-- Original code by Rui: WTFPL local time_min = 60 local time_hr = time_min * 60 local time_day = time_hr * 24 local spawn_chance = tonumber(minetest.settings:get("sneeker.spawn_chance")) or 18000 local spawn_interval = tonumber(minetest.settings:get("sneeker.spawn_interval")) or time_min * 40 -- Default interval is 40 minutes sneeker.log("Spawn chance: " .. tostring(spawn_chance) .. " (1/" .. tostring(spawn_chance) .. ")") sneeker.log("Spawn interval: " .. tostring(spawn_interval) .. " (" .. tostring(spawn_interval/60) .. " minute(s))") minetest.register_abm({ nodenames = {"default:dirt_with_grass", "default:stone"}, neighbors = {"air"}, interval = spawn_interval, chance = spawn_chance, action = function(pos, node, _, active_object_count_wider) if active_object_count_wider > 5 then return end -- Check light value of node pos.y = pos.y+1 local node_light = minetest.get_node_light(pos) -- Debugging spawning sneeker.log_debug("Node light level at " .. sneeker.get_pos_string(pos) .. ": " .. tostring(node_light)) if not node_light or node_light > sneeker.spawn_maxlight or node_light < -1 then return end -- Spawn range if pos.y > 31000 then return end -- Node must be touching air if minetest.get_node(pos).name ~= "air" then return end pos.y = pos.y+1 if minetest.get_node(pos).name ~= "air" then return end -- Get total count of sneekers in world local name, count for name in pairs(minetest.luaentities) do if name == sneeker.mob_name then count = count + 1 end end if count >= sneeker.spawn_cap then sneeker.log_debug("Max spawns reached") return end sneeker.spawn(pos) end })