From 6205ae4031992d638638294bf73c6bc2c97e3193 Mon Sep 17 00:00:00 2001 From: Jordan Irwin Date: Sat, 8 May 2021 18:26:39 -0700 Subject: [PATCH] Update README --- README.md | 26 +++++++++++++++++++++++++- 1 file changed, 25 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 7204ecf..915e9ab 100644 --- a/README.md +++ b/README.md @@ -18,6 +18,30 @@ An explosive nuisance for [Minetest](http://minetest.net/). ### Usage: Settings: +- ***sneeker.lifetime*** + - How long (in seconds) sneeker remains in world after spawn. + - type: int + - default: 900 (15 minutes) +- ***sneeker.boom_gain*** + - Loudness of explosion. + - type: float + - default: 1.5 +- ***sneeker.spawn_require_player_nearby*** + - Determines whether or not a player must be close for spawn to occur. + - type: bool + - default: true +- ***sneeker.spawn_player_radius*** + - Distance a player must be within for spawn to occur. + - type: int + - default: 100 +- ***sneeker.despawn_player_far*** + - If enabled, mobs not near any players will despawn. + - type: bool + - default: true +- ***sneeker.despawn_player_radius*** + - Distance determining if a player is near enough to prevent despawn. + - type: int + - default: 500 - ***sneeker.spawn_chance*** - Sets possibility for spawn. - type: int @@ -33,7 +57,7 @@ Settings: - ***sneeker.spawn_maxlight*** - Sets the maximum light that a node can have for spawn to occur. - type: int - - default: 9 + - default: 4 - ***sneeker.spawn_minheight*** - Sets the maximum light that a node can have for spawn to occur. - type: int