forked from Mirrorlandia_minetest/mod-sneeker
61 lines
1.5 KiB
Lua
61 lines
1.5 KiB
Lua
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local spawn_nodes = {
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"default:dirt_with_dry_grass",
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"default:dry_dirt",
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"default:dry_dirt_with_dry_grass",
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"default:desert_sand",
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}
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if core.global_exists("nether") then
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table.insert(spawn_nodes, "nether:rack")
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end
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for _, node_name in ipairs(spawn_nodes) do
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if not core.registered_nodes[node_name] then
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sneeker.log("warning", "Invalid node for spawn: " .. node_name)
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end
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end
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core.register_abm({
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nodenames = spawn_nodes,
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neighbors = {"air"},
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interval = sneeker.spawn_interval,
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chance = sneeker.spawn_chance,
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action = function(pos, node, aoc, aocw)
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if aoc >= sneeker.spawn_mapblock_limit then return end
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-- check above target node
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pos.y = pos.y+1
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if pos.y > sneeker.spawn_maxheight or pos.y < sneeker.spawn_minheight then
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return
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end
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-- needs two vertical air nodes to spawn
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for _, node_pos in ipairs({pos, {x=pos.x, y=pos.y+1, z=pos.z}}) do
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if core.get_node(node_pos).name ~= "air" then
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return
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end
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end
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local llevel = core.get_node_light(pos)
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if not llevel or llevel > sneeker.spawn_maxlight or llevel < sneeker.spawn_minlight then
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return
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end
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local spawned = core.add_entity(pos, "sneeker:sneeker")
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if not spawned then
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sneeker.log("warning", "Failed to spawn at: "
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.. tostring(math.floor(pos.x))
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.. "," .. tostring(math.floor(pos.y))
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.. "," .. tostring(math.floor(pos.z)))
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else
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sneeker.log("debug", "Spawned at: "
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.. tostring(math.floor(pos.x))
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.. "," .. tostring(math.floor(pos.y))
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.. "," .. tostring(math.floor(pos.z)))
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end
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end
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})
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