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https://github.com/minetest-mods/3d_armor.git
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Add comment and remove empty lines
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@ -18,14 +18,12 @@ if input then
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input:close()
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input:close()
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input = nil
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input = nil
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end
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end
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for name, _ in pairs(armor.config) do
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for name, _ in pairs(armor.config) do
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local global = "ARMOR_"..name:upper()
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local global = "ARMOR_"..name:upper()
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if minetest.global_exists(global) then
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if minetest.global_exists(global) then
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armor.config[name] = _G[global]
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armor.config[name] = _G[global]
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end
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end
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end
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end
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if minetest.global_exists("ARMOR_MATERIALS") then
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if minetest.global_exists("ARMOR_MATERIALS") then
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armor.materials = table.copy(ARMOR_MATERIALS)
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armor.materials = table.copy(ARMOR_MATERIALS)
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end
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end
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@ -33,6 +31,8 @@ if minetest.global_exists("ARMOR_FIRE_NODES") then
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armor.fire_nodes = table.copy(ARMOR_FIRE_NODES)
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armor.fire_nodes = table.copy(ARMOR_FIRE_NODES)
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end
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end
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-- Load Configuration
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for name, config in pairs(armor.config) do
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for name, config in pairs(armor.config) do
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local setting = minetest.setting_get("armor_"..name)
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local setting = minetest.setting_get("armor_"..name)
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if type(config) == "number" then
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if type(config) == "number" then
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@ -44,7 +44,6 @@ for name, config in pairs(armor.config) do
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armor.config[name] = setting
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armor.config[name] = setting
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end
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end
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end
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end
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for material, _ in pairs(armor.materials) do
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for material, _ in pairs(armor.materials) do
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local key = "material_"..material
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local key = "material_"..material
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if armor.config[key] == false then
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if armor.config[key] == false then
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