Add option to require nearby players for spawn
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@@ -2,6 +2,14 @@
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# Extra debugging messages.
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enable_debug_mods (Mod debugging) bool false
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# Determines whether or not a player must be close for spawn to occur.
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sneeker.spawn_require_player_nearby (Require player nearby) bool true
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# Distance in nodes a player must be for spawn to occur.
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#
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# Only used if `sneeker.spawn_require_player_nearby` enabled.
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sneeker.spawn_player_radius (Player detect radius) int 100
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# Sets possibility for spawn.
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#
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# Rate is the inverted value (e.g. 1/value).
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