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d035601c36 |
31
README.txt
31
README.txt
@@ -23,22 +23,35 @@ All gunpowder textures except tnt_gunpowder_inventory.png.
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|||||||
sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
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sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
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tnt_blast.png
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tnt_blast.png
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paramat (CC BY-SA 3.0)
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tnt_tnt_stick.png - Derived from a texture by benrob0329.
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Introduction
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Introduction
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------------
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------------
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This mod adds TNT to Minetest. TNT is a tool to help the player
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This mod adds TNT to Minetest. TNT is a tool to help the player
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in mining.
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in mining.
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How to use the mod:
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How to use the mod:
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Craft gunpowder by placing coal and gravel in the crafting area.
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The gunpowder can be used to craft TNT or as fuse for TNT.
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To craft TNT place items like this:
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-- wood - gunpowder -- wood -
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gunpowder gunpowder gunpowder
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-- wood - gunpowder -- wood -
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There are different ways to blow up TNT:
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Craft gunpowder by placing coal and gravel in the crafting area.
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The gunpowder can be used to craft TNT sticks or as a fuse trail for TNT.
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To craft 2 TNT sticks:
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G_G
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GPG
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G_G
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G = gunpowder
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P = paper
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The sticks are not usable as an explosive.
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Craft TNT from 9 TNT sticks.
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There are different ways to ignite TNT:
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1. Hit it with a torch.
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1. Hit it with a torch.
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2. Hit a gunpowder fuse that leads to a TNT block with a torch or flint-and-steel.
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2. Hit a gunpowder fuse trail that leads to TNT with a torch or
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flint-and-steel.
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3. Activate it with mesecons (fastest way).
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3. Activate it with mesecons (fastest way).
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Be aware of the damage radius of 6 blocks!
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For 1 TNT:
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Node destruction radius is 3 nodes.
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Player and object damage radius is 6 nodes.
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105
init.lua
105
init.lua
@@ -58,8 +58,8 @@ local function eject_drops(drops, pos, radius)
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local obj = minetest.add_item(drop_pos, dropitem)
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local obj = minetest.add_item(drop_pos, dropitem)
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if obj then
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if obj then
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obj:get_luaentity().collect = true
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obj:get_luaentity().collect = true
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obj:setacceleration({x = 0, y = -10, z = 0})
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obj:set_acceleration({x = 0, y = -10, z = 0})
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obj:setvelocity({x = math.random(-3, 3),
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obj:set_velocity({x = math.random(-3, 3),
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y = math.random(0, 10),
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y = math.random(0, 10),
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z = math.random(-3, 3)})
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z = math.random(-3, 3)})
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end
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end
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@@ -86,8 +86,8 @@ end
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local basic_flame_on_construct -- cached value
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local basic_flame_on_construct -- cached value
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local function destroy(drops, npos, cid, c_air, c_fire,
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local function destroy(drops, npos, cid, c_air, c_fire,
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on_blast_queue, on_construct_queue,
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on_blast_queue, on_construct_queue,
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ignore_protection, ignore_on_blast)
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ignore_protection, ignore_on_blast, owner)
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if not ignore_protection and minetest.is_protected(npos, "") then
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if not ignore_protection and minetest.is_protected(npos, owner) then
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return cid
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return cid
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end
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end
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@@ -152,7 +152,7 @@ end
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local function entity_physics(pos, radius, drops)
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local function entity_physics(pos, radius, drops)
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local objs = minetest.get_objects_inside_radius(pos, radius)
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local objs = minetest.get_objects_inside_radius(pos, radius)
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for _, obj in pairs(objs) do
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for _, obj in pairs(objs) do
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local obj_pos = obj:getpos()
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local obj_pos = obj:get_pos()
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local dist = math.max(1, vector.distance(pos, obj_pos))
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local dist = math.max(1, vector.distance(pos, obj_pos))
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local damage = (4 / dist) * radius
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local damage = (4 / dist) * radius
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@@ -164,7 +164,7 @@ local function entity_physics(pos, radius, drops)
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local moveoff = vector.multiply(dir, dist + 1.0)
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local moveoff = vector.multiply(dir, dist + 1.0)
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local newpos = vector.add(pos, moveoff)
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local newpos = vector.add(pos, moveoff)
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newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0})
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newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0})
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obj:setpos(newpos)
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obj:set_pos(newpos)
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obj:set_hp(obj:get_hp() - damage)
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obj:set_hp(obj:get_hp() - damage)
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else
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else
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@@ -179,8 +179,8 @@ local function entity_physics(pos, radius, drops)
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end
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end
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if do_knockback then
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if do_knockback then
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local obj_vel = obj:getvelocity()
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local obj_vel = obj:get_velocity()
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obj:setvelocity(calc_velocity(pos, obj_pos,
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obj:set_velocity(calc_velocity(pos, obj_pos,
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obj_vel, radius * 10))
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obj_vel, radius * 10))
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end
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end
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if do_damage then
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if do_damage then
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@@ -208,6 +208,7 @@ local function add_effects(pos, radius, drops)
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collisiondetection = false,
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collisiondetection = false,
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vertical = false,
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vertical = false,
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texture = "tnt_boom.png",
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texture = "tnt_boom.png",
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glow = 15,
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})
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})
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 64,
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amount = 64,
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@@ -266,13 +267,13 @@ function tnt.burn(pos, nodename)
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elseif def.on_ignite then
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elseif def.on_ignite then
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def.on_ignite(pos)
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def.on_ignite(pos)
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elseif minetest.get_item_group(name, "tnt") > 0 then
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elseif minetest.get_item_group(name, "tnt") > 0 then
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minetest.swap_node(pos, {name = name .. "_burning"})
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minetest.sound_play("tnt_ignite", {pos = pos})
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minetest.sound_play("tnt_ignite", {pos = pos})
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minetest.set_node(pos, {name = name .. "_burning"})
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minetest.get_node_timer(pos):start(1)
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minetest.get_node_timer(pos):start(1)
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end
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end
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end
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end
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local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast, owner, explode_center)
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pos = vector.round(pos)
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pos = vector.round(pos)
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-- scan for adjacent TNT nodes first, and enlarge the explosion
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-- scan for adjacent TNT nodes first, and enlarge the explosion
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local vm1 = VoxelManip()
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local vm1 = VoxelManip()
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@@ -286,6 +287,10 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
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local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
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local c_tnt_boom = minetest.get_content_id("tnt:boom")
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local c_tnt_boom = minetest.get_content_id("tnt:boom")
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local c_air = minetest.get_content_id("air")
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local c_air = minetest.get_content_id("air")
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-- make sure we still have explosion even when centre node isnt tnt related
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if explode_center then
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count = 1
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end
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for z = pos.z - 2, pos.z + 2 do
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for z = pos.z - 2, pos.z + 2 do
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for y = pos.y - 2, pos.y + 2 do
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for y = pos.y - 2, pos.y + 2 do
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@@ -333,7 +338,7 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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if cid ~= c_air then
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if cid ~= c_air then
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data[vi] = destroy(drops, p, cid, c_air, c_fire,
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data[vi] = destroy(drops, p, cid, c_air, c_fire,
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on_blast_queue, on_construct_queue,
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on_blast_queue, on_construct_queue,
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ignore_protection, ignore_on_blast)
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ignore_protection, ignore_on_blast, owner)
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end
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end
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end
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end
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vi = vi + 1
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vi = vi + 1
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@@ -375,16 +380,28 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast)
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queued_data.fn(queued_data.pos)
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queued_data.fn(queued_data.pos)
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end
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end
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minetest.log("action", "TNT owned by " .. owner .. " detonated at " ..
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minetest.pos_to_string(pos) .. " with radius " .. radius)
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return drops, radius
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return drops, radius
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end
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end
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function tnt.boom(pos, def)
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function tnt.boom(pos, def)
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minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = 2*64})
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def = def or {}
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minetest.set_node(pos, {name = "tnt:boom"})
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def.radius = def.radius or 1
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def.damage_radius = def.damage_radius or def.radius * 2
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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if not def.explode_center then
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minetest.set_node(pos, {name = "tnt:boom"})
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end
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local sound = def.sound or "tnt_explode"
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minetest.sound_play(sound, {pos = pos, gain = 1.5,
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max_hear_distance = math.min(def.radius * 20, 128)})
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local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
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local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
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def.ignore_on_blast)
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def.ignore_on_blast, owner, def.explode_center)
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-- append entity drops
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-- append entity drops
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local damage_radius = (radius / def.radius) * def.damage_radius
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local damage_radius = (radius / math.max(1, def.radius)) * def.damage_radius
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entity_physics(pos, damage_radius, drops)
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entity_physics(pos, damage_radius, drops)
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if not def.disable_drops then
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if not def.disable_drops then
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eject_drops(drops, pos, radius)
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eject_drops(drops, pos, radius)
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@@ -400,12 +417,6 @@ minetest.register_node("tnt:boom", {
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walkable = false,
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walkable = false,
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drop = "",
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drop = "",
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groups = {dig_immediate = 3},
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groups = {dig_immediate = 3},
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(0.4)
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|
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end,
|
|
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on_timer = function(pos, elapsed)
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minetest.remove_node(pos)
|
|
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end,
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|
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-- unaffected by explosions
|
-- unaffected by explosions
|
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on_blast = function() end,
|
on_blast = function() end,
|
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})
|
})
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@@ -508,17 +519,17 @@ minetest.register_node("tnt:gunpowder_burning", {
|
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on_timer = function(pos, elapsed)
|
on_timer = function(pos, elapsed)
|
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for dx = -1, 1 do
|
for dx = -1, 1 do
|
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for dz = -1, 1 do
|
for dz = -1, 1 do
|
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for dy = -1, 1 do
|
if math.abs(dx) + math.abs(dz) == 1 then
|
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if not (dx == 0 and dz == 0) then
|
for dy = -1, 1 do
|
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tnt.burn({
|
tnt.burn({
|
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x = pos.x + dx,
|
x = pos.x + dx,
|
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y = pos.y + dy,
|
y = pos.y + dy,
|
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z = pos.z + dz,
|
z = pos.z + dz,
|
||||||
})
|
})
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
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minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
end,
|
end,
|
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-- unaffected by explosions
|
-- unaffected by explosions
|
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@@ -535,13 +546,28 @@ minetest.register_craft({
|
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recipe = {"default:coal_lump", "default:gravel"}
|
recipe = {"default:coal_lump", "default:gravel"}
|
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})
|
})
|
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|
|
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|
minetest.register_craftitem("tnt:tnt_stick", {
|
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|
description = "TNT Stick",
|
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|
inventory_image = "tnt_tnt_stick.png",
|
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|
groups = {flammable = 5},
|
||||||
|
})
|
||||||
|
|
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if enable_tnt then
|
if enable_tnt then
|
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|
minetest.register_craft({
|
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|
output = "tnt:tnt_stick 2",
|
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|
recipe = {
|
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|
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
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|
{"tnt:gunpowder", "default:paper", "tnt:gunpowder"},
|
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|
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "tnt:tnt",
|
output = "tnt:tnt",
|
||||||
recipe = {
|
recipe = {
|
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{"group:wood", "tnt:gunpowder", "group:wood"},
|
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
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{"tnt:gunpowder", "tnt:gunpowder", "tnt:gunpowder"},
|
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
||||||
{"group:wood", "tnt:gunpowder", "group:wood"}
|
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
@@ -579,9 +605,16 @@ function tnt.register_tnt(def)
|
|||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {dig_immediate = 2, mesecon = 2, tnt = 1, flammable = 5},
|
groups = {dig_immediate = 2, mesecon = 2, tnt = 1, flammable = 5},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
after_place_node = function(pos, placer)
|
||||||
|
if placer:is_player() then
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_string("owner", placer:get_player_name())
|
||||||
|
end
|
||||||
|
end,
|
||||||
on_punch = function(pos, node, puncher)
|
on_punch = function(pos, node, puncher)
|
||||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
|
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||||
minetest.log("action", puncher:get_player_name() ..
|
minetest.log("action", puncher:get_player_name() ..
|
||||||
" ignites " .. node.name .. " at " ..
|
" ignites " .. node.name .. " at " ..
|
||||||
minetest.pos_to_string(pos))
|
minetest.pos_to_string(pos))
|
||||||
@@ -600,10 +633,12 @@ function tnt.register_tnt(def)
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
on_burn = function(pos)
|
on_burn = function(pos)
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
|
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||||
end,
|
end,
|
||||||
on_ignite = function(pos, igniter)
|
on_ignite = function(pos, igniter)
|
||||||
minetest.set_node(pos, {name = name .. "_burning"})
|
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
|
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
@@ -35,6 +35,7 @@ Copyright (C) 2014-2016 BlockMen
|
|||||||
Copyright (C) 2014-2016 ShadowNinja
|
Copyright (C) 2014-2016 ShadowNinja
|
||||||
Copyright (C) 2015-2016 Wuzzy
|
Copyright (C) 2015-2016 Wuzzy
|
||||||
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
||||||
|
Copyright (C) 2018 paramat
|
||||||
|
|
||||||
You are free to:
|
You are free to:
|
||||||
Share — copy and redistribute the material in any medium or format.
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
BIN
textures/tnt_tnt_stick.png
Normal file
BIN
textures/tnt_tnt_stick.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 149 B |
Reference in New Issue
Block a user