Add Rui's creeper mod code:
Forked from Git commit 036666e. Original repo & forum thread appear to have been deleted.
This commit is contained in:
195
tnt_function.lua
Normal file
195
tnt_function.lua
Normal file
@@ -0,0 +1,195 @@
|
||||
-- From TNT
|
||||
local cid_data = {}
|
||||
local radius = tonumber(minetest.setting_get("tnt_radius") or 3)
|
||||
local large_radius = 5
|
||||
local loss_prob = {
|
||||
["default:cobble"] = 3,
|
||||
["default:dirt"] = 4,
|
||||
}
|
||||
minetest.after(0, function()
|
||||
for name, def in pairs(minetest.registered_nodes) do
|
||||
cid_data[minetest.get_content_id(name)] = {
|
||||
name = name,
|
||||
drops = def.drops,
|
||||
flammable = def.groups.flammable,
|
||||
}
|
||||
end
|
||||
end)
|
||||
|
||||
local function rand_pos(center, pos, radius)
|
||||
pos.x = center.x + math.random(-radius, radius)
|
||||
pos.z = center.z + math.random(-radius, radius)
|
||||
end
|
||||
|
||||
local function eject_drops(drops, pos, radius)
|
||||
local drop_pos = vector.new(pos)
|
||||
for _, item in pairs(drops) do
|
||||
local count = item:get_count()
|
||||
local max = item:get_stack_max()
|
||||
if count > max then
|
||||
item:set_count(max)
|
||||
end
|
||||
while count > 0 do
|
||||
if count < max then
|
||||
item:set_count(count)
|
||||
end
|
||||
rand_pos(pos, drop_pos, radius)
|
||||
local obj = minetest.add_item(drop_pos, item)
|
||||
if obj then
|
||||
obj:get_luaentity().collect = true
|
||||
obj:setacceleration({x=0, y=-10, z=0})
|
||||
obj:setvelocity({x=math.random(-3, 3), y=10,
|
||||
z=math.random(-3, 3)})
|
||||
end
|
||||
count = count - max
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function add_drop(drops, item)
|
||||
item = ItemStack(item)
|
||||
local name = item:get_name()
|
||||
if loss_prob[name] ~= nil and math.random(1, loss_prob[name]) == 1 then
|
||||
return
|
||||
end
|
||||
|
||||
local drop = drops[name]
|
||||
if drop == nil then
|
||||
drops[name] = item
|
||||
else
|
||||
drop:set_count(drop:get_count() + item:get_count())
|
||||
end
|
||||
end
|
||||
|
||||
local function destroy(drops, pos, cid)
|
||||
if minetest.is_protected(pos, "") then
|
||||
return
|
||||
end
|
||||
local def = cid_data[cid]
|
||||
if def and def.on_blast then
|
||||
def.on_blast(vector.new(pos), 1)
|
||||
return
|
||||
end
|
||||
minetest.remove_node(pos)
|
||||
if def then
|
||||
local node_drops = minetest.get_node_drops(def.name, "")
|
||||
for _, item in ipairs(node_drops) do
|
||||
add_drop(drops, item)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function calc_velocity(pos1, pos2, old_vel, power)
|
||||
local vel = vector.direction(pos1, pos2)
|
||||
vel = vector.normalize(vel)
|
||||
vel = vector.multiply(vel, power)
|
||||
|
||||
-- Divide by distance
|
||||
local dist = vector.distance(pos1, pos2)
|
||||
dist = math.max(dist, 1)
|
||||
vel = vector.divide(vel, dist)
|
||||
|
||||
-- Add old velocity
|
||||
vel = vector.add(vel, old_vel)
|
||||
return vel
|
||||
end
|
||||
|
||||
local function entity_physics(pos, radius)
|
||||
-- Make the damage radius larger than the destruction radius
|
||||
radius = radius * 2
|
||||
local objs = minetest.get_objects_inside_radius(pos, radius)
|
||||
for _, obj in pairs(objs) do
|
||||
local obj_pos = obj:getpos()
|
||||
local obj_vel = obj:getvelocity()
|
||||
local dist = math.max(1, vector.distance(pos, obj_pos))
|
||||
|
||||
if obj_vel ~= nil then
|
||||
obj:setvelocity(calc_velocity(pos, obj_pos,
|
||||
obj_vel, radius * 10))
|
||||
end
|
||||
|
||||
local damage = (5 / dist) * radius
|
||||
obj:set_hp(obj:get_hp() - damage)
|
||||
end
|
||||
end
|
||||
|
||||
local function add_effects(pos, radius)
|
||||
minetest.add_particlespawner({
|
||||
amount = 128,
|
||||
time = 1,
|
||||
minpos = vector.subtract(pos, radius / 2),
|
||||
maxpos = vector.add(pos, radius / 2),
|
||||
minvel = {x=-20, y=-20, z=-20},
|
||||
maxvel = {x=20, y=20, z=20},
|
||||
minacc = vector.new(),
|
||||
maxacc = vector.new(),
|
||||
minexptime = 1,
|
||||
maxexptime = 3,
|
||||
minsize = 8,
|
||||
maxsize = 16,
|
||||
texture = "creeper_smoke.png",
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
local function explode(pos, radius)
|
||||
local pos = vector.round(pos)
|
||||
local vm = VoxelManip()
|
||||
local pr = PseudoRandom(os.time())
|
||||
local p1 = vector.subtract(pos, radius)
|
||||
local p2 = vector.add(pos, radius)
|
||||
local minp, maxp = vm:read_from_map(p1, p2)
|
||||
local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
|
||||
local data = vm:get_data()
|
||||
|
||||
local drops = {}
|
||||
local p = {}
|
||||
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_tnt = minetest.get_content_id("tnt:tnt")
|
||||
local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
|
||||
local c_gunpowder = minetest.get_content_id("tnt:gunpowder")
|
||||
local c_gunpowder_burning = minetest.get_content_id("tnt:gunpowder_burning")
|
||||
local c_boom = minetest.get_content_id("tnt:boom")
|
||||
|
||||
for z = -radius, radius do
|
||||
for y = -radius, radius do
|
||||
local vi = a:index(pos.x + (-radius), pos.y + y, pos.z + z)
|
||||
for x = -radius, radius do
|
||||
if (x * x) + (y * y) + (z * z) <=
|
||||
(radius * radius) + pr:next(-radius, radius) then
|
||||
local cid = data[vi]
|
||||
p.x = pos.x + x
|
||||
p.y = pos.y + y
|
||||
p.z = pos.z + z
|
||||
if cid == c_tnt or cid == c_gunpowder then
|
||||
burn(p)
|
||||
elseif cid ~= c_tnt_burning and
|
||||
cid ~= c_gunpowder_burning and
|
||||
cid ~= c_air and
|
||||
cid ~= c_boom then
|
||||
destroy(drops, p, cid)
|
||||
end
|
||||
end
|
||||
vi = vi + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return drops
|
||||
end
|
||||
|
||||
function creeper.boom(pos,large)
|
||||
local radius = radius
|
||||
if large then
|
||||
radius = large_radius
|
||||
end
|
||||
minetest.sound_play("creeper_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
|
||||
minetest.set_node(pos, {name="tnt:boom"})
|
||||
minetest.get_node_timer(pos):start(0.5)
|
||||
local drops = explode(pos, radius)
|
||||
entity_physics(pos, radius)
|
||||
eject_drops(drops, pos, radius)
|
||||
add_effects(pos, radius)
|
||||
end
|
||||
Reference in New Issue
Block a user