mirror of
https://github.com/minetest-mods/3d_armor.git
synced 2024-12-22 17:02:23 +01:00
Added the possibility to hide wielded items in-game (#14)
* Added the possibility to hide wielded items in-game * Update wieldview/README.txt Co-authored-by: David Leal <halfpacho@gmail.com>
This commit is contained in:
parent
502eb142da
commit
2d9b0066bf
@ -21,3 +21,7 @@ Wield image transformation: To apply a simple transformation to the item in
|
||||
hand, add the group “wieldview_transform” to the item definition. The group
|
||||
rating equals one of the numbers used for the [transform texture modifier
|
||||
of the Lua API.
|
||||
|
||||
Disabling the feature in-game: If you want to hide the wielded item
|
||||
you can add an INT metadata to the player called "show_wielded_item" and set
|
||||
it to 2 (any other value will show the wielded item again).
|
||||
|
@ -54,6 +54,9 @@ wieldview.update_wielded_item = function(self, player)
|
||||
return
|
||||
end
|
||||
if self.wielded_item[name] then
|
||||
if player:get_meta():get_int("show_wielded_item") == 2 then
|
||||
item = ""
|
||||
end
|
||||
if self.wielded_item[name] == item then
|
||||
return
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user