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6 Commits
Author | SHA1 | Date | |
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65ef859aa0 | ||
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1cafe1ed4c | ||
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62d11e01d8 | ||
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3a05cbd1d0 | ||
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458f6558de | ||
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81e4d41ae7 |
54
init.lua
54
init.lua
@@ -86,8 +86,8 @@ end
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local basic_flame_on_construct -- cached value
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local function destroy(drops, npos, cid, c_air, c_fire,
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on_blast_queue, on_construct_queue,
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ignore_protection, ignore_on_blast)
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if not ignore_protection and minetest.is_protected(npos, "") then
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ignore_protection, ignore_on_blast, owner)
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if not ignore_protection and minetest.is_protected(npos, owner) then
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return cid
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end
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@@ -208,6 +208,7 @@ local function add_effects(pos, radius, drops)
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collisiondetection = false,
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vertical = false,
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texture = "tnt_boom.png",
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glow = 15,
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})
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minetest.add_particlespawner({
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amount = 64,
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@@ -266,13 +267,13 @@ function tnt.burn(pos, nodename)
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elseif def.on_ignite then
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def.on_ignite(pos)
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elseif minetest.get_item_group(name, "tnt") > 0 then
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minetest.swap_node(pos, {name = name .. "_burning"})
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minetest.sound_play("tnt_ignite", {pos = pos})
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minetest.set_node(pos, {name = name .. "_burning"})
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minetest.get_node_timer(pos):start(1)
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end
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end
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local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast, owner, explode_center)
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pos = vector.round(pos)
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-- scan for adjacent TNT nodes first, and enlarge the explosion
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local vm1 = VoxelManip()
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@@ -286,6 +287,10 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
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local c_tnt_boom = minetest.get_content_id("tnt:boom")
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local c_air = minetest.get_content_id("air")
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-- make sure we still have explosion even when centre node isnt tnt related
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if explode_center then
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count = 1
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end
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for z = pos.z - 2, pos.z + 2 do
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for y = pos.y - 2, pos.y + 2 do
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@@ -333,7 +338,7 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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if cid ~= c_air then
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data[vi] = destroy(drops, p, cid, c_air, c_fire,
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on_blast_queue, on_construct_queue,
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ignore_protection, ignore_on_blast)
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ignore_protection, ignore_on_blast, owner)
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end
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end
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vi = vi + 1
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@@ -375,16 +380,26 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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queued_data.fn(queued_data.pos)
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end
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minetest.log("action", "TNT owned by " .. owner .. " detonated at " ..
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minetest.pos_to_string(pos) .. " with radius " .. radius)
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return drops, radius
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end
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function tnt.boom(pos, def)
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minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = 2*64})
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def = def or {}
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def.radius = def.radius or 1
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def.damage_radius = def.damage_radius or def.radius * 2
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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if not def.explode_center then
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minetest.set_node(pos, {name = "tnt:boom"})
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end
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minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = 2*64})
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local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
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def.ignore_on_blast)
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def.ignore_on_blast, owner, def.explode_center)
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-- append entity drops
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local damage_radius = (radius / def.radius) * def.damage_radius
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local damage_radius = (radius / math.max(1, def.radius)) * def.damage_radius
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entity_physics(pos, damage_radius, drops)
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if not def.disable_drops then
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eject_drops(drops, pos, radius)
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@@ -400,12 +415,6 @@ minetest.register_node("tnt:boom", {
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walkable = false,
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drop = "",
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groups = {dig_immediate = 3},
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(0.4)
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end,
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on_timer = function(pos, elapsed)
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minetest.remove_node(pos)
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end,
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-- unaffected by explosions
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on_blast = function() end,
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})
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@@ -508,8 +517,8 @@ minetest.register_node("tnt:gunpowder_burning", {
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on_timer = function(pos, elapsed)
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for dx = -1, 1 do
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for dz = -1, 1 do
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if math.abs(dx) + math.abs(dz) == 1 then
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for dy = -1, 1 do
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if not (dx == 0 and dz == 0) then
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tnt.burn({
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x = pos.x + dx,
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y = pos.y + dy,
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@@ -579,9 +588,16 @@ function tnt.register_tnt(def)
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is_ground_content = false,
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groups = {dig_immediate = 2, mesecon = 2, tnt = 1, flammable = 5},
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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if placer:is_player() then
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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end
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end,
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on_punch = function(pos, node, puncher)
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if puncher:get_wielded_item():get_name() == "default:torch" then
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minetest.set_node(pos, {name = name .. "_burning"})
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minetest.swap_node(pos, {name = name .. "_burning"})
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minetest.registered_nodes[name .. "_burning"].on_construct(pos)
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minetest.log("action", puncher:get_player_name() ..
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" ignites " .. node.name .. " at " ..
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minetest.pos_to_string(pos))
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@@ -600,10 +616,12 @@ function tnt.register_tnt(def)
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}
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},
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on_burn = function(pos)
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minetest.set_node(pos, {name = name .. "_burning"})
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minetest.swap_node(pos, {name = name .. "_burning"})
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minetest.registered_nodes[name .. "_burning"].on_construct(pos)
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end,
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on_ignite = function(pos, igniter)
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minetest.set_node(pos, {name = name .. "_burning"})
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minetest.swap_node(pos, {name = name .. "_burning"})
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minetest.registered_nodes[name .. "_burning"].on_construct(pos)
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end,
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})
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end
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Block a user