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28
README.txt
28
README.txt
@@ -23,19 +23,35 @@ All gunpowder textures except tnt_gunpowder_inventory.png.
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|||||||
sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
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sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
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tnt_blast.png
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tnt_blast.png
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||||||
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||||||
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paramat (CC BY-SA 3.0)
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tnt_tnt_stick.png - Derived from a texture by benrob0329.
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Introduction
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Introduction
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------------
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------------
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This mod adds TNT to Minetest. TNT is a tool to help the player
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This mod adds TNT to Minetest. TNT is a tool to help the player
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in mining.
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in mining.
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||||||
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How to use the mod:
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How to use the mod:
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Craft gunpowder by placing coal and gravel in the crafting area.
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The gunpowder can be used to craft TNT or as fuse for TNT.
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To craft TNT surround gunpowder with 4 wood in a + shape.
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There are different ways to blow up TNT:
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Craft gunpowder by placing coal and gravel in the crafting area.
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The gunpowder can be used to craft TNT sticks or as a fuse trail for TNT.
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To craft 2 TNT sticks:
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G_G
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||||||
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GPG
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G_G
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G = gunpowder
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P = paper
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The sticks are not usable as an explosive.
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Craft TNT from 9 TNT sticks.
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There are different ways to ignite TNT:
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1. Hit it with a torch.
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1. Hit it with a torch.
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2. Hit a gunpowder fuse that leads to a TNT block with a torch or flint-and-steel.
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2. Hit a gunpowder fuse trail that leads to TNT with a torch or
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flint-and-steel.
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3. Activate it with mesecons (fastest way).
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3. Activate it with mesecons (fastest way).
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Be aware of the damage radius of 6 blocks!
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For 1 TNT:
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Node destruction radius is 3 nodes.
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Player and object damage radius is 6 nodes.
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162
init.lua
162
init.lua
@@ -1,7 +1,7 @@
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tnt = {}
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tnt = {}
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-- Default to enabled when in singleplayer
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-- Default to enabled when in singleplayer
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local enable_tnt = minetest.setting_getbool("enable_tnt")
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local enable_tnt = minetest.settings:get_bool("enable_tnt")
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if enable_tnt == nil then
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if enable_tnt == nil then
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enable_tnt = minetest.is_singleplayer()
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enable_tnt = minetest.is_singleplayer()
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end
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end
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@@ -12,7 +12,7 @@ local loss_prob = {}
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loss_prob["default:cobble"] = 3
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loss_prob["default:cobble"] = 3
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loss_prob["default:dirt"] = 4
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loss_prob["default:dirt"] = 4
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local tnt_radius = tonumber(minetest.setting_get("tnt_radius") or 3)
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local tnt_radius = tonumber(minetest.settings:get("tnt_radius") or 3)
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-- Fill a list with data for content IDs, after all nodes are registered
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-- Fill a list with data for content IDs, after all nodes are registered
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local cid_data = {}
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local cid_data = {}
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@@ -58,8 +58,8 @@ local function eject_drops(drops, pos, radius)
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local obj = minetest.add_item(drop_pos, dropitem)
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local obj = minetest.add_item(drop_pos, dropitem)
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if obj then
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if obj then
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obj:get_luaentity().collect = true
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obj:get_luaentity().collect = true
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obj:setacceleration({x = 0, y = -10, z = 0})
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obj:set_acceleration({x = 0, y = -10, z = 0})
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obj:setvelocity({x = math.random(-3, 3),
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obj:set_velocity({x = math.random(-3, 3),
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y = math.random(0, 10),
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y = math.random(0, 10),
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z = math.random(-3, 3)})
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z = math.random(-3, 3)})
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end
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end
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@@ -83,8 +83,11 @@ local function add_drop(drops, item)
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end
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end
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end
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end
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|
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local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_protection, ignore_on_blast)
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local basic_flame_on_construct -- cached value
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if not ignore_protection and minetest.is_protected(npos, "") then
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local function destroy(drops, npos, cid, c_air, c_fire,
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on_blast_queue, on_construct_queue,
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ignore_protection, ignore_on_blast, owner)
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if not ignore_protection and minetest.is_protected(npos, owner) then
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return cid
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return cid
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end
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end
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@@ -93,9 +96,16 @@ local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_p
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if not def then
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if not def then
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return c_air
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return c_air
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elseif not ignore_on_blast and def.on_blast then
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elseif not ignore_on_blast and def.on_blast then
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on_blast_queue[#on_blast_queue + 1] = {pos = vector.new(npos), on_blast = def.on_blast}
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on_blast_queue[#on_blast_queue + 1] = {
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pos = vector.new(npos),
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on_blast = def.on_blast
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}
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return cid
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return cid
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elseif def.flammable then
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elseif def.flammable then
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on_construct_queue[#on_construct_queue + 1] = {
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fn = basic_flame_on_construct,
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pos = vector.new(npos)
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}
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return c_fire
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return c_fire
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else
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else
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local node_drops = minetest.get_node_drops(def.name, "")
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local node_drops = minetest.get_node_drops(def.name, "")
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@@ -142,7 +152,7 @@ end
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|||||||
local function entity_physics(pos, radius, drops)
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local function entity_physics(pos, radius, drops)
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local objs = minetest.get_objects_inside_radius(pos, radius)
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local objs = minetest.get_objects_inside_radius(pos, radius)
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for _, obj in pairs(objs) do
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for _, obj in pairs(objs) do
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local obj_pos = obj:getpos()
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local obj_pos = obj:get_pos()
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local dist = math.max(1, vector.distance(pos, obj_pos))
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local dist = math.max(1, vector.distance(pos, obj_pos))
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|
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local damage = (4 / dist) * radius
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local damage = (4 / dist) * radius
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@@ -154,7 +164,7 @@ local function entity_physics(pos, radius, drops)
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local moveoff = vector.multiply(dir, dist + 1.0)
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local moveoff = vector.multiply(dir, dist + 1.0)
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local newpos = vector.add(pos, moveoff)
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local newpos = vector.add(pos, moveoff)
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newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0})
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newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0})
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obj:setpos(newpos)
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obj:set_pos(newpos)
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obj:set_hp(obj:get_hp() - damage)
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obj:set_hp(obj:get_hp() - damage)
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else
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else
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@@ -169,8 +179,8 @@ local function entity_physics(pos, radius, drops)
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end
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end
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if do_knockback then
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if do_knockback then
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local obj_vel = obj:getvelocity()
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local obj_vel = obj:get_velocity()
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obj:setvelocity(calc_velocity(pos, obj_pos,
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obj:set_velocity(calc_velocity(pos, obj_pos,
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obj_vel, radius * 10))
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obj_vel, radius * 10))
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end
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end
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if do_damage then
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if do_damage then
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@@ -198,6 +208,7 @@ local function add_effects(pos, radius, drops)
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collisiondetection = false,
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collisiondetection = false,
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vertical = false,
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vertical = false,
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texture = "tnt_boom.png",
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texture = "tnt_boom.png",
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glow = 15,
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})
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})
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 64,
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amount = 64,
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@@ -250,17 +261,19 @@ end
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|
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function tnt.burn(pos, nodename)
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function tnt.burn(pos, nodename)
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local name = nodename or minetest.get_node(pos).name
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local name = nodename or minetest.get_node(pos).name
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local group = minetest.get_item_group(name, "tnt")
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local def = minetest.registered_nodes[name]
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if group > 0 then
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if not def then
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return
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elseif def.on_ignite then
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def.on_ignite(pos)
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|
elseif minetest.get_item_group(name, "tnt") > 0 then
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minetest.swap_node(pos, {name = name .. "_burning"})
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minetest.sound_play("tnt_ignite", {pos = pos})
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minetest.sound_play("tnt_ignite", {pos = pos})
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minetest.set_node(pos, {name = name .. "_burning"})
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minetest.get_node_timer(pos):start(1)
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minetest.get_node_timer(pos):start(1)
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elseif name == "tnt:gunpowder" then
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minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
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||||||
end
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end
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||||||
end
|
end
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||||||
|
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||||||
local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast, owner, explode_center)
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||||||
pos = vector.round(pos)
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pos = vector.round(pos)
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||||||
-- scan for adjacent TNT nodes first, and enlarge the explosion
|
-- scan for adjacent TNT nodes first, and enlarge the explosion
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||||||
local vm1 = VoxelManip()
|
local vm1 = VoxelManip()
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||||||
@@ -274,6 +287,10 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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|||||||
local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
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local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
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||||||
local c_tnt_boom = minetest.get_content_id("tnt:boom")
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local c_tnt_boom = minetest.get_content_id("tnt:boom")
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||||||
local c_air = minetest.get_content_id("air")
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local c_air = minetest.get_content_id("air")
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||||||
|
-- make sure we still have explosion even when centre node isnt tnt related
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||||||
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if explode_center then
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count = 1
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|
end
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||||||
|
|
||||||
for z = pos.z - 2, pos.z + 2 do
|
for z = pos.z - 2, pos.z + 2 do
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||||||
for y = pos.y - 2, pos.y + 2 do
|
for y = pos.y - 2, pos.y + 2 do
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||||||
@@ -306,6 +323,8 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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|
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local drops = {}
|
local drops = {}
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local on_blast_queue = {}
|
local on_blast_queue = {}
|
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|
local on_construct_queue = {}
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|
basic_flame_on_construct = minetest.registered_nodes["fire:basic_flame"].on_construct
|
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|
|
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local c_fire = minetest.get_content_id("fire:basic_flame")
|
local c_fire = minetest.get_content_id("fire:basic_flame")
|
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for z = -radius, radius do
|
for z = -radius, radius do
|
||||||
@@ -318,8 +337,8 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
|||||||
local p = {x = pos.x + x, y = pos.y + y, z = pos.z + z}
|
local p = {x = pos.x + x, y = pos.y + y, z = pos.z + z}
|
||||||
if cid ~= c_air then
|
if cid ~= c_air then
|
||||||
data[vi] = destroy(drops, p, cid, c_air, c_fire,
|
data[vi] = destroy(drops, p, cid, c_air, c_fire,
|
||||||
on_blast_queue, ignore_protection,
|
on_blast_queue, on_construct_queue,
|
||||||
ignore_on_blast)
|
ignore_protection, ignore_on_blast, owner)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
vi = vi + 1
|
vi = vi + 1
|
||||||
@@ -357,21 +376,39 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
for _, queued_data in pairs(on_construct_queue) do
|
||||||
|
queued_data.fn(queued_data.pos)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.log("action", "TNT owned by " .. owner .. " detonated at " ..
|
||||||
|
minetest.pos_to_string(pos) .. " with radius " .. radius)
|
||||||
|
|
||||||
return drops, radius
|
return drops, radius
|
||||||
end
|
end
|
||||||
|
|
||||||
function tnt.boom(pos, def)
|
function tnt.boom(pos, def)
|
||||||
minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = 2*64})
|
def = def or {}
|
||||||
minetest.set_node(pos, {name = "tnt:boom"})
|
def.radius = def.radius or 1
|
||||||
|
def.damage_radius = def.damage_radius or def.radius * 2
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local owner = meta:get_string("owner")
|
||||||
|
if not def.explode_center then
|
||||||
|
minetest.set_node(pos, {name = "tnt:boom"})
|
||||||
|
end
|
||||||
|
local sound = def.sound or "tnt_explode"
|
||||||
|
minetest.sound_play(sound, {pos = pos, gain = 1.5,
|
||||||
|
max_hear_distance = math.min(def.radius * 20, 128)})
|
||||||
local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
|
local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
|
||||||
def.ignore_on_blast)
|
def.ignore_on_blast, owner, def.explode_center)
|
||||||
-- append entity drops
|
-- append entity drops
|
||||||
local damage_radius = (radius / def.radius) * def.damage_radius
|
local damage_radius = (radius / math.max(1, def.radius)) * def.damage_radius
|
||||||
entity_physics(pos, damage_radius, drops)
|
entity_physics(pos, damage_radius, drops)
|
||||||
if not def.disable_drops then
|
if not def.disable_drops then
|
||||||
eject_drops(drops, pos, radius)
|
eject_drops(drops, pos, radius)
|
||||||
end
|
end
|
||||||
add_effects(pos, radius, drops)
|
add_effects(pos, radius, drops)
|
||||||
|
minetest.log("action", "A TNT explosion occurred at " .. minetest.pos_to_string(pos) ..
|
||||||
|
" with radius " .. radius)
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("tnt:boom", {
|
minetest.register_node("tnt:boom", {
|
||||||
@@ -380,12 +417,6 @@ minetest.register_node("tnt:boom", {
|
|||||||
walkable = false,
|
walkable = false,
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {dig_immediate = 3},
|
groups = {dig_immediate = 3},
|
||||||
on_construct = function(pos)
|
|
||||||
minetest.get_node_timer(pos):start(0.4)
|
|
||||||
end,
|
|
||||||
on_timer = function(pos, elapsed)
|
|
||||||
minetest.remove_node(pos)
|
|
||||||
end,
|
|
||||||
-- unaffected by explosions
|
-- unaffected by explosions
|
||||||
on_blast = function() end,
|
on_blast = function() end,
|
||||||
})
|
})
|
||||||
@@ -397,7 +428,12 @@ minetest.register_node("tnt:gunpowder", {
|
|||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
tiles = {"tnt_gunpowder_straight.png", "tnt_gunpowder_curved.png", "tnt_gunpowder_t_junction.png", "tnt_gunpowder_crossing.png"},
|
tiles = {
|
||||||
|
"tnt_gunpowder_straight.png",
|
||||||
|
"tnt_gunpowder_curved.png",
|
||||||
|
"tnt_gunpowder_t_junction.png",
|
||||||
|
"tnt_gunpowder_crossing.png"
|
||||||
|
},
|
||||||
inventory_image = "tnt_gunpowder_inventory.png",
|
inventory_image = "tnt_gunpowder_inventory.png",
|
||||||
wield_image = "tnt_gunpowder_inventory.png",
|
wield_image = "tnt_gunpowder_inventory.png",
|
||||||
selection_box = {
|
selection_box = {
|
||||||
@@ -411,6 +447,9 @@ minetest.register_node("tnt:gunpowder", {
|
|||||||
on_punch = function(pos, node, puncher)
|
on_punch = function(pos, node, puncher)
|
||||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||||
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
||||||
|
minetest.log("action", puncher:get_player_name() ..
|
||||||
|
" ignites tnt:gunpowder at " ..
|
||||||
|
minetest.pos_to_string(pos))
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
on_blast = function(pos, intensity)
|
on_blast = function(pos, intensity)
|
||||||
@@ -471,22 +510,26 @@ minetest.register_node("tnt:gunpowder_burning", {
|
|||||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
},
|
},
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {dig_immediate = 2, attached_node = 1, connect_to_raillike = minetest.raillike_group("gunpowder")},
|
groups = {
|
||||||
|
dig_immediate = 2,
|
||||||
|
attached_node = 1,
|
||||||
|
connect_to_raillike = minetest.raillike_group("gunpowder")
|
||||||
|
},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
on_timer = function(pos, elapsed)
|
on_timer = function(pos, elapsed)
|
||||||
for dx = -1, 1 do
|
for dx = -1, 1 do
|
||||||
for dz = -1, 1 do
|
for dz = -1, 1 do
|
||||||
for dy = -1, 1 do
|
if math.abs(dx) + math.abs(dz) == 1 then
|
||||||
if not (dx == 0 and dz == 0) then
|
for dy = -1, 1 do
|
||||||
tnt.burn({
|
tnt.burn({
|
||||||
x = pos.x + dx,
|
x = pos.x + dx,
|
||||||
y = pos.y + dy,
|
y = pos.y + dy,
|
||||||
z = pos.z + dz,
|
z = pos.z + dz,
|
||||||
})
|
})
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
end,
|
end,
|
||||||
-- unaffected by explosions
|
-- unaffected by explosions
|
||||||
@@ -498,18 +541,33 @@ minetest.register_node("tnt:gunpowder_burning", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "tnt:gunpowder",
|
output = "tnt:gunpowder 5",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
recipe = {"default:coal_lump", "default:gravel"}
|
recipe = {"default:coal_lump", "default:gravel"}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craftitem("tnt:tnt_stick", {
|
||||||
|
description = "TNT Stick",
|
||||||
|
inventory_image = "tnt_tnt_stick.png",
|
||||||
|
groups = {flammable = 5},
|
||||||
|
})
|
||||||
|
|
||||||
if enable_tnt then
|
if enable_tnt then
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "tnt:tnt_stick 2",
|
||||||
|
recipe = {
|
||||||
|
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
||||||
|
{"tnt:gunpowder", "default:paper", "tnt:gunpowder"},
|
||||||
|
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "tnt:tnt",
|
output = "tnt:tnt",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"", "group:wood", ""},
|
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
||||||
{"group:wood", "tnt:gunpowder", "group:wood"},
|
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
||||||
{"", "group:wood", ""}
|
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
@@ -547,9 +605,19 @@ function tnt.register_tnt(def)
|
|||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {dig_immediate = 2, mesecon = 2, tnt = 1, flammable = 5},
|
groups = {dig_immediate = 2, mesecon = 2, tnt = 1, flammable = 5},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
after_place_node = function(pos, placer)
|
||||||
|
if placer:is_player() then
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("owner", placer:get_player_name())
|
||||||
|
end
|
||||||
|
end,
|
||||||
on_punch = function(pos, node, puncher)
|
on_punch = function(pos, node, puncher)
|
||||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
|
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||||
|
minetest.log("action", puncher:get_player_name() ..
|
||||||
|
" ignites " .. node.name .. " at " ..
|
||||||
|
minetest.pos_to_string(pos))
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
on_blast = function(pos, intensity)
|
on_blast = function(pos, intensity)
|
||||||
@@ -565,10 +633,12 @@ function tnt.register_tnt(def)
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
on_burn = function(pos)
|
on_burn = function(pos)
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
|
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||||
end,
|
end,
|
||||||
on_ignite = function(pos, igniter)
|
on_ignite = function(pos, igniter)
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
|
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
@@ -35,6 +35,7 @@ Copyright (C) 2014-2016 BlockMen
|
|||||||
Copyright (C) 2014-2016 ShadowNinja
|
Copyright (C) 2014-2016 ShadowNinja
|
||||||
Copyright (C) 2015-2016 Wuzzy
|
Copyright (C) 2015-2016 Wuzzy
|
||||||
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
||||||
|
Copyright (C) 2018 paramat
|
||||||
|
|
||||||
You are free to:
|
You are free to:
|
||||||
Share — copy and redistribute the material in any medium or format.
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
BIN
textures/tnt_tnt_stick.png
Normal file
BIN
textures/tnt_tnt_stick.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 149 B |
Reference in New Issue
Block a user