forked from Mirrorlandia_minetest/mod-sneeker
Begin porting to creatures (cmer) mob engine
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parent
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90
init.lua
90
init.lua
@ -1,5 +1,3 @@
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-- Original code by Rui: WTFPL
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sneeker = {}
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sneeker.modname = core.get_current_modname()
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@ -29,7 +27,8 @@ end
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sneeker.log("debug", "Debugging is on")
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if core.settings:get_bool("log_mods", false) then
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if core.settings:get_bool("log_mods") then
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core.log("action", "Loading mod \"" .. sneeker.modname .. "\" ...")
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end
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@ -39,13 +38,14 @@ local old_spawnegg_name = "sneeker:spawnegg"
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local scripts = {
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"functions",
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"tnt_function",
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"spawn",
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--"spawn",
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}
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for _, script in ipairs(scripts) do
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dofile(sneeker.modpath .. "/" .. script .. ".lua")
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end
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--[[
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local function jump(self, pos, direction)
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local velocity = self.object:get_velocity()
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if core.registered_nodes[core.get_node(pos).name].climbable then
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@ -139,11 +139,6 @@ def.on_activate = function(self,staticdata)
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end
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end
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local function isnan(n)
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return tostring(n) == tostring((-1)^.5)
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end
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def.on_step = function(self, dtime)
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if self.knockback then
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return
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@ -310,19 +305,7 @@ def.on_step = function(self, dtime)
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self.direction = {x=math.sin(self.yaw)*-1, y=0, z=math.cos(self.yaw)}
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local direction = self.direction
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-- FIXME: hack
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local can_set = true
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for _, c in ipairs({direction.x*2.5, direction.z*2.5}) do
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if isnan(c) then
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can_set = false
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break
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end
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end
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if can_set then
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self.object:set_velocity({x=direction.x*2.5, y=velocity.y, z=direction.z*2.5})
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end
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-- Jump
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if self.jump_timer > 0.2 then
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@ -379,6 +362,71 @@ def.get_staticdata = function(self)
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end
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core.register_entity(sneeker.mob_name, def)
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--]]
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local spawn_nodes = {
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"default:dirt",
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"default:dirt_with_grass",
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"default:dry_dirt_with_dry_grass",
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"default:desert_sand",
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"default:sand",
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}
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if core.global_exists("nether") then
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table.insert(spawn_nodes, "nether:rack")
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end
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cmer.register_mob({
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name = sneeker.mob_name,
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stats = {
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hp = 20,
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hostile = true,
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lifetime = 15 * 60, -- 15 minutes
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can_jump = 5,
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has_kockback = true,
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sneaky = true,
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},
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modes = {
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idle = {chance=0.3, moving_speed=0,},
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walk = {chance=0.7, moving_speed=1.5,},
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},
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model = {
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mesh = "character.b3d",
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textures = {"sneeker.png"},
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collisionbox = {-0.25, -0.7, -0.25, 0.25, 0.8, 0.25},
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animations = {
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idle = {start=0, stop=79, speed=30,},
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walk = {start=168, stop=187, speed=30,},
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},
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},
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sounds = {},
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drops = {
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{"tnt:gunpowder", {min=1, max=2}, chance=0.66},
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},
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combat = {
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--[[
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attack_damage = ,
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attack_speed = ,
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attack_radius = ,
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search_enemy = true,
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search_timer = ,
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search_radius = ,
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search_type = "player",
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]]
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},
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spawning = {
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abm_nodes = spawn_nodes,
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abm_interval = sneeker.spawn_interval,
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abm_chance = sneeker.spawn_chance,
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max_number = 1,
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number = 1,
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time_range = {min=0, max=23999},
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light = {min=sneeker.spawn_minlight, max=sneeker.spawn_maxlight},
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height_limit = {min=sneeker.spawn_minheight, max=sneeker.spawn_maxheight},
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},
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})
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if core.global_exists("asm") then
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asm.addEgg({
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2
mod.conf
2
mod.conf
@ -2,5 +2,5 @@ name = sneeker
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title = Sneeker
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description = An explosive nuisance.
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author = Rui
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depends = default, tnt
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depends = cmer, default, tnt
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optional_depends = asm_spawneggs, nether
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