forked from Mirrorlandia_minetest/minetest
506 lines
12 KiB
C++
506 lines
12 KiB
C++
/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef CONNECTION_HEADER
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#define CONNECTION_HEADER
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#include <iostream>
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#include <fstream>
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#include "debug.h"
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#include "common_irrlicht.h"
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#include "socket.h"
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#include "utility.h"
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#include "exceptions.h"
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#include "constants.h"
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namespace con
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{
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/*
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Exceptions
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*/
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class NotFoundException : public BaseException
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{
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public:
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NotFoundException(const char *s):
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BaseException(s)
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{}
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};
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class PeerNotFoundException : public BaseException
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{
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public:
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PeerNotFoundException(const char *s):
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BaseException(s)
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{}
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};
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class ConnectionException : public BaseException
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{
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public:
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ConnectionException(const char *s):
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BaseException(s)
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{}
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};
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/*class ThrottlingException : public BaseException
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{
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public:
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ThrottlingException(const char *s):
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BaseException(s)
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{}
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};*/
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class InvalidIncomingDataException : public BaseException
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{
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public:
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InvalidIncomingDataException(const char *s):
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BaseException(s)
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{}
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};
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class InvalidOutgoingDataException : public BaseException
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{
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public:
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InvalidOutgoingDataException(const char *s):
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BaseException(s)
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{}
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};
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class NoIncomingDataException : public BaseException
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{
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public:
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NoIncomingDataException(const char *s):
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BaseException(s)
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{}
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};
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class ProcessedSilentlyException : public BaseException
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{
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public:
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ProcessedSilentlyException(const char *s):
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BaseException(s)
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{}
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};
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class GotSplitPacketException
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{
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SharedBuffer<u8> m_data;
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public:
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GotSplitPacketException(SharedBuffer<u8> data):
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m_data(data)
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{}
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SharedBuffer<u8> getData()
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{
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return m_data;
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}
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};
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inline u16 readPeerId(u8 *packetdata)
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{
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return readU16(&packetdata[4]);
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}
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inline u8 readChannel(u8 *packetdata)
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{
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return readU8(&packetdata[6]);
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}
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#define SEQNUM_MAX 65535
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inline bool seqnum_higher(u16 higher, u16 lower)
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{
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if(lower > higher && lower - higher > SEQNUM_MAX/2){
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return true;
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}
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return (higher > lower);
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}
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struct BufferedPacket
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{
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BufferedPacket(u8 *a_data, u32 a_size):
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data(a_data, a_size), time(0.0), totaltime(0.0)
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{}
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BufferedPacket(u32 a_size):
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data(a_size), time(0.0), totaltime(0.0)
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{}
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SharedBuffer<u8> data; // Data of the packet, including headers
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float time; // Seconds from buffering the packet or re-sending
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float totaltime; // Seconds from buffering the packet
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Address address; // Sender or destination
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};
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// This adds the base headers to the data and makes a packet out of it
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BufferedPacket makePacket(Address &address, u8 *data, u32 datasize,
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u32 protocol_id, u16 sender_peer_id, u8 channel);
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BufferedPacket makePacket(Address &address, SharedBuffer<u8> &data,
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u32 protocol_id, u16 sender_peer_id, u8 channel);
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// Add the TYPE_ORIGINAL header to the data
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SharedBuffer<u8> makeOriginalPacket(
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SharedBuffer<u8> data);
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// Split data in chunks and add TYPE_SPLIT headers to them
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core::list<SharedBuffer<u8> > makeSplitPacket(
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SharedBuffer<u8> data,
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u32 chunksize_max,
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u16 seqnum);
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// Depending on size, make a TYPE_ORIGINAL or TYPE_SPLIT packet
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// Increments split_seqnum if a split packet is made
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core::list<SharedBuffer<u8> > makeAutoSplitPacket(
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SharedBuffer<u8> data,
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u32 chunksize_max,
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u16 &split_seqnum);
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// Add the TYPE_RELIABLE header to the data
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SharedBuffer<u8> makeReliablePacket(
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SharedBuffer<u8> data,
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u16 seqnum);
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struct IncomingSplitPacket
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{
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IncomingSplitPacket()
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{
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time = 0.0;
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reliable = false;
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}
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// Key is chunk number, value is data without headers
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core::map<u16, SharedBuffer<u8> > chunks;
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u32 chunk_count;
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float time; // Seconds from adding
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bool reliable; // If true, isn't deleted on timeout
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bool allReceived()
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{
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return (chunks.size() == chunk_count);
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}
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};
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/*
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=== NOTES ===
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A packet is sent through a channel to a peer with a basic header:
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TODO: Should we have a receiver_peer_id also?
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Header (7 bytes):
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[0] u32 protocol_id
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[4] u16 sender_peer_id
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[6] u8 channel
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sender_peer_id:
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Unique to each peer.
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value 0 is reserved for making new connections
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value 1 is reserved for server
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channel:
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The lower the number, the higher the priority is.
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Only channels 0, 1 and 2 exist.
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*/
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#define BASE_HEADER_SIZE 7
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#define PEER_ID_INEXISTENT 0
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#define PEER_ID_SERVER 1
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#define CHANNEL_COUNT 3
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/*
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Packet types:
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CONTROL: This is a packet used by the protocol.
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- When this is processed, nothing is handed to the user.
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Header (2 byte):
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[0] u8 type
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[1] u8 controltype
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controltype and data description:
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CONTROLTYPE_ACK
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[2] u16 seqnum
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CONTROLTYPE_SET_PEER_ID
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[2] u16 peer_id_new
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CONTROLTYPE_PING
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- There is no actual reply, but this can be sent in a reliable
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packet to get a reply
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CONTROLTYPE_DISCO
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*/
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#define TYPE_CONTROL 0
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#define CONTROLTYPE_ACK 0
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#define CONTROLTYPE_SET_PEER_ID 1
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#define CONTROLTYPE_PING 2
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#define CONTROLTYPE_DISCO 3
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/*
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ORIGINAL: This is a plain packet with no control and no error
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checking at all.
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- When this is processed, it is directly handed to the user.
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Header (1 byte):
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[0] u8 type
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*/
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#define TYPE_ORIGINAL 1
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#define ORIGINAL_HEADER_SIZE 1
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/*
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SPLIT: These are sequences of packets forming one bigger piece of
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data.
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- When processed and all the packet_nums 0...packet_count-1 are
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present (this should be buffered), the resulting data shall be
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directly handed to the user.
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- If the data fails to come up in a reasonable time, the buffer shall
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be silently discarded.
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- These can be sent as-is or atop of a RELIABLE packet stream.
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Header (7 bytes):
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[0] u8 type
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[1] u16 seqnum
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[3] u16 chunk_count
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[5] u16 chunk_num
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*/
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#define TYPE_SPLIT 2
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/*
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RELIABLE: Delivery of all RELIABLE packets shall be forced by ACKs,
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and they shall be delivered in the same order as sent. This is done
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with a buffer in the receiving and transmitting end.
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- When this is processed, the contents of each packet is recursively
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processed as packets.
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Header (3 bytes):
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[0] u8 type
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[1] u16 seqnum
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*/
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#define TYPE_RELIABLE 3
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#define RELIABLE_HEADER_SIZE 3
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//#define SEQNUM_INITIAL 0x10
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#define SEQNUM_INITIAL 65500
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/*
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A buffer which stores reliable packets and sorts them internally
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for fast access to the smallest one.
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*/
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typedef core::list<BufferedPacket>::Iterator RPBSearchResult;
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class ReliablePacketBuffer
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{
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public:
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void print();
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bool empty();
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u32 size();
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RPBSearchResult findPacket(u16 seqnum);
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RPBSearchResult notFound();
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u16 getFirstSeqnum();
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BufferedPacket popFirst();
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BufferedPacket popSeqnum(u16 seqnum);
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void insert(BufferedPacket &p);
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void incrementTimeouts(float dtime);
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void resetTimedOuts(float timeout);
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bool anyTotaltimeReached(float timeout);
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core::list<BufferedPacket> getTimedOuts(float timeout);
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private:
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core::list<BufferedPacket> m_list;
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};
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/*
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A buffer for reconstructing split packets
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*/
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class IncomingSplitBuffer
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{
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public:
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~IncomingSplitBuffer();
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/*
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This will throw a GotSplitPacketException when a full
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split packet is constructed.
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*/
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void insert(BufferedPacket &p, bool reliable);
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void removeUnreliableTimedOuts(float dtime, float timeout);
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private:
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// Key is seqnum
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core::map<u16, IncomingSplitPacket*> m_buf;
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};
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class Connection;
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struct Channel
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{
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Channel();
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~Channel();
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/*
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Processes a packet with the basic header stripped out.
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Parameters:
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packetdata: Data in packet (with no base headers)
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con: The connection to which the channel is associated
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(used for sending back stuff (ACKs))
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peer_id: peer id of the sender of the packet in question
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channelnum: channel on which the packet was sent
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reliable: true if recursing into a reliable packet
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*/
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SharedBuffer<u8> ProcessPacket(
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SharedBuffer<u8> packetdata,
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Connection *con,
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u16 peer_id,
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u8 channelnum,
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bool reliable=false);
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// Returns next data from a buffer if possible
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// throws a NoIncomingDataException if no data is available
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// If found, sets peer_id
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SharedBuffer<u8> CheckIncomingBuffers(Connection *con,
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u16 &peer_id);
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u16 next_outgoing_seqnum;
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u16 next_incoming_seqnum;
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u16 next_outgoing_split_seqnum;
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// This is for buffering the incoming packets that are coming in
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// the wrong order
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ReliablePacketBuffer incoming_reliables;
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// This is for buffering the sent packets so that the sender can
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// re-send them if no ACK is received
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ReliablePacketBuffer outgoing_reliables;
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IncomingSplitBuffer incoming_splits;
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};
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class Peer;
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class PeerHandler
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{
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public:
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PeerHandler()
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{
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}
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virtual ~PeerHandler()
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{
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}
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/*
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This is called after the Peer has been inserted into the
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Connection's peer container.
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*/
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virtual void peerAdded(Peer *peer) = 0;
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/*
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This is called before the Peer has been removed from the
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Connection's peer container.
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*/
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virtual void deletingPeer(Peer *peer, bool timeout) = 0;
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};
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class Peer
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{
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public:
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Peer(u16 a_id, Address a_address);
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virtual ~Peer();
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/*
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Calculates avg_rtt and resend_timeout.
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rtt=-1 only recalculates resend_timeout
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*/
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void reportRTT(float rtt);
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Channel channels[CHANNEL_COUNT];
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// Address of the peer
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Address address;
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// Unique id of the peer
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u16 id;
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// Seconds from last receive
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float timeout_counter;
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// Ping timer
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float ping_timer;
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// This is changed dynamically
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float resend_timeout;
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// Updated when an ACK is received
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float avg_rtt;
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// This is set to true when the peer has actually sent something
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// with the id we have given to it
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bool has_sent_with_id;
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private:
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};
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class Connection
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{
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public:
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Connection(
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u32 protocol_id,
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u32 max_packet_size,
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float timeout,
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PeerHandler *peerhandler
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);
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~Connection();
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void setTimeoutMs(int timeout){ m_socket.setTimeoutMs(timeout); }
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// Start being a server
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void Serve(unsigned short port);
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// Connect to a server
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void Connect(Address address);
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bool Connected();
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void Disconnect();
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// Sets peer_id
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SharedBuffer<u8> GetFromBuffers(u16 &peer_id);
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// The peer_id of sender is stored in peer_id
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// Return value: I guess this always throws an exception or
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// actually gets data
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// May call PeerHandler methods
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u32 Receive(u16 &peer_id, u8 *data, u32 datasize);
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// These will automatically package the data as an original or split
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void SendToAll(u8 channelnum, SharedBuffer<u8> data, bool reliable);
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void Send(u16 peer_id, u8 channelnum, SharedBuffer<u8> data, bool reliable);
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// Send data as a packet; it will be wrapped in base header and
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// optionally to a reliable packet.
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void SendAsPacket(u16 peer_id, u8 channelnum,
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SharedBuffer<u8> data, bool reliable);
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// Sends a raw packet
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void RawSend(const BufferedPacket &packet);
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// May call PeerHandler methods
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void RunTimeouts(float dtime);
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// Can throw a PeerNotFoundException
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Peer* GetPeer(u16 peer_id);
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// returns NULL if failed
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Peer* GetPeerNoEx(u16 peer_id);
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core::list<Peer*> GetPeers();
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// Calls PeerHandler::deletingPeer
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// Returns false if peer was not found
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bool deletePeer(u16 peer_id, bool timeout);
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void SetPeerID(u16 id){ m_peer_id = id; }
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u16 GetPeerID(){ return m_peer_id; }
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u32 GetProtocolID(){ return m_protocol_id; }
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// For debug printing
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void PrintInfo(std::ostream &out);
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void PrintInfo();
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u16 m_indentation;
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private:
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u32 m_protocol_id;
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float m_timeout;
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PeerHandler *m_peerhandler;
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core::map<u16, Peer*> m_peers;
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u16 m_peer_id;
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//bool m_waiting_new_peer_id;
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u32 m_max_packet_size;
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UDPSocket m_socket;
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};
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} // namespace
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#endif
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