From 0e173ccefb55e73623e64e6d6cf3ec71da148538 Mon Sep 17 00:00:00 2001 From: Jordan Irwin Date: Wed, 5 May 2021 20:37:07 -0700 Subject: [PATCH] Only add gunpower drop if tnt mod available --- init.lua | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/init.lua b/init.lua index 7f8d0d8..8a38c04 100644 --- a/init.lua +++ b/init.lua @@ -379,6 +379,13 @@ if core.global_exists("nether") then table.insert(spawn_nodes, "nether:rack") end +local drops = nil +if core.global_exists("tnt") then + drops = { + {"tnt:gunpowder", {min=1, max=2}, chance=0.66}, + } +end + cmer.register_mob({ name = sneeker.mob_name, @@ -404,9 +411,7 @@ cmer.register_mob({ }, }, sounds = {}, - drops = { - {"tnt:gunpowder", {min=1, max=2}, chance=0.66}, - }, + drops = drops, combat = { --[[ attack_damage = ,