#    If true, a guns will wear off with use
rangedweapons_gun_wear (Gun Usage-Wear) bool true

#    If true, guns can be crafted
rangedweapons_gun_crafting (Gun Crafting) bool true

#    If true, items can be crafted
rangedweapons_item_crafting (Item Crafting) bool true

#    If true, ammonition can be crafted
rangedweapons_ammo_crafting (Ammonition Crafting) bool true

#    If true, other weapons can be crafted
rangedweapons_other_weapon_crafting (Other Weapon Crafting) bool true

#    If true, a gun can always be reloaded (just need at least one matching bullet in the inventory)
rangedweapons_infinite_ammo (Inifinite Ammo) bool false

#    Damage multiplier for hits on other players
rangedweapons_player_dmg_multiplier (Player Damage Multiplier) float 1.0

#    Damage multiplier for head shots
rangedweapons_headshot_dmg_multiplier (Headshot Damage Multiplier) float 1.75

#    Damage multiplier for hits on mobs
rangedweapons_mob_dmg_multiplier (Mob Damage Multiplier) float 1.0

#    Amount of blood (0 to disable)
rangedweapons_bloodyness (Bloodyness) int 10

#    Maximum Gun Skill (set to 100 to disable gaining skill)
rangedweapons_max_gun_efficiency (Maximum Gun Skill) int 300

#    Minimum Gun Skill (set to 100 to disable loosing skill)
rangedweapons_min_gun_efficiency (Minimum Gun Skill) int 40

#    Use particles on bullet impact (disabling can improve server lag)
rangedweapons_impact_particles (Particles on impact) bool true

#    Animate Empty Shells ascEntities (disabling can improve server lag)
rangedweapons_animate_empty_shells (Animate Empty Shells) bool true

rangedweapons_shurikens (Enable Shurikens) bool true

rangedweapons_handguns (Enable Handgus) bool true

rangedweapons_forceguns (Enable Force-Guns) bool true

rangedweapons_javelins (Enable Javelins) bool true

rangedweapons_power_weapons (Enable Power-Weapons) bool true

rangedweapons_machine_pistols (Enable Pistols) bool true

rangedweapons_shotguns (Enable Shotguns) bool true

rangedweapons_auto_shotguns (Enable Auto-Shotguns) bool true

rangedweapons_smgs (Enable Submachine Guns) bool true

rangedweapons_rifles (Enable Rifles) bool true

rangedweapons_assault_rifles (Enable Assault-Rifles) bool true

rangedweapons_heavy_machineguns (Enable Heavy Machineguns) bool true

rangedweapons_revolvers (Enable Revolvers) bool true

rangedweapons_explosives (Enable Explosives) bool true

rangedweapons_glass_breaking (Breaking Glass) bool true

rangedweapons_door_breaking (Breaking Doors) bool true
