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52
README.txt
52
README.txt
@@ -9,8 +9,8 @@ ShadowNinja (MIT)
|
||||
sofar (sofar@foo-projects.org) (MIT)
|
||||
Various Minetest developers and contributors (MIT)
|
||||
|
||||
Authors of media (textures)
|
||||
---------------------------
|
||||
Authors of media
|
||||
----------------
|
||||
BlockMen (CC BY-SA 3.0):
|
||||
All textures not mentioned below.
|
||||
|
||||
@@ -23,22 +23,52 @@ All gunpowder textures except tnt_gunpowder_inventory.png.
|
||||
sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
|
||||
tnt_blast.png
|
||||
|
||||
paramat (CC BY-SA 3.0)
|
||||
tnt_tnt_stick.png - Derived from a texture by benrob0329.
|
||||
|
||||
TumeniNodes (CC0 1.0)
|
||||
tnt_explode.ogg
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||||
renamed, edited, and converted to .ogg from Explosion2.wav
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||||
by steveygos93 (CC0 1.0)
|
||||
<https://freesound.org/s/80401/>
|
||||
|
||||
tnt_ignite.ogg
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||||
renamed, edited, and converted to .ogg from sparkler_fuse_nm.wav
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||||
by theneedle.tv (CC0 1.0)
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||||
<https://freesound.org/s/316682/>
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||||
|
||||
tnt_gunpowder_burning.ogg
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||||
renamed, edited, and converted to .ogg from road flare ignite burns.wav
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||||
by frankelmedico (CC0 1.0)
|
||||
<https://freesound.org/s/348767/>
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||||
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||||
|
||||
Introduction
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||||
------------
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||||
This mod adds TNT to Minetest. TNT is a tool to help the player
|
||||
in mining.
|
||||
|
||||
How to use the mod:
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||||
Craft gunpowder by placing coal and gravel in the crafting area.
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||||
The gunpowder can be used to craft TNT or as fuse for TNT.
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||||
To craft TNT place items like this:
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||||
-- wood - gunpowder -- wood -
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gunpowder gunpowder gunpowder
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-- wood - gunpowder -- wood -
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||||
There are different ways to blow up TNT:
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Craft gunpowder by placing coal and gravel in the crafting area.
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The gunpowder can be used to craft TNT sticks or as a fuse trail for TNT.
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||||
To craft 2 TNT sticks:
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G_G
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GPG
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G_G
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G = gunpowder
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P = paper
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The sticks are not usable as an explosive.
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|
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Craft TNT from 9 TNT sticks.
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There are different ways to ignite TNT:
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1. Hit it with a torch.
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2. Hit a gunpowder fuse that leads to a TNT block with a torch or flint-and-steel.
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||||
2. Hit a gunpowder fuse trail that leads to TNT with a torch or
|
||||
flint-and-steel.
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||||
3. Activate it with mesecons (fastest way).
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||||
|
||||
Be aware of the damage radius of 6 blocks!
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||||
For 1 TNT:
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||||
Node destruction radius is 3 nodes.
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Player and object damage radius is 6 nodes.
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||||
|
@@ -1,3 +0,0 @@
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||||
default
|
||||
fire
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||||
|
117
init.lua
117
init.lua
@@ -1,5 +1,11 @@
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||||
-- tnt/init.lua
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||||
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tnt = {}
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||||
|
||||
-- Load support for MT game translation.
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||||
local S = minetest.get_translator("tnt")
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||||
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||||
|
||||
-- Default to enabled when in singleplayer
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||||
local enable_tnt = minetest.settings:get_bool("enable_tnt")
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||||
if enable_tnt == nil then
|
||||
@@ -58,8 +64,8 @@ local function eject_drops(drops, pos, radius)
|
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local obj = minetest.add_item(drop_pos, dropitem)
|
||||
if obj then
|
||||
obj:get_luaentity().collect = true
|
||||
obj:setacceleration({x = 0, y = -10, z = 0})
|
||||
obj:setvelocity({x = math.random(-3, 3),
|
||||
obj:set_acceleration({x = 0, y = -10, z = 0})
|
||||
obj:set_velocity({x = math.random(-3, 3),
|
||||
y = math.random(0, 10),
|
||||
z = math.random(-3, 3)})
|
||||
end
|
||||
@@ -86,8 +92,8 @@ end
|
||||
local basic_flame_on_construct -- cached value
|
||||
local function destroy(drops, npos, cid, c_air, c_fire,
|
||||
on_blast_queue, on_construct_queue,
|
||||
ignore_protection, ignore_on_blast)
|
||||
if not ignore_protection and minetest.is_protected(npos, "") then
|
||||
ignore_protection, ignore_on_blast, owner)
|
||||
if not ignore_protection and minetest.is_protected(npos, owner) then
|
||||
return cid
|
||||
end
|
||||
|
||||
@@ -152,26 +158,28 @@ end
|
||||
local function entity_physics(pos, radius, drops)
|
||||
local objs = minetest.get_objects_inside_radius(pos, radius)
|
||||
for _, obj in pairs(objs) do
|
||||
local obj_pos = obj:getpos()
|
||||
local obj_pos = obj:get_pos()
|
||||
local dist = math.max(1, vector.distance(pos, obj_pos))
|
||||
|
||||
local damage = (4 / dist) * radius
|
||||
if obj:is_player() then
|
||||
-- currently the engine has no method to set
|
||||
-- player velocity. See #2960
|
||||
-- instead, we knock the player back 1.0 node, and slightly upwards
|
||||
-- we knock the player back 1.0 node, and slightly upwards
|
||||
-- TODO: switch to add_player_velocity() introduced in 5.1
|
||||
local dir = vector.normalize(vector.subtract(obj_pos, pos))
|
||||
local moveoff = vector.multiply(dir, dist + 1.0)
|
||||
local newpos = vector.add(pos, moveoff)
|
||||
newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0})
|
||||
obj:setpos(newpos)
|
||||
obj:set_pos(newpos)
|
||||
|
||||
obj:set_hp(obj:get_hp() - damage)
|
||||
else
|
||||
local luaobj = obj:get_luaentity()
|
||||
|
||||
-- object might have disappeared somehow
|
||||
if luaobj then
|
||||
local do_damage = true
|
||||
local do_knockback = true
|
||||
local entity_drops = {}
|
||||
local luaobj = obj:get_luaentity()
|
||||
local objdef = minetest.registered_entities[luaobj.name]
|
||||
|
||||
if objdef and objdef.on_blast then
|
||||
@@ -179,8 +187,8 @@ local function entity_physics(pos, radius, drops)
|
||||
end
|
||||
|
||||
if do_knockback then
|
||||
local obj_vel = obj:getvelocity()
|
||||
obj:setvelocity(calc_velocity(pos, obj_pos,
|
||||
local obj_vel = obj:get_velocity()
|
||||
obj:set_velocity(calc_velocity(pos, obj_pos,
|
||||
obj_vel, radius * 10))
|
||||
end
|
||||
if do_damage then
|
||||
@@ -196,6 +204,7 @@ local function entity_physics(pos, radius, drops)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function add_effects(pos, radius, drops)
|
||||
@@ -208,6 +217,7 @@ local function add_effects(pos, radius, drops)
|
||||
collisiondetection = false,
|
||||
vertical = false,
|
||||
texture = "tnt_boom.png",
|
||||
glow = 15,
|
||||
})
|
||||
minetest.add_particlespawner({
|
||||
amount = 64,
|
||||
@@ -266,13 +276,13 @@ function tnt.burn(pos, nodename)
|
||||
elseif def.on_ignite then
|
||||
def.on_ignite(pos)
|
||||
elseif minetest.get_item_group(name, "tnt") > 0 then
|
||||
minetest.sound_play("tnt_ignite", {pos = pos})
|
||||
minetest.set_node(pos, {name = name .. "_burning"})
|
||||
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||
minetest.sound_play("tnt_ignite", {pos = pos}, true)
|
||||
minetest.get_node_timer(pos):start(1)
|
||||
end
|
||||
end
|
||||
|
||||
local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
||||
local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast, owner, explode_center)
|
||||
pos = vector.round(pos)
|
||||
-- scan for adjacent TNT nodes first, and enlarge the explosion
|
||||
local vm1 = VoxelManip()
|
||||
@@ -286,6 +296,10 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
||||
local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
|
||||
local c_tnt_boom = minetest.get_content_id("tnt:boom")
|
||||
local c_air = minetest.get_content_id("air")
|
||||
-- make sure we still have explosion even when centre node isnt tnt related
|
||||
if explode_center then
|
||||
count = 1
|
||||
end
|
||||
|
||||
for z = pos.z - 2, pos.z + 2 do
|
||||
for y = pos.y - 2, pos.y + 2 do
|
||||
@@ -333,7 +347,7 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
||||
if cid ~= c_air then
|
||||
data[vi] = destroy(drops, p, cid, c_air, c_fire,
|
||||
on_blast_queue, on_construct_queue,
|
||||
ignore_protection, ignore_on_blast)
|
||||
ignore_protection, ignore_on_blast, owner)
|
||||
end
|
||||
end
|
||||
vi = vi + 1
|
||||
@@ -375,16 +389,28 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
|
||||
queued_data.fn(queued_data.pos)
|
||||
end
|
||||
|
||||
minetest.log("action", "TNT owned by " .. owner .. " detonated at " ..
|
||||
minetest.pos_to_string(pos) .. " with radius " .. radius)
|
||||
|
||||
return drops, radius
|
||||
end
|
||||
|
||||
function tnt.boom(pos, def)
|
||||
minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = 2*64})
|
||||
def = def or {}
|
||||
def.radius = def.radius or 1
|
||||
def.damage_radius = def.damage_radius or def.radius * 2
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
if not def.explode_center then
|
||||
minetest.set_node(pos, {name = "tnt:boom"})
|
||||
end
|
||||
local sound = def.sound or "tnt_explode"
|
||||
minetest.sound_play(sound, {pos = pos, gain = 2.5,
|
||||
max_hear_distance = math.min(def.radius * 20, 128)}, true)
|
||||
local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
|
||||
def.ignore_on_blast)
|
||||
def.ignore_on_blast, owner, def.explode_center)
|
||||
-- append entity drops
|
||||
local damage_radius = (radius / def.radius) * def.damage_radius
|
||||
local damage_radius = (radius / math.max(1, def.radius)) * def.damage_radius
|
||||
entity_physics(pos, damage_radius, drops)
|
||||
if not def.disable_drops then
|
||||
eject_drops(drops, pos, radius)
|
||||
@@ -400,18 +426,12 @@ minetest.register_node("tnt:boom", {
|
||||
walkable = false,
|
||||
drop = "",
|
||||
groups = {dig_immediate = 3},
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(0.4)
|
||||
end,
|
||||
on_timer = function(pos, elapsed)
|
||||
minetest.remove_node(pos)
|
||||
end,
|
||||
-- unaffected by explosions
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
||||
minetest.register_node("tnt:gunpowder", {
|
||||
description = "Gun Powder",
|
||||
description = S("Gun Powder"),
|
||||
drawtype = "raillike",
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
@@ -508,8 +528,8 @@ minetest.register_node("tnt:gunpowder_burning", {
|
||||
on_timer = function(pos, elapsed)
|
||||
for dx = -1, 1 do
|
||||
for dz = -1, 1 do
|
||||
if math.abs(dx) + math.abs(dz) == 1 then
|
||||
for dy = -1, 1 do
|
||||
if not (dx == 0 and dz == 0) then
|
||||
tnt.burn({
|
||||
x = pos.x + dx,
|
||||
y = pos.y + dy,
|
||||
@@ -524,7 +544,8 @@ minetest.register_node("tnt:gunpowder_burning", {
|
||||
-- unaffected by explosions
|
||||
on_blast = function() end,
|
||||
on_construct = function(pos)
|
||||
minetest.sound_play("tnt_gunpowder_burning", {pos = pos, gain = 2})
|
||||
minetest.sound_play("tnt_gunpowder_burning", {pos = pos,
|
||||
gain = 2}, true)
|
||||
minetest.get_node_timer(pos):start(1)
|
||||
end,
|
||||
})
|
||||
@@ -535,13 +556,28 @@ minetest.register_craft({
|
||||
recipe = {"default:coal_lump", "default:gravel"}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("tnt:tnt_stick", {
|
||||
description = S("TNT Stick"),
|
||||
inventory_image = "tnt_tnt_stick.png",
|
||||
groups = {flammable = 5},
|
||||
})
|
||||
|
||||
if enable_tnt then
|
||||
minetest.register_craft({
|
||||
output = "tnt:tnt_stick 2",
|
||||
recipe = {
|
||||
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
||||
{"tnt:gunpowder", "default:paper", "tnt:gunpowder"},
|
||||
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "tnt:tnt",
|
||||
recipe = {
|
||||
{"group:wood", "tnt:gunpowder", "group:wood"},
|
||||
{"tnt:gunpowder", "tnt:gunpowder", "tnt:gunpowder"},
|
||||
{"group:wood", "tnt:gunpowder", "group:wood"}
|
||||
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
||||
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
||||
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"}
|
||||
}
|
||||
})
|
||||
|
||||
@@ -579,9 +615,16 @@ function tnt.register_tnt(def)
|
||||
is_ground_content = false,
|
||||
groups = {dig_immediate = 2, mesecon = 2, tnt = 1, flammable = 5},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
if placer:is_player() then
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
end
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||
minetest.set_node(pos, {name = name .. "_burning"})
|
||||
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||
minetest.log("action", puncher:get_player_name() ..
|
||||
" ignites " .. node.name .. " at " ..
|
||||
minetest.pos_to_string(pos))
|
||||
@@ -600,10 +643,12 @@ function tnt.register_tnt(def)
|
||||
}
|
||||
},
|
||||
on_burn = function(pos)
|
||||
minetest.set_node(pos, {name = name .. "_burning"})
|
||||
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||
end,
|
||||
on_ignite = function(pos, igniter)
|
||||
minetest.set_node(pos, {name = name .. "_burning"})
|
||||
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||
end,
|
||||
})
|
||||
end
|
||||
@@ -631,7 +676,7 @@ function tnt.register_tnt(def)
|
||||
-- unaffected by explosions
|
||||
on_blast = function() end,
|
||||
on_construct = function(pos)
|
||||
minetest.sound_play("tnt_ignite", {pos = pos})
|
||||
minetest.sound_play("tnt_ignite", {pos = pos}, true)
|
||||
minetest.get_node_timer(pos):start(4)
|
||||
minetest.check_for_falling(pos)
|
||||
end,
|
||||
@@ -640,6 +685,6 @@ end
|
||||
|
||||
tnt.register_tnt({
|
||||
name = "tnt:tnt",
|
||||
description = "TNT",
|
||||
description = S("TNT"),
|
||||
radius = tnt_radius,
|
||||
})
|
||||
|
39
license.txt
39
license.txt
@@ -26,15 +26,17 @@ DEALINGS IN THE SOFTWARE.
|
||||
For more details:
|
||||
https://opensource.org/licenses/MIT
|
||||
|
||||
===================================
|
||||
|
||||
Licenses of media (textures)
|
||||
----------------------------
|
||||
Licenses of media
|
||||
-----------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2014-2016 BlockMen
|
||||
Copyright (C) 2014-2016 ShadowNinja
|
||||
Copyright (C) 2015-2016 Wuzzy
|
||||
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
||||
Copyright (C) 2018 paramat
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
@@ -63,3 +65,36 @@ rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
====================================================
|
||||
|
||||
CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
for audio files (found in sounds folder)
|
||||
TumeniNodes
|
||||
steveygos93
|
||||
theneedle.tv
|
||||
frankelmedico
|
||||
|
||||
No Copyright
|
||||
|
||||
The person who associated a work with this deed has dedicated the work to the public domain
|
||||
by waiving all of his or her rights to the work worldwide under copyright law, including all
|
||||
related and neighboring rights, to the extent allowed by law.
|
||||
|
||||
You can copy, modify, distribute and perform the work, even for commercial purposes, all
|
||||
without asking permission. See Other Information below.
|
||||
|
||||
In no way are the patent or trademark rights of any person affected by CC0, nor are the
|
||||
rights that other persons may have in the work or in how the work is used, such as publicity
|
||||
or privacy rights.
|
||||
|
||||
Unless expressly stated otherwise, the person who associated a work with this deed makes no
|
||||
warranties about the work, and disclaims liability for all uses of the work, to the fullest
|
||||
extent permitted by applicable law.
|
||||
|
||||
When using or citing the work, you should not imply endorsement by the author or the affirmer.
|
||||
|
||||
This license is acceptable for Free Cultural Works.
|
||||
For more Information:
|
||||
https://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
|
4
locale/template.txt
Normal file
4
locale/template.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=
|
||||
TNT Stick=
|
||||
TNT=
|
4
locale/tnt.de.tr
Normal file
4
locale/tnt.de.tr
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=Schießpulver
|
||||
TNT Stick=TNT-Stange
|
||||
TNT=TNT
|
4
locale/tnt.es.tr
Normal file
4
locale/tnt.es.tr
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=Pólvora
|
||||
TNT Stick=Cartucho de TNT
|
||||
TNT=TNT
|
4
locale/tnt.fr.tr
Normal file
4
locale/tnt.fr.tr
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=Poudre à canon
|
||||
TNT Stick=Bâton de TNT
|
||||
TNT=TNT
|
4
locale/tnt.it.tr
Normal file
4
locale/tnt.it.tr
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=Polvere da sparo
|
||||
TNT Stick=Candelotto di TNT
|
||||
TNT=TNT
|
4
locale/tnt.ms.tr
Normal file
4
locale/tnt.ms.tr
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=Serbuk Senjata Api
|
||||
TNT Stick=Batang TNT
|
||||
TNT=TNT
|
4
locale/tnt.ru.tr
Normal file
4
locale/tnt.ru.tr
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=Порох
|
||||
TNT Stick=Тротиловая Палка
|
||||
TNT=Тротил
|
4
locale/tnt.se.tr
Normal file
4
locale/tnt.se.tr
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=Krut
|
||||
TNT Stick=Dynamitpinne
|
||||
TNT=Dynamit
|
4
locale/tnt.zh_CN.tr
Normal file
4
locale/tnt.zh_CN.tr
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=火药粉
|
||||
TNT Stick=炸药棒
|
||||
TNT=炸药包
|
4
locale/tnt.zh_TW.tr
Normal file
4
locale/tnt.zh_TW.tr
Normal file
@@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=火藥粉
|
||||
TNT Stick=炸藥棒
|
||||
TNT=炸藥包
|
3
mod.conf
Normal file
3
mod.conf
Normal file
@@ -0,0 +1,3 @@
|
||||
name = tnt
|
||||
description = Minetest Game mod: tnt
|
||||
depends = default, fire
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
textures/tnt_tnt_stick.png
Normal file
BIN
textures/tnt_tnt_stick.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 149 B |
Reference in New Issue
Block a user