mirror of
https://github.com/minetest-mods/3d_armor.git
synced 2024-08-20 04:54:09 +02:00
Auto-refresh armor stands after clearobjects.
Currently armor stands appear empty after a clearobjects, in order to refresh them the armor must be removed and put back on again, this code automatically refreshes armor stands periodically to avoid these issues.
This commit is contained in:
parent
da7df11ce4
commit
291b34bfc6
@ -321,6 +321,18 @@ minetest.register_entity("3d_armor_stand:armor_entity", {
|
|||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"3d_armor_stand:locked_armor_stand", "3d_armor_stand:armor_stand"},
|
||||||
|
interval = 15,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
local num
|
||||||
|
num = #minetest.get_objects_inside_radius(pos, 0.5)
|
||||||
|
if num > 0 then return end
|
||||||
|
update_entity(pos)
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "3d_armor_stand:armor_stand",
|
output = "3d_armor_stand:armor_stand",
|
||||||
recipe = {
|
recipe = {
|
||||||
|
Loading…
Reference in New Issue
Block a user