Bump version to 0.4.9

This commit is contained in:
stujones11 2017-04-28 19:06:38 +01:00
parent 1af0bb60f8
commit 47734969e2
4 changed files with 9 additions and 10 deletions

@ -65,7 +65,7 @@ armor_water_protect = true
-- Enable fire protection (defaults true if using ethereal mod)
armor_fire_protect = false
-- Enable punch damage effects (only works for armor with `damage_groups` table)
-- Enable punch damage effects.
armor_punch_damage = true
API

@ -69,7 +69,7 @@ armor = {
on_damage = {},
on_destroy = {},
},
version = "0.4.8",
version = "0.4.9",
}
armor.config = {
@ -472,4 +472,3 @@ armor.drop_armor = function(pos, stack)
obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)})
end
end

@ -346,4 +346,3 @@ for k, v in pairs(armor.materials) do
},
})
end

@ -1,4 +1,4 @@
Modpack - 3d Armor [0.4.8]
Modpack - 3d Armor [0.4.9]
==========================
### Table of Contents
@ -19,14 +19,12 @@ Modpack - 3d Armor [0.4.8]
[mod] Visible Player Armor [3d_armor]
-------------------------------------
Minetest Version: 0.4.13
Minetest Version: 0.4.15
Game: minetest_game and many derivatives
Depends: default
Recommends: inventory_plus or unified_inventory (use only one)
Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to attack.
@ -38,7 +36,11 @@ Fire protection has been added by TenPlus1 and in use when ethereal mod is found
armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects
against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.
Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate
inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively.
Also compatible with [smart_inventory] without the need for additional modules.
built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
and [simple_skins] by TenPlus1.
Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
@ -75,7 +77,6 @@ Depends: 3d_armor, technic
Adds hazmat suit to 3d_armor. It protects rather well from fire (if enabled in configuration) and radiation*, and it has built-in oxygen supply.
Requires technic mod.
*Requires patched version of [technic mod](https://github.com/minetest-technic/technic/pull/275)
[mod] 3d Armor Stand [3d_armor_stand]
-------------------------------------