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Added the possibility to hide wielded items in-game (#14)
* Added the possibility to hide wielded items in-game * Update wieldview/README.txt Co-authored-by: David Leal <halfpacho@gmail.com>
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@ -21,3 +21,7 @@ Wield image transformation: To apply a simple transformation to the item in
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hand, add the group “wieldview_transform” to the item definition. The group
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rating equals one of the numbers used for the [transform texture modifier
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of the Lua API.
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Disabling the feature in-game: If you want to hide the wielded item
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you can add an INT metadata to the player called "show_wielded_item" and set
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it to 2 (any other value will show the wielded item again).
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@ -54,6 +54,9 @@ wieldview.update_wielded_item = function(self, player)
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return
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end
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if self.wielded_item[name] then
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if player:get_meta():get_int("show_wielded_item") == 2 then
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item = ""
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end
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if self.wielded_item[name] == item then
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return
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end
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