Re-label to 'sneeker'

This commit is contained in:
AntumDeluge 2017-05-27 19:54:26 -07:00 committed by Jordan Irwin
parent 40f0c24552
commit 517c7afd06
14 changed files with 46 additions and 46 deletions

@ -1,4 +1,4 @@
# Sneaker mobile mod for Minetest
# Sneeker mobile mod for Minetest
Adds some explosive nuisance.

@ -1,14 +1,14 @@
-- Functions for sneaker mod
-- Functions for sneeker mod
-- Displays a message in log output
function sneaker.log(message)
minetest.log('action', '[' .. sneaker.modname .. '] ' .. message)
function sneeker.log(message)
minetest.log('action', '[' .. sneeker.modname .. '] ' .. message)
end
-- Displays a message in log output only if 'sneaker.debug' is set to 'true'
function sneaker.log_debug(message)
if sneaker.debug then
sneaker.log('[DEBUG] ' .. message)
-- Displays a message in log output only if 'sneeker.debug' is set to 'true'
function sneeker.log_debug(message)
if sneeker.debug then
sneeker.log('[DEBUG] ' .. message)
end
end

@ -1,21 +1,21 @@
-- Original code by Rui: WTFPL
sneaker = {}
sneaker.modname = minetest.get_current_modname()
sneaker.modpath = minetest.get_modpath(sneaker.modname)
sneeker = {}
sneeker.modname = minetest.get_current_modname()
sneeker.modpath = minetest.get_modpath(sneeker.modname)
local log_mods = minetest.setting_getbool("log_mods")
if log_mods then
minetest.log("action", "Loading mod \"" .. sneaker.modname .. "\" ...")
minetest.log("action", "Loading mod \"" .. sneeker.modname .. "\" ...")
end
dofile(sneaker.modpath .. "/settings.lua")
dofile(sneaker.modpath .. "/functions.lua")
dofile(sneeker.modpath .. "/settings.lua")
dofile(sneeker.modpath .. "/functions.lua")
if log_mods then
sneaker.log("Spawn cap: " .. tostring(sneaker.spawn_cap))
sneeker.log("Spawn cap: " .. tostring(sneeker.spawn_cap))
end
local scripts = {
@ -24,7 +24,7 @@ local scripts = {
}
for I in pairs(scripts) do
dofile(sneaker.modpath .. "/" .. scripts[I] .. ".lua")
dofile(sneeker.modpath .. "/" .. scripts[I] .. ".lua")
end
local function jump(self,pos,direction)
@ -77,7 +77,7 @@ local def = {
collisionbox = {-0.25,-0.7,-0.25, 0.25,0.8,0.25},
visual = "mesh",
mesh = "character.b3d",
textures = {"sneaker.png"},
textures = {"sneeker.png"},
makes_footstep_sound = false,
-- Original
@ -110,12 +110,12 @@ def.on_activate = function(self,staticdata)
if data and type(data) == "table" then
if data.powered == true then
self.powered = true
self.object:set_properties({textures = {"sneaker_powered.png"}})
self.object:set_properties({textures = {"sneeker_powered.png"}})
end
else
if math.random(0,20) == 20 then
self.powered = true
self.object:set_properties({textures = {"sneaker_powered.png"}})
self.object:set_properties({textures = {"sneeker_powered.png"}})
end
end
end
@ -165,7 +165,7 @@ def.on_step = function(self, dtime)
if self.chase and self.visualx < 2 then
if self.hiss == false then
minetest.sound_play("sneaker_hiss",{pos=pos,gain=1.5,max_hear_distance=2*64})
minetest.sound_play("sneeker_hiss",{pos=pos,gain=1.5,max_hear_distance=2*64})
end
self.visualx = self.visualx+0.05
self.object:set_properties({
@ -256,8 +256,8 @@ def.on_step = function(self, dtime)
self.chase = true
if self.visualx >= 2 then
self.object:remove()
sneaker.boom(pos,self.powered)
minetest.sound_play("sneaker_explode",{pos=pos,gain=1.5,max_hear_distance=2*64})
sneeker.boom(pos,self.powered)
minetest.sound_play("sneeker_explode",{pos=pos,gain=1.5,max_hear_distance=2*64})
end
end
end
@ -359,18 +359,18 @@ def.get_staticdata = function(self)
})
end
minetest.register_entity("sneaker:sneaker",def)
minetest.register_entity("sneeker:sneeker",def)
if minetest.global_exists("spawneggs") then
minetest.register_craftitem("sneaker:spawnegg",{
description = "Sneaker Spawn Egg",
inventory_image = "sneaker_spawnegg.png",
minetest.register_craftitem("sneeker:spawnegg",{
description = "Sneeker Spawn Egg",
inventory_image = "sneeker_spawnegg.png",
stack_max = 64,
on_place = function(itemstack,placer,pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.above
pos.y = pos.y+1
minetest.add_entity(pos,"sneaker:sneaker")
minetest.add_entity(pos,"sneeker:sneeker")
if not minetest.settings:get_bool("creative_mode", false) then
itemstack:take_item()
end
@ -380,10 +380,10 @@ if minetest.global_exists("spawneggs") then
})
minetest.register_craft({
output = "sneaker:spawnegg",
output = "sneeker:spawnegg",
type = "shapeless",
recipe = {"spawneggs:egg", "tnt:tnt",},
})
minetest.register_alias("spawneggs:sneaker", "sneaker:spawnegg")
minetest.register_alias("spawneggs:sneeker", "sneeker:spawnegg")
end

@ -1,5 +1,5 @@
name = sneaker
title = Sneaker
name = sneeker
title = Sneeker
description = Adds some explosive nuisance.
author = Rui
depends = default, tnt

@ -1,5 +1,5 @@
-- Settings for sneaker mod
-- Settings for sneeker mod
sneaker.debug = minetest.settings:get_bool("sneaker_debug", false)
sneaker.spawn_cap = tonumber(minetest.settings:get("sneaker_spawn_cap")) or 50
sneeker.debug = minetest.settings:get_bool("sneeker_debug", false)
sneeker.spawn_cap = tonumber(minetest.settings:get("sneeker_spawn_cap")) or 50

@ -1,12 +1,12 @@
# Logs debug output.
sneaker_debug (Log debug output) bool false
sneeker_debug (Log debug output) bool false
# Sets maximum number of spawns that can exist in world.
sneaker_spawn_cap (Maximum spawns) int 50
sneeker_spawn_cap (Maximum spawns) int 50
# Sets possibility for spawn.
sneaker_spawn_chance (Spawn chance) int 18000
sneeker_spawn_chance (Spawn chance) int 18000
# Sets frequency of spawn chance.
# Default 1200 is equivalent to 20 minutes (60 * 40).
sneaker_spawn_interval (Spawn interval) int 2400
sneeker_spawn_interval (Spawn interval) int 2400

@ -5,12 +5,12 @@ local time_min = 60
local time_hr = time_min * 60
local time_day = time_hr * 24
local spawn_chance = tonumber(minetest.settings:get("sneaker_spawn_chance")) or 18000
local spawn_interval = tonumber(minetest.settings:get("sneaker_spawn_interval")) or time_min * 40 -- Default interval is 40 minutes
local spawn_chance = tonumber(minetest.settings:get("sneeker_spawn_chance")) or 18000
local spawn_interval = tonumber(minetest.settings:get("sneeker_spawn_interval")) or time_min * 40 -- Default interval is 40 minutes
if minetest.settings:get_bool("log_mods", false) then
sneaker.log("Spawn chance: " .. tostring(spawn_chance) .. " (1/" .. tostring(spawn_chance) .. ")")
sneaker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minutes)")
sneeker.log("Spawn chance: " .. tostring(spawn_chance) .. " (1/" .. tostring(spawn_chance) .. ")")
sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minutes)")
end
minetest.register_abm({
@ -42,6 +42,6 @@ minetest.register_abm({
if minetest.get_node(pos).name ~= "air" then
return
end
minetest.add_entity(pos,"sneaker:sneaker")
minetest.add_entity(pos,"sneeker:sneeker")
end
})

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@ -131,7 +131,7 @@ local function add_effects(pos, radius)
maxexptime = 3,
minsize = 8,
maxsize = 16,
texture = "sneaker_smoke.png",
texture = "sneeker_smoke.png",
})
end
@ -187,12 +187,12 @@ local function explode(pos, radius)
return drops
end
function sneaker.boom(pos,large)
function sneeker.boom(pos,large)
local radius = radius
if large then
radius = large_radius
end
minetest.sound_play("sneaker_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
minetest.sound_play("sneeker_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
minetest.set_node(pos, {name="tnt:boom"})
minetest.get_node_timer(pos):start(0.5)
local drops = explode(pos, radius)