Added the possibility to hide wielded items in-game (#14)

* Added the possibility to hide wielded items in-game
* Update wieldview/README.txt

Co-authored-by: David Leal <halfpacho@gmail.com>
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Giov4 2020-09-15 06:43:55 +02:00 committed by GitHub
parent 502eb142da
commit 2d9b0066bf
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2 changed files with 7 additions and 0 deletions

@ -21,3 +21,7 @@ Wield image transformation: To apply a simple transformation to the item in
hand, add the group “wieldview_transform” to the item definition. The group hand, add the group “wieldview_transform” to the item definition. The group
rating equals one of the numbers used for the [transform texture modifier rating equals one of the numbers used for the [transform texture modifier
of the Lua API. of the Lua API.
Disabling the feature in-game: If you want to hide the wielded item
you can add an INT metadata to the player called "show_wielded_item" and set
it to 2 (any other value will show the wielded item again).

@ -54,6 +54,9 @@ wieldview.update_wielded_item = function(self, player)
return return
end end
if self.wielded_item[name] then if self.wielded_item[name] then
if player:get_meta():get_int("show_wielded_item") == 2 then
item = ""
end
if self.wielded_item[name] == item then if self.wielded_item[name] == item then
return return
end end