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49
README.txt
49
README.txt
@@ -9,8 +9,8 @@ ShadowNinja (MIT)
|
|||||||
sofar (sofar@foo-projects.org) (MIT)
|
sofar (sofar@foo-projects.org) (MIT)
|
||||||
Various Minetest developers and contributors (MIT)
|
Various Minetest developers and contributors (MIT)
|
||||||
|
|
||||||
Authors of media (textures)
|
Authors of media
|
||||||
---------------------------
|
----------------
|
||||||
BlockMen (CC BY-SA 3.0):
|
BlockMen (CC BY-SA 3.0):
|
||||||
All textures not mentioned below.
|
All textures not mentioned below.
|
||||||
|
|
||||||
@@ -23,19 +23,52 @@ All gunpowder textures except tnt_gunpowder_inventory.png.
|
|||||||
sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
|
sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
|
||||||
tnt_blast.png
|
tnt_blast.png
|
||||||
|
|
||||||
|
paramat (CC BY-SA 3.0)
|
||||||
|
tnt_tnt_stick.png - Derived from a texture by benrob0329.
|
||||||
|
|
||||||
|
TumeniNodes (CC0 1.0)
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||||||
|
tnt_explode.ogg
|
||||||
|
renamed, edited, and converted to .ogg from Explosion2.wav
|
||||||
|
by steveygos93 (CC0 1.0)
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||||||
|
<https://freesound.org/s/80401/>
|
||||||
|
|
||||||
|
tnt_ignite.ogg
|
||||||
|
renamed, edited, and converted to .ogg from sparkler_fuse_nm.wav
|
||||||
|
by theneedle.tv (CC0 1.0)
|
||||||
|
<https://freesound.org/s/316682/>
|
||||||
|
|
||||||
|
tnt_gunpowder_burning.ogg
|
||||||
|
renamed, edited, and converted to .ogg from road flare ignite burns.wav
|
||||||
|
by frankelmedico (CC0 1.0)
|
||||||
|
<https://freesound.org/s/348767/>
|
||||||
|
|
||||||
|
|
||||||
Introduction
|
Introduction
|
||||||
------------
|
------------
|
||||||
This mod adds TNT to Minetest. TNT is a tool to help the player
|
This mod adds TNT to Minetest. TNT is a tool to help the player
|
||||||
in mining.
|
in mining.
|
||||||
|
|
||||||
How to use the mod:
|
How to use the mod:
|
||||||
Craft gunpowder by placing coal and gravel in the crafting area.
|
|
||||||
The gunpowder can be used to craft TNT or as fuse for TNT.
|
|
||||||
To craft TNT surround gunpowder with 4 wood in a + shape.
|
|
||||||
|
|
||||||
There are different ways to blow up TNT:
|
Craft gunpowder by placing coal and gravel in the crafting area.
|
||||||
|
The gunpowder can be used to craft TNT sticks or as a fuse trail for TNT.
|
||||||
|
|
||||||
|
To craft 2 TNT sticks:
|
||||||
|
G_G
|
||||||
|
GPG
|
||||||
|
G_G
|
||||||
|
G = gunpowder
|
||||||
|
P = paper
|
||||||
|
The sticks are not usable as an explosive.
|
||||||
|
|
||||||
|
Craft TNT from 9 TNT sticks.
|
||||||
|
|
||||||
|
There are different ways to ignite TNT:
|
||||||
1. Hit it with a torch.
|
1. Hit it with a torch.
|
||||||
2. Hit a gunpowder fuse that leads to a TNT block with a torch or flint-and-steel.
|
2. Hit a gunpowder fuse trail that leads to TNT with a torch or
|
||||||
|
flint-and-steel.
|
||||||
3. Activate it with mesecons (fastest way).
|
3. Activate it with mesecons (fastest way).
|
||||||
|
|
||||||
Be aware of the damage radius of 6 blocks!
|
For 1 TNT:
|
||||||
|
Node destruction radius is 3 nodes.
|
||||||
|
Player and object damage radius is 6 nodes.
|
||||||
|
@@ -1,3 +0,0 @@
|
|||||||
default
|
|
||||||
fire
|
|
||||||
|
|
172
init.lua
172
init.lua
@@ -1,7 +1,13 @@
|
|||||||
|
-- tnt/init.lua
|
||||||
|
|
||||||
tnt = {}
|
tnt = {}
|
||||||
|
|
||||||
|
-- Load support for MT game translation.
|
||||||
|
local S = minetest.get_translator("tnt")
|
||||||
|
|
||||||
|
|
||||||
-- Default to enabled when in singleplayer
|
-- Default to enabled when in singleplayer
|
||||||
local enable_tnt = minetest.setting_getbool("enable_tnt")
|
local enable_tnt = minetest.settings:get_bool("enable_tnt")
|
||||||
if enable_tnt == nil then
|
if enable_tnt == nil then
|
||||||
enable_tnt = minetest.is_singleplayer()
|
enable_tnt = minetest.is_singleplayer()
|
||||||
end
|
end
|
||||||
@@ -12,7 +18,7 @@ local loss_prob = {}
|
|||||||
loss_prob["default:cobble"] = 3
|
loss_prob["default:cobble"] = 3
|
||||||
loss_prob["default:dirt"] = 4
|
loss_prob["default:dirt"] = 4
|
||||||
|
|
||||||
local tnt_radius = tonumber(minetest.setting_get("tnt_radius") or 3)
|
local tnt_radius = tonumber(minetest.settings:get("tnt_radius") or 3)
|
||||||
|
|
||||||
-- Fill a list with data for content IDs, after all nodes are registered
|
-- Fill a list with data for content IDs, after all nodes are registered
|
||||||
local cid_data = {}
|
local cid_data = {}
|
||||||
@@ -58,8 +64,8 @@ local function eject_drops(drops, pos, radius)
|
|||||||
local obj = minetest.add_item(drop_pos, dropitem)
|
local obj = minetest.add_item(drop_pos, dropitem)
|
||||||
if obj then
|
if obj then
|
||||||
obj:get_luaentity().collect = true
|
obj:get_luaentity().collect = true
|
||||||
obj:setacceleration({x = 0, y = -10, z = 0})
|
obj:set_acceleration({x = 0, y = -10, z = 0})
|
||||||
obj:setvelocity({x = math.random(-3, 3),
|
obj:set_velocity({x = math.random(-3, 3),
|
||||||
y = math.random(0, 10),
|
y = math.random(0, 10),
|
||||||
z = math.random(-3, 3)})
|
z = math.random(-3, 3)})
|
||||||
end
|
end
|
||||||
@@ -83,8 +89,11 @@ local function add_drop(drops, item)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_protection, ignore_on_blast)
|
local basic_flame_on_construct -- cached value
|
||||||
if not ignore_protection and minetest.is_protected(npos, "") then
|
local function destroy(drops, npos, cid, c_air, c_fire,
|
||||||
|
on_blast_queue, on_construct_queue,
|
||||||
|
ignore_protection, ignore_on_blast, owner)
|
||||||
|
if not ignore_protection and minetest.is_protected(npos, owner) then
|
||||||
return cid
|
return cid
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -93,9 +102,16 @@ local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_p
|
|||||||
if not def then
|
if not def then
|
||||||
return c_air
|
return c_air
|
||||||
elseif not ignore_on_blast and def.on_blast then
|
elseif not ignore_on_blast and def.on_blast then
|
||||||
on_blast_queue[#on_blast_queue + 1] = {pos = vector.new(npos), on_blast = def.on_blast}
|
on_blast_queue[#on_blast_queue + 1] = {
|
||||||
|
pos = vector.new(npos),
|
||||||
|
on_blast = def.on_blast
|
||||||
|
}
|
||||||
return cid
|
return cid
|
||||||
elseif def.flammable then
|
elseif def.flammable then
|
||||||
|
on_construct_queue[#on_construct_queue + 1] = {
|
||||||
|
fn = basic_flame_on_construct,
|
||||||
|
pos = vector.new(npos)
|
||||||
|
}
|
||||||
return c_fire
|
return c_fire
|
||||||
else
|
else
|
||||||
local node_drops = minetest.get_node_drops(def.name, "")
|
local node_drops = minetest.get_node_drops(def.name, "")
|
||||||
@@ -142,7 +158,7 @@ end
|
|||||||
local function entity_physics(pos, radius, drops)
|
local function entity_physics(pos, radius, drops)
|
||||||
local objs = minetest.get_objects_inside_radius(pos, radius)
|
local objs = minetest.get_objects_inside_radius(pos, radius)
|
||||||
for _, obj in pairs(objs) do
|
for _, obj in pairs(objs) do
|
||||||
local obj_pos = obj:getpos()
|
local obj_pos = obj:get_pos()
|
||||||
local dist = math.max(1, vector.distance(pos, obj_pos))
|
local dist = math.max(1, vector.distance(pos, obj_pos))
|
||||||
|
|
||||||
local damage = (4 / dist) * radius
|
local damage = (4 / dist) * radius
|
||||||
@@ -154,7 +170,7 @@ local function entity_physics(pos, radius, drops)
|
|||||||
local moveoff = vector.multiply(dir, dist + 1.0)
|
local moveoff = vector.multiply(dir, dist + 1.0)
|
||||||
local newpos = vector.add(pos, moveoff)
|
local newpos = vector.add(pos, moveoff)
|
||||||
newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0})
|
newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0})
|
||||||
obj:setpos(newpos)
|
obj:set_pos(newpos)
|
||||||
|
|
||||||
obj:set_hp(obj:get_hp() - damage)
|
obj:set_hp(obj:get_hp() - damage)
|
||||||
else
|
else
|
||||||
@@ -169,8 +185,8 @@ local function entity_physics(pos, radius, drops)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if do_knockback then
|
if do_knockback then
|
||||||
local obj_vel = obj:getvelocity()
|
local obj_vel = obj:get_velocity()
|
||||||
obj:setvelocity(calc_velocity(pos, obj_pos,
|
obj:set_velocity(calc_velocity(pos, obj_pos,
|
||||||
obj_vel, radius * 10))
|
obj_vel, radius * 10))
|
||||||
end
|
end
|
||||||
if do_damage then
|
if do_damage then
|
||||||
@@ -198,6 +214,7 @@ local function add_effects(pos, radius, drops)
|
|||||||
collisiondetection = false,
|
collisiondetection = false,
|
||||||
vertical = false,
|
vertical = false,
|
||||||
texture = "tnt_boom.png",
|
texture = "tnt_boom.png",
|
||||||
|
glow = 15,
|
||||||
})
|
})
|
||||||
minetest.add_particlespawner({
|
minetest.add_particlespawner({
|
||||||
amount = 64,
|
amount = 64,
|
||||||
@@ -250,17 +267,19 @@ end
|
|||||||
|
|
||||||
function tnt.burn(pos, nodename)
|
function tnt.burn(pos, nodename)
|
||||||
local name = nodename or minetest.get_node(pos).name
|
local name = nodename or minetest.get_node(pos).name
|
||||||
local group = minetest.get_item_group(name, "tnt")
|
local def = minetest.registered_nodes[name]
|
||||||
if group > 0 then
|
if not def then
|
||||||
|
return
|
||||||
|
elseif def.on_ignite then
|
||||||
|
def.on_ignite(pos)
|
||||||
|
elseif minetest.get_item_group(name, "tnt") > 0 then
|
||||||
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
minetest.sound_play("tnt_ignite", {pos = pos})
|
minetest.sound_play("tnt_ignite", {pos = pos})
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
|
||||||
minetest.get_node_timer(pos):start(1)
|
minetest.get_node_timer(pos):start(1)
|
||||||
elseif name == "tnt:gunpowder" then
|
|
||||||
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast, owner, explode_center)
|
||||||
pos = vector.round(pos)
|
pos = vector.round(pos)
|
||||||
-- scan for adjacent TNT nodes first, and enlarge the explosion
|
-- scan for adjacent TNT nodes first, and enlarge the explosion
|
||||||
local vm1 = VoxelManip()
|
local vm1 = VoxelManip()
|
||||||
@@ -274,6 +293,10 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
|||||||
local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
|
local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
|
||||||
local c_tnt_boom = minetest.get_content_id("tnt:boom")
|
local c_tnt_boom = minetest.get_content_id("tnt:boom")
|
||||||
local c_air = minetest.get_content_id("air")
|
local c_air = minetest.get_content_id("air")
|
||||||
|
-- make sure we still have explosion even when centre node isnt tnt related
|
||||||
|
if explode_center then
|
||||||
|
count = 1
|
||||||
|
end
|
||||||
|
|
||||||
for z = pos.z - 2, pos.z + 2 do
|
for z = pos.z - 2, pos.z + 2 do
|
||||||
for y = pos.y - 2, pos.y + 2 do
|
for y = pos.y - 2, pos.y + 2 do
|
||||||
@@ -306,6 +329,8 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
|||||||
|
|
||||||
local drops = {}
|
local drops = {}
|
||||||
local on_blast_queue = {}
|
local on_blast_queue = {}
|
||||||
|
local on_construct_queue = {}
|
||||||
|
basic_flame_on_construct = minetest.registered_nodes["fire:basic_flame"].on_construct
|
||||||
|
|
||||||
local c_fire = minetest.get_content_id("fire:basic_flame")
|
local c_fire = minetest.get_content_id("fire:basic_flame")
|
||||||
for z = -radius, radius do
|
for z = -radius, radius do
|
||||||
@@ -318,8 +343,8 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
|||||||
local p = {x = pos.x + x, y = pos.y + y, z = pos.z + z}
|
local p = {x = pos.x + x, y = pos.y + y, z = pos.z + z}
|
||||||
if cid ~= c_air then
|
if cid ~= c_air then
|
||||||
data[vi] = destroy(drops, p, cid, c_air, c_fire,
|
data[vi] = destroy(drops, p, cid, c_air, c_fire,
|
||||||
on_blast_queue, ignore_protection,
|
on_blast_queue, on_construct_queue,
|
||||||
ignore_on_blast)
|
ignore_protection, ignore_on_blast, owner)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
vi = vi + 1
|
vi = vi + 1
|
||||||
@@ -357,21 +382,39 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
for _, queued_data in pairs(on_construct_queue) do
|
||||||
|
queued_data.fn(queued_data.pos)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.log("action", "TNT owned by " .. owner .. " detonated at " ..
|
||||||
|
minetest.pos_to_string(pos) .. " with radius " .. radius)
|
||||||
|
|
||||||
return drops, radius
|
return drops, radius
|
||||||
end
|
end
|
||||||
|
|
||||||
function tnt.boom(pos, def)
|
function tnt.boom(pos, def)
|
||||||
minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = 2*64})
|
def = def or {}
|
||||||
minetest.set_node(pos, {name = "tnt:boom"})
|
def.radius = def.radius or 1
|
||||||
|
def.damage_radius = def.damage_radius or def.radius * 2
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local owner = meta:get_string("owner")
|
||||||
|
if not def.explode_center then
|
||||||
|
minetest.set_node(pos, {name = "tnt:boom"})
|
||||||
|
end
|
||||||
|
local sound = def.sound or "tnt_explode"
|
||||||
|
minetest.sound_play(sound, {pos = pos, gain = 2.5,
|
||||||
|
max_hear_distance = math.min(def.radius * 20, 128)})
|
||||||
local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
|
local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
|
||||||
def.ignore_on_blast)
|
def.ignore_on_blast, owner, def.explode_center)
|
||||||
-- append entity drops
|
-- append entity drops
|
||||||
local damage_radius = (radius / def.radius) * def.damage_radius
|
local damage_radius = (radius / math.max(1, def.radius)) * def.damage_radius
|
||||||
entity_physics(pos, damage_radius, drops)
|
entity_physics(pos, damage_radius, drops)
|
||||||
if not def.disable_drops then
|
if not def.disable_drops then
|
||||||
eject_drops(drops, pos, radius)
|
eject_drops(drops, pos, radius)
|
||||||
end
|
end
|
||||||
add_effects(pos, radius, drops)
|
add_effects(pos, radius, drops)
|
||||||
|
minetest.log("action", "A TNT explosion occurred at " .. minetest.pos_to_string(pos) ..
|
||||||
|
" with radius " .. radius)
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("tnt:boom", {
|
minetest.register_node("tnt:boom", {
|
||||||
@@ -380,24 +423,23 @@ minetest.register_node("tnt:boom", {
|
|||||||
walkable = false,
|
walkable = false,
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {dig_immediate = 3},
|
groups = {dig_immediate = 3},
|
||||||
on_construct = function(pos)
|
|
||||||
minetest.get_node_timer(pos):start(0.4)
|
|
||||||
end,
|
|
||||||
on_timer = function(pos, elapsed)
|
|
||||||
minetest.remove_node(pos)
|
|
||||||
end,
|
|
||||||
-- unaffected by explosions
|
-- unaffected by explosions
|
||||||
on_blast = function() end,
|
on_blast = function() end,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("tnt:gunpowder", {
|
minetest.register_node("tnt:gunpowder", {
|
||||||
description = "Gun Powder",
|
description = S("Gun Powder"),
|
||||||
drawtype = "raillike",
|
drawtype = "raillike",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
tiles = {"tnt_gunpowder_straight.png", "tnt_gunpowder_curved.png", "tnt_gunpowder_t_junction.png", "tnt_gunpowder_crossing.png"},
|
tiles = {
|
||||||
|
"tnt_gunpowder_straight.png",
|
||||||
|
"tnt_gunpowder_curved.png",
|
||||||
|
"tnt_gunpowder_t_junction.png",
|
||||||
|
"tnt_gunpowder_crossing.png"
|
||||||
|
},
|
||||||
inventory_image = "tnt_gunpowder_inventory.png",
|
inventory_image = "tnt_gunpowder_inventory.png",
|
||||||
wield_image = "tnt_gunpowder_inventory.png",
|
wield_image = "tnt_gunpowder_inventory.png",
|
||||||
selection_box = {
|
selection_box = {
|
||||||
@@ -411,6 +453,9 @@ minetest.register_node("tnt:gunpowder", {
|
|||||||
on_punch = function(pos, node, puncher)
|
on_punch = function(pos, node, puncher)
|
||||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||||
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
||||||
|
minetest.log("action", puncher:get_player_name() ..
|
||||||
|
" ignites tnt:gunpowder at " ..
|
||||||
|
minetest.pos_to_string(pos))
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
on_blast = function(pos, intensity)
|
on_blast = function(pos, intensity)
|
||||||
@@ -471,22 +516,26 @@ minetest.register_node("tnt:gunpowder_burning", {
|
|||||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
},
|
},
|
||||||
drop = "",
|
drop = "",
|
||||||
groups = {dig_immediate = 2, attached_node = 1, connect_to_raillike = minetest.raillike_group("gunpowder")},
|
groups = {
|
||||||
|
dig_immediate = 2,
|
||||||
|
attached_node = 1,
|
||||||
|
connect_to_raillike = minetest.raillike_group("gunpowder")
|
||||||
|
},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
on_timer = function(pos, elapsed)
|
on_timer = function(pos, elapsed)
|
||||||
for dx = -1, 1 do
|
for dx = -1, 1 do
|
||||||
for dz = -1, 1 do
|
for dz = -1, 1 do
|
||||||
for dy = -1, 1 do
|
if math.abs(dx) + math.abs(dz) == 1 then
|
||||||
if not (dx == 0 and dz == 0) then
|
for dy = -1, 1 do
|
||||||
tnt.burn({
|
tnt.burn({
|
||||||
x = pos.x + dx,
|
x = pos.x + dx,
|
||||||
y = pos.y + dy,
|
y = pos.y + dy,
|
||||||
z = pos.z + dz,
|
z = pos.z + dz,
|
||||||
})
|
})
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
end,
|
end,
|
||||||
-- unaffected by explosions
|
-- unaffected by explosions
|
||||||
@@ -498,18 +547,33 @@ minetest.register_node("tnt:gunpowder_burning", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "tnt:gunpowder",
|
output = "tnt:gunpowder 5",
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
recipe = {"default:coal_lump", "default:gravel"}
|
recipe = {"default:coal_lump", "default:gravel"}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craftitem("tnt:tnt_stick", {
|
||||||
|
description = S("TNT Stick"),
|
||||||
|
inventory_image = "tnt_tnt_stick.png",
|
||||||
|
groups = {flammable = 5},
|
||||||
|
})
|
||||||
|
|
||||||
if enable_tnt then
|
if enable_tnt then
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "tnt:tnt_stick 2",
|
||||||
|
recipe = {
|
||||||
|
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
||||||
|
{"tnt:gunpowder", "default:paper", "tnt:gunpowder"},
|
||||||
|
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "tnt:tnt",
|
output = "tnt:tnt",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"", "group:wood", ""},
|
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
||||||
{"group:wood", "tnt:gunpowder", "group:wood"},
|
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
||||||
{"", "group:wood", ""}
|
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
@@ -547,9 +611,19 @@ function tnt.register_tnt(def)
|
|||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {dig_immediate = 2, mesecon = 2, tnt = 1, flammable = 5},
|
groups = {dig_immediate = 2, mesecon = 2, tnt = 1, flammable = 5},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
after_place_node = function(pos, placer)
|
||||||
|
if placer:is_player() then
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("owner", placer:get_player_name())
|
||||||
|
end
|
||||||
|
end,
|
||||||
on_punch = function(pos, node, puncher)
|
on_punch = function(pos, node, puncher)
|
||||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
|
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||||
|
minetest.log("action", puncher:get_player_name() ..
|
||||||
|
" ignites " .. node.name .. " at " ..
|
||||||
|
minetest.pos_to_string(pos))
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
on_blast = function(pos, intensity)
|
on_blast = function(pos, intensity)
|
||||||
@@ -565,10 +639,12 @@ function tnt.register_tnt(def)
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
on_burn = function(pos)
|
on_burn = function(pos)
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
|
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||||
end,
|
end,
|
||||||
on_ignite = function(pos, igniter)
|
on_ignite = function(pos, igniter)
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
|
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
@@ -605,6 +681,6 @@ end
|
|||||||
|
|
||||||
tnt.register_tnt({
|
tnt.register_tnt({
|
||||||
name = "tnt:tnt",
|
name = "tnt:tnt",
|
||||||
description = "TNT",
|
description = S("TNT"),
|
||||||
radius = tnt_radius,
|
radius = tnt_radius,
|
||||||
})
|
})
|
||||||
|
39
license.txt
39
license.txt
@@ -26,15 +26,17 @@ DEALINGS IN THE SOFTWARE.
|
|||||||
For more details:
|
For more details:
|
||||||
https://opensource.org/licenses/MIT
|
https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
===================================
|
||||||
|
|
||||||
Licenses of media (textures)
|
Licenses of media
|
||||||
----------------------------
|
-----------------
|
||||||
|
|
||||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
Copyright (C) 2014-2016 BlockMen
|
Copyright (C) 2014-2016 BlockMen
|
||||||
Copyright (C) 2014-2016 ShadowNinja
|
Copyright (C) 2014-2016 ShadowNinja
|
||||||
Copyright (C) 2015-2016 Wuzzy
|
Copyright (C) 2015-2016 Wuzzy
|
||||||
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
||||||
|
Copyright (C) 2018 paramat
|
||||||
|
|
||||||
You are free to:
|
You are free to:
|
||||||
Share — copy and redistribute the material in any medium or format.
|
Share — copy and redistribute the material in any medium or format.
|
||||||
@@ -63,3 +65,36 @@ rights may limit how you use the material.
|
|||||||
|
|
||||||
For more details:
|
For more details:
|
||||||
http://creativecommons.org/licenses/by-sa/3.0/
|
http://creativecommons.org/licenses/by-sa/3.0/
|
||||||
|
|
||||||
|
====================================================
|
||||||
|
|
||||||
|
CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||||
|
for audio files (found in sounds folder)
|
||||||
|
TumeniNodes
|
||||||
|
steveygos93
|
||||||
|
theneedle.tv
|
||||||
|
frankelmedico
|
||||||
|
|
||||||
|
No Copyright
|
||||||
|
|
||||||
|
The person who associated a work with this deed has dedicated the work to the public domain
|
||||||
|
by waiving all of his or her rights to the work worldwide under copyright law, including all
|
||||||
|
related and neighboring rights, to the extent allowed by law.
|
||||||
|
|
||||||
|
You can copy, modify, distribute and perform the work, even for commercial purposes, all
|
||||||
|
without asking permission. See Other Information below.
|
||||||
|
|
||||||
|
In no way are the patent or trademark rights of any person affected by CC0, nor are the
|
||||||
|
rights that other persons may have in the work or in how the work is used, such as publicity
|
||||||
|
or privacy rights.
|
||||||
|
|
||||||
|
Unless expressly stated otherwise, the person who associated a work with this deed makes no
|
||||||
|
warranties about the work, and disclaims liability for all uses of the work, to the fullest
|
||||||
|
extent permitted by applicable law.
|
||||||
|
|
||||||
|
When using or citing the work, you should not imply endorsement by the author or the affirmer.
|
||||||
|
|
||||||
|
This license is acceptable for Free Cultural Works.
|
||||||
|
For more Information:
|
||||||
|
https://creativecommons.org/publicdomain/zero/1.0/
|
||||||
|
|
||||||
|
4
locale/template.txt
Normal file
4
locale/template.txt
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
# textdomain: tnt
|
||||||
|
Gun Powder=
|
||||||
|
TNT Stick=
|
||||||
|
TNT=
|
4
locale/tnt.de.tr
Normal file
4
locale/tnt.de.tr
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
# textdomain: tnt
|
||||||
|
Gun Powder=Schießpulver
|
||||||
|
TNT Stick=TNT-Stange
|
||||||
|
TNT=TNT
|
4
locale/tnt.es.tr
Normal file
4
locale/tnt.es.tr
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
# textdomain: tnt
|
||||||
|
Gun Powder=Pólvora
|
||||||
|
TNT Stick=Cartucho de TNT
|
||||||
|
TNT=TNT
|
4
locale/tnt.fr.tr
Normal file
4
locale/tnt.fr.tr
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
# textdomain: tnt
|
||||||
|
Gun Powder=Poudre à canon
|
||||||
|
TNT Stick=Bâton de TNT
|
||||||
|
TNT=TNT
|
4
locale/tnt.it.tr
Normal file
4
locale/tnt.it.tr
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
# textdomain: tnt
|
||||||
|
Gun Powder=Polvere da sparo
|
||||||
|
TNT Stick=Candelotto di TNT
|
||||||
|
TNT=TNT
|
3
mod.conf
Normal file
3
mod.conf
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
name = tnt
|
||||||
|
description = Minetest Game mod: tnt
|
||||||
|
depends = default, fire
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
textures/tnt_tnt_stick.png
Normal file
BIN
textures/tnt_tnt_stick.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 149 B |
Reference in New Issue
Block a user