Working positional sounds
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@@ -56,7 +56,7 @@ then
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end
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gtimer = 0
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minetest.sound_play("rangedweapons_reload_a", {user})
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minetest.sound_play("rangedweapons_reload_a", {pos = user:get_pos()})
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itemstack = "rangedweapons:hand_grenade_nopin"
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local pos = user:get_pos()
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pos.y = pos.y + 1.5
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