Implement method to despawn sneekers that aren't near any players

This commit is contained in:
Jordan Irwin
2021-05-08 18:15:22 -07:00
parent d741261156
commit cc73168dd4
4 changed files with 52 additions and 3 deletions
+12
View File
@@ -27,6 +27,18 @@ sneeker.spawn_require_player_nearby = core.settings:get_bool("sneeker.spawn_requ
-- @setting sneeker.spawn_player_radius
sneeker.spawn_player_radius = tonumber(core.settings:get("sneeker.spawn_player_radius") or 100)
--- If enabled, mobs not near any players will despawn.
--
-- @setting sneeker.despawn_player_far
sneeker.despawn_player_far = core.settings:get_bool("sneeker.despawn_player_far", true)
--- Distance determining if a player is near enough to prevent despawn.
--
-- Only used if `sneeker.despawn_player_far` enabled.
--
-- @setting sneeker.despawn_player_radius
sneeker.despawn_player_radius = tonumber(core.settings:get("sneeker.despawn_player_radius") or 500)
--- Sets possibility for spawn.
--
-- Inverted value (e.g. 10000 = 1/10000).