Code tidy

This commit is contained in:
stujones11 2018-06-02 22:13:41 +01:00
parent 6f99803d2d
commit 579e64a5e7

@ -464,25 +464,23 @@ armor.deserialize_inventory_list = function(self, list_string)
end end
armor.load_armor_inventory = function(self, player) armor.load_armor_inventory = function(self, player)
local name, inv = self:get_valid_player(player, "[load_armor_inventory]") local _, inv = self:get_valid_player(player, "[load_armor_inventory]")
if not name then if inv then
return
end
local armor_list_string = player:get_attribute("3d_armor_inventory") local armor_list_string = player:get_attribute("3d_armor_inventory")
if armor_list_string then if armor_list_string then
inv:set_list("armor", inv:set_list("armor",
self:deserialize_inventory_list(armor_list_string)) self:deserialize_inventory_list(armor_list_string))
return true return true
end end
end
end end
armor.save_armor_inventory = function(self, player) armor.save_armor_inventory = function(self, player)
local name, inv = self:get_valid_player(player, "[save_armor_inventory]") local _, inv = self:get_valid_player(player, "[save_armor_inventory]")
if not name then if inv then
return
end
player:set_attribute("3d_armor_inventory", player:set_attribute("3d_armor_inventory",
self:serialize_inventory_list(inv:get_list("armor"))) self:serialize_inventory_list(inv:get_list("armor")))
end
end end
armor.update_inventory = function(self, player) armor.update_inventory = function(self, player)
@ -490,7 +488,7 @@ armor.update_inventory = function(self, player)
end end
armor.set_inventory_stack = function(self, player, i, stack) armor.set_inventory_stack = function(self, player, i, stack)
local name, inv = self:get_valid_player(player, "[set_inventory_stack]") local _, inv = self:get_valid_player(player, "[set_inventory_stack]")
if inv then if inv then
inv:set_stack("armor", i, stack) inv:set_stack("armor", i, stack)
self:save_armor_inventory(player) self:save_armor_inventory(player)