2021-05-08 21:23:00 +02:00
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2021-05-08 23:46:27 +02:00
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# Extra debugging messages.
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enable_debug_mods (Mod debugging) bool false
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2021-05-09 01:58:10 +02:00
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# Loudness of explosion.
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#
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# Those with a weak heart might want to turn it down.
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sneeker.boom_gain (Boom volume) float 1.5
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2021-05-09 01:01:21 +02:00
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# Determines whether or not a player must be close for spawn to occur.
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sneeker.spawn_require_player_nearby (Require player nearby) bool true
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# Distance in nodes a player must be for spawn to occur.
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#
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# Only used if `sneeker.spawn_require_player_nearby` enabled.
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sneeker.spawn_player_radius (Player detect radius) int 100
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2021-05-08 21:23:00 +02:00
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# Sets possibility for spawn.
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#
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# Rate is the inverted value (e.g. 1/value).
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sneeker.spawn_chance (Sneeker spawn chance) int 10000
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# Sets frequency of spawn chance. Default 240 is equivalent to 4 minutes (60 * 4).
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sneeker.spawn_interval (Sneeker spawn interval) int 240
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# Sets the minimum light that a node must have for spawn to occur.
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sneeker.spawn_minlight (Sneeker min light for spawn) int 0
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# Sets the maximum light that a node can have for spawn to occur.
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sneeker.spawn_maxlight (Sneeker max light for spawn) int 4
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# Sets the lowest position at which sneeker can spawn.
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sneeker.spawn_minheight (Sneeker min spawn height) int -31000
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# Sets the highest position at which sneeker can spawn.
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sneeker.spawn_maxheight (Sneeker max spawn height) int 31000
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2021-05-08 23:57:58 +02:00
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# Limits the number of entities that can spawn per mapblock (16x16x16).
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sneeker.spawn_mapblock_limit (Sneeker spawn limit) int 1
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