Add support for unified inventory 'ui_full' privilege

This commit is contained in:
stujones11 2015-11-15 19:18:21 +00:00
parent 6efe3bf116
commit 16bc6232ca

@ -93,24 +93,16 @@ elseif minetest.get_modpath("unified_inventory") then
image = "inventory_plus_armor.png",
})
unified_inventory.register_page("armor", {
get_formspec = function(player)
get_formspec = function(player, perplayer_formspec)
local fy = perplayer_formspec.formspec_y
local name = player:get_player_name()
local formspec = "background[0.06,0.99;7.92,7.52;3d_armor_ui_form.png]"
local formspec = "background[0.06,"..fy..";7.92,7.52;3d_armor_ui_form.png]"
.."label[0,0;Armor]"
.."list[detached:"..name.."_armor;armor;0,1;2,3;]"
.."image[2.5,0.75;2,4;"..armor.textures[name].preview.."]"
.."label[5,1;Level: "..armor.def[name].level.."]"
.."label[5,1.5;Heal: "..armor.def[name].heal.."]"
.."label[5,2;Fire: "..armor.def[name].fire.."]"
if minetest.setting_getbool("unified_inventory_lite") then
formspec = "background[0.06,0.49;7.92,7.52;3d_armor_ui_form.png]"
.."label[0,0;Armor]"
.."list[detached:"..name.."_armor;armor;0,0.5;2,3;]"
.."image[2.5,0.25;2,4;"..armor.textures[name].preview.."]"
.."label[5,0.5;Level: "..armor.def[name].level.."]"
.."label[5,1;Heal: "..armor.def[name].heal.."]"
.."label[5,1.5;Fire: "..armor.def[name].fire.."]"
end
.."list[detached:"..name.."_armor;armor;0,"..fy..";2,3;]"
.."image[2.5,"..(fy - 0.25)..";2,4;"..armor.textures[name].preview.."]"
.."label[5.0,"..(fy + 0.0)..";Level: "..armor.def[name].level.."]"
.."label[5.0,"..(fy + 0.5)..";Heal: "..armor.def[name].heal.."]"
.."label[5.0,"..(fy + 1.0)..";Fire: "..armor.def[name].fire.."]"
return {formspec=formspec}
end,
})