Working positional sounds

This commit is contained in:
Lars
2022-02-11 12:41:08 -08:00
parent 683df80d85
commit ad59ab40e4
10 changed files with 29 additions and 168 deletions

View File

@@ -56,7 +56,7 @@ then
end
gtimer = 0
minetest.sound_play("rangedweapons_reload_a", {user})
minetest.sound_play("rangedweapons_reload_a", {pos = user:get_pos()})
itemstack = "rangedweapons:hand_grenade_nopin"
local pos = user:get_pos()
pos.y = pos.y + 1.5