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This commit is contained in:
parent
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commit
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7
.idea/inspectionProfiles/Project_Default.xml
Normal file
7
.idea/inspectionProfiles/Project_Default.xml
Normal file
@ -0,0 +1,7 @@
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<component name="InspectionProjectProfileManager">
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<profile version="1.0">
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<option name="myName" value="Project Default" />
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<inspection_tool class="GoContextTodo" enabled="true" level="WEAK WARNING" enabled_by_default="true" />
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<inspection_tool class="GoUnnecessarilyExportedIdentifiers" enabled="true" level="WEAK WARNING" enabled_by_default="true" />
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</profile>
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</component>
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@ -1,2 +1,3 @@
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# telnetroulette
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# Telnet roulette
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# Just like Buckshot Roulette, but in telnet
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63
client.go
63
client.go
@ -2,10 +2,12 @@ package main
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import (
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"github.com/BRNSystems/go-telnet"
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"math/rand"
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"strconv"
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"strings"
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)
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type Client struct {
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type client struct {
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Client *telnet.Client
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Username string
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ID int
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@ -14,15 +16,15 @@ type Client struct {
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context *telnet.Context
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writer *telnet.Writer
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reader *telnet.Reader
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match *Match
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match *match
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isHost bool
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HP int
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items []Item
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items []item
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// Add more fields as needed
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}
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func NewClient(context *telnet.Context, writer *telnet.Writer, reader *telnet.Reader) int {
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client := Client{}
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func newClient(context *telnet.Context, writer *telnet.Writer, reader *telnet.Reader) int {
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client := client{}
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clientsMutex.Lock()
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clients = append(clients, &client)
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@ -39,19 +41,22 @@ func NewClient(context *telnet.Context, writer *telnet.Writer, reader *telnet.Re
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return clientID
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}
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func RemoveClient(clientID int) {
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func removeClient(clientID int) {
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clientsMutex.Lock()
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defer clientsMutex.Unlock()
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clients = append(clients[:clientID], clients[clientID+1:]...)
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}
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func (client Client) send(message string) {
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func (client *client) send(message string) {
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writer := *(client.writer)
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writer.Write([]byte(message))
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_, err := writer.Write([]byte(message))
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if err != nil {
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return
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}
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}
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func (client Client) sendMessage(message string, sender *Client) {
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client.send("\a\r\n<" + sender.Username + "(" + strconv.Itoa(sender.ID) + ")> " + message + "\r\n")
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func (client *client) sendMessage(message string, sender *client) {
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client.send("\a\r\n<" + sender.getMentionName() + "> " + message + "\r\n")
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}
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func getIDByName(name string) int {
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@ -77,3 +82,41 @@ func getByIDOrName(by string) int {
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}
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return -1
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}
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func (client *client) renderHP() string {
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var graphic strings.Builder
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graphic.WriteString(strconv.Itoa(client.HP) + " / " + strconv.Itoa(client.match.maxHP) + " ")
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for i := 1; i <= client.match.maxHP; i++ {
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if client.HP >= i {
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graphic.WriteString("█")
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} else {
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graphic.WriteString("░")
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}
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}
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return graphic.String()
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}
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func (client *client) renderItems() string {
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if len(client.items) > 0 {
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var out strings.Builder
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for i := 0; i < len(client.items); i++ {
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name := client.items[i].name()
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out.WriteString(strconv.Itoa(i) + " - " + name + "\r\n")
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}
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return "My items are:\r\n" + out.String()
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} else {
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return ""
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}
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}
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func (client *client) getMentionName() string {
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return client.Username + "(" + strconv.Itoa(client.ID) + ")"
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}
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func (client *client) giveItem() {
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client.items = append(client.items, item{
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kind: rand.Intn(client.match.itemCount),
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match: client.match,
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owner: client,
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})
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}
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128
commands.go
128
commands.go
@ -7,34 +7,34 @@ import (
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"sync"
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)
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type Command struct {
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commandHandlerFunc CommandHandlerFunc
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type command struct {
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commandHandlerFunc commandHandlerFunc
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description string
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}
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type CommandHandlerFunc func(args []string, clientID int) string
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type commandHandlerFunc func(args []string, clientID int) string
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type CommandRegistry struct {
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commands map[string]Command
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type commandRegistry struct {
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commands map[string]command
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mutex sync.Mutex // Mutex to safely access commands map
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}
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func NewCommandRegistry() *CommandRegistry {
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return &CommandRegistry{
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commands: make(map[string]Command),
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func newCommandRegistry() *commandRegistry {
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return &commandRegistry{
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commands: make(map[string]command),
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}
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}
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func (cr *CommandRegistry) RegisterCommand(command string, handler CommandHandlerFunc, desc string) {
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func (cr *commandRegistry) registerCommand(commandName string, handler commandHandlerFunc, desc string) {
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cr.mutex.Lock()
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defer cr.mutex.Unlock()
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cr.commands[command] = Command{
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cr.commands[commandName] = command{
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commandHandlerFunc: handler,
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description: desc,
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}
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}
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func (cr *CommandRegistry) GetCommandHandler(command string, clientID int) (CommandHandlerFunc, bool, int) {
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func (cr *commandRegistry) getCommandHandler(command string, clientID int) (commandHandlerFunc, bool, int) {
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cr.mutex.Lock()
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defer cr.mutex.Unlock()
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commandEntry, ok := cr.commands[command]
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@ -42,20 +42,33 @@ func (cr *CommandRegistry) GetCommandHandler(command string, clientID int) (Comm
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return handler, ok, clientID
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}
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func RegisterCommands(registry *CommandRegistry) {
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registry.RegisterCommand("clear", ClearCommand, `Clears your screen (clear)`)
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registry.RegisterCommand("setname", SetNameCommand, `Sets your name (setname yourname[string])`)
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registry.RegisterCommand("list", ListClientsCommand, `Lists clients (list)`)
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registry.RegisterCommand("rng", RandomCommand, `Generates a random integer (rng from[int] to[int{bigger than from}], both need to be above zero)`)
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registry.RegisterCommand("tell", TellClientCommand, `Tell a client (tell client[id or string{username}])`)
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registry.RegisterCommand("challenge", StartCommand, `Challenge a client (challenge client[id or string{username}])`)
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registry.RegisterCommand("accept", AcceptCommand, `Accepts a challenge (accept)`)
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registry.RegisterCommand("shoot", ShootCommand, `Shoots at a client (shoot target[int or string], accepts self as a parameter) {Shooting self with a blank keeps your turn}`)
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registry.RegisterCommand("useitem", UseItemCommand, `Uses an item in a match (useitem index[number])`)
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func registerCommands(registry *commandRegistry) {
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registry.registerCommand("clear", clearCommand, `Clears your screen (clear)`)
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registry.registerCommand("setname", setNameCommand, `Sets your name (setname yourname[string])`)
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registry.registerCommand("list", listClientsCommand, `Lists clients (list)`)
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registry.registerCommand("rng", randomCommand, `Generates a random integer (rng from[int] to[int{bigger than from}], both need to be above zero)`)
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registry.registerCommand("tell", tellClientCommand, `Tell a client (tell client[id or string{username}])`)
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registry.registerCommand("challenge", startCommand, `Challenge a client (challenge client[id or string{username}])`)
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registry.registerCommand("accept", acceptCommand, `Accepts a challenge (accept)`)
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registry.registerCommand("shoot", shootCommand, `Shoots at a client (shoot target[int or string], accepts self as a parameter) {Shooting self with a blank keeps your turn}`)
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registry.registerCommand("useitem", useItemCommand, `Uses an item in a match (useitem index[number])`)
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registry.registerCommand("status", statusCommand, `Prints the game status (status)`)
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// Add more commands here...
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}
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func UseItemCommand(args []string, clientID int) string {
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func statusCommand(_ []string, clientID int) string {
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if clients[clientID].match != nil && clients[clientID].match.round > 0 {
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clients[clientID].match.announceHP()
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clients[clientID].match.announceItems()
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clients[clientID].match.announceRounds()
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clients[clientID].match.announceTurn()
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return ""
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} else {
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return "Not in match"
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}
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}
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func useItemCommand(args []string, clientID int) string {
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param := -1
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itemID := -1
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if len(args) >= 2 {
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@ -73,17 +86,18 @@ func UseItemCommand(args []string, clientID int) string {
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}
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}
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if itemID >= 0 && itemID < clients[clientID].match.itemCount {
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clients[clientID].match.sendMessage("\r\nUsing item "+clients[clientID].items[itemID].name(), clients[clientID])
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clients[clientID].items[itemID].useItem(param)
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clients[clientID].match.SendMessage("\r\nUsing item "+clients[clientID].items[itemID].name(), clients[clientID])
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return "Used"
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} else {
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return "ERROR using item"
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}
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}
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func ShootCommand(args []string, clientID int) string {
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if clients[clientID].match != nil && clients[clientID].match.round > 0 && clients[clientID].match.Guestturn != clients[clientID].isHost {
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defer clients[clientID].match.CheckStatus()
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func shootCommand(args []string, clientID int) string {
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if clients[clientID].match != nil && clients[clientID].match.round > 0 {
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if clients[clientID].match.guestsTurn != clients[clientID].isHost {
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defer clients[clientID].match.checkStatus()
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defer clients[clientID].match.announceHP()
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defer clients[clientID].match.announceRounds()
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self := false
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@ -95,15 +109,15 @@ func ShootCommand(args []string, clientID int) string {
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}
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}
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var fired int
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var target *Client
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var target *client
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if self {
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target = clients[clientID]
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fired, clients[clientID].match.gun.magazine = clients[clientID].match.gun.Shoot(target)
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fired = clients[clientID].match.gun.shoot(target)
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if fired == 1 {
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clients[clientID].match.Guestturn = clients[clientID].isHost
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clients[clientID].match.SendMessage("Shot myself with a live", clients[clientID])
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clients[clientID].match.guestsTurn = clients[clientID].isHost
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clients[clientID].match.sendMessage("Shot myself with a live", clients[clientID])
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} else {
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clients[clientID].match.SendMessage("Shot myself with a blank", clients[clientID])
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clients[clientID].match.sendMessage("Shot myself with a blank", clients[clientID])
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}
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} else {
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if clients[clientID].isHost {
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@ -111,21 +125,26 @@ func ShootCommand(args []string, clientID int) string {
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} else {
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target = clients[clientID].match.host
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}
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fired, clients[clientID].match.gun.magazine = clients[clientID].match.gun.Shoot(target)
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fired = clients[clientID].match.gun.shoot(target)
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if fired == 1 {
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clients[clientID].match.Guestturn = clients[clientID].isHost
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clients[clientID].match.SendMessage("Shot "+target.Username+"("+strconv.Itoa(target.ID)+")"+"with a live", clients[clientID])
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clients[clientID].match.guestsTurn = clients[clientID].isHost
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clients[clientID].match.sendMessage("Shot "+target.Username+"("+strconv.Itoa(target.ID)+")"+"with a live", clients[clientID])
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} else {
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clients[clientID].match.Guestturn = clients[clientID].isHost
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clients[clientID].match.SendMessage("Shot "+target.Username+"("+strconv.Itoa(target.ID)+")"+"with a blank", clients[clientID])
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clients[clientID].match.guestsTurn = clients[clientID].isHost
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clients[clientID].match.sendMessage("Shot "+target.Username+"("+strconv.Itoa(target.ID)+")"+"with a blank", clients[clientID])
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}
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}
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return "SHOT"
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} else {
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return "It is not your turn"
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}
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} else {
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return "Your are not in a match"
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}
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return "Error"
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}
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func AcceptCommand(args []string, clientID int) string {
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func acceptCommand(_ []string, clientID int) string {
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clientsMutex.Lock()
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defer clientsMutex.Unlock()
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matchesMutex.Lock()
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@ -133,28 +152,29 @@ func AcceptCommand(args []string, clientID int) string {
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if clients[clientID].match != nil && clients[clientID].match.guest == clients[clientID] {
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clients[clientID].match.host.sendMessage("Accepted", clients[clientID])
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clients[clientID].isHost = false
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clients[clientID].match.Guestturn = false
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clients[clientID].match.Start()
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clients[clientID].match.guestsTurn = false
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clients[clientID].match.start()
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return "Accepted"
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}
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return "No match to accept"
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}
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func StartCommand(args []string, clientID int) string {
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func startCommand(args []string, clientID int) string {
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if len(args) == 1 {
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targetID := getByIDOrName(args[0])
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if targetID >= 0 && targetID != clientID && (clients[clientID].match == nil || clients[clientID].match.round <= 0) {
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match := Match{
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match := match{
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host: clients[clientID],
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guest: clients[targetID],
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round: 0,
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gun: Gun{
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gun: gun{
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doubled: false,
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},
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}
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clientsMutex.Lock()
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clients[clientID].match = &match
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clients[targetID].match = &match
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match.itemCount = 8
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clients[clientID].isHost = true
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clients[targetID].sendMessage("Type \"accept\" to accept a match.", clients[clientID])
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clientsMutex.Unlock()
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@ -169,7 +189,7 @@ func StartCommand(args []string, clientID int) string {
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return "Invalid argument"
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}
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func RandomCommand(args []string, clientID int) string {
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func randomCommand(args []string, _ int) string {
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// Handle help command
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if len(args) == 2 {
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from, err1 := strconv.Atoi(args[0])
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@ -185,12 +205,12 @@ func RandomCommand(args []string, clientID int) string {
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return "No range provided"
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}
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func ClearCommand(args []string, clientID int) string {
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func clearCommand(_ []string, _ int) string {
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// Handle help command
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return "\033[H\033[2J\033[K"
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}
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func SetNameCommand(args []string, clientID int) string {
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func setNameCommand(args []string, clientID int) string {
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// Handle help command
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if len(args) >= 1 {
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newName := args[0]
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@ -200,28 +220,28 @@ func SetNameCommand(args []string, clientID int) string {
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return "No name provided"
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}
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func ListClientsCommand(args []string, clientID int) string {
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message := ""
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func listClientsCommand(_ []string, _ int) string {
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var message strings.Builder
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for i, client := range clients {
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message += strconv.Itoa(i) + ": " + client.Username + "\n"
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message.WriteString(strconv.Itoa(i) + ": " + client.Username + "\n")
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}
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return message
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return message.String()
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}
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|
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func TellClientCommand(args []string, clientID int) string {
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func tellClientCommand(args []string, clientID int) string {
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message := "Message not delivered"
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if len(args) >= 2 {
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toClientID := getByIDOrName(args[0])
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if toClientID >= 0 {
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toClientName := clients[toClientID].Username
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newMessage := ""
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var newMessage strings.Builder
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//all the remaining arguments are a part of the message, join them with space
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for i, arg := range args {
|
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if i > 0 {
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newMessage += arg + " "
|
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newMessage.WriteString(arg + " ")
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}
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}
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clients[toClientID].sendMessage(newMessage, clients[clientID])
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clients[toClientID].sendMessage(newMessage.String(), clients[clientID])
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return "Message sent to " + toClientName
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} else {
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message = "Invalid recipient"
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|
22
gun.go
22
gun.go
@ -2,16 +2,15 @@ package main
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|
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import "math/rand"
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|
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type Gun struct {
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type gun struct {
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doubled bool
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magazine []bool
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}
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|
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// fire
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func (g Gun) Shoot(target *Client) (int, []bool) {
|
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func (g *gun) shoot(target *client) int {
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shot := 2
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if len(g.magazine) == 0 {
|
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return shot, g.magazine
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return shot
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}
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shot = 0
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if g.magazine[len(g.magazine)-1] {
|
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@ -21,25 +20,24 @@ func (g Gun) Shoot(target *Client) (int, []bool) {
|
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} else {
|
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target.HP -= 1
|
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}
|
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target.send("\a")
|
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target.match.Send("")
|
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target.send("\a\a")
|
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target.match.send("")
|
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}
|
||||
|
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g.magazine = g.Rack()
|
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g.rack()
|
||||
|
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g.doubled = false
|
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return shot, g.magazine
|
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return shot
|
||||
}
|
||||
|
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func (g Gun) Rack() []bool {
|
||||
func (g *gun) rack() {
|
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g.magazine = g.magazine[:len(g.magazine)-1]
|
||||
return g.magazine
|
||||
}
|
||||
|
||||
func (g Gun) Reload(count int) []bool {
|
||||
func (g *gun) reload(count int) []bool {
|
||||
g.magazine = make([]bool, count)
|
||||
for i := 0; i < count; i++ {
|
||||
g.magazine[i] = rand.Intn(6) <= 2
|
||||
g.magazine[i] = rand.Int63()&(1<<62) == 0
|
||||
}
|
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return g.magazine
|
||||
}
|
||||
|
129
item.go
129
item.go
@ -1,33 +1,144 @@
|
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package main
|
||||
|
||||
type Item struct {
|
||||
import (
|
||||
"math"
|
||||
"math/rand"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
type item struct {
|
||||
kind int
|
||||
match *Match
|
||||
owner *Client
|
||||
match *match
|
||||
owner *client
|
||||
}
|
||||
|
||||
func (i Item) name() string {
|
||||
func (i *item) name() string {
|
||||
switch i.kind {
|
||||
case 0:
|
||||
return "Doubler"
|
||||
return "Saw"
|
||||
case 1:
|
||||
return "Beer"
|
||||
case 2:
|
||||
return "Phone"
|
||||
case 3:
|
||||
return "Magnifying glass"
|
||||
case 4:
|
||||
return "Expired medicine"
|
||||
case 5:
|
||||
return "Cigarette pack"
|
||||
case 6:
|
||||
return "Inverter"
|
||||
case 7:
|
||||
return "Adrenaline"
|
||||
default:
|
||||
return "None"
|
||||
}
|
||||
}
|
||||
|
||||
func (i Item) useItem(param1 int) {
|
||||
func (i *item) useItem(param1 int) {
|
||||
successfully := false
|
||||
if i.owner.isHost != i.owner.match.guestsTurn {
|
||||
|
||||
successfully = true
|
||||
switch i.kind {
|
||||
case 0:
|
||||
i.match.gun.doubled = true
|
||||
i.match.SendMessage("I doubled the damage for 1 round", i.owner)
|
||||
i.match.sendMessage("I doubled the damage for 1 round by sawing the shotgun", i.owner)
|
||||
break
|
||||
|
||||
case 1:
|
||||
i.match.gun.Rack()
|
||||
i.match.SendMessage("I rack the magazine", i.owner)
|
||||
i.match.gun.rack()
|
||||
i.match.sendMessage("I rack the magazine", i.owner)
|
||||
i.match.announceRounds()
|
||||
break
|
||||
|
||||
case 2:
|
||||
roundIndex := rand.Intn(len(i.match.gun.magazine) - 2)
|
||||
round := i.match.gun.magazine[roundIndex]
|
||||
roundString := ""
|
||||
if round {
|
||||
roundString = "live"
|
||||
} else {
|
||||
roundString = "blank"
|
||||
}
|
||||
roundForPlayer := int(math.Abs(float64(len(i.match.gun.magazine) - 2 - roundIndex)))
|
||||
i.match.sendMessage("I used a phone", i.owner)
|
||||
i.owner.send("The " + strconv.Itoa(roundForPlayer) + " round from now is " + roundString)
|
||||
break
|
||||
|
||||
case 3:
|
||||
round := i.match.gun.magazine[len(i.match.gun.magazine)-1]
|
||||
roundString := ""
|
||||
if round {
|
||||
roundString = "live"
|
||||
} else {
|
||||
roundString = "blank"
|
||||
}
|
||||
i.match.sendMessage("I used a magnifying glass", i.owner)
|
||||
i.owner.send("Next round is " + roundString)
|
||||
break
|
||||
|
||||
case 4:
|
||||
if rand.Int63()&(1<<62) == 0 {
|
||||
for cnt := 0; cnt < 2; cnt++ {
|
||||
if i.owner.HP < i.match.maxHP {
|
||||
i.owner.HP++
|
||||
}
|
||||
}
|
||||
} else {
|
||||
i.owner.HP--
|
||||
i.match.announceHP()
|
||||
i.match.checkStatus()
|
||||
}
|
||||
i.match.sendMessage("I used an expired medicine", i.owner)
|
||||
i.match.announceHP()
|
||||
break
|
||||
|
||||
case 5:
|
||||
if i.owner.HP < i.match.maxHP {
|
||||
i.owner.HP++
|
||||
}
|
||||
i.match.sendMessage("I used a pack of cigarettes", i.owner)
|
||||
i.match.announceHP()
|
||||
break
|
||||
|
||||
case 6:
|
||||
i.match.gun.magazine[len(i.match.gun.magazine)-1] = !i.match.gun.magazine[len(i.match.gun.magazine)-1]
|
||||
i.match.sendMessage("I used an inverter", i.owner)
|
||||
break
|
||||
case 7:
|
||||
var otherPlayer *client
|
||||
if i.owner.isHost {
|
||||
otherPlayer = i.match.guest
|
||||
} else {
|
||||
otherPlayer = i.match.host
|
||||
}
|
||||
if param1 < len(otherPlayer.items) {
|
||||
i.owner.items = append(i.owner.items, otherPlayer.items[param1])
|
||||
otherPlayer.items = append(otherPlayer.items[:param1], otherPlayer.items[param1:]...)
|
||||
itemName := otherPlayer.items[param1].name()
|
||||
if itemName[0] == 'a' || itemName[0] == 'e' || itemName[0] == 'i' || itemName[0] == 'o' || itemName[0] == 'u' || itemName[0] == 'y' {
|
||||
itemName = " an " + itemName
|
||||
} else {
|
||||
itemName = " a " + itemName
|
||||
}
|
||||
i.match.sendMessage("I stole from "+otherPlayer.Username+"("+strconv.Itoa(otherPlayer.ID)+")"+itemName, i.owner)
|
||||
} else {
|
||||
i.owner.send("This requires another parameter")
|
||||
successfully = false
|
||||
}
|
||||
break
|
||||
}
|
||||
} else {
|
||||
i.owner.send("It is not your turn")
|
||||
}
|
||||
if successfully {
|
||||
for cnt, item := range i.owner.items {
|
||||
if item.kind == i.kind {
|
||||
i.owner.items = append(i.owner.items[:cnt], i.owner.items[cnt+1:]...)
|
||||
break
|
||||
}
|
||||
}
|
||||
i.match.announceItems()
|
||||
}
|
||||
}
|
||||
|
10
main.go
10
main.go
@ -5,15 +5,15 @@ import (
|
||||
"sync"
|
||||
)
|
||||
|
||||
var clients []*Client
|
||||
var clients []*client
|
||||
var clientsMutex sync.Mutex
|
||||
var matches []*Match
|
||||
var matches []*match
|
||||
var matchesMutex sync.Mutex
|
||||
|
||||
func main() {
|
||||
addr := ":6969"
|
||||
commandRegistry := NewCommandRegistry()
|
||||
termHandler := NewInternalTerminalHandler("# ",
|
||||
commandRegistry := newCommandRegistry()
|
||||
termHandler := newInternalTerminalHandler("# ",
|
||||
` ____ _ _ ____ _ _ _
|
||||
/ ___|| |__ ___ | |_ __ _ _ _ _ __ | _ \ ___ _ _| | ___| |_| |_ ___
|
||||
\___ \| '_ \ / _ \| __/ _`+"`"+` | | | | '_ \ | |_) / _ \| | | | |/ _ \ __| __/ _ \
|
||||
@ -23,7 +23,7 @@ func main() {
|
||||
commandRegistry)
|
||||
|
||||
// Register commands
|
||||
RegisterCommands(commandRegistry)
|
||||
registerCommands(commandRegistry)
|
||||
|
||||
if err := telnet.ListenAndServe(addr, termHandler); nil != err {
|
||||
panic(err)
|
||||
|
124
match.go
124
match.go
@ -1,62 +1,59 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"math/rand"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
type Match struct {
|
||||
host *Client
|
||||
guest *Client
|
||||
type match struct {
|
||||
host *client
|
||||
guest *client
|
||||
round int
|
||||
maxHP int
|
||||
itemCount int
|
||||
gun Gun
|
||||
Guestturn bool
|
||||
gun gun
|
||||
guestsTurn bool
|
||||
}
|
||||
|
||||
func (m *Match) LoadGun() {
|
||||
func (m *match) loadGun() {
|
||||
switch m.round {
|
||||
case 1:
|
||||
m.gun.magazine = m.gun.Reload(4)
|
||||
m.gun.magazine = m.gun.reload(4)
|
||||
break
|
||||
case 2:
|
||||
m.gun.magazine = m.gun.Reload(8)
|
||||
m.gun.magazine = m.gun.reload(8)
|
||||
break
|
||||
case 3:
|
||||
m.gun.magazine = m.gun.Reload(16)
|
||||
m.gun.magazine = m.gun.reload(16)
|
||||
break
|
||||
default:
|
||||
m.gun.magazine = m.gun.Reload(1)
|
||||
m.gun.magazine = m.gun.reload(1)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
func (m *Match) Start() {
|
||||
m.NextRound()
|
||||
func (m *match) start() {
|
||||
m.nextRound()
|
||||
}
|
||||
|
||||
func (m *Match) resetHP() {
|
||||
func (m *match) resetHP() {
|
||||
HP := 1
|
||||
switch m.round {
|
||||
case 1:
|
||||
m.host.HP = 5
|
||||
m.guest.HP = 5
|
||||
HP = 5
|
||||
break
|
||||
case 2:
|
||||
m.host.HP = 2
|
||||
m.guest.HP = 2
|
||||
HP = 2
|
||||
break
|
||||
case 3:
|
||||
m.host.HP = 4
|
||||
m.guest.HP = 4
|
||||
break
|
||||
default:
|
||||
m.host.HP = 1
|
||||
m.guest.HP = 1
|
||||
HP = 4
|
||||
break
|
||||
}
|
||||
m.host.HP = HP
|
||||
m.guest.HP = HP
|
||||
m.maxHP = HP
|
||||
}
|
||||
|
||||
func (m *Match) announceRounds() {
|
||||
func (m *match) announceRounds() {
|
||||
live := 0
|
||||
blank := 0
|
||||
for _, round := range m.gun.magazine {
|
||||
@ -70,19 +67,19 @@ func (m *Match) announceRounds() {
|
||||
doubled := "Shotgun is normal"
|
||||
|
||||
if m.gun.doubled {
|
||||
doubled = "Shotgun is doubled"
|
||||
doubled = "Shotgun is sawed"
|
||||
}
|
||||
|
||||
m.Send("\r\nRounds are:\r\nLive - " + strconv.Itoa(live) + "\r\nBlank - " + strconv.Itoa(blank) + "\r\n" + doubled)
|
||||
m.send("\r\nRounds are:\r\nLive - " + strconv.Itoa(live) + "\r\nBlank - " + strconv.Itoa(blank) + "\r\n" + doubled)
|
||||
}
|
||||
|
||||
func (m *Match) announceHP() {
|
||||
m.Send("\r\nHPs are:\r\n" +
|
||||
m.host.Username + "(" + strconv.Itoa(m.host.ID) + ")" + " - " + strconv.Itoa(m.host.HP) + "\r\n" +
|
||||
m.guest.Username + "(" + strconv.Itoa(m.guest.ID) + ")" + " - " + strconv.Itoa(m.guest.HP))
|
||||
func (m *match) announceHP() {
|
||||
m.send("\r\nHPs are:\r\n" +
|
||||
m.host.getMentionName() + " - " + m.host.renderHP() + "\r\n" +
|
||||
m.guest.getMentionName() + " - " + m.guest.renderHP())
|
||||
}
|
||||
|
||||
func (m *Match) giveItems() {
|
||||
func (m *match) giveItems() {
|
||||
count := 0
|
||||
switch m.round {
|
||||
case 2:
|
||||
@ -94,42 +91,25 @@ func (m *Match) giveItems() {
|
||||
}
|
||||
|
||||
for i := 0; i < count; i++ {
|
||||
m.host.items = append(m.host.items, Item{
|
||||
kind: rand.Intn(m.itemCount), //currently only item 0 exists
|
||||
match: m,
|
||||
owner: m.host,
|
||||
})
|
||||
m.guest.items = append(m.host.items, Item{
|
||||
kind: rand.Intn(m.itemCount), //currently only item 0 exists
|
||||
match: m,
|
||||
owner: m.guest,
|
||||
})
|
||||
m.host.giveItem()
|
||||
m.guest.giveItem()
|
||||
}
|
||||
}
|
||||
|
||||
func (m *Match) announceItems() {
|
||||
out := ""
|
||||
for i := 0; i < len(m.host.items); i++ {
|
||||
name := m.host.items[i].name()
|
||||
out += strconv.Itoa(i) + " - " + name + "\r\n"
|
||||
}
|
||||
m.SendMessage("My items:\r\n"+out, m.host)
|
||||
|
||||
out = ""
|
||||
for i := 0; i < len(m.guest.items); i++ {
|
||||
name := m.guest.items[i].name()
|
||||
out += strconv.Itoa(i) + " - " + name + "\r\n"
|
||||
}
|
||||
m.SendMessage("My items:\r\n"+out, m.guest)
|
||||
func (m *match) announceItems() {
|
||||
m.sendMessage(m.host.renderItems(), m.host)
|
||||
m.sendMessage(m.guest.renderItems(), m.guest)
|
||||
}
|
||||
|
||||
func (m *Match) NextRound() bool {
|
||||
func (m *match) nextRound() bool {
|
||||
defer m.announceTurn()
|
||||
defer m.announceItems()
|
||||
defer m.announceRounds()
|
||||
defer m.announceHP()
|
||||
defer m.LoadGun()
|
||||
defer m.loadGun()
|
||||
defer m.resetHP()
|
||||
defer m.giveItems()
|
||||
m.guestsTurn = false
|
||||
if m.round < 3 {
|
||||
m.round++
|
||||
} else if m.round == 3 {
|
||||
@ -138,42 +118,42 @@ func (m *Match) NextRound() bool {
|
||||
return false
|
||||
}
|
||||
|
||||
func (m *Match) Send(message string) {
|
||||
func (m *match) send(message string) {
|
||||
m.host.sendMessage(message, m.host)
|
||||
m.guest.sendMessage(message, m.guest)
|
||||
}
|
||||
|
||||
func (m *Match) SendMessage(message string, sender *Client) {
|
||||
func (m *match) sendMessage(message string, sender *client) {
|
||||
m.host.sendMessage(message, sender)
|
||||
m.guest.sendMessage(message, sender)
|
||||
}
|
||||
|
||||
func (m *Match) announceTurn() {
|
||||
if m.Guestturn {
|
||||
m.guest.sendMessage("It is your turn to shoot", m.host)
|
||||
func (m *match) announceTurn() {
|
||||
if m.guestsTurn {
|
||||
m.guest.sendMessage("It is your turn\a", m.host)
|
||||
} else {
|
||||
m.host.sendMessage("It is your turn to shoot", m.guest)
|
||||
m.host.sendMessage("It is your turn\a", m.guest)
|
||||
}
|
||||
}
|
||||
|
||||
func (m *Match) CheckStatus() {
|
||||
func (m *match) checkStatus() {
|
||||
if m.host.HP < 1 {
|
||||
m.SendMessage("I died", m.host)
|
||||
m.SendMessage("I won", m.guest)
|
||||
m.sendMessage("I died", m.host)
|
||||
m.sendMessage("I won", m.guest)
|
||||
}
|
||||
if m.guest.HP < 1 {
|
||||
m.SendMessage("I died", m.guest)
|
||||
m.SendMessage("I won", m.host)
|
||||
m.sendMessage("I died", m.guest)
|
||||
m.sendMessage("I won", m.host)
|
||||
}
|
||||
if m.host.HP > 0 && m.guest.HP > 0 {
|
||||
if m.round >= 3 {
|
||||
m.SendMessage("I won", m.host)
|
||||
m.SendMessage("I won", m.guest)
|
||||
m.sendMessage("I won", m.host)
|
||||
m.sendMessage("I won", m.guest)
|
||||
} else {
|
||||
m.announceTurn()
|
||||
}
|
||||
}
|
||||
if len(m.gun.magazine) == 0 {
|
||||
m.NextRound()
|
||||
m.nextRound()
|
||||
}
|
||||
}
|
||||
|
@ -6,29 +6,48 @@ import (
|
||||
"strings"
|
||||
)
|
||||
|
||||
type InternalTerminalHandler struct {
|
||||
type internalTerminalHandler struct {
|
||||
ShellCharacter string
|
||||
WelcomeMessage string
|
||||
CommandRegistry *CommandRegistry
|
||||
CommandRegistry *commandRegistry
|
||||
}
|
||||
|
||||
func NewInternalTerminalHandler(shellCharacter, welcomeMessage string, commandRegistry *CommandRegistry) *InternalTerminalHandler {
|
||||
return &InternalTerminalHandler{
|
||||
func newInternalTerminalHandler(shellCharacter, welcomeMessage string, commandRegistry *commandRegistry) *internalTerminalHandler {
|
||||
return &internalTerminalHandler{
|
||||
ShellCharacter: shellCharacter,
|
||||
WelcomeMessage: welcomeMessage,
|
||||
CommandRegistry: commandRegistry,
|
||||
}
|
||||
}
|
||||
|
||||
func (handler *InternalTerminalHandler) ServeTELNET(ctx telnet.Context, w telnet.Writer, r telnet.Reader) {
|
||||
clientID := NewClient(&ctx, &w, &r)
|
||||
func clearLine(w telnet.Writer) {
|
||||
_, err := w.RawWrite([]byte{0x1B, 0x5B, 0x4B})
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
defer RemoveClient(clientID)
|
||||
w.RawWrite([]byte{0xff, 0xfb, 0x03}) //send char by char
|
||||
w.RawWrite([]byte{0xff, 0xfb, 0x01}) //echo from server
|
||||
w.Write([]byte(strings.ReplaceAll(handler.WelcomeMessage, "\n", "\r\n") + "\r\n"))
|
||||
func (handler *internalTerminalHandler) ServeTELNET(ctx telnet.Context, w telnet.Writer, r telnet.Reader) {
|
||||
clientID := newClient(&ctx, &w, &r)
|
||||
|
||||
defer removeClient(clientID)
|
||||
_, err := w.RawWrite([]byte{0xff, 0xfb, 0x03})
|
||||
if err != nil {
|
||||
return
|
||||
} //send char by char
|
||||
_, err = w.RawWrite([]byte{0xff, 0xfb, 0x01})
|
||||
if err != nil {
|
||||
return
|
||||
} //echo from server
|
||||
_, err = w.Write([]byte(strings.ReplaceAll(handler.WelcomeMessage, "\n", "\r\n") + "\r\n"))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
//replace every \n with \r\n in WelcomeMessage
|
||||
w.Write([]byte(handler.ShellCharacter))
|
||||
_, err = w.Write([]byte(handler.ShellCharacter))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
||||
var lineBuffer []byte
|
||||
|
||||
@ -56,8 +75,11 @@ func (handler *InternalTerminalHandler) ServeTELNET(ctx telnet.Context, w telnet
|
||||
clients[clientID].HistoryIndex++
|
||||
}
|
||||
lineBuffer = []byte(clients[clientID].History[clients[clientID].HistoryIndex])
|
||||
w.RawWrite([]byte{0x1B, 0x5B, 0x4B}) //clear line
|
||||
w.Write(lineBuffer)
|
||||
clearLine(w)
|
||||
_, err := w.Write(lineBuffer)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
} else if CSISequence == 2 && b == 'B' {
|
||||
if len(lineBuffer) == 0 && len(clients[clientID].History) > 0 {
|
||||
@ -65,23 +87,35 @@ func (handler *InternalTerminalHandler) ServeTELNET(ctx telnet.Context, w telnet
|
||||
clients[clientID].HistoryIndex--
|
||||
}
|
||||
lineBuffer = []byte(clients[clientID].History[clients[clientID].HistoryIndex])
|
||||
w.RawWrite([]byte{0x1B, 0x5B, 0x4B}) //clear line
|
||||
w.Write(lineBuffer)
|
||||
clearLine(w)
|
||||
_, err := w.Write(lineBuffer)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
} else if b == 0x7F {
|
||||
if len(lineBuffer) > 0 {
|
||||
w.Write([]byte{0x08, 0x20, 0x08})
|
||||
_, err := w.Write([]byte{0x08, 0x20, 0x08})
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
lineBuffer = lineBuffer[:len(lineBuffer)-1]
|
||||
}
|
||||
} else if b != '\r' && b != '\n' && b != 0 {
|
||||
CSISequence = 0
|
||||
lineBuffer = append(lineBuffer, b)
|
||||
w.RawWrite([]byte{b})
|
||||
_, err := w.RawWrite([]byte{b})
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
} else if b == '\r' {
|
||||
w.Write([]byte("\r\n"))
|
||||
_, err := w.Write([]byte("\r\n"))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
command := string(lineBuffer)
|
||||
args := strings.Fields(command)
|
||||
var message string
|
||||
var message strings.Builder
|
||||
|
||||
if len(args) > 0 {
|
||||
cmd := args[0]
|
||||
@ -91,32 +125,35 @@ func (handler *InternalTerminalHandler) ServeTELNET(ctx telnet.Context, w telnet
|
||||
return
|
||||
} else if cmd == "help" {
|
||||
internalCommand = true
|
||||
commands := ""
|
||||
var commands strings.Builder
|
||||
for command, commandEntry := range handler.CommandRegistry.commands {
|
||||
commands += command + " - " + commandEntry.description + "\r\n"
|
||||
commands.WriteString(command + " - " + commandEntry.description + "\r\n")
|
||||
}
|
||||
// Handle help command
|
||||
if len(clients) > 0 {
|
||||
clients[clientID].send("Just help yourself, " + clients[clientID].Username + "\r\nCommands:\r\n" + commands)
|
||||
clients[clientID].send("Just help yourself, " + clients[clientID].Username + "\r\nCommands:\r\n" + commands.String())
|
||||
} else {
|
||||
clients[clientID].send("No clients available" + "\r\nCommands:\r\n" + commands)
|
||||
clients[clientID].send("No clients available" + "\r\nCommands:\r\n" + commands.String())
|
||||
}
|
||||
}
|
||||
handlerFunc, ok, clientID := handler.CommandRegistry.GetCommandHandler(cmd, clientID)
|
||||
handlerFunc, ok, clientID := handler.CommandRegistry.getCommandHandler(cmd, clientID)
|
||||
clients[clientID].HistoryIndex = 0
|
||||
if ok || internalCommand {
|
||||
if ok {
|
||||
message = handlerFunc(args[1:], clientID)
|
||||
message.WriteString(handlerFunc(args[1:], clientID))
|
||||
}
|
||||
clients[clientID].History = append(clients[clientID].History, command)
|
||||
} else {
|
||||
message = "Command not found"
|
||||
message.WriteString("Command not found")
|
||||
}
|
||||
message += "\n" + handler.ShellCharacter
|
||||
message.WriteString("\n" + handler.ShellCharacter)
|
||||
} else {
|
||||
message = handler.ShellCharacter
|
||||
message.WriteString(handler.ShellCharacter)
|
||||
}
|
||||
_, err = oi.LongWrite(w, []byte(strings.ReplaceAll(message.String(), "\n", "\r\n")))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
oi.LongWrite(w, []byte(strings.ReplaceAll(message, "\n", "\r\n")))
|
||||
lineBuffer = nil
|
||||
}
|
||||
}
|
||||
|
13
util.go
13
util.go
@ -1,14 +1 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"unicode"
|
||||
)
|
||||
|
||||
func isInt(s string) bool {
|
||||
for _, c := range s {
|
||||
if !unicode.IsDigit(c) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user