forked from Mirrorlandia_minetest/mod-sneeker
Don't set local 'spawnit'
This commit is contained in:
parent
85e849767f
commit
84f51c893b
24
spawn.lua
24
spawn.lua
@ -17,13 +17,10 @@ minetest.register_abm({
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interval = spawn_interval,
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chance = spawn_chance,
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action = function(pos, node, _, active_object_count_wider)
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local spawnit = true
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if active_object_count_wider > 5 then
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spawnit = false
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return
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end
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if spawnit then
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-- Check light value of node
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pos.y = pos.y+1
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local node_light = minetest.get_node_light(pos)
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@ -32,24 +29,23 @@ minetest.register_abm({
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sneeker.log_debug('Node light level at ' .. sneeker.get_pos_string(pos) .. ': ' .. tostring(node_light))
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if not node_light or node_light > sneeker.spawn_maxlight or node_light < -1 then
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spawnit = false
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return
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end
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-- Spawn range
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if pos.y > 31000 then
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spawnit = false
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return
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end
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-- Node must be touching air
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if minetest.get_node(pos).name ~= 'air' then
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spawnit = false
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return
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end
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pos.y = pos.y+1
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if minetest.get_node(pos).name ~= 'air' then
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spawnit = false
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return
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end
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if spawnit then
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-- Get total count of sneekers in world
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local name, count
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for name in pairs(minetest.luaentities) do
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@ -57,16 +53,12 @@ minetest.register_abm({
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count = count + 1
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end
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end
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if count >= sneeker.spawn_cap then
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spawnit = false -- Max sneekers already exist
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end
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end
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sneeker.log_debug('Max spawns reached')
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return
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end
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if spawnit then
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sneeker.spawn(pos)
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else
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sneeker.log_debug('Spawn denied')
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end
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end
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})
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