minetest.register_tool("rangedweapons:kriss_sv_r", { stack_max= 1, wield_scale = {x=1.75,y=1.75,z=1.15}, description = "", rw_next_reload = "rangedweapons:kriss_sv_rr", load_sound = "rangedweapons_handgun_mag_in", range = 0, groups = {not_in_creative_inventory = 1}, inventory_image = "rangedweapons_kriss_sv_rld.png", }) minetest.register_tool("rangedweapons:kriss_sv_rr", { stack_max= 1, wield_scale = {x=1.75,y=1.75,z=1.15}, description = "", rw_next_reload = "rangedweapons:kriss_sv_rrr", load_sound = "rangedweapons_reload_a", range = 0, groups = {not_in_creative_inventory = 1}, inventory_image = "rangedweapons_kriss_sv.png", }) minetest.register_tool("rangedweapons:kriss_sv_rrr", { stack_max= 1, wield_scale = {x=1.75,y=1.75,z=1.15}, description = "", rw_next_reload = "rangedweapons:kriss_sv", load_sound = "rangedweapons_reload_b", range = 0, groups = {not_in_creative_inventory = 1}, inventory_image = "rangedweapons_kriss_sv.png", }) minetest.register_tool("rangedweapons:kriss_sv", { stack_max= 1, wield_scale = {x=1.75,y=1.75,z=1.15}, description = "" ..core.colorize("#35cdff","Kriss Super V\n") ..core.colorize("#FFFFFF", "Gun damage: 1\n") ..core.colorize("#FFFFFF", "accuracy: 60%\n") ..core.colorize("#FFFFFF", "Gun knockback: 0\n") ..core.colorize("#FFFFFF", "Gun Critical chance: 6%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 1.85x\n") ..core.colorize("#FFFFFF", "Reload delay: 0.9\n") ..core.colorize("#FFFFFF", "Clip size: 33/33/13\n") ..core.colorize("#FFFFFF", "Ammunition: 9x19mm parabellum/10mm auto/.45 acp\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.05\n") ..core.colorize("#FFFFFF", "Gun type: machine pistol\n") ..core.colorize("#FFFFFF", "Bullet velocity: 20"), range = 0, inventory_image = "rangedweapons_kriss_sv.png", RW_gun_capabilities = { automatic_gun = 1, gun_damage = {fleshy=1,knockback=0}, gun_crit = 6, gun_critEffc = 1.95, suitable_ammo = {{"rangedweapons:9mm",33},{"rangedweapons:10mm",33},{"rangedweapons:45acp",13}}, gun_skill = {"mp_skill",90}, gun_magazine = "rangedweapons:machinepistol_mag", gun_icon = "rangedweapons_kriss_sv_icon.png", gun_unloaded = "rangedweapons:kriss_sv_r", gun_velocity = 20, gun_accuracy = 60, gun_cooldown = 0.05, gun_reload = 0.9/4, gun_projectiles = 1, has_shell = 1, gun_gravity = 0, gun_durability = 1750, gun_smokeSize = 4, gun_unload_sound = "rangedweapons_handgun_mag_out", gun_sound = "rangedweapons_machine_pistol", }, on_secondary_use = function(itemstack, user, pointed_thing) rangedweapons_reload_gun(itemstack, user) return itemstack end, })