diff --git a/3d_armor/api.lua b/3d_armor/api.lua index 00ec740..7eedd5a 100644 --- a/3d_armor/api.lua +++ b/3d_armor/api.lua @@ -366,7 +366,7 @@ end armor.damage = function(self, player, index, stack, use) local old_stack = ItemStack(stack) stack:add_wear(use) - self:run_callbacks("on_damage", player, i, stack) + self:run_callbacks("on_damage", player, index, stack) self:set_inventory_stack(player, index, stack) if stack:get_count() == 0 then self:run_callbacks("on_unequip", player, index, old_stack)