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6 Commits
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65ef859aa0 | ||
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1cafe1ed4c | ||
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3a05cbd1d0 | ||
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458f6558de | ||
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81e4d41ae7 |
50
README.txt
50
README.txt
@@ -9,8 +9,8 @@ ShadowNinja (MIT)
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|||||||
sofar (sofar@foo-projects.org) (MIT)
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sofar (sofar@foo-projects.org) (MIT)
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||||||
Various Minetest developers and contributors (MIT)
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Various Minetest developers and contributors (MIT)
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||||||
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||||||
Authors of media
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Authors of media (textures)
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||||||
----------------
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---------------------------
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||||||
BlockMen (CC BY-SA 3.0):
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BlockMen (CC BY-SA 3.0):
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||||||
All textures not mentioned below.
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All textures not mentioned below.
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||||||
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@@ -23,52 +23,22 @@ All gunpowder textures except tnt_gunpowder_inventory.png.
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|||||||
sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
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sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
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||||||
tnt_blast.png
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tnt_blast.png
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paramat (CC BY-SA 3.0)
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tnt_tnt_stick.png - Derived from a texture by benrob0329.
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TumeniNodes (CC0 1.0)
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tnt_explode.ogg
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renamed, edited, and converted to .ogg from Explosion2.wav
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by steveygos93 (CC0 1.0)
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<https://freesound.org/s/80401/>
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tnt_ignite.ogg
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renamed, edited, and converted to .ogg from sparkler_fuse_nm.wav
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by theneedle.tv (CC0 1.0)
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<https://freesound.org/s/316682/>
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tnt_gunpowder_burning.ogg
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renamed, edited, and converted to .ogg from road flare ignite burns.wav
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by frankelmedico (CC0 1.0)
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<https://freesound.org/s/348767/>
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||||||
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||||||
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Introduction
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Introduction
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------------
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------------
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This mod adds TNT to Minetest. TNT is a tool to help the player
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This mod adds TNT to Minetest. TNT is a tool to help the player
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in mining.
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in mining.
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How to use the mod:
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How to use the mod:
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|
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Craft gunpowder by placing coal and gravel in the crafting area.
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Craft gunpowder by placing coal and gravel in the crafting area.
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The gunpowder can be used to craft TNT sticks or as a fuse trail for TNT.
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The gunpowder can be used to craft TNT or as fuse for TNT.
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To craft TNT place items like this:
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-- wood - gunpowder -- wood -
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gunpowder gunpowder gunpowder
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-- wood - gunpowder -- wood -
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|
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To craft 2 TNT sticks:
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There are different ways to blow up TNT:
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G_G
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GPG
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G_G
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G = gunpowder
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P = paper
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The sticks are not usable as an explosive.
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Craft TNT from 9 TNT sticks.
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There are different ways to ignite TNT:
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1. Hit it with a torch.
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1. Hit it with a torch.
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2. Hit a gunpowder fuse trail that leads to TNT with a torch or
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2. Hit a gunpowder fuse that leads to a TNT block with a torch or flint-and-steel.
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flint-and-steel.
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3. Activate it with mesecons (fastest way).
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3. Activate it with mesecons (fastest way).
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For 1 TNT:
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Be aware of the damage radius of 6 blocks!
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Node destruction radius is 3 nodes.
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Player and object damage radius is 6 nodes.
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3
depends.txt
Normal file
3
depends.txt
Normal file
@@ -0,0 +1,3 @@
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|||||||
|
default
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||||||
|
fire
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|
|
101
init.lua
101
init.lua
@@ -1,11 +1,5 @@
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-- tnt/init.lua
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|
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tnt = {}
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tnt = {}
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-- Load support for MT game translation.
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local S = minetest.get_translator("tnt")
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-- Default to enabled when in singleplayer
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-- Default to enabled when in singleplayer
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local enable_tnt = minetest.settings:get_bool("enable_tnt")
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local enable_tnt = minetest.settings:get_bool("enable_tnt")
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if enable_tnt == nil then
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if enable_tnt == nil then
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@@ -64,8 +58,8 @@ local function eject_drops(drops, pos, radius)
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local obj = minetest.add_item(drop_pos, dropitem)
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local obj = minetest.add_item(drop_pos, dropitem)
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if obj then
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if obj then
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obj:get_luaentity().collect = true
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obj:get_luaentity().collect = true
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obj:set_acceleration({x = 0, y = -10, z = 0})
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obj:setacceleration({x = 0, y = -10, z = 0})
|
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obj:set_velocity({x = math.random(-3, 3),
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obj:setvelocity({x = math.random(-3, 3),
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y = math.random(0, 10),
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y = math.random(0, 10),
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z = math.random(-3, 3)})
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z = math.random(-3, 3)})
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end
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end
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@@ -158,51 +152,48 @@ end
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local function entity_physics(pos, radius, drops)
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local function entity_physics(pos, radius, drops)
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local objs = minetest.get_objects_inside_radius(pos, radius)
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local objs = minetest.get_objects_inside_radius(pos, radius)
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for _, obj in pairs(objs) do
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for _, obj in pairs(objs) do
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local obj_pos = obj:get_pos()
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local obj_pos = obj:getpos()
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local dist = math.max(1, vector.distance(pos, obj_pos))
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local dist = math.max(1, vector.distance(pos, obj_pos))
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local damage = (4 / dist) * radius
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local damage = (4 / dist) * radius
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if obj:is_player() then
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if obj:is_player() then
|
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-- we knock the player back 1.0 node, and slightly upwards
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-- currently the engine has no method to set
|
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-- TODO: switch to add_player_velocity() introduced in 5.1
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-- player velocity. See #2960
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-- instead, we knock the player back 1.0 node, and slightly upwards
|
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local dir = vector.normalize(vector.subtract(obj_pos, pos))
|
local dir = vector.normalize(vector.subtract(obj_pos, pos))
|
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local moveoff = vector.multiply(dir, dist + 1.0)
|
local moveoff = vector.multiply(dir, dist + 1.0)
|
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local newpos = vector.add(pos, moveoff)
|
local newpos = vector.add(pos, moveoff)
|
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newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0})
|
newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0})
|
||||||
obj:set_pos(newpos)
|
obj:setpos(newpos)
|
||||||
|
|
||||||
obj:set_hp(obj:get_hp() - damage)
|
obj:set_hp(obj:get_hp() - damage)
|
||||||
else
|
else
|
||||||
|
local do_damage = true
|
||||||
|
local do_knockback = true
|
||||||
|
local entity_drops = {}
|
||||||
local luaobj = obj:get_luaentity()
|
local luaobj = obj:get_luaentity()
|
||||||
|
local objdef = minetest.registered_entities[luaobj.name]
|
||||||
|
|
||||||
-- object might have disappeared somehow
|
if objdef and objdef.on_blast then
|
||||||
if luaobj then
|
do_damage, do_knockback, entity_drops = objdef.on_blast(luaobj, damage)
|
||||||
local do_damage = true
|
end
|
||||||
local do_knockback = true
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|
||||||
local entity_drops = {}
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|
||||||
local objdef = minetest.registered_entities[luaobj.name]
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|
||||||
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|
||||||
if objdef and objdef.on_blast then
|
if do_knockback then
|
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do_damage, do_knockback, entity_drops = objdef.on_blast(luaobj, damage)
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local obj_vel = obj:getvelocity()
|
||||||
end
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obj:setvelocity(calc_velocity(pos, obj_pos,
|
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obj_vel, radius * 10))
|
||||||
if do_knockback then
|
end
|
||||||
local obj_vel = obj:get_velocity()
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if do_damage then
|
||||||
obj:set_velocity(calc_velocity(pos, obj_pos,
|
if not obj:get_armor_groups().immortal then
|
||||||
obj_vel, radius * 10))
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obj:punch(obj, 1.0, {
|
||||||
end
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full_punch_interval = 1.0,
|
||||||
if do_damage then
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damage_groups = {fleshy = damage},
|
||||||
if not obj:get_armor_groups().immortal then
|
}, nil)
|
||||||
obj:punch(obj, 1.0, {
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|
||||||
full_punch_interval = 1.0,
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||||||
damage_groups = {fleshy = damage},
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|
||||||
}, nil)
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|
||||||
end
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|
||||||
end
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||||||
for _, item in pairs(entity_drops) do
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||||||
add_drop(drops, item)
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|
||||||
end
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end
|
||||||
end
|
end
|
||||||
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for _, item in pairs(entity_drops) do
|
||||||
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add_drop(drops, item)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -277,7 +268,7 @@ function tnt.burn(pos, nodename)
|
|||||||
def.on_ignite(pos)
|
def.on_ignite(pos)
|
||||||
elseif minetest.get_item_group(name, "tnt") > 0 then
|
elseif minetest.get_item_group(name, "tnt") > 0 then
|
||||||
minetest.swap_node(pos, {name = name .. "_burning"})
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minetest.swap_node(pos, {name = name .. "_burning"})
|
||||||
minetest.sound_play("tnt_ignite", {pos = pos}, true)
|
minetest.sound_play("tnt_ignite", {pos = pos})
|
||||||
minetest.get_node_timer(pos):start(1)
|
minetest.get_node_timer(pos):start(1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -404,9 +395,7 @@ function tnt.boom(pos, def)
|
|||||||
if not def.explode_center then
|
if not def.explode_center then
|
||||||
minetest.set_node(pos, {name = "tnt:boom"})
|
minetest.set_node(pos, {name = "tnt:boom"})
|
||||||
end
|
end
|
||||||
local sound = def.sound or "tnt_explode"
|
minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = 2*64})
|
||||||
minetest.sound_play(sound, {pos = pos, gain = 2.5,
|
|
||||||
max_hear_distance = math.min(def.radius * 20, 128)}, true)
|
|
||||||
local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
|
local drops, radius = tnt_explode(pos, def.radius, def.ignore_protection,
|
||||||
def.ignore_on_blast, owner, def.explode_center)
|
def.ignore_on_blast, owner, def.explode_center)
|
||||||
-- append entity drops
|
-- append entity drops
|
||||||
@@ -431,7 +420,7 @@ minetest.register_node("tnt:boom", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("tnt:gunpowder", {
|
minetest.register_node("tnt:gunpowder", {
|
||||||
description = S("Gun Powder"),
|
description = "Gun Powder",
|
||||||
drawtype = "raillike",
|
drawtype = "raillike",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
@@ -544,8 +533,7 @@ minetest.register_node("tnt:gunpowder_burning", {
|
|||||||
-- unaffected by explosions
|
-- unaffected by explosions
|
||||||
on_blast = function() end,
|
on_blast = function() end,
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
minetest.sound_play("tnt_gunpowder_burning", {pos = pos,
|
minetest.sound_play("tnt_gunpowder_burning", {pos = pos, gain = 2})
|
||||||
gain = 2}, true)
|
|
||||||
minetest.get_node_timer(pos):start(1)
|
minetest.get_node_timer(pos):start(1)
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
@@ -556,28 +544,13 @@ minetest.register_craft({
|
|||||||
recipe = {"default:coal_lump", "default:gravel"}
|
recipe = {"default:coal_lump", "default:gravel"}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("tnt:tnt_stick", {
|
|
||||||
description = S("TNT Stick"),
|
|
||||||
inventory_image = "tnt_tnt_stick.png",
|
|
||||||
groups = {flammable = 5},
|
|
||||||
})
|
|
||||||
|
|
||||||
if enable_tnt then
|
if enable_tnt then
|
||||||
minetest.register_craft({
|
|
||||||
output = "tnt:tnt_stick 2",
|
|
||||||
recipe = {
|
|
||||||
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
|
||||||
{"tnt:gunpowder", "default:paper", "tnt:gunpowder"},
|
|
||||||
{"tnt:gunpowder", "", "tnt:gunpowder"},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "tnt:tnt",
|
output = "tnt:tnt",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
{"group:wood", "tnt:gunpowder", "group:wood"},
|
||||||
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"},
|
{"tnt:gunpowder", "tnt:gunpowder", "tnt:gunpowder"},
|
||||||
{"tnt:tnt_stick", "tnt:tnt_stick", "tnt:tnt_stick"}
|
{"group:wood", "tnt:gunpowder", "group:wood"}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
@@ -676,7 +649,7 @@ function tnt.register_tnt(def)
|
|||||||
-- unaffected by explosions
|
-- unaffected by explosions
|
||||||
on_blast = function() end,
|
on_blast = function() end,
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
minetest.sound_play("tnt_ignite", {pos = pos}, true)
|
minetest.sound_play("tnt_ignite", {pos = pos})
|
||||||
minetest.get_node_timer(pos):start(4)
|
minetest.get_node_timer(pos):start(4)
|
||||||
minetest.check_for_falling(pos)
|
minetest.check_for_falling(pos)
|
||||||
end,
|
end,
|
||||||
@@ -685,6 +658,6 @@ end
|
|||||||
|
|
||||||
tnt.register_tnt({
|
tnt.register_tnt({
|
||||||
name = "tnt:tnt",
|
name = "tnt:tnt",
|
||||||
description = S("TNT"),
|
description = "TNT",
|
||||||
radius = tnt_radius,
|
radius = tnt_radius,
|
||||||
})
|
})
|
||||||
|
39
license.txt
39
license.txt
@@ -26,17 +26,15 @@ DEALINGS IN THE SOFTWARE.
|
|||||||
For more details:
|
For more details:
|
||||||
https://opensource.org/licenses/MIT
|
https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
===================================
|
|
||||||
|
|
||||||
Licenses of media
|
Licenses of media (textures)
|
||||||
-----------------
|
----------------------------
|
||||||
|
|
||||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
Copyright (C) 2014-2016 BlockMen
|
Copyright (C) 2014-2016 BlockMen
|
||||||
Copyright (C) 2014-2016 ShadowNinja
|
Copyright (C) 2014-2016 ShadowNinja
|
||||||
Copyright (C) 2015-2016 Wuzzy
|
Copyright (C) 2015-2016 Wuzzy
|
||||||
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
||||||
Copyright (C) 2018 paramat
|
|
||||||
|
|
||||||
You are free to:
|
You are free to:
|
||||||
Share — copy and redistribute the material in any medium or format.
|
Share — copy and redistribute the material in any medium or format.
|
||||||
@@ -65,36 +63,3 @@ rights may limit how you use the material.
|
|||||||
|
|
||||||
For more details:
|
For more details:
|
||||||
http://creativecommons.org/licenses/by-sa/3.0/
|
http://creativecommons.org/licenses/by-sa/3.0/
|
||||||
|
|
||||||
====================================================
|
|
||||||
|
|
||||||
CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
|
||||||
for audio files (found in sounds folder)
|
|
||||||
TumeniNodes
|
|
||||||
steveygos93
|
|
||||||
theneedle.tv
|
|
||||||
frankelmedico
|
|
||||||
|
|
||||||
No Copyright
|
|
||||||
|
|
||||||
The person who associated a work with this deed has dedicated the work to the public domain
|
|
||||||
by waiving all of his or her rights to the work worldwide under copyright law, including all
|
|
||||||
related and neighboring rights, to the extent allowed by law.
|
|
||||||
|
|
||||||
You can copy, modify, distribute and perform the work, even for commercial purposes, all
|
|
||||||
without asking permission. See Other Information below.
|
|
||||||
|
|
||||||
In no way are the patent or trademark rights of any person affected by CC0, nor are the
|
|
||||||
rights that other persons may have in the work or in how the work is used, such as publicity
|
|
||||||
or privacy rights.
|
|
||||||
|
|
||||||
Unless expressly stated otherwise, the person who associated a work with this deed makes no
|
|
||||||
warranties about the work, and disclaims liability for all uses of the work, to the fullest
|
|
||||||
extent permitted by applicable law.
|
|
||||||
|
|
||||||
When using or citing the work, you should not imply endorsement by the author or the affirmer.
|
|
||||||
|
|
||||||
This license is acceptable for Free Cultural Works.
|
|
||||||
For more Information:
|
|
||||||
https://creativecommons.org/publicdomain/zero/1.0/
|
|
||||||
|
|
||||||
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=
|
|
||||||
TNT Stick=
|
|
||||||
TNT=
|
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=Schießpulver
|
|
||||||
TNT Stick=TNT-Stange
|
|
||||||
TNT=TNT
|
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=Pólvora
|
|
||||||
TNT Stick=Cartucho de TNT
|
|
||||||
TNT=TNT
|
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=Poudre à canon
|
|
||||||
TNT Stick=Bâton de TNT
|
|
||||||
TNT=TNT
|
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=Polvere da sparo
|
|
||||||
TNT Stick=Candelotto di TNT
|
|
||||||
TNT=TNT
|
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=Serbuk Senjata Api
|
|
||||||
TNT Stick=Batang TNT
|
|
||||||
TNT=TNT
|
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=Порох
|
|
||||||
TNT Stick=Тротиловая Палка
|
|
||||||
TNT=Тротил
|
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=Krut
|
|
||||||
TNT Stick=Dynamitpinne
|
|
||||||
TNT=Dynamit
|
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=火药粉
|
|
||||||
TNT Stick=炸药棒
|
|
||||||
TNT=炸药包
|
|
@@ -1,4 +0,0 @@
|
|||||||
# textdomain: tnt
|
|
||||||
Gun Powder=火藥粉
|
|
||||||
TNT Stick=炸藥棒
|
|
||||||
TNT=炸藥包
|
|
3
mod.conf
3
mod.conf
@@ -1,3 +0,0 @@
|
|||||||
name = tnt
|
|
||||||
description = Minetest Game mod: tnt
|
|
||||||
depends = default, fire
|
|
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Reference in New Issue
Block a user