From 601fee1079413db217bddc53bf88d663b0b45a75 Mon Sep 17 00:00:00 2001 From: stujones11 Date: Sun, 13 May 2018 16:31:51 +0100 Subject: [PATCH] Shields: Fix positional sound effects --- shields/init.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/shields/init.lua b/shields/init.lua index fde4cc0..314a3b4 100644 --- a/shields/init.lua +++ b/shields/init.lua @@ -13,9 +13,8 @@ local function play_sound_effect(player, name) if player then local pos = player:getpos() if pos then - minetest.sound_play({ + minetest.sound_play(name, { pos = pos, - name = name, max_hear_distance = 10, gain = 0.5, })