Commit Graph

  • d5cc51a396 Update minetest.show_formspec() PilzAdam 2013-01-07 20:40:41 +0100
  • cd604fa9c8 Better lump & ingot textures Gloop Master 2013-01-06 01:21:29 -0500
  • 686c0d087c Open/close doors with rightclick PilzAdam 2013-01-04 17:02:46 +0100
  • c27afe7ee8 Add junglegrass to mapgen PilzAdam 2012-11-26 21:06:54 +0100
  • 9e23e9ecbf Wool group Casimir 2013-01-04 23:47:27 +0100
  • 97db50a2fe Expose generate_ore PilzAdam 2013-01-04 21:55:31 +0100
  • a0ba7cf973 Show the contents of the locked chest only to the owner PilzAdam 2013-01-04 16:59:43 +0100
  • c1b1f2aa49 Add a selection box for stairs that fit the nodebox PilzAdam 2012-12-17 20:04:10 +0100
  • 0beabfc755 Fix a glitch where the player gets liquids in his inventory when the server lags PilzAdam 2013-01-04 16:47:29 +0100
  • 5fa8852115 Make fire buildable to Casimir 2012-12-31 10:17:17 +0100
  • 0eb46a01ff Remove old unused texture PilzAdam 2012-12-29 00:29:52 +0100
  • de8726a9f7 new mese pick texture Jordan Snelling 2012-12-28 21:34:10 +0000
  • 33ec25caed Convert old mese to the new mese block and generate it deep underground PilzAdam 2012-12-28 20:05:40 +0100
  • deb39ddcd4 Run nodeupdate() after burning nodes. Splizard 2012-12-19 22:10:34 +1300
  • 2d1e7463d3 Run nodeupdate after decay. Splizard 2012-12-19 21:39:03 +1300
  • 7505fbce51 add new texture with shading this time around. Jordan Snelling 2012-12-27 21:58:57 +0000
  • 9232734a48 Removed significant details from default_dirt.png to make it look less repetative Fixed default_grass_side.png Iqualfragile 2012-12-22 16:24:06 +0100
  • 1bf62bbad4 Changed Mese to act like an object cut out of a block of stone, rather than an object found *among* the stone. Vanessa Ezekowitz 2012-12-14 12:07:16 -0500
  • 95cbfc50d8 Fix incorrect slabs to full block transformation by changing the modname to 'stairs' for all stairs and slabs PilzAdam 2012-12-17 21:03:25 +0100
  • 61e60724f6 Use infinite stacks in creative mode and make the hand break anything PilzAdam 2012-12-17 20:27:01 +0100
  • 8c977451a8 Fix modname prefix in stairs and slab functions PilzAdam 2012-12-16 19:52:13 +0100
  • 73d078fd27 Damage tweaks Calinou 2012-12-15 18:05:14 +0100
  • 0636d574af Add upside down slabs and stairs PilzAdam 2012-12-15 15:01:49 +0100
  • c4f2bee9a6 Add sounds to stairs and slabs PilzAdam 2012-12-12 20:37:33 +0100
  • 4763fa635a Fix glass step sound DannyDark 2012-12-10 17:22:24 +0000
  • 3928eccf74 Use the group attached_nodes 0.4.4 PilzAdam 2012-12-01 14:39:23 +0100
  • 5311c6ec96 Replace the doors mod PilzAdam 2012-11-19 18:11:22 +0100
  • 91937acf76 Merge Taoki's 3D player improvements Perttu Ahola 2012-11-27 08:15:38 +0200
  • e7b4b2ba57 Fix the death animation looping while the player is dead, by using a still frame instead (I don't believe the amount of detail for a full animation is needed anyway). Also call the animation Lay instead of Death, so other mods like beds can use it MirceaKitsune 2012-11-27 02:50:19 +0200
  • 89fb5aed7f Fix positioning for sit animation MirceaKitsune 2012-11-27 01:52:39 +0200
  • df54836ea0 Add support for hats, so that MineCraft skins using this feature are compatible MirceaKitsune 2012-11-27 01:26:51 +0200
  • f2a67871d2 VanessaE suggested a sit animation, so add one to the player. Not used by default, but many mods might find this handy MirceaKitsune 2012-11-27 01:19:48 +0200
  • c3eaa9cd64 Add glass breaking sound PilzAdam 2012-11-26 19:53:28 +0100
  • d39044a2a7 new apple image. Vanessa Ezekowitz 2012-11-25 14:05:30 -0500
  • 8a6b2df6b1 Make functions of fire mod global and move register_on_* functions to node definition PilzAdam 2012-11-25 14:24:44 +0100
  • bed848f68a Make fire hurt the player PilzAdam 2012-11-25 14:20:09 +0100
  • 24939c299b Add animation for fire PilzAdam 2012-11-25 14:18:06 +0100
  • 24d8d79ea1 Make the arms swing more for the walk animation MirceaKitsune 2012-11-25 15:07:46 +0200
  • cb4bfa51a1 Models allow multiple materials with multiple textures, so make the player texture field a list instead MirceaKitsune 2012-11-25 13:22:44 +0200
  • 7a01de2f36 Improve and optimize the player script and add better comments MirceaKitsune 2012-11-25 13:20:17 +0200
  • c7a4a68d28 Implement death animation, but it currently loops constantly after the player dies (the player gets up and falls to the ground forever) MirceaKitsune 2012-11-25 12:52:53 +0200
  • 91da5d1308 Model - Get rid of the 4 walk animations and only leave one, which looks good for all directions. Also add a Walk + Mine animation, since Irrlicht doesn't support blending the two animations otherwise MirceaKitsune 2012-11-25 00:24:33 +0200
  • 39e4bf0346 Get player walking and standing animations working! The player will play the proper animation when walking or standing. MirceaKitsune 2012-11-24 23:04:33 +0200
  • dce87664d2 Important improvements to the player script. Instead of setting model and texture every X seconds, only do it when the player joins (so far) MirceaKitsune 2012-11-23 00:07:35 +0200
  • b97400d71d Updated texture from Jordach, and fix the licensing confusion MirceaKitsune 2012-11-16 23:24:59 +0200
  • abaf4c5121 Remove segmentation of limbs, because I don't like how the arms appeared to shrink during some deformations. This makes the player mesh exactly like the one in MineCraft, and gives people more reasons to complain that we're copying it :P MirceaKitsune 2012-11-15 16:09:39 +0200
  • 609646b9b5 At last, we have a player. MirceaKitsune 2012-11-14 21:31:55 +0200
  • 04d40a5ce4 Fix attachment test script and unregistered entities. Thanks jin_xi for this MirceaKitsune 2012-11-03 13:17:13 +0200
  • 24781813fa b3d, you have failed me. x model format, you're in MirceaKitsune 2012-10-24 23:12:03 +0300
  • 0057a87b99 Add script to turn players into meshes, ticks every 1 second MirceaKitsune 2012-10-24 15:23:45 +0300
  • dfa0f096ce Use full stacks in the creative inventory and add a trash field PilzAdam 2012-11-21 18:39:31 +0100
  • e9ad8d06c8 Render nayncat as a cube in inventory PilzAdam 2012-11-24 18:13:43 +0100
  • 0495f9e209 Rotate the wield image of the shovel for better animation PilzAdam 2012-11-19 17:45:10 +0100
  • 2ff55cf6cc Update vessels mod PilzAdam 2012-11-24 16:59:49 +0100
  • d0638d7284 sandstone should drop itself, and craft back to 4 sand. Otherwise you lose 3 sand every time you have to dig up sandstone to move it. Vanessa Ezekowitz 2012-11-23 22:23:13 -0500
  • 6687b5504d Fix a rare bug in leafdecay PilzAdam 2012-11-21 18:05:52 +0100
  • c455ba9b68 Fix dry shrubs being placed in cacti and fix incorrect comments PilzAdam 2012-11-19 16:34:16 +0100
  • 165da9348a Use groups to craft things PilzAdam 2012-11-18 17:47:22 +0100
  • fb8144f703 Don't grow papyrus into trees PilzAdam 2012-11-18 17:25:43 +0100
  • df2fdba2b4 Make steel block and brick drop themselves when digged and make them craftable back into the their materials PilzAdam 2012-11-12 17:51:48 +0100
  • 3a7cbfc531 Merge pull request #34 from PilzAdam/selection_box PilzAdam 2012-11-11 09:21:30 -0800
  • 2768d4974b Add VanessaE's selection box for apples, saplings and papyrus PilzAdam 2012-11-11 18:17:09 +0100
  • d317d7b80b Merge pull request #31 from PilzAdam/textures PilzAdam 2012-11-09 10:32:21 -0800
  • 91ee23d61b Add Calinou's improved default textures PilzAdam 2012-11-09 19:29:14 +0100
  • df3a694099 Swap out pixel-perfect nyan cat by request of Chris Torres Perttu Ahola 2012-11-09 20:16:14 +0200
  • d75b39683a Merge pull request #29 from PilzAdam/bucket PilzAdam 2012-11-09 06:40:12 -0800
  • 68020d2e93 Dont allow the bucket to replace nodes that are not buildable to PilzAdam 2012-11-09 15:25:21 +0100
  • f1a447d1fe Merge pull request #26 from PilzAdam/bucket PilzAdam 2012-11-06 11:41:15 -0800
  • 30d582296b Follow the naming convention and make the first letter Bucket capitalized PilzAdam 2012-11-06 20:38:40 +0100
  • 36c17b04fe Merge pull request #24 from PilzAdam/water PilzAdam 2012-11-04 03:17:20 -0800
  • ff9e2a75ee Update default_water.png to the new water textures PilzAdam 2012-11-04 11:55:35 +0100
  • 5497db98de Merge pull request #21 from PilzAdam/animated_water PilzAdam 2012-11-02 10:26:04 -0700
  • 4a68126a2b Add animation for water PilzAdam 2012-11-02 18:24:25 +0100
  • 5ce918059d Merge pull request #19 from PilzAdam/slabs PilzAdam 2012-11-02 04:40:49 -0700
  • e0fe1a08c5 Fix slab -> full block transformation PilzAdam 2012-11-02 12:28:23 +0100
  • 25a6cd866b Merge pull request #18 from darkrose/master darkrose 2012-11-01 11:07:17 -0700
  • 0ed7ccfc1f Merge pull request #17 from PilzAdam/master PilzAdam 2012-11-01 11:01:35 -0700
  • e5502c9415 Move falling to builtin PilzAdam 2012-10-31 19:09:17 +0100
  • e5e62f9085 formspec changes darkrose 2012-07-18 06:02:36 +1000
  • a8a204ae39 Merge pull request #14 from khonkhortisan/patch-2 PilzAdam 2012-10-28 09:01:42 -0700
  • a399f648e7 Emtpy bucket khonkhortisan 2012-10-09 09:05:00 -0700
  • 87a1e37d34 Update invsize[8,9;] -> size[8,9] 0.4.3 Perttu Ahola 2012-09-03 17:38:32 +0300
  • 6ad1d56b3d Remove obsolete metadata_name field Perttu Ahola 2012-09-03 17:29:44 +0300
  • d3d3e76447 Update tile_images Jat 2012-08-31 12:33:28 +0200
  • 794c68b32b Vessels Perttu Ahola 2012-09-03 00:16:43 +0300
  • 0722c8064b Animated torches Perttu Ahola 2012-09-02 23:58:21 +0300
  • d98eab6a84 Fix crash when furnace is full Perttu Ahola 2012-08-12 17:10:28 +0300
  • 61a9bb2b47 Fix crash when a player happens to join the server quicker than the creative inventory filler is called Perttu Ahola 2012-08-12 17:03:05 +0300
  • 32ee20ebe7 Use working shapeless multigroup recipes for dyeing wool 0.4.2-rc1 Perttu Ahola 2012-07-26 13:48:34 +0300
  • 937ec64ee6 Make wools colorable by any dye (not just the ones in the dye mod) Perttu Ahola 2012-07-26 04:05:39 +0300
  • 7db7ea543f Remove some unwanted items from the creative inventory Perttu Ahola 2012-07-26 00:08:35 +0300
  • 319ac40fa5 Move creative_inventory to creative Perttu Ahola 2012-07-25 20:37:47 +0300
  • cd4e86773f Add description to bucket to make it show in creative inventory Perttu Ahola 2012-07-25 18:28:21 +0300
  • 8643caac3c Add visible page number to creative inventory Perttu Ahola 2012-07-25 18:18:34 +0300
  • 81afea1c00 Use new creative mode inventory properly Perttu Ahola 2012-07-25 18:05:13 +0300
  • a29819ebee Add creative mode inventory as a mod Perttu Ahola 2012-07-25 16:57:16 +0300
  • 6de625c67f Use improved inventory callbacks Perttu Ahola 2012-07-25 15:14:36 +0300
  • e550a0e26f Update locked chest metadata to new metadata inventory API Perttu Ahola 2012-07-25 02:40:26 +0300
  • 8739c4e737 Wool Perttu Ahola 2012-07-24 18:12:59 +0300
  • 3ea6096a7a Dyes Perttu Ahola 2012-07-24 17:52:01 +0300