Return invalid items in singleplayer mode

This commit is contained in:
stujones11 2018-06-02 20:46:44 +01:00
parent f960fc1a41
commit 6f99803d2d

@ -143,13 +143,13 @@ local function validate_armor_inventory(player)
else else
inv:remove_item("armor", stack) inv:remove_item("armor", stack)
-- The following code returns invalid items to the player's main -- The following code returns invalid items to the player's main
-- inventory but could open up the possibity for hacked client -- inventory but could open up the possibity for a hacked client
-- to receive items back they never really had. I am not certain -- to receive items back they never really had. I am not certain
-- so un-comment this section at your own risk :) -- so remove the is_singleplayer check at your own risk :]
if minetest.is_singleplayer() and player_inv and
--if player_inv and player_inv:room_for_item("main", stack) then player_inv:room_for_item("main", stack) then
-- player_inv:add_item("main", stack) player_inv:add_item("main", stack)
--end end
end end
end end
end end