerge queue
enum EmergeAction {
EMERGE_CANCELLED,
EMERGE_ERRORED,
EMERGE_FROM_MEMORY,
EMERGE_FROM_DISK,
EMERGE_GENERATED,
};
// Callback
typedef void (*EmergeCompletionCallback)(
v3s16 blockpos, EmergeAction action, void *param);
typedef std::vector<
std::pair<
EmergeCompletionCallback,
void *
>
> EmergeCallbackList;
struct BlockEmergeData {
u16 peer_requested;
u16 flags;
EmergeCallbackList callbacks;
};
class EmergeManager {
public:
INodeDefManager *ndef;
bool enable_mapgen_debug_info;
// Generation Notify
u32 gen_notify_on;
std::set<u32> gen_notify_on_deco_ids;
// Map generation parameters
MapgenParams params;
// Managers of various map generation-related components
BiomeManager *biomemgr;
OreManager *oremgr;
DecorationManager *decomgr;
SchematicManager *schemmgr;
// Methods
EmergeManager(IGameDef *gamedef);
~EmergeManager();
void loadMapgenParams();
void initMapgens();
void startThreads();
void stopThreads();
bool isRunning();
bool enqueueBlockEmerge(
u16 peer_id,
v3s16 blockpos,
bool allow_generate,
bool ignore_queue_limits=false);
bool enqueueBlockEmergeEx(
v3s16 blockpos,
u16 peer_id,
u16 flags,
EmergeCompletionCallback callback,
void *callback_param);
v3s16 getContainingChunk(v3s16 blockpos);
Mapgen *getCurrentMapgen();
// Mapgen helpers methods
Biome *getBiomeAtPoint(v3s16 p);
int getSpawnLevelAtPoint(v2s16 p);
int getGroundLevelAtPoint(v2s16 p);
bool isBlockUnderground(v3s16 blockpos);
static MapgenFactory *getMapgenFactory(const std::string &mgname);
static void getMapgenNames(
std::vector<const char *> *mgnames, bool include_hidden);
static v3s16 getContainingChunk(v3s16 blockpos, s16 chunksize);
private:
std::vector<Mapgen *> m_mapgens;
std::vector<EmergeThread *> m_threads;
bool m_threads_active;
Mutex m_queue_mutex;
std::map<v3s16, BlockEmergeData> m_blocks_enqueued;
std::map<u16, u16> m_peer_queue_count;
u16 m_qlimit_total;
u16 m_qlimit_diskonly;
u16 m_qlimit_generate;
// Requires m_queue_mutex held
EmergeThread *getOptimalThread();
bool pushBlockEmergeData(
v3s16 pos,
u16 peer_requested,
u16 flags,
EmergeCompletionCallback callback,
void *callback_param,
bool *entry_already_exists);
bool popBlockEmergeData(v3s16 pos, BlockEmergeData *bedata);
friend class EmergeThread;
DISABLE_CLASS_COPY(EmergeManager);
};
#endif