Call 'core.*' instead of 'minetest.*'

This commit is contained in:
AntumDeluge
2017-07-28 17:10:57 -07:00
committed by Jordan Irwin
parent 88794f7a8f
commit 3497f917f9
5 changed files with 62 additions and 62 deletions

View File

@@ -3,15 +3,15 @@
-- From TNT
local cid_data = {}
local radius = tonumber(minetest.settings:get("tnt_radius") or 3)
local radius = tonumber(core.settings:get("tnt_radius") or 3)
local large_radius = 5
local loss_prob = {
["default:cobble"] = 3,
["default:dirt"] = 4,
}
minetest.after(0, function()
for name, def in pairs(minetest.registered_nodes) do
cid_data[minetest.get_content_id(name)] = {
core.after(0, function()
for name, def in pairs(core.registered_nodes) do
cid_data[core.get_content_id(name)] = {
name = name,
drops = def.drops,
flammable = def.groups.flammable,
@@ -37,7 +37,7 @@ local function eject_drops(drops, pos, radius)
item:set_count(count)
end
rand_pos(pos, drop_pos, radius)
local obj = minetest.add_item(drop_pos, item)
local obj = core.add_item(drop_pos, item)
if obj then
obj:get_luaentity().collect = true
obj:set_acceleration({x=0, y=-10, z=0})
@@ -65,7 +65,7 @@ local function add_drop(drops, item)
end
local function destroy(drops, pos, cid)
if minetest.is_protected(pos, "") then
if core.is_protected(pos, "") then
return
end
local def = cid_data[cid]
@@ -73,9 +73,9 @@ local function destroy(drops, pos, cid)
def.on_blast(vector.new(pos), 1)
return
end
minetest.remove_node(pos)
core.remove_node(pos)
if def then
local node_drops = minetest.get_node_drops(def.name, "")
local node_drops = core.get_node_drops(def.name, "")
for _, item in ipairs(node_drops) do
add_drop(drops, item)
end
@@ -101,7 +101,7 @@ end
local function entity_physics(pos, radius)
-- Make the damage radius larger than the destruction radius
radius = radius * 2
local objs = minetest.get_objects_inside_radius(pos, radius)
local objs = core.get_objects_inside_radius(pos, radius)
for _, obj in pairs(objs) do
local obj_pos = obj:get_pos()
local obj_vel = obj:get_velocity()
@@ -118,7 +118,7 @@ local function entity_physics(pos, radius)
end
local function add_effects(pos, radius)
minetest.add_particlespawner({
core.add_particlespawner({
amount = 128,
time = 1,
minpos = vector.subtract(pos, radius / 2),
@@ -149,16 +149,16 @@ local function explode(pos, radius)
local drops = {}
local p = {}
local c_air = minetest.get_content_id("air")
local c_air = core.get_content_id("air")
local c_tnt = nil
if minetest.settings:get_bool("enable_tnt", false) then
c_tnt = minetest.get_content_id("tnt:tnt")
if core.settings:get_bool("enable_tnt", false) then
c_tnt = core.get_content_id("tnt:tnt")
end
local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
local c_gunpowder = minetest.get_content_id("tnt:gunpowder")
local c_gunpowder_burning = minetest.get_content_id("tnt:gunpowder_burning")
local c_boom = minetest.get_content_id("tnt:boom")
local c_tnt_burning = core.get_content_id("tnt:tnt_burning")
local c_gunpowder = core.get_content_id("tnt:gunpowder")
local c_gunpowder_burning = core.get_content_id("tnt:gunpowder_burning")
local c_boom = core.get_content_id("tnt:boom")
for z = -radius, radius do
for y = -radius, radius do
@@ -192,9 +192,9 @@ function sneeker.boom(pos,large)
if large then
radius = large_radius
end
minetest.sound_play("sneeker_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
minetest.set_node(pos, {name="tnt:boom"})
minetest.get_node_timer(pos):start(0.5)
core.sound_play("sneeker_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
core.set_node(pos, {name="tnt:boom"})
core.get_node_timer(pos):start(0.5)
local drops = explode(pos, radius)
entity_physics(pos, radius)
eject_drops(drops, pos, radius)